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[Patch 1.0.0.132: Sejuani] General Discussion - Page 9

Forum Index > LoL General
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Public Service Announcement
Use the Champion threads whenever appropriate.
Don't use General Discussion simply out of ease.
=====
If you want to whine about server lag, use the QQ thread. We all suffer alike when Riot servers kaput. No need to make a post about it in GD.
FR4CT4L
Profile Blog Joined March 2008
Australia697 Posts
Last Edited: 2012-01-17 11:06:21
January 17 2012 11:02 GMT
#161
Server is up

Edit: Is it just me or does the in-game store feel more responsive?
Veni, vidi, vici!
Bessey
Profile Joined May 2011
Iraq8 Posts
January 17 2012 11:03 GMT
#162
Servers just came up!! The megaman Ez skin isn't in store yet, but the new champ is.
JackDino
Profile Joined July 2010
Gabon6219 Posts
January 17 2012 11:10 GMT
#163
On January 17 2012 20:03 Bessey wrote:
Servers just came up!! The megaman Ez skin isn't in store yet, but the new champ is.

There's no skinart for him yet.
This isnt Broodwar so I dont owe anyone respect for beating me. -arb
Shiv.
Profile Joined January 2011
3534 Posts
January 17 2012 11:17 GMT
#164
On January 17 2012 20:02 Hidden_MotiveS wrote:
Yes, shymuashe looks really stronk. Still not sure if overpowered. I just hate perma slow as a concept. Imagine if one champion had an ultimate on a 9minute cooldown. They can instagib someone on the enemy team. He might be balanced by other things but stupid to play against.

It doesn't even matter if she's strong, the fact she is able to (soft)CC whole teams is just plain annoying. Also, their champ design is so uninspired these days. That Tijuana bitch looks like a frosty version of Shyvana.
currently rooting for myself.
LaNague
Profile Blog Joined April 2010
Germany9118 Posts
January 17 2012 11:27 GMT
#165
interesting, gotta play some vlad again tomorrow.

why did they remove red on spells, i never heard anyone complain.
JackDino
Profile Joined July 2010
Gabon6219 Posts
Last Edited: 2012-01-17 11:38:06
January 17 2012 11:28 GMT
#166
On January 17 2012 20:27 LaNague wrote:
interesting, gotta play some vlad again tomorrow.

why did they remove red on spells, i never heard anyone complain.

Red on spells most retarded shit ever, pantheon Qing you too strong.
Give red to Vlad, Q all day.
This isnt Broodwar so I dont owe anyone respect for beating me. -arb
schmutttt
Profile Blog Joined November 2010
Australia3856 Posts
January 17 2012 11:42 GMT
#167
Vlad buffs are huge IMO, he already was underrated IMO but now he is just going to be crazy. He beats so many bruisers top as well it is crazy.
Carnivorous Sheep
Profile Blog Joined November 2008
Baa?21247 Posts
January 17 2012 11:51 GMT
#168
On January 17 2012 19:40 mustaju wrote:
Show nested quote +
On January 17 2012 19:29 Carnivorous Sheep wrote:
On January 17 2012 19:02 mustaju wrote:
If the patch is to arrive any time soon, I'd like to avoid speculation about the new champ until I can try her out for myself. And I'll be buying her first chance I get, the hype got to me.

How about you?
Poll: When will you buy Sejuani?

I can wait for at least 2 weeks until she becomes FTP (16)
 
46%

Will wait for a few days, see how others play her before my decision (11)
 
31%

ASAP (8)
 
23%

35 total votes

Your vote: When will you buy Sejuani?

(Vote): ASAP
(Vote): Will wait for a few days, see how others play her before my decision
(Vote): I can wait for at least 2 weeks until she becomes FTP



WTF you play LoL mustaju???

For half a year already. Also mentioned it in several LoL themed responses. I am honestly surprised you didn't notice.


