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Russian Federation4235 Posts
On January 18 2012 06:50 Doctorbeat wrote: Wickd really is the master of Irelia.
I wonder why teams don't just ban Irelia whenever they play against CLG.eu
I just saw his game and he maxed W first. Is it his regular build or a specific one to counter Riven top?
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Doesn't everyone max W first?
and yeah that was really good play against SK
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Yeah, ever since top is the bruiser lane (preferably with sustain) irelia does max w first. Other skillorders (from what i remember at least) are bursty orders which used to work vs squishies but no squishies at top anymore
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People used to say E first was best. Some accepted that W first against tanks was fine. Then they realized. I noticed he didn't use AS marks nor quints this time, got a bit surprised.
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On January 18 2012 06:50 Doctorbeat wrote: Wickd really is the master of Irelia.
I wonder why teams don't just ban Irelia whenever they play against CLG.eu
His playstyle is so fluid with her, beautiful to watch. Great flashing over the wall by the enemy's wraiths to stun Trundle for Anivia, and two kills on Sivir via coming from behind the tower,.
A cornered, doomed Nyph on Janna managed to flash-W-auto Kog'maw to death, who really should have known better than to stick around w/100hp in the hope of an assist via his R.
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Yeah, that Janna kill made me chuckle. Saw it coming from miles away, but Kog really got too greedy.
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On January 17 2012 21:33 Unentschieden wrote: Didn´t we conclude that Mundo isn´t a tank 2 years ago? He really isn´t very tanky, he just has a lot of regen - which ignite takes care of.
He just has high health and lots of regen so people call him a "tank." Someone said you could build full tank on him and still do lots of damage 'cause you can just get atmas and the way his Q works but ehh. The only item with resists I usually get on Mundo are FoN and sometimes Randuin's. Stark's is really good on him. So are AD items. Warmogs/Frozen Mallet are usually required (at least one of them, sometimes both). He's weird because there are so many ways that you can build him and I don't think anyone has found the most "optimal" build yet.
On January 18 2012 01:13 NeoIllusions wrote:Show nested quote +On January 17 2012 21:29 Slayer91 wrote: I feel like mundos main problem is he can't beat sustain laners top. I've never felt weak in midgame, you don't need your ultimate that much when you build full tank anyway if you're getting killed because of ignite you're doing it wrong when you're the tankiest guy in the team by a mile. That said mundo is one of the best champions to lose your lane. Your farming ability with E, max range Q and ulti to sustain with your passive to make up for ability health losses gives you great potential to farm at tower and while zoned in lane.
Pretty good nerf on skarner, felt like the q facerolling had to stop. I liked having to build mana and wriggles and stuff to get him to work instead of just rushing shurelyas and going herp de derp never run never die always kill.
Like the mundo and vlad changes. Somehow dealing true damage to yourself felt a little bit weak once you start wanting some resists.. Slayerrrrr You think Mundo is good midgame but weak in lane? How is that? I understand he doesn't have the sustain of most other top laners but as another champion without mana, he can just lane and last hit with Q. I can't see how relevant he is in a team fight though. Your options are Q and run in with E on and headbutt some kids but in a 5v5, Q is almost never hit your intended target and you just become a glorified melee attacker. Mundo is fun but I've never managed to pull my weight after 20 min into the game. Wat dew?
Yeah, I don't know why people think he's weak in lane. He's got bad match ups but his E does retarded amounts of damage all game and his Q is really fucking strong at all stages of the game too. Even if you get zoned you can still farm as Mundo.
In team fights you just do your best to draw threat away from your carries, help your carries kite, and do stupid amounts of damage with your Q and E. Admittedly, there isn't a ton of good reasons to pick Mundo other than he's fun because there are champions who will be harder to kill than him and do more damage than him. And in the case of like Alistar, as was mentioned earlier, that can peel better than him.
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best mundo build: pdancer -> starks via zeal emblem. gameplan: play kinda like trynd or yi, and just hang on the fringes for awhile, then about mid teamfight, come in and smack shit up.
edit: i think mundo kinda sux as a peeler, i think he's 100x better when he's chasing after ppl
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i think the real mundo players know when and how much tankyness he needs.
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On January 18 2012 02:36 NeoIllusions wrote:Show nested quote +On January 18 2012 02:29 turdburgler wrote:On January 18 2012 02:22 NeoIllusions wrote:On January 18 2012 02:10 turdburgler wrote:On January 18 2012 01:58 NeoIllusions wrote:On January 18 2012 01:51 Shiv. wrote:On January 18 2012 01:47 sob3k wrote: Is it just me or is Sejuani pretty much the most anti fun champ possible.
