• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 06:53
CET 11:53
KST 19:53
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy7ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book19Clem wins HomeStory Cup 289
Community News
Weekly Cups (March 16-22): herO doubles, Cure surprises3Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool48Weekly Cups (March 9-15): herO, Clem, ByuN win42026 KungFu Cup Announcement6BGE Stara Zagora 2026 cancelled12
StarCraft 2
General
Potential Updates Coming to the SC2 CN Server What mix of new & old maps do you want in the next ladder pool? (SC2) Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool Weekly Cups (March 16-22): herO doubles, Cure surprises Weekly Cups (August 25-31): Clem's Last Straw?
Tourneys
WardiTV Mondays Sparkling Tuna Cup - Weekly Open Tournament World University TeamLeague (500$+) | Signups Open RSL Season 4 announced for March-April WardiTV Team League Season 10
Strategy
Custom Maps
[M] (2) Frigid Storage Publishing has been re-enabled! [Feb 24th 2026]
External Content
The PondCast: SC2 News & Results Mutation # 518 Radiation Zone Mutation # 517 Distant Threat Mutation # 516 Specter of Death
Brood War
General
mca64Launcher - New Version with StarCraft: Remast How much money terran looses from gas steal? BGH Auto Balance -> http://bghmmr.eu/ Which mirror match you like most or least? Gypsy to Korea
Tourneys
[ASL21] Ro24 Group C [Megathread] Daily Proleagues [ASL21] Ro24 Group B 2026 Changsha Offline Cup
Strategy
What's the deal with APM & what's its true value Fighting Spirit mining rates Simple Questions, Simple Answers Soma's 9 hatch build from ASL Game 2
Other Games
General Games
Nintendo Switch Thread General RTS Discussion Thread Stormgate/Frost Giant Megathread Path of Exile Dawn of War IV
Dota 2
Official 'what is Dota anymore' discussion The Story of Wings Gaming
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Five o'clock TL Mafia Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia
Community
General
US Politics Mega-thread Canadian Politics Mega-thread Russo-Ukrainian War Thread European Politico-economics QA Mega-thread Things Aren’t Peaceful in Palestine
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Req][Books] Good Fantasy/SciFi books Movie Discussion! [Manga] One Piece
Sports
Cricket [SPORT] 2024 - 2026 Football Thread Formula 1 Discussion Tokyo Olympics 2021 Thread General nutrition recommendations
World Cup 2022
Tech Support
Laptop capable of using Photoshop Lightroom?
TL Community
The Automated Ban List
Blogs
Funny Nicknames
LUCKY_NOOB
Money Laundering In Video Ga…
TrAiDoS
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
Shocked by a laser…
Spydermine0240
Unintentional protectionism…
Uldridge
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 5303 users

[Patch 1.0.0.130: Volibear] General Discussion - Page 143

Forum Index > LoL General
Post a Reply
Prev 1 141 142 143 144 145 205 Next
Want to rage about your latest loss?
Use the QQ thread.
If you whine in GD, you'll get warned.
Sabin010
Profile Joined September 2010
United States1892 Posts
December 07 2011 15:47 GMT
#2841
Well I've never been sure when starting with brawler's gloves was a good idea, but its another option besides zeal or avarice blade. I could see why you would get zeal if you're going for a triforce, but personally I think sheen or phage are better parts to get first. If you want gold per 10 then philosopher's stone or the rare case you're going to want randuins build into better items imo. I haven't tried it, but it just seems like it would give you some early sustain and stay with the whole critplank philosophy.
mordek
Profile Blog Joined December 2010
United States12705 Posts
Last Edited: 2011-12-07 15:52:21
December 07 2011 15:49 GMT
#2842
On December 08 2011 00:47 Sabin010 wrote:
Well I've never been sure when starting with brawler's gloves was a good idea, but its another option besides zeal or avarice blade. I could see why you would get zeal if you're going for a triforce, but personally I think sheen or phage are better parts to get first. If you want gold per 10 then philosopher's stone or the rare case you're going to want randuins build into better items imo. I haven't tried it, but it just seems like it would give you some early sustain and stay with the whole critplank philosophy.

I like the idea, it's just one of those items I never noticed lol.