Being observant is overrated :<
TranslatorBaa!
mustaju
Profile Blog Joined May 2010
Estonia4505 Posts
January 17 2012 12:01 GMT
#169
On January 17 2012 20:51 Carnivorous Sheep wrote:
Show nested quote +
On January 17 2012 19:40 mustaju wrote:
On January 17 2012 19:29 Carnivorous Sheep wrote:
On January 17 2012 19:02 mustaju wrote:
If the patch is to arrive any time soon, I'd like to avoid speculation about the new champ until I can try her out for myself. And I'll be buying her first chance I get, the hype got to me.

How about you?
Poll: When will you buy Sejuani?

I can wait for at least 2 weeks until she becomes FTP (16)
 
46%

Will wait for a few days, see how others play her before my decision (11)
 
31%

ASAP (8)
 
23%

35 total votes

Your vote: When will you buy Sejuani?

(Vote): ASAP
(Vote): Will wait for a few days, see how others play her before my decision
(Vote): I can wait for at least 2 weeks until she becomes FTP



WTF you play LoL mustaju???

For half a year already. Also mentioned it in several LoL themed responses. I am honestly surprised you didn't notice.


Being observant is overrated :<

What about CHEEP WATCH?
WriterBrows somewhat high. https://www.youtube.com/watch?v=ndFysO2JunE
clickrush
Profile Blog Joined May 2010
Switzerland3257 Posts
January 17 2012 12:08 GMT
#170
sejuani's passive slows enemies on attack.

phreak: "I buy frozen mallet to slow enemies on attack."
oGsMC: Zealot defense, Stalker attack, Sentry forcefieldu forcefieldu, Marauder die die
ihasaKAROT
Profile Blog Joined November 2010
Netherlands4730 Posts
January 17 2012 12:23 GMT
#171
On January 17 2012 21:08 clickrush wrote:
sejuani's passive slows enemies on attack.

phreak: "I buy frozen mallet to slow enemies on attack."


You mean all the other spotlights made sence to you?

Phreak is allways off on style, skillorder and items. Not to mention his love for the jungle without being able to gank properly, and allways rushing triforce.

Spotlights are more to check out the animations and castranges for stuff, all the rest is pure blablabla to me.
KCCO!
Promises
Profile Joined February 2004
Netherlands1821 Posts
January 17 2012 12:24 GMT
#172
On January 17 2012 21:08 clickrush wrote:
sejuani's passive slows enemies on attack.

phreak: "I buy frozen mallet to slow enemies on attack."


Well there's slow and there's sloooooooooooow.
I'm a man of my word, and that word is "unreliable".
Slayer91
Profile Joined February 2006
Ireland23382 Posts
Last Edited: 2012-01-17 12:32:04
January 17 2012 12:29 GMT
#173
I feel like mundos main problem is he can't beat sustain laners top. I've never felt weak in midgame, you don't need your ultimate that much when you build full tank anyway if you're getting killed because of ignite you're doing it wrong when you're the tankiest guy in the team by a mile. That said mundo is one of the best champions to lose your lane. Your farming ability with E, max range Q and ulti to sustain with your passive to make up for ability health losses gives you great potential to farm at tower and while zoned in lane.

Pretty good nerf on skarner, felt like the q facerolling had to stop. I liked having to build mana and wriggles and stuff to get him to work instead of just rushing shurelyas and going herp de derp never run never die always kill.

Like the mundo and vlad changes. Somehow dealing true damage to yourself felt a little bit weak once you start wanting some resists..
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2012-01-17 12:33:47
January 17 2012 12:33 GMT
#174
On January 17 2012 19:55 JackDino wrote:
Show nested quote +
On January 17 2012 19:50 Shiv. wrote:
BTW:
Jax remake analysed

They nerfed his early game damage and buffed his mid-lategame damage, earlygame is what he has the most issues with, mid-late he had more than enough damage before this change.
He doesn't take into account the attackspeed you got from the old ult when comparing stats gained.
Lol alistar new art looks weird.