The entire character is just a giant inescapable slow that does basically no damage. I've gotten caught by her a few times now and its just retarded, its basically pre nerf skarner with only a buffed Q and nothing else. Once she gets close to you you might as well just take your hands off the keyboard and mouse and go read a book. Anti fun is such a strange term. I still want to have a serious discussion with the guy who introduced it. Meh. Anyway, yeah, from what I've seen so far, she's insanely annoying but doesn't really hurt. You'd want to talk to my friend at Riot then. he brings up melee abilities on ranged feel stupid, then why does buckshot encourage you to use your only escape to run into their face to use it? Again, it's not a blanket statement. Doing Grave's EQ takes a risk assessment. Your trade greater damage for the possibility of getting caught and taking additional damage that isn't equal to a face on Buckshot. i know its not a blanket statement i just find it odd that such a new champion seems to fall into so many "anti fun" categories. i have no problem with graves but it sounds as if by their own standards they do Graves dash isn't really giving a ranged champion a melee skill. Graves' Q benefits more at close range but it's at a cost. A better example of what Zileas is going for is giving Malphite's Ground Pound as a ranged skill on an AD. That would be mindboggling broken at bottom lane.
I read this post at work and I've been waiting all day to say:
Ezreal's Essence Flux is exactly what you are describing, it is a ranged AoE skill with a 40% attack speed debuff (compared to 50% on Malphite).
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On January 18 2012 06:55 Alaric wrote: People used to say E first was best. Some accepted that W first against tanks was fine. Then they realized. I noticed he didn't use AS marks nor quints this time, got a bit surprised.
wickd uses flat AD quints and marks, flat armor yellows and flat mr blues
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On January 18 2012 06:26 Abenson wrote: What happened to EG? Haven't seen them play in a long time.
Epik Gamers, not Evil Genius ofc. Dan Dinh sent Dyrus a message on stream saying they play at 7/7:30 tonight for IPL's Killing Spree.
Killing Spree isn't aired live, so IPL's next LoL broadcast(Thursday, I think) should feature Epik. Edit: Apparently Curse vs CLG is this week. I assume Epik will be next week then.
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On January 18 2012 07:40 Alzadar wrote:Show nested quote +On January 18 2012 02:36 NeoIllusions wrote:On January 18 2012 02:29 turdburgler wrote:On January 18 2012 02:22 NeoIllusions wrote:On January 18 2012 02:10 turdburgler wrote:On January 18 2012 01:58 NeoIllusions wrote:On January 18 2012 01:51 Shiv. wrote:On January 18 2012 01:47 sob3k wrote: Is it just me or is Sejuani pretty much the most anti fun champ possible.
The entire character is just a giant inescapable slow that does basically no damage. I've gotten caught by her a few times now and its just retarded, its basically pre nerf skarner with only a buffed Q and nothing else. Once she gets close to you you might as well just take your hands off the keyboard and mouse and go read a book. Anti fun is such a strange term. I still want to have a serious discussion with the guy who introduced it. Meh. Anyway, yeah, from what I've seen so far, she's insanely annoying but doesn't really hurt. You'd want to talk to my friend at Riot then. he brings up melee abilities on ranged feel stupid, then why does buckshot encourage you to use your only escape to run into their face to use it? Again, it's not a blanket statement. Doing Grave's EQ takes a risk assessment. Your trade greater damage for the possibility of getting caught and taking additional damage that isn't equal to a face on Buckshot. i know its not a blanket statement i just find it odd that such a new champion seems to fall into so many "anti fun" categories. i have no problem with graves but it sounds as if by their own standards they do Graves dash isn't really giving a ranged champion a melee skill. Graves' Q benefits more at close range but it's at a cost. A better example of what Zileas is going for is giving Malphite's Ground Pound as a ranged skill on an AD. That would be mindboggling broken at bottom lane. I read this post at work and I've been waiting all day to say: Ezreal's Essence Flux is exactly what you are describing, it is a ranged AoE skill with a 40% attack speed debuff (compared to 50% on Malphite). malphites is movement speed ?
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Didn't he use AS at some point? I find I'm doing better with AS than Arpen, at least. Never tried AD.