Edit: Thanks for dropping the knowledge Seuss.
It is vanity to love what passes quickly and not to look ahead where eternal joy abides. Tiberius77 | Mordek #1881 "I took a mint!"
Seuss
Profile Blog Joined May 2010
United States10536 Posts
December 07 2011 15:50 GMT
#2843
On December 08 2011 00:39 mordek wrote:
I've never been sure when getting an EC was a good idea. Never seen it used either.


Almost never. If you're playing ranked/draft normals your team should be capable of having the necessary number of ignites to shut down enemy healing, so if you need Executioner's Calling you failed Champion Select. It basically exists so you aren't completely screwed in blind pick when the enemy team is Soraka+Sona+Nidalee+Fiddle+Mundo.
"I am not able to carry all this people alone, for they are too heavy for me." -Moses (Numbers 11:14)
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
December 07 2011 16:18 GMT
#2844
In fact Executioner's has a place even in games where you didn't mess up in champ select.
Under the following circumstances Executioner's Calling can be a good buy:
1) You have an Infinity Edge.
2) The winner of the game is most likely decided before you can shop again.
3) You want Lifesteal or already have a Vampiric Scepter.
4) You can't afford Zeal + Vampiric Scepter.

You might want to consider elixiers too, Red + Green + Exec can outclass Zeal + Vamp or Zeal + Red + Green.
If you have a good reason to disagree with the above, please tell me. Thank you.
Mogwai
Profile Blog Joined January 2009
United States13274 Posts
December 07 2011 16:24 GMT
#2845
... much more to the point, going EC vs. Trynd, Nid, WW, Irelia as GP is quite strong as it's an 8 second healing debuff on a 20 second CD. spamming the active gives you 40% uptime on your healing debuff which can really screw over high sustain laners. also, assuming you use both crit and lifesteal (and boy does GP ever!) it's very stat efficient, even discounting the unique portions of it.
mogwaismusings.wordpress.com
KillerSOS
Profile Blog Joined July 2010
United States4207 Posts
December 07 2011 16:29 GMT
#2846
On December 08 2011 00:38 Unentschieden wrote:
Show nested quote +
On December 08 2011 00:16 Blitzkrieg0 wrote:
On December 08 2011 00:04 Unentschieden wrote:
Crit gives a certain uncertainty to a "rightclickers" exact damageoutput, like the possibility of missing skillshots gives to "casters". That keeps duels from being mathproblems.
There is a certain value in keeping champions from taking 4% crit at level1 but in turn masteries should also have options to boost critreliant champs.


Except there isn't a crit reliant champion besides Tryn and he's just fundamentally broken basically ^_^


All "AD Carrys" get crit to maximise their sustained damage output. Drop IE and PD from the itemlist and itemisation looks quite bleak.



But Trynd basically crits on every auto late game.
JackDino
Profile Joined July 2010
Gabon6219 Posts
December 07 2011 16:31 GMT
#2847
ad carries basically crit on every auto late game aswell.
This isnt Broodwar so I dont owe anyone respect for beating me. -arb
jcarlsoniv
Profile Blog Joined January 2010
United States27922 Posts
December 07 2011 16:56 GMT
#2848
On December 08 2011 01:18 spinesheath wrote:
In fact Executioner's has a place even in games where you didn't mess up in champ select.
Under the following circumstances Executioner's Calling can be a good buy:
1) You have an Infinity Edge.
2) The winner of the game is most likely decided before you can shop again.
3) You want Lifesteal or already have a Vampiric Scepter.
4) You can't afford Zeal + Vampiric Scepter.

You might want to consider elixiers too, Red + Green + Exec can outclass Zeal + Vamp or Zeal + Red + Green.


I would actually love to see this item get more attention. I completely forgot it existed :3
Soniv ||| Soniv#1962 ||| @jcarlsoniv ||| The Big Golem ||| Join the Glorious Evolution. What's your favorite aminal, a bear? ||| Joe "Don't call me Daniel" "Soniv" "Daniel" Carlsberg LXIX ||| Paging Dr. John Shadow
br0fivE
Profile Joined January 2011
Canada349 Posts
December 07 2011 18:16 GMT
#2849
when do u get your "rating" in ranked, so far 2-2 solo mid AP seems to be my best (xerath/cass)

Deux
Profile Blog Joined August 2009
United States159 Posts
December 07 2011 18:21 GMT
#2850
On December 08 2011 03:16 br0fivE wrote:
when do u get your "rating" in ranked, so far 2-2 solo mid AP seems to be my best (xerath/cass)



