I was wondering if there is a particular guide I should be looking at, im browsing solomid is that a good site?
Also is there an equivalent of TL for LoL (I doubt there's an equivalent to tl for most any game out there)
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ZeromuS
Canada13389 Posts
I was wondering if there is a particular guide I should be looking at, im browsing solomid is that a good site? Also is there an equivalent of TL for LoL (I doubt there's an equivalent to tl for most any game out there) | ||
hacpee
United States752 Posts
http://na.leagueoflegends.com/board/showthread.php?t=80451 | ||
ihasaKAROT
Netherlands4730 Posts
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Leporello
United States2845 Posts
Before this patch he was a ridiculously strong mid. Now... lol. Can't wait. | ||
RogerX
New Zealand3180 Posts
On January 17 2012 21:23 ihasaKAROT wrote: Show nested quote + On January 17 2012 21:08 clickrush wrote: sejuani's passive slows enemies on attack. phreak: "I buy frozen mallet to slow enemies on attack." You mean all the other spotlights made sence to you? Phreak is allways off on style, skillorder and items. Not to mention his love for the jungle without being able to gank properly, and allways rushing triforce. Spotlights are more to check out the animations and castranges for stuff, all the rest is pure blablabla to me. -Cough- GP spotlight -Cough- + Show Spoiler + I think he said max oranges first, LOL | ||
epoc
Finland1190 Posts
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jaybrundage
United States3921 Posts
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JackDino
Gabon6219 Posts
On January 17 2012 22:01 RogerX wrote: Show nested quote + On January 17 2012 21:23 ihasaKAROT wrote: On January 17 2012 21:08 clickrush wrote: sejuani's passive slows enemies on attack. phreak: "I buy frozen mallet to slow enemies on attack." You mean all the other spotlights made sence to you? Phreak is allways off on style, skillorder and items. Not to mention his love for the jungle without being able to gank properly, and allways rushing triforce. Spotlights are more to check out the animations and castranges for stuff, all the rest is pure blablabla to me. -Cough- GP spotlight -Cough- + Show Spoiler + I think he said max oranges first, LOL Oranges first very good depending on matchup actually. | ||
hacpee
United States752 Posts
On January 17 2012 22:15 jaybrundage wrote: Im glad ww got a small buff he was in need of it. I really think his Attack speed buff is underrated. 40 plus attack speed for the entire team gotta love it. WWs laning is fine but i miss my jungle ww : ( Jungle WW is still fine but you need strong lanes. If your lanes are weak, you need to play a jungler with pre-6 presence. | ||
iCanada
Canada10660 Posts
On January 17 2012 17:16 Treadmill wrote: I kinda wonder if the "power creep" that people talk about isn't from more recent releases being straight-up stronger than older characters, but from more recent releases being more adapted to the metagame that has developed than older more general characters (Ashe vs modern AD's, where the purpose of the current ad is to farm up and deal as much damage as possible, while most of ashe's skills are wasted on utility). Regarding the 'fixed metagame' - I think that riot tries to make sure that newer releases can fit into the current metagame so people will actually play them, and I think thats fine. I don't think its some conspiracy to enforce the metagame but rather riot reacting to what players are doing. Look at, say, Fizz or Talon - they do work inside the metagame but not cleanly. Fizz especially, they even classify him as a fighter/assassin rather than as a mage. Also I think that the metagame doesn't evolve so much because the focus is solo queue, rather than team games - and that's a result of the player base more than anything riot is doing. In solo queue a 'standard' metagame works because then everyone knows what to expect and what is expected of them, which is required since its 5 strangers (usually). This has gotten kinda long but I'm sick and tired of people harping about the 'static metagame' and of people getting pissy at riot for everything they do. The metagame exists for a reason - and if you look at tournaments its not nearly as fixed as people make it out to be. As for criticisms of riot, yeah sometimes they're valid, but sometimes it feels to me like people are upset riot isn't staffed by weird amalgams of Socrates, da Vinci and Jesus. Perfect game design is hard, yo. Having just played Poppy last night (you know, that super old champ who has literally never been changed) that this is the case. Holy hell late game Poppy is strong... Like... ridiculously stupidly strong. I actually think thats why DoubleLift is so bad at like map awareness. "Four opponents? Only me? Trololololol ultikgburst->two dead and poppy gets away with her life." | ||
Shiv.
