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Oh, so what are solid support runepages? I have 3 at the moment:
Taric: armor reds/yellows, mr/lvl blues, gp10 quints. (Be nice and durable, cdr never seemed too appealing on him with his already high cooldowns)
Soraka: armor reds, ??? yellows (AP maybe? more armor?) CDR blues, gp10 quints. No need for mana, but what yellows for her?
Janna: armor reds, mp5 yellows, CDR or AP/lvl blues, gp10 quints.
What other combos are really useful? Are gp10 quints worth replacing on any support page? Does Soraka benefit more from AP/lvl blues, or CDR blues? Should I invest in gp10 yellows, or run like AP yellows on her for more heals? More CDR mebbe?
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it could only pop like 4 projectiles though
tower shots annie Q sion stun taric stun
i honestly can't even think of any others although popping tower shots was so dumb lol
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United States37500 Posts
On January 01 2012 04:38 Haemonculus wrote: Oh, so what are solid support runepages? I have 3 at the moment:
Taric: armor reds/yellows, mr/lvl blues, gp10 quints. (Be nice and durable, cdr never seemed too appealing on him with his already high cooldowns)
Soraka: armor reds, ??? yellows (AP maybe? more armor?) CDR blues, gp10 quints. No need for mana, but what yellows for her?
Janna: armor reds, mp5 yellows, CDR or AP/lvl blues, gp10 quints.
What other combos are really useful? Are gp10 quints worth replacing on any support page? Does Soraka benefit more from AP/lvl blues, or CDR blues? Should I invest in gp10 yellows, or run like AP yellows on her for more heals? More CDR mebbe?
Marks: Flat Armor Seals: Flat Armor, Flat Mana Regen, or GP10 Glyphs: AP/Level or MR/Level Quints: GP10
You're on the right track, I'd just steer clear of CDR on supports. Yes, faster spells are nice but AP/Level is more efficient in terms of mana costs. And it's not like you'll be neglecting CDR altogether since just about every support invests in a Shurelya's nowadays.
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On January 01 2012 03:35 wei2coolman wrote: So I want to make a troll runepage for specifically an AD carry at level 1. Should I be going full AD? or full Crit Chance?
If you have vayne you could always go full crit, try to crit tumble proc and go all in
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On January 01 2012 04:39 deskscaress wrote: it could only pop like 4 projectiles though
tower shots annie Q sion stun taric stun
i honestly can't even think of any others although popping tower shots was so dumb lol
What projectile does it not pop?
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is it a bug if anivia can zhonyas while egged?
also a few characters can still disjoint projectiles like shaco ult
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On January 01 2012 04:39 deskscaress wrote: it could only pop like 4 projectiles though
tower shots annie Q sion stun taric stun
i honestly can't even think of any others although popping tower shots was so dumb lol
.....Any point and click ability....
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On January 01 2012 05:07 BlackPaladin wrote:Show nested quote +On January 01 2012 04:39 deskscaress wrote: it could only pop like 4 projectiles though
tower shots annie Q sion stun taric stun
i honestly can't even think of any others although popping tower shots was so dumb lol .....Any point and click ability.... don't forget DOTs and karthus ult
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A couple of runepages I would consider on Janna depending on the matchup, off the top of my head: AR AR MR AR AR AR MR GP10 MR AR MR MR MR AR MR GP10 APen AR MR AD APen AR MR AR APen AR MR MSpd MPen AR MR AP In 99% of the cases: No MP5, no MR/L, no AP/L.
On Soraka, your goal might be to hit 40% CDR quickly for the amazing Armor buff. So you might want CDR runes depending on your build. Or you might want strong burst heals, in that case you go pretty much full AP+AP/L. Or you stack GP10, because Soraka is, after all, the only support who can really do that.
MR/L on support usually is pretty bad: Most dangerous situations for the support involve a great deal of magic damage. And you don't get enough experience to make use out of MR/L runes.
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Why does riot allow a game to start when 1 or more people are not connected?
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Really? Armour marks on taric? I have been going mpen and doing fine considering the huge amount of free armour he gets from his W.
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On January 01 2012 05:10 Frolossus wrote:Show nested quote +On January 01 2012 05:07 BlackPaladin wrote:On January 01 2012 04:39 deskscaress wrote: it could only pop like 4 projectiles though
tower shots annie Q sion stun taric stun
i honestly can't even think of any others although popping tower shots was so dumb lol .....Any point and click ability.... don't forget DOTs and karthus ult you could flash out of Karthus ult? I don't remember that. and you could flash Veigar's, that was really annoying.
