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[Patch 1.0.0.132: Sejuani] General Discussion - Page 21

Forum Index > LoL General
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Public Service Announcement
Use the Champion threads whenever appropriate.
Don't use General Discussion simply out of ease.
=====
If you want to whine about server lag, use the QQ thread. We all suffer alike when Riot servers kaput. No need to make a post about it in GD.
Slayer91
Profile Joined February 2006
Ireland23335 Posts
Last Edited: 2012-01-17 23:14:48
January 17 2012 23:12 GMT
#401
On January 18 2012 07:08 overt wrote:
Show nested quote +
On January 17 2012 21:33 Unentschieden wrote:
Didn´t we conclude that Mundo isn´t a tank 2 years ago? He really isn´t very tanky, he just has a lot of regen - which ignite takes care of.



He just has high health and lots of regen so people call him a "tank." Someone said you could build full tank on him and still do lots of damage 'cause you can just get atmas and the way his Q works but ehh. The only item with resists I usually get on Mundo are FoN and sometimes Randuin's. Stark's is really good on him. So are AD items. Warmogs/Frozen Mallet are usually required (at least one of them, sometimes both). He's weird because there are so many ways that you can build him and I don't think anyone has found the most "optimal" build yet.

Show nested quote +
On January 18 2012 01:13 NeoIllusions wrote:
On January 17 2012 21:29 Slayer91 wrote:
I feel like mundos main problem is he can't beat sustain laners top. I've never felt weak in midgame, you don't need your ultimate that much when you build full tank anyway if you're getting killed because of ignite you're doing it wrong when you're the tankiest guy in the team by a mile. That said mundo is one of the best champions to lose your lane. Your farming ability with E, max range Q and ulti to sustain with your passive to make up for ability health losses gives you great potential to farm at tower and while zoned in lane.

Pretty good nerf on skarner, felt like the q facerolling had to stop. I liked having to build mana and wriggles and stuff to get him to work instead of just rushing shurelyas and going herp de derp never run never die always kill.

Like the mundo and vlad changes. Somehow dealing true damage to yourself felt a little bit weak once you start wanting some resists..


Slayerrrrr
You think Mundo is good midgame but weak in lane? How is that?
I understand he doesn't have the sustain of most other top laners but as another champion without mana, he can just lane and last hit with Q. I can't see how relevant he is in a team fight though. Your options are Q and run in with E on and headbutt some kids but in a 5v5, Q is almost never hit your intended target and you just become a glorified melee attacker.
Mundo is fun but I've never managed to pull my weight after 20 min into the game. Wat dew?


Yeah, I don't know why people think he's weak in lane. He's got bad match ups but his E does retarded amounts of damage all game and his Q is really fucking strong at all stages of the game too. Even if you get zoned you can still farm as Mundo.

In team fights you just do your best to draw threat away from your carries, help your carries kite, and do stupid amounts of damage with your Q and E. Admittedly, there isn't a ton of good reasons to pick Mundo other than he's fun because there are champions who will be harder to kill than him and do more damage than him. And in the case of like Alistar, as was mentioned earlier, that can peel better than him.


If you lane against a trynd/udyr/irelia/warick those kind of guys who just snowball off total free farm, it's bad. Sure you don't lose lane hard because you can lane with q but you shouldn't pick someone like mundo when you get outscaled that hard.

In midgame, when I win lane I find I have really high farm because mundo misses few cs and you just build warmogs and force of nature and run at squishies. You're basically unkillable unless they all focus you in which case you'd run away with an early R and toss cleavers. You tend to just run after an ap or ad carry with cleavers and level 5 W and then clean up the teamfight if you kill them//they get away.

Mundo tends to win kitey exchanges against low hp champs because of how his q is so good and his ultimate lets him heal to full and keep chasing, but mundo has problems against bruisers who just dont lose health.

I almost never don't do extremely well in normals at least when I win lane as mundo, I actually normally do well even if I lose lane but I'll stun run into problems based on fed bruisers being hard to deal with.

Even if you can't chase squishies your Q means you can kinda force them to take damage if they want to go past you and you can just use E and W on some bruiser thats on your squishies and Q them to perma slow if needed.

I mean the main reason I don't play him in ranked is because I won't win lane most of the time. I'm pretty used to playing the bruisers that sustain in a long fight but can get bursted so I adapt to his playstyle pretty well, could just be bads in normals but I often go legendary on mundo when I play him occassionally.