After 10 games I believe
Alaric
Profile Joined November 2009
France45622 Posts
December 07 2011 18:36 GMT
#2851
You should already see it if you hover your summoner's name, in custom games for or in a chat channel for example.
Cant take LMS hipsters serious.
sylverfyre
Profile Joined May 2010
United States8298 Posts
December 07 2011 18:43 GMT
#2852
On December 07 2011 16:20 barbsq wrote:
Show nested quote +
On December 07 2011 16:16 GreenManalishi wrote:
On December 07 2011 15:50 UniversalSnip wrote:
On December 07 2011 15:39 GreenManalishi wrote:
On December 07 2011 15:23 UniversalSnip wrote:
as long as we draw a distinction between diminishing returns and diminishing per gold returns i think it's fine to use the phrase. @manalishi: Crit doesn't have diminishing returns but it does have diminishing per gold returns and in this case that is what we are discussing.


Do you think attack damage or attack speed don't also suffer from diminishing per gold returns relative to other damage multipliers?


Yeah, duh. I am just asking to see your math here dude.


DPS = damage * attack speed * [(1+%crit)*(1+%crit damage)] * [1-(enemy armour/(100+enemy armour))]

Assuming enemy armour is after armour penetration.

Using Tristana as an example:

At level 1 with a Doran's Blade against an opponent with 28 armour:

Crit Marks:
66* 0.695 * 1.136 * .8 = 41.69 DPS

Flat AD Marks:

75*0.695*1.044*0.8 = 43.535 DPS

Armour Penetration Marks:

66*0.695*1.044*0.893 = 42.76 DPS

Now at level 8 with 2 Doran's and a BF Sword against an opponent with 60 armour:

Crit Marks:
143* 0.834* 1.136 * .65 = 88.06 DPS

Flat AD Marks:

151*0.834*1.044*0.65= 85.46 DPS

Armour Penetration Marks:

143*0.834*1.044*0.71= 88.4 DPS

Hope that helps. I realize 60 armour is a bit more than a level 8 carry would have (~7 more), but it is a lot less than a bruiser will likely have.

Edit: shit, just realized I forgot the 6 armour pen mastery. Oh well.


i may be wrong, but this looks like to me that apen is the winner, with the added benefit that it applies to physical dmg skills

What about the 10% ArPen mastery? Chaox claimed that it's the reason Flat AD is now optimal. That said, if the difference in DPS on a moderate armored target is negligible, I'd consider Flat AD to be better because it's ALSO making last hitting better. (both mechanically easier to do, as well as more possible to to get every last hit under tower / under threat of harassment)
barbsq
Profile Joined November 2009
United States5348 Posts
December 07 2011 18:49 GMT
#2853
On December 08 2011 01:24 Mogwai wrote:
... much more to the point, going EC vs. Trynd, Nid, WW, Irelia as GP is quite strong as it's an 8 second healing debuff on a 20 second CD. spamming the active gives you 40% uptime on your healing debuff which can really screw over high sustain laners. also, assuming you use both crit and lifesteal (and boy does GP ever!) it's very stat efficient, even discounting the unique portions of it.


i'm going to start getting EC vs ww top regardless of whether i need the stats or not, lol. I hate him sooo much, he is 100% my most hated matchup with nearly all top lane champs.
Look at this guy, constantly diluting himself! (╮°-°)╮┳━┳ ( ╯°□°)╯ ┻━┻
Mogwai
Profile Blog Joined January 2009
United States13274 Posts
December 07 2011 18:58 GMT
#2854
just go pantheon and punch him in the face with your spear!
mogwaismusings.wordpress.com
barbsq
Profile Joined November 2009
United States5348 Posts
Last Edited: 2011-12-07 19:02:37
December 07 2011 18:59 GMT
#2855
On December 08 2011 03:43 sylverfyre wrote:
Show nested quote +
On December 07 2011 16:20 barbsq wrote:
On December 07 2011 16:16 GreenManalishi wrote:
On December 07 2011 15:50 UniversalSnip wrote:
On December 07 2011 15:39 GreenManalishi wrote:
On December 07 2011 15:23 UniversalSnip wrote:
as long as we draw a distinction between diminishing returns and diminishing per gold returns i think it's fine to use the phrase. @manalishi: Crit doesn't have diminishing returns but it does have diminishing per gold returns and in this case that is what we are discussing.