Also, stop talking like that about Mundo, you're making me want to pick him up.
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On January 18 2012 07:44 turdburgler wrote:Show nested quote +On January 18 2012 07:40 Alzadar wrote:On January 18 2012 02:36 NeoIllusions wrote:On January 18 2012 02:29 turdburgler wrote:On January 18 2012 02:22 NeoIllusions wrote:On January 18 2012 02:10 turdburgler wrote:On January 18 2012 01:58 NeoIllusions wrote:On January 18 2012 01:51 Shiv. wrote:On January 18 2012 01:47 sob3k wrote: Is it just me or is Sejuani pretty much the most anti fun champ possible.
The entire character is just a giant inescapable slow that does basically no damage. I've gotten caught by her a few times now and its just retarded, its basically pre nerf skarner with only a buffed Q and nothing else. Once she gets close to you you might as well just take your hands off the keyboard and mouse and go read a book. Anti fun is such a strange term. I still want to have a serious discussion with the guy who introduced it. Meh. Anyway, yeah, from what I've seen so far, she's insanely annoying but doesn't really hurt. You'd want to talk to my friend at Riot then. he brings up melee abilities on ranged feel stupid, then why does buckshot encourage you to use your only escape to run into their face to use it? Again, it's not a blanket statement. Doing Grave's EQ takes a risk assessment. Your trade greater damage for the possibility of getting caught and taking additional damage that isn't equal to a face on Buckshot. i know its not a blanket statement i just find it odd that such a new champion seems to fall into so many "anti fun" categories. i have no problem with graves but it sounds as if by their own standards they do Graves dash isn't really giving a ranged champion a melee skill. Graves' Q benefits more at close range but it's at a cost. A better example of what Zileas is going for is giving Malphite's Ground Pound as a ranged skill on an AD. That would be mindboggling broken at bottom lane. I read this post at work and I've been waiting all day to say: Ezreal's Essence Flux is exactly what you are describing, it is a ranged AoE skill with a 40% attack speed debuff (compared to 50% on Malphite). malphites is movement speed ?
No, that's his Q (Seismic Shard). Neo was referring to Ground Pound, which is a point blank AoE attack speed debuff. Besides, lots of ranged ADs have slows: Ashe, Caitlyn, Graves, Kog, MF, Tristana, Twitch,... only Vayne, Ezreal and Corki don't have one.
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On January 18 2012 07:44 turdburgler wrote:Show nested quote +On January 18 2012 07:40 Alzadar wrote:On January 18 2012 02:36 NeoIllusions wrote:On January 18 2012 02:29 turdburgler wrote:On January 18 2012 02:22 NeoIllusions wrote:On January 18 2012 02:10 turdburgler wrote:On January 18 2012 01:58 NeoIllusions wrote:On January 18 2012 01:51 Shiv. wrote:On January 18 2012 01:47 sob3k wrote: Is it just me or is Sejuani pretty much the most anti fun champ possible.
The entire character is just a giant inescapable slow that does basically no damage. I've gotten caught by her a few times now and its just retarded, its basically pre nerf skarner with only a buffed Q and nothing else. Once she gets close to you you might as well just take your hands off the keyboard and mouse and go read a book. Anti fun is such a strange term. I still want to have a serious discussion with the guy who introduced it. Meh. Anyway, yeah, from what I've seen so far, she's insanely annoying but doesn't really hurt. You'd want to talk to my friend at Riot then. he brings up melee abilities on ranged feel stupid, then why does buckshot encourage you to use your only escape to run into their face to use it? Again, it's not a blanket statement. Doing Grave's EQ takes a risk assessment. Your trade greater damage for the possibility of getting caught and taking additional damage that isn't equal to a face on Buckshot. i know its not a blanket statement i just find it odd that such a new champion seems to fall into so many "anti fun" categories. i have no problem with graves but it sounds as if by their own standards they do Graves dash isn't really giving a ranged champion a melee skill. Graves' Q benefits more at close range but it's at a cost. A better example of what Zileas is going for is giving Malphite's Ground Pound as a ranged skill on an AD. That would be mindboggling broken at bottom lane. I read this post at work and I've been waiting all day to say: Ezreal's Essence Flux is exactly what you are describing, it is a ranged AoE skill with a 40% attack speed debuff (compared to 50% on Malphite). malphites is movement speed ? No it's not, his Q steals movement speed.