I max W before E, sometimes I get some points in E for lane but I find most of mundo you are Qing and doing damage with W rather than constantly auto hitting enough to make E worth it. I know W drains a lot of health but it's very hard to justify focusing the tankiest build guy in the team when you have build in CC reduction+movement speed+%healing reduction.

I also run flash/ignite. Never had use for the ghost/cleanse type stuff. Flash with ult and W lets you get away from a hell of a lot of stuff and picking off kills when they gap close away. Ignite is necessary to add some burst to your damage kit so they can't just straight up not run away from you.

I very rarely protect carries on any champion, I just try to trust them not to die, so if that's the way you're playing him it might be a problem. It's the supports role to peel although bruisers can help out I find it's only to be done in cases where their carries are being zoned by something. A carry is always a bigger threat and easier to kill than a bruiser so going on the bruiser makes little sense to me unless he's really far overextended. Skarner is much better for the damage+perma slow peel and has his ulti to boot. Mundos high regen and sustained amounts of damage means you need to take out their highest damage sources from the teamfight to increase the length of it. Same principle as with udyr. In <10 second teamfights they both do very little, in >20 seconds they are MVP.
starfries
Profile Blog Joined July 2009
Canada3508 Posts
January 17 2012 23:20 GMT
#402
Even Dyrus big ol rager now :/

must be something to do with having 15k viewers
DJ – do you like ramen, Savior? Savior – not really. Bisu – I eat it often. Flash – I’m a maniac! | Foxer Fighting!
Ryuu314
Profile Joined October 2009
United States12679 Posts
Last Edited: 2012-01-17 23:24:28
January 17 2012 23:23 GMT
#403
Anyone played new Jax yet? After the remake (aka nerf) u cant really build mostly damage and be okay cause of dodge and ult. So I'm thinking build pure or close to full tank and rely on ur ulti and w for damage, but ur ult only lasts for 6 seconds...which is pretty pathetic when compared to similar steroid ults on riven and vayne that have double the duration, although admittedly jax's steroid ult is fcking huge
RogerX
Profile Blog Joined December 2010
New Zealand3180 Posts
Last Edited: 2012-01-17 23:26:32
January 17 2012 23:26 GMT
#404
Does anyone else have Sivir top bans?

LoL forums going crazy.
Stick it up. take it up. step aside and see the world
NotSorry
Profile Blog Joined October 2002
United States6722 Posts
January 17 2012 23:27 GMT
#405
lots of people jumping on the sivir train
We have now sunk to a depth at which restatement of the obvious is the first duty of intelligent men. - Orwell
Noocta
Profile Joined June 2010
France12578 Posts
January 17 2012 23:31 GMT
#406

A better example of what Zileas is going for is giving Malphite's Ground Pound as a ranged skill on an AD. That would be mindboggling broken at bottom lane.


Well.. well.. well oO
It's in the game already and.. well..
" I'm not gonna fight you. I'm gonna kick your ass ! "
Kenpachi
Profile Blog Joined August 2009
United States9908 Posts
Last Edited: 2012-01-17 23:55:14
January 17 2012 23:54 GMT
#407
sivir has been retarded for weeks.
wtf might be cause of Chaox coming out with his own guide ....
Nada's body is South Korea's greatest weapon.
Craton
Profile Blog Joined December 2009
United States17294 Posts
January 17 2012 23:56 GMT
#408
On January 18 2012 08:26 RogerX wrote:
Does anyone else have Sivir top bans?

Yes. She's alone at the OP ad tier atm.
twitch.tv/cratonz
Slaughter
Profile Blog Joined November 2003
United States20255 Posts
January 17 2012 23:57 GMT
#409
On January 18 2012 06:48 Zyban wrote:
Show nested quote +
On January 18 2012 06:04 Slaughter wrote:
I saw a Jax today dodge an auto from my cait. At least it said *dodge* what is up with that if it was completely removed why did it say that (also did no.dmg)

jax now has an ability that temporarily gives him 100% dodge (counterstrike I believe it is). its covered in the new jax spotlight.