3534 Posts
On January 17 2012 22:18 JackDino wrote: Show nested quote + On January 17 2012 22:01 RogerX wrote: On January 17 2012 21:23 ihasaKAROT wrote: On January 17 2012 21:08 clickrush wrote: sejuani's passive slows enemies on attack. phreak: "I buy frozen mallet to slow enemies on attack." You mean all the other spotlights made sence to you? Phreak is allways off on style, skillorder and items. Not to mention his love for the jungle without being able to gank properly, and allways rushing triforce. Spotlights are more to check out the animations and castranges for stuff, all the rest is pure blablabla to me. -Cough- GP spotlight -Cough- + Show Spoiler + I think he said max oranges first, LOL Oranges first very good depending on matchup actually. He was against Lollibear, though. | ||
h3r1n6
Iceland2039 Posts
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G3CKO
Canada1430 Posts
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Haemonculus
United States6980 Posts
Silly riven nerf imo. Such tiny tiny tiny changes to her passive sustain will be barely noticeable. Her damage is unchanged and she'll still be able to wololo most people out of lane super early. Once she gets wriggles and/or a few dorans no one will miss the hp5 "nerf". RIP ap mid shaco T_T;;; sad day for pandas everywhere. | ||
RogerX
New Zealand3180 Posts
On January 17 2012 22:18 JackDino wrote: Show nested quote + On January 17 2012 22:01 RogerX wrote: On January 17 2012 21:23 ihasaKAROT wrote: On January 17 2012 21:08 clickrush wrote: sejuani's passive slows enemies on attack. phreak: "I buy frozen mallet to slow enemies on attack." You mean all the other spotlights made sence to you? Phreak is allways off on style, skillorder and items. Not to mention his love for the jungle without being able to gank properly, and allways rushing triforce. Spotlights are more to check out the animations and castranges for stuff, all the rest is pure blablabla to me. -Cough- GP spotlight -Cough- + Show Spoiler + I think he said max oranges first, LOL Oranges first very good depending on matchup actually. When would you want to max out oranges before your burst dmg and passive(active) boost? o.O | ||
Chiharu Harukaze
12112 Posts
On January 17 2012 22:23 iCanada wrote: Show nested quote + On January 17 2012 17:16 Treadmill wrote: I kinda wonder if the "power creep" that people talk about isn't from more recent releases being straight-up stronger than older characters, but from more recent releases being more adapted to the metagame that has developed than older more general characters (Ashe vs modern AD's, where the purpose of the current ad is to farm up and deal as much damage as possible, while most of ashe's skills are wasted on utility). Regarding the 'fixed metagame' - I think that riot tries to make sure that newer releases can fit into the current metagame so people will actually play them, and I think thats fine. I don't think its some conspiracy to enforce the metagame but rather riot reacting to what players are doing. Look at, say, Fizz or Talon - they do work inside the metagame but not cleanly. Fizz especially, they even classify him as a fighter/assassin rather than as a mage. Also I think that the metagame doesn't evolve so much because the focus is solo queue, rather than team games - and that's a result of the player base more than anything riot is doing. In solo queue a 'standard' metagame works because then everyone knows what to expect and what is expected of them, which is required since its 5 strangers (usually). This has gotten kinda long but I'm sick and tired of people harping about the 'static metagame' and of people getting pissy at riot for everything they do. The metagame exists for a reason - and if you look at tournaments its not nearly as fixed as people make it out to be. As for criticisms of riot, yeah sometimes they're valid, but sometimes it feels to me like people are upset riot isn't staffed by weird amalgams of Socrates, da Vinci and Jesus. Perfect game design is hard, yo. Having just played Poppy last night (you know, that super old champ who has literally never been changed) that this is the case. Holy hell late game Poppy is strong... Like... ridiculously stupidly strong. I actually think thats why DoubleLift is so bad at like map awareness. "Four opponents? Only me? Trololololol ultikgburst->two dead and poppy gets away with her life." When you watch Doublelift play, you can see Poppy/Blitz influencing a lot of what he does. It's not quite as noticeable now since he has CLG teaching him. But during his time on Curse, it was incredibly striking how bad a lot of his plays were (especially his Cait positioning) and you could really see his Blitzcrank mentality behind a lot of those plays. Their Rampage King of the Hill game against Dignitas is a great example during one of their jungle fights where his Blitz style play led to his team getting aced. | ||
turdburgler
England6749 Posts
On January 17 2012 22:41 G3CKO wrote: New champ Shaniqua is a Shyvana with a permaslow and mass stun? might aswell just call the new champ "i build ashe as a bruiser and do tons of damage" on the topic of vayne, i felt that reddit post made about tumble compared to her silver arrows really misguided. it talked about tumble critting a support for 1k damage as if thats what vayne EVER does outside of against retards in the laning phase. if you tumble into a team fight to shoot the squishy your gonna be dead, instantly. vayne has always been about her insane ability to 1v1 and combined with passive+ult her ability to clear up after a team fight, all this leads me to conclude that tumble should never be used aggressively unless you are 100% sure of it being safe. vayne is the purest form of "keep myself alive at all costs because i can clear up low hp people" and her ability to deal decent damage to tanks through true damage really adds to this, she can be a legit dps even when sitting at the back poking the tanks. why exactly has everyone got such a hard on for tumble? | ||
Shiv.
3534 Posts
On January 17 2012 22:51 RogerX wrote: Show nested quote + On January 17 2012 22:18 JackDino wrote: On January 17 2012 22:01 RogerX wrote: On January 17 2012 21:23 ihasaKAROT wrote: On January 17 2012 21:08 clickrush wrote: sejuani's passive slows enemies on attack. phreak: "I buy frozen mallet to slow enemies on attack." You mean all the other spotlights made sence to you? Phreak is allways off on style, skillorder and items. Not to mention his love for the jungle without being able to gank properly, and allways rushing triforce. Spotlights are more to check out the animations and castranges for stuff, all the rest is pure blablabla to me. -Cough- GP spotlight -Cough- + Show Spoiler + I think he said max oranges first, LOL Oranges first very good depending on matchup actually. When would you want to max out oranges before your burst dmg and passive(active) boost? o.O Pantheon comes to mind. | ||
zer0das
United States8519 Posts
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JackDino
Gabon6219 Posts
On January 17 2012 22:51 RogerX wrote: Show nested quote + On January 17 2012 22:18 JackDino wrote: On January 17 2012 22:01 RogerX wrote: On January 17 2012 21:23 ihasaKAROT wrote: On January 17 2012 21:08 clickrush wrote: sejuani's passive slows enemies on attack. phreak: "I buy frozen mallet to slow enemies on attack." You mean all the other spotlights made sence to you? Phreak is allways off on style, skillorder and items. Not to mention his love for the jungle without being able to gank properly, and allways rushing triforce. Spotlights are more to check out the animations and castranges for stuff, all the rest is pure blablabla to me. -Cough- GP spotlight -Cough- + Show Spoiler + I think he said max oranges first, LOL Oranges first very good depending on matchup actually. When would you want to max out oranges before your burst dmg and passive(active) boost? o.O When you have a hard lane, you max oranges and just farm, they heal for like 300 @ max rank for 65 mana or so, shits crazy. | ||
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