In other words, they changed a unique hybrid melee with a hard-carry lategame into yet another tanky bruiser who will buy Triforce/Atmogs.
Moderator
Unentschieden
Profile Joined August 2007
Germany1471 Posts
January 17 2012 12:33 GMT
#175
Didn´t we conclude that Mundo isn´t a tank 2 years ago? He really isn´t very tanky, he just has a lot of regen - which ignite takes care of.

SagaZ
Profile Blog Joined May 2009
France3460 Posts
January 17 2012 12:34 GMT
#176
ROLF, just tryed jungle mundo with the new W and i'm pretty sure he is the new fastest jungler around.
I did the full clear faster than my udyr full clear with vamp septer. Althought, it's a bit like olaf where you get extremely low doing it
Be nice, buy wards and don't feed double buff.
Blyf
Profile Blog Joined December 2007
Denmark408 Posts
January 17 2012 12:35 GMT
#177
On January 17 2012 17:29 TheYango wrote:
Show nested quote +
On January 17 2012 17:24 Treadmill wrote:
On January 17 2012 17:03 ihasaKAROT wrote:
So no Viktorbuff... what?

And the Vaynenerfs seem kinda odd to me. Its not the movementspeed that gets you killed, its her max W. Still thats untouched...

argh... this was discussed to death a while ago and there was a very good post on reddit talking about this. I'll summarize: Vayne's 'w' is NOT the majority of her damage, she gets more damage from her tumble - which they nerfed. And it IS the movement speed that gets you killed, the most common complaint about Vayne isn't that she can kill you 1v1 (since thats the whole point of vayne) but that its really hard to escape from her if you get even a little overextended (which isn't far at all).

That reddit post was well addressed. It's not the majority of her damage, but absolutely no champion in the game has a skill that accounts for the majority of their damage. Saying it's not problematic just because of that is an absolutely meaningless statement. What was established that as a steroid that has 100% uptime, it has a disproportionately high gold value in comparison to activate-able steroids that have less than 50% uptime.


The gold value comparison is faulty as it does not account for the exponentially scaling properties of dps items (Vayne's W does not crit). For example Tristana's Q adds more DPS than Vayne W unless Vayne W procs optimally (every 3 hits) and the target is very tanky, in which case they add comparable dps.

Please see the post below, which you seem to have ignored last time the discussion was up.

Also, why would you look at one skill in isolation when comparing champion power levels?


On December 29 2011 13:23 TheYango wrote:
+ Show Spoiler +
Yes Vayne's W doesn't make up a huge portion of her damage. Neither does any other steroid in the game

The thing about Vayne's W is that if you math out the gold value in terms of equivalent real AD, it has significantly higher gold value than even activatable steroids, such as Tristana's W, even if you account for the unreliability of having to hit 3 consecutive times.

To illustrate:
Consider an average tanky target HP lategame with 3000 HP and 150 armor. From a practical standpoint, this 150 armor is only actually worth about 70 armor, after ArPen marks and LW/10% ArPen mastery. This is a 41% damage reduction, which means that true damage is worth 70% more than plain AD.

The 8% max HP component of Vayne's W does 240 true damage to that 3k HP dude. Coupled with the 60 base damage, this is 300 damage, or 100 true damage per attack, which is worth the equivalent of 170 normal AD. 170 normal AD is worth 5610 gold (based on BF Sword which is 1650 gold for 50 AD), which is worth more than TWICE as much as the gold value of Tristana's Q (based on Recurve Bow, which is 40% aspd for 1050 gold). Put a different way, even if you only get to proc Vayne's W once every 7 attacks, it's still worth more gold in steroid value than Tristana's Q, and Tristana's Q isn't always on.

It's probably not on it's own what makes her strong, but when one of your skills is significantly stronger than all comparable skills on similar champions, it makes making your kit well rounded somewhat awkward.



This calculation leaves out the fact that Vayne's W does not scale with crit, which is significant. Gold value from the bonus AD from W should be compared to the gold value of on hit modifiers like Wit's End or Madred's Bloodrazor - they also do not scale with crit, hence the lower gold cost per AD. On hit AD modifiers are tricky to value in gold, so let us look at the end result instead.