Thanks i didn't get to read the patch notes but the way people were talking made it seem like dodge was completely removed as a mechanic from the game.
Never Knows Best.
Unentschieden
Profile Joined August 2007
Germany1471 Posts
January 18 2012 00:07 GMT
#410
It´s an overall wierd example, I don´t think Zileas ever used that one.. Putting the melee ranged groundslam on a ranged champion, that has issues.
ZeromuS
Profile Blog Joined October 2010
Canada13410 Posts
January 18 2012 00:09 GMT
#411
On January 18 2012 08:57 Slaughter wrote:
Show nested quote +
On January 18 2012 06:48 Zyban wrote:
On January 18 2012 06:04 Slaughter wrote:
I saw a Jax today dodge an auto from my cait. At least it said *dodge* what is up with that if it was completely removed why did it say that (also did no.dmg)

jax now has an ability that temporarily gives him 100% dodge (counterstrike I believe it is). its covered in the new jax spotlight.


Thanks i didn't get to read the patch notes but the way people were talking made it seem like dodge was completely removed as a mechanic from the game.


i saw something about it being phased out
StrategyRTS forever | @ZeromuS_plays | www.twitch.tv/Zeromus_
Shiv.
Profile Joined January 2011
3534 Posts
Last Edited: 2012-01-18 00:15:27
January 18 2012 00:14 GMT
#412
just rewatched this game and the 2nd game of the series.
I saw them a couple of times already, but they never fail to remind me why Loci is so awesome.
currently rooting for myself.
57 Corvette
Profile Blog Joined July 2010
Canada5941 Posts
January 18 2012 00:33 GMT
#413
Well, I;ve tested jungle taric in a few customs.

Its slow. Opening regrowth and going wraiths > wolves > blue > wraiths >red >golems takes until 4:30, and opening amp tome only shaves 5 seconds off that.

Not viable, but fun.
Survival is winning, everything else is bullshit.
Craton
Profile Blog Joined December 2009
United States17294 Posts
January 18 2012 00:40 GMT
#414
I have now won and lost once both with and against Dan Dinh.
twitch.tv/cratonz
Perplex
Profile Joined March 2011
United States1693 Posts
January 18 2012 00:43 GMT
#415
PSA: dodge is still in the game, you can by runes from the store. riot going full retard.
http://www.lolking.net/summoner/na/24238059
Two_DoWn
Profile Blog Joined October 2009
United States13684 Posts
January 18 2012 00:45 GMT
#416
On January 18 2012 09:43 Perplex wrote:
PSA: dodge is still in the game, you can by runes from the store. riot going full retard.

When they announced the dodge removal they said they were doing it in stages: removing and crediting accounts for dodge, after which they would be reworking champs and items at which point you could re buy your runes, then finally a full removal.
"What is the air speed velocity of an unladen courier?" "Dire or Radiant?"
barbsq
Profile Joined November 2009
United States5348 Posts
January 18 2012 00:47 GMT
#417
On January 18 2012 09:33 57 Corvette wrote:
Well, I;ve tested jungle taric in a few customs.

Its slow. Opening regrowth and going wraiths > wolves > blue > wraiths >red >golems takes until 4:30, and opening amp tome only shaves 5 seconds off that.

Not viable, but fun.


i would actually run an AD bruiser build on taric if i jungled him
Look at this guy, constantly diluting himself! (╮°-°)╮┳━┳ ( ╯°□°)╯ ┻━┻
rob.au
Profile Joined May 2010
1087 Posts
January 18 2012 00:59 GMT
#418
With Mundo you just imagine you are Olaf and play him basically the same.
zulu_nation8
Profile Blog Joined May 2005
China26351 Posts
January 18 2012 01:18 GMT
#419
I don't know why people don't just go sivir + taric bot lane every game, in terms of damage, escape, gank, general utility there's nothinig that comes close imo.
Inschato
Profile Blog Joined November 2009
Canada1349 Posts
Last Edited: 2012-01-18 01:22:50
January 18 2012 01:21 GMT
#420
On January 18 2012 09:33 57 Corvette wrote:
Well, I;ve tested jungle taric in a few customs.

Its slow. Opening regrowth and going wraiths > wolves > blue > wraiths >red >golems takes until 4:30, and opening amp tome only shaves 5 seconds off that.

Not viable, but fun.

Try boots 3, start wolves --> blue (With some help, though I think you can solo it really slowly), wraiths, golems, red with smite, wraiths, gank at 4. Should be a lot faster and deadlier.

Oh, and I was running flat armor yellows, flat mpen reds, aspd blues and flat AP quints. 21/9/0 Masteries, but I imagine there's a lot of room to move with those.
3.
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