Anyways what I think Zileas was talking about is having moves that require you to be in melee range on a champion designed to be a ranged DPS. So if Caitlyn had something like Nasus ult, it'd still be an awesome ability but it would feel really weird since she's designed around being ranged. On the other hand, since many abilities have multiple uses, if you gave her Lee Sin's dragon kick, even though it's technically a melee DPS ability it still would have a clear use as a peeling ability so it wouldn't be as much of an anti-pattern.
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So I had a game today with a jungle Twitch in the enemy team and he completely raped the game for us. He got a fairly early kill botlane, I was Viktor mid against LB. I got off fairly decently since I bought a pink ward early on but he got to rape bot and top lane a few times, and at some point LB and him could just start diving me and the game spun out of control completely. What do you do against a jungle Twitch? Good CV's can help to see if he's jungling or not but he's almost forcing all lanes to buy pinkwards, which is a succesfull jungle without ever showing yourself. The thing just gives me headaches ^^
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On January 18 2012 07:53 Promises wrote: So I had a game today with a jungle Twitch in the enemy team and he completely raped the game for us. He got a fairly early kill botlane, I was Viktor mid against LB. I got off fairly decently since I bought a pink ward early on but he got to rape bot and top lane a few times, and at some point LB and him could just start diving me and the game spun out of control completely. What do you do against a jungle Twitch? Good CV's can help to see if he's jungling or not but he's almost forcing all lanes to buy pinkwards, which is a succesfull jungle without ever showing yourself. The thing just gives me headaches ^^ Twitch is Twitch. People think he's bad because they're told so.
His ganks are less effective if you pink ward everywhere, but he can still take different paths and get into position for ganks elsewhere. And if they don't pink ward.... death. Death everywhere.
On the other hand, buying an Oracle's means Twitch can basically never jump you. But, it also forces your entire team to always stick with the Oracle carrier or be picked off by themselves.
Twitch more or less changes the game he's in. Played in solo queue, he can be a roaming, ganking nightmare. But once detection comes out, you have to be much smarter about how you go about things. Investing in an Oracle's of your own is often a smart idea. Lets you clear normal wards to give you the edge, and pink wards to help yourself.
From the jungle, he's a terror because the enemy has to have detection everywhere or hug their towers at all times. He's not craptastic as everyone claims.
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He is very reliant on early ganks, though. If he fails to capitalize on the OPness of his stealth, he will be pretty useless later.
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On January 18 2012 07:44 turdburgler wrote:Show nested quote +On January 18 2012 07:40 Alzadar wrote:On January 18 2012 02:36 NeoIllusions wrote:On January 18 2012 02:29 turdburgler wrote:On January 18 2012 02:22 NeoIllusions wrote:On January 18 2012 02:10 turdburgler wrote:On January 18 2012 01:58 NeoIllusions wrote:On January 18 2012 01:51 Shiv. wrote:On January 18 2012 01:47 sob3k wrote: Is it just me or is Sejuani pretty much the most anti fun champ possible.
The entire character is just a giant inescapable slow that does basically no damage. I've gotten caught by her a few times now and its just retarded, its basically pre nerf skarner with only a buffed Q and nothing else. Once she gets close to you you might as well just take your hands off the keyboard and mouse and go read a book. Anti fun is such a strange term. I still want to have a serious discussion with the guy who introduced it. Meh. Anyway, yeah, from what I've seen so far, she's insanely annoying but doesn't really hurt. You'd want to talk to my friend at Riot then. he brings up melee abilities on ranged feel stupid, then why does buckshot encourage you to use your only escape to run into their face to use it? Again, it's not a blanket statement. Doing Grave's EQ takes a risk assessment. Your trade greater damage for the possibility of getting caught and taking additional damage that isn't equal to a face on Buckshot. i know its not a blanket statement i just find it odd that such a new champion seems to fall into so many "anti fun" categories. i have no problem with graves but it sounds as if by their own standards they do Graves dash isn't really giving a ranged champion a melee skill. Graves' Q benefits more at close range but it's at a cost. A better example of what Zileas is going for is giving Malphite's Ground Pound as a ranged skill on an AD. That would be mindboggling broken at bottom lane. I read this post at work and I've been waiting all day to say: Ezreal's Essence Flux is exactly what you are describing, it is a ranged AoE skill with a 40% attack speed debuff (compared to 50% on Malphite). malphites is movement speed ? he said ground pound, not seismic shard. ground pound doesn't hit movespeed, only attack speed.
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