Do you think attack damage or attack speed don't also suffer from diminishing per gold returns relative to other damage multipliers?


Yeah, duh. I am just asking to see your math here dude.


DPS = damage * attack speed * [(1+%crit)*(1+%crit damage)] * [1-(enemy armour/(100+enemy armour))]

Assuming enemy armour is after armour penetration.

Using Tristana as an example:

At level 1 with a Doran's Blade against an opponent with 28 armour:

Crit Marks:
66* 0.695 * 1.136 * .8 = 41.69 DPS

Flat AD Marks:

75*0.695*1.044*0.8 = 43.535 DPS

Armour Penetration Marks:

66*0.695*1.044*0.893 = 42.76 DPS

Now at level 8 with 2 Doran's and a BF Sword against an opponent with 60 armour:

Crit Marks:
143* 0.834* 1.136 * .65 = 88.06 DPS

Flat AD Marks:

151*0.834*1.044*0.65= 85.46 DPS

Armour Penetration Marks:

143*0.834*1.044*0.71= 88.4 DPS

Hope that helps. I realize 60 armour is a bit more than a level 8 carry would have (~7 more), but it is a lot less than a bruiser will likely have.

Edit: shit, just realized I forgot the 6 armour pen mastery. Oh well.


i may be wrong, but this looks like to me that apen is the winner, with the added benefit that it applies to physical dmg skills

What about the 10% ArPen mastery? Chaox claimed that it's the reason Flat AD is now optimal. That said, if the difference in DPS on a moderate armored target is negligible, I'd consider Flat AD to be better because it's ALSO making last hitting better. (both mechanically easier to do, as well as more possible to to get every last hit under tower / under threat of harassment)


idk, i was under the impression you do apen marks, ad quints. Also, i dont think you can say that Apen doesn't help with last hitting, because minions have armor too, so if you have AD quints and AD marks, then the only apen you're getting is from masteries, which would be 6 flat and 10%, which may/may not actually be more than minion armor (kus i'm too lazy to check) but if it doesn't add up to more than minion armor, then you are getting added damage from it. If some1 wants to check, then you can see whether or not AD or APen marks are better vs minions, but i dont think you can just assume that AD will help last hitting signiticantly more (tho it probably will).

in any case, i am also pretty certain that apen marks will help a lot vs champions, and if you have AD quints, i think that's a huge window for last hitting, and don't really see how having flat AD marks would really help as much.

edit:
On December 08 2011 03:58 Mogwai wrote:
just go pantheon and punch him in the face with your spear!


i'm actually getting tired of support, i think i need to get back to my pantheon/urgod roots
i think the most depressing thing is when i play with my bad friends, we only seem to win if i'm playing support, lol
Look at this guy, constantly diluting himself! (╮°-°)╮┳━┳ ( ╯°□°)╯ ┻━┻
JackDino
Profile Joined July 2010
Gabon6219 Posts
December 07 2011 19:03 GMT
#2856
Minions have like 0 armour @ game start and it takes ages for them to get armour, that said you should be able to cs without any additional ad but in the end it runes are just user preference really as long as you don't gimp yourself by going against a heavy physical dmg dealer with like 0 armour.
This isnt Broodwar so I dont owe anyone respect for beating me. -arb
sylverfyre
Profile Joined May 2010
United States8298 Posts
Last Edited: 2011-12-07 19:12:23
December 07 2011 19:05 GMT
#2857
On December 08 2011 03:59 barbsq wrote:
Show nested quote +
On December 08 2011 03:43 sylverfyre wrote:
On December 07 2011 16:20 barbsq wrote:
On December 07 2011 16:16 GreenManalishi wrote:
On December 07 2011 15:50 UniversalSnip wrote:
On December 07 2011 15:39 GreenManalishi wrote:
On December 07 2011 15:23 UniversalSnip wrote:
as long as we draw a distinction between diminishing returns and diminishing per gold returns i think it's fine to use the phrase. @manalishi: Crit doesn't have diminishing returns but it does have diminishing per gold returns and in this case that is what we are discussing.


Do you think attack damage or attack speed don't also suffer from diminishing per gold returns relative to other damage multipliers?


Yeah, duh. I am just asking to see your math here dude.