Consider your case of a 3000 hp tank with 150 armor, resulting in an equivalent 170 AD gain per attack from W. Now let us compare Vayne to Tristana at at level 18, with an inventory consisting of Berserkers Greaves, Phantom Dancer, Infinity Edge and Last Whisper. (Standard AD carry runes, masteries etc.)

Damage per second:

Vayne without W: 695
Vayne with W: 959
Bonus dps from W: 264

Tristana without Q: 661
Tristana with Q: 915
Bonus dps from Q: 254

So Vayne's 264 are actually very close to Tristana's 254 making the steroids comparable. And don't forget the advantagous case for Vayne. For any target with lower hp/armor Tristana's Q will come out more valuable, and likewise any extra dps items purchased will add to Tristana's Q pulling ahead. And this is assuming max amount of procs from Vayne's W.

TL;DR
The above post left out the exponentially scaling properties of dps items.
Tristana's Q adds comparable or more dps than Vayne's W in most circumstances (unless the target is very tanky).

PS. TheYango I enjoy your posts as they are always informative.
"ignorance more frequently begets confidence than does knowledge" - Charles Darwin --- wtf? begets isn't a word. quit trying to make up words, fuckface. - Some idiot --- D3 Evelynn main with a side of Ashe/Tristana
JackDino
Profile Joined July 2010
Gabon6219 Posts
Last Edited: 2012-01-17 12:44:34
January 17 2012 12:36 GMT
#178
Mundo does tons of damage, put him next to your ad carry and no one will touch your carry, also QSS>Ignite if that's your only concern.
This isnt Broodwar so I dont owe anyone respect for beating me. -arb
Slayer91
Profile Joined February 2006
Ireland23382 Posts
Last Edited: 2012-01-17 12:42:40
January 17 2012 12:41 GMT
#179
On January 17 2012 21:33 Unentschieden wrote:
Didn´t we conclude that Mundo isn´t a tank 2 years ago? He really isn´t very tanky, he just has a lot of regen - which ignite takes care of.



Except you can build basically full tank ITEMS and then rely on really really high base damage or maybe an atmas or something.
You shouldn't have huge problems surviving long enough to get your full ult duration. Even with ignite it's going to get most of its healing duration off unless you're casting it in the middle of the fight insetad of running off when a bunch of idiots try to focus a 3.5k health mundo with ignite.

TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2012-01-17 12:43:56
January 17 2012 12:42 GMT
#180
On January 17 2012 21:35 Blyf wrote:
Show nested quote +
On January 17 2012 17:29 TheYango wrote:
On January 17 2012 17:24 Treadmill wrote:
On January 17 2012 17:03 ihasaKAROT wrote:
So no Viktorbuff... what?

And the Vaynenerfs seem kinda odd to me. Its not the movementspeed that gets you killed, its her max W. Still thats untouched...

argh... this was discussed to death a while ago and there was a very good post on reddit talking about this. I'll summarize: Vayne's 'w' is NOT the majority of her damage, she gets more damage from her tumble - which they nerfed. And it IS the movement speed that gets you killed, the most common complaint about Vayne isn't that she can kill you 1v1 (since thats the whole point of vayne) but that its really hard to escape from her if you get even a little overextended (which isn't far at all).

That reddit post was well addressed. It's not the majority of her damage, but absolutely no champion in the game has a skill that accounts for the majority of their damage. Saying it's not problematic just because of that is an absolutely meaningless statement. What was established that as a steroid that has 100% uptime, it has a disproportionately high gold value in comparison to activate-able steroids that have less than 50% uptime.


The gold value comparison is faulty as it does not account for the exponentially scaling properties of dps items (Vayne's W does not crit). For example Tristana's Q adds more DPS than Vayne W unless Vayne W procs optimally (every 3 hits) and the target is very tanky, in which case they add comparable dps.

Please see the post below, which you seem to have ignored last time the discussion was up.