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On January 01 2012 03:35 wei2coolman wrote: So I want to make a troll runepage for specifically an AD carry at level 1. Should I be going full AD? or full Crit Chance?
Crit chance. Ran into a Tris where it felt like every other hit was a crit. Really hard to do much of anything against that as a support. And once she got an advantage, she'd just rocket jump on one of us and destroy. -_-
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On January 01 2012 05:21 57 Corvette wrote: Really? Armour marks on taric? I have been going mpen and doing fine considering the huge amount of free armour he gets from his W. I used to run mpen marks on taric but like, how much magic damage do you actually end up doing? How much is it increased by a paltry 8.5 magic pen? Obviously 8 or whatever extra armor at lvl1 isn't a lot either, but neither will have too much an impact.
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If you consider gp/10 quints to be standard per quint slot value and compare the ratio of other quint stats to their standard rune slot counterparts you can see gp/10 seals give way below the expected value. I don't think they'll last much longer, they'll be out of favor in a few weeks. You can just get armor and survive, that's worth a lot of gold NOT given to their enemy carry.
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you can't compare like that because for quints everything is at its strongest and theres other good options whereas with seals you're reduced to merely defensive options and cant effectively use the slots for say ad or apen
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On January 01 2012 05:41 UniversalSnip wrote: If you consider gp/10 quints to be standard per quint slot value and compare the ratio of other quint stats to their standard rune slot counterparts you can see gp/10 seals give way below the expected value. I don't think they'll last much longer, they'll be out of favor in a few weeks. You can just get armor and survive, that's worth a lot of gold NOT given to their enemy carry.
Pretty sure that happened like 3 days after their release XD
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On January 01 2012 05:13 spinesheath wrote: A couple of runepages I would consider on Janna depending on the matchup, off the top of my head: AR AR MR AR AR AR MR GP10 MR AR MR MR MR AR MR GP10 APen AR MR AD APen AR MR AR APen AR MR MSpd MPen AR MR AP In 99% of the cases: No MP5, no MR/L, no AP/L.
Is that last page for AP mid Janna? O_o I remember on one stream Doublelift and Chauster (I think) were saying that AP Janna was actually pretty decent.
And what do you think of flat HP quints? edit: or even HP regen
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On January 01 2012 05:10 Frolossus wrote:Show nested quote +On January 01 2012 05:07 BlackPaladin wrote:On January 01 2012 04:39 deskscaress wrote: it could only pop like 4 projectiles though
tower shots annie Q sion stun taric stun
i honestly can't even think of any others although popping tower shots was so dumb lol .....Any point and click ability.... don't forget DOTs and karthus ult you couldn't flash out of karthus ult.
you could flash out of anything that has a travel time projectile. Veigar was essentially completely worthless because of flash.
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On January 01 2012 06:08 starfries wrote:Show nested quote +On January 01 2012 05:13 spinesheath wrote: A couple of runepages I would consider on Janna depending on the matchup, off the top of my head: AR AR MR AR AR AR MR GP10 MR AR MR MR MR AR MR GP10 APen AR MR AD APen AR MR AR APen AR MR MSpd MPen AR MR AP In 99% of the cases: No MP5, no MR/L, no AP/L.
Is that last page for AP mid Janna? O_o I remember on one stream Doublelift and Chauster (I think) were saying that AP Janna was actually pretty decent. And what do you think of flat HP quints? edit: or even HP regen Nope, all pure support Janna. If you go for that last page, you better max W though, as you should anyways unless you are forced to do something else.
AP Janna is meh. Sure, her W is one of the best spells in the game, and all her skills scale somewhat decently (don't just look at the ratio, also look at the cooldowns, duh), but she's not the type of AP that can burst down squishies and she doesn't have the DPS to take on tanks either. I'd say she is closest to Zilean as an AP mid (instead of the burst she has CC though). Not recommended for solo Q, but I wouldn't count her out for tourney play.
HP5 quints are too weak in 2v2 engagements, use potions if you need sustain. Flat HP is still decent I guess. On an AR AR MR HP page. But only if the damage you might take is evenly spread physical/magical or true damage.
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