DPS = damage * attack speed * [(1+%crit)*(1+%crit damage)] * [1-(enemy armour/(100+enemy armour))]

Assuming enemy armour is after armour penetration.

Using Tristana as an example:

At level 1 with a Doran's Blade against an opponent with 28 armour:

Crit Marks:
66* 0.695 * 1.136 * .8 = 41.69 DPS

Flat AD Marks:

75*0.695*1.044*0.8 = 43.535 DPS

Armour Penetration Marks:

66*0.695*1.044*0.893 = 42.76 DPS

Now at level 8 with 2 Doran's and a BF Sword against an opponent with 60 armour:

Crit Marks:
143* 0.834* 1.136 * .65 = 88.06 DPS

Flat AD Marks:

151*0.834*1.044*0.65= 85.46 DPS

Armour Penetration Marks:

143*0.834*1.044*0.71= 88.4 DPS

Hope that helps. I realize 60 armour is a bit more than a level 8 carry would have (~7 more), but it is a lot less than a bruiser will likely have.

Edit: shit, just realized I forgot the 6 armour pen mastery. Oh well.


i may be wrong, but this looks like to me that apen is the winner, with the added benefit that it applies to physical dmg skills

What about the 10% ArPen mastery? Chaox claimed that it's the reason Flat AD is now optimal. That said, if the difference in DPS on a moderate armored target is negligible, I'd consider Flat AD to be better because it's ALSO making last hitting better. (both mechanically easier to do, as well as more possible to to get every last hit under tower / under threat of harassment)


idk, i was under the impression you do apen marks, ad quints. Also, i dont think you can say that Apen doesn't help with last hitting, because minions have armor too, so if you have AD quints and AD marks, then the only apen you're getting is from masteries, which would be 6 flat and 10%, which may/may not actually be more than minion armor (kus i'm too lazy to check) but if it doesn't add up to more than minion armor, then you are getting added damage from it. If some1 wants to check, then you can see whether or not AD or APen marks are better vs minions, but i dont think you can just assume that AD will help last hitting signiticantly more (tho it probably will).

in any case, i am also pretty certain that apen marks will help a lot vs champions, and if you have AD quints, i think that's a huge window for last hitting, and don't really see how having flat AD marks would really help as much.

edit:
Show nested quote +
On December 08 2011 03:58 Mogwai wrote:
just go pantheon and punch him in the face with your spear!


i'm actually getting tired of support, i think i need to get back to my pantheon/urgod roots
i think the most depressing thing is when i play with my bad friends, we only seem to win if i'm playing support, lol

It takes quite a while before minions have more than 6 armor. Their armor goes up every 6 waves (every 3 minuts past 1:30
Specifically: 13:30into the game, melee minions reach 8 armor (at 9 mins into the game they reach 6 armor)
16:30 minutes into the game, caster minions reach 6.25 armor.

Thus, Armor pen marks basically don't aid in last hitting at all until the 13 minute mark, at which point it's still pretty negligible.
barbsq
Profile Joined November 2009
United States5348 Posts
Last Edited: 2011-12-07 19:11:29
December 07 2011 19:08 GMT
#2858
On December 08 2011 04:05 sylverfyre wrote:
Show nested quote +
On December 08 2011 03:59 barbsq wrote:
On December 08 2011 03:43 sylverfyre wrote:
On December 07 2011 16:20 barbsq wrote:
On December 07 2011 16:16 GreenManalishi wrote:
On December 07 2011 15:50 UniversalSnip wrote:
On December 07 2011 15:39 GreenManalishi wrote:
On December 07 2011 15:23 UniversalSnip wrote:
as long as we draw a distinction between diminishing returns and diminishing per gold returns i think it's fine to use the phrase. @manalishi: Crit doesn't have diminishing returns but it does have diminishing per gold returns and in this case that is what we are discussing.


Do you think attack damage or attack speed don't also suffer from diminishing per gold returns relative to other damage multipliers?


Yeah, duh. I am just asking to see your math here dude.


DPS = damage * attack speed * [(1+%crit)*(1+%crit damage)] * [1-(enemy armour/(100+enemy armour))]

Assuming enemy armour is after armour penetration.