Also, why would you look at one skill in isolation when comparing champion power levels?

Show nested quote +

On December 29 2011 13:23 TheYango wrote:
+ Show Spoiler +
Yes Vayne's W doesn't make up a huge portion of her damage. Neither does any other steroid in the game

The thing about Vayne's W is that if you math out the gold value in terms of equivalent real AD, it has significantly higher gold value than even activatable steroids, such as Tristana's W, even if you account for the unreliability of having to hit 3 consecutive times.

To illustrate:
Consider an average tanky target HP lategame with 3000 HP and 150 armor. From a practical standpoint, this 150 armor is only actually worth about 70 armor, after ArPen marks and LW/10% ArPen mastery. This is a 41% damage reduction, which means that true damage is worth 70% more than plain AD.

The 8% max HP component of Vayne's W does 240 true damage to that 3k HP dude. Coupled with the 60 base damage, this is 300 damage, or 100 true damage per attack, which is worth the equivalent of 170 normal AD. 170 normal AD is worth 5610 gold (based on BF Sword which is 1650 gold for 50 AD), which is worth more than TWICE as much as the gold value of Tristana's Q (based on Recurve Bow, which is 40% aspd for 1050 gold). Put a different way, even if you only get to proc Vayne's W once every 7 attacks, it's still worth more gold in steroid value than Tristana's Q, and Tristana's Q isn't always on.

It's probably not on it's own what makes her strong, but when one of your skills is significantly stronger than all comparable skills on similar champions, it makes making your kit well rounded somewhat awkward.



This calculation leaves out the fact that Vayne's W does not scale with crit, which is significant. Gold value from the bonus AD from W should be compared to the gold value of on hit modifiers like Wit's End or Madred's Bloodrazor - they also do not scale with crit, hence the lower gold cost per AD. On hit AD modifiers are tricky to value in gold, so let us look at the end result instead.

Consider your case of a 3000 hp tank with 150 armor, resulting in an equivalent 170 AD gain per attack from W. Now let us compare Vayne to Tristana at at level 18, with an inventory consisting of Berserkers Greaves, Phantom Dancer, Infinity Edge and Last Whisper. (Standard AD carry runes, masteries etc.)

Damage per second:

Vayne without W: 695
Vayne with W: 959
Bonus dps from W: 264

Tristana without Q: 661
Tristana with Q: 915
Bonus dps from Q: 254

So Vayne's 264 are actually very close to Tristana's 254 making the steroids comparable. And don't forget the advantagous case for Vayne. For any target with lower hp/armor Tristana's Q will come out more valuable, and likewise any extra dps items purchased will add to Tristana's Q pulling ahead. And this is assuming max amount of procs from Vayne's W.

TL;DR
The above post left out the exponentially scaling properties of dps items.
Tristana's Q adds comparable or more dps than Vayne's W in most circumstances (unless the target is very tanky).

PS. TheYango I enjoy your posts as they are always informative.

I saw your post the first time. They are of comparable strength lategame against mediocre survivability values. Tristana's is slightly better against low HP/armor targets, and Vayne's is better against higher HP/armor targets. I still think Vayne's is superior because a steroid with 100% uptime should not have similar gold value to one that is up less than 50% of the time. Not to mention that the vast majority of the time, you should be hitting targets against whom Vayne's W is superior.

On January 17 2012 21:35 Blyf wrote:
Also, why would you look at one skill in isolation when comparing champion power levels?

Because I think that nerfing AROUND her W will eventually give her an extremely un-balanced champion kit that's overly centered around her W?

If you nerf everything else about a champion, but specifically decide not to touch one skill, their power is going to ride heavily on that skill. That makes said champion very fragile with regard to how they'll respond to other balance changes.

I don't think there's anything inherently wrong about her W design-wise, but I think it's silly that Riot has chosen to nerf everything else, but leave W intact. Balanced nerfs across her entire kit are probably healthier than targeted nerfs that make her overall kit more lopsided.
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