Using Tristana as an example:

At level 1 with a Doran's Blade against an opponent with 28 armour:

Crit Marks:
66* 0.695 * 1.136 * .8 = 41.69 DPS

Flat AD Marks:

75*0.695*1.044*0.8 = 43.535 DPS

Armour Penetration Marks:

66*0.695*1.044*0.893 = 42.76 DPS

Now at level 8 with 2 Doran's and a BF Sword against an opponent with 60 armour:

Crit Marks:
143* 0.834* 1.136 * .65 = 88.06 DPS

Flat AD Marks:

151*0.834*1.044*0.65= 85.46 DPS

Armour Penetration Marks:

143*0.834*1.044*0.71= 88.4 DPS

Hope that helps. I realize 60 armour is a bit more than a level 8 carry would have (~7 more), but it is a lot less than a bruiser will likely have.

Edit: shit, just realized I forgot the 6 armour pen mastery. Oh well.


i may be wrong, but this looks like to me that apen is the winner, with the added benefit that it applies to physical dmg skills

What about the 10% ArPen mastery? Chaox claimed that it's the reason Flat AD is now optimal. That said, if the difference in DPS on a moderate armored target is negligible, I'd consider Flat AD to be better because it's ALSO making last hitting better. (both mechanically easier to do, as well as more possible to to get every last hit under tower / under threat of harassment)


idk, i was under the impression you do apen marks, ad quints. Also, i dont think you can say that Apen doesn't help with last hitting, because minions have armor too, so if you have AD quints and AD marks, then the only apen you're getting is from masteries, which would be 6 flat and 10%, which may/may not actually be more than minion armor (kus i'm too lazy to check) but if it doesn't add up to more than minion armor, then you are getting added damage from it. If some1 wants to check, then you can see whether or not AD or APen marks are better vs minions, but i dont think you can just assume that AD will help last hitting signiticantly more (tho it probably will).

in any case, i am also pretty certain that apen marks will help a lot vs champions, and if you have AD quints, i think that's a huge window for last hitting, and don't really see how having flat AD marks would really help as much.

edit:
On December 08 2011 03:58 Mogwai wrote:
just go pantheon and punch him in the face with your spear!


i'm actually getting tired of support, i think i need to get back to my pantheon/urgod roots
i think the most depressing thing is when i play with my bad friends, we only seem to win if i'm playing support, lol

It takes quite a while before minions have more than 6 armor.


yeah, i ended up looking it up anyways, they spawn with 0 and gain +2 every 3 mins, so it takes 9 minutes to reach 6 armor, so yeah, AD does help a ton more than apen XD lack of research ftl. Still tho, i think the choice of AD or APen marks ends up being which deals more dmg to champions, and that one i'm fairly confident apen ends up the better.

edit: alternatively, another way you can slice the pie is setting up your shit so that you last hit minions with 1 hit under tower. Tbh, that actually might end up being more helpful than anything else you could do with dmg runes.
Look at this guy, constantly diluting himself! (╮°-°)╮┳━┳ ( ╯°□°)╯ ┻━┻
Mogwai
Profile Blog Joined January 2009
United States13274 Posts
December 07 2011 19:10 GMT
#2859
On December 08 2011 03:43 sylverfyre wrote:
Show nested quote +
On December 07 2011 16:20 barbsq wrote:
On December 07 2011 16:16 GreenManalishi wrote:
On December 07 2011 15:50 UniversalSnip wrote:
On December 07 2011 15:39 GreenManalishi wrote:
On December 07 2011 15:23 UniversalSnip wrote:
as long as we draw a distinction between diminishing returns and diminishing per gold returns i think it's fine to use the phrase. @manalishi: Crit doesn't have diminishing returns but it does have diminishing per gold returns and in this case that is what we are discussing.


Do you think attack damage or attack speed don't also suffer from diminishing per gold returns relative to other damage multipliers?


Yeah, duh. I am just asking to see your math here dude.


DPS = damage * attack speed * [(1+%crit)*(1+%crit damage)] * [1-(enemy armour/(100+enemy armour))]

Assuming enemy armour is after armour penetration.

Using Tristana as an example:

At level 1 with a Doran's Blade against an opponent with 28 armour:

Crit Marks:
66* 0.695 * 1.136 * .8 = 41.69 DPS

Flat AD Marks:

75*0.695*1.044*0.8 = 43.535 DPS

Armour Penetration Marks:

66*0.695*1.044*0.893 = 42.76 DPS

Now at level 8 with 2 Doran's and a BF Sword against an opponent with 60 armour:

Crit Marks:
143* 0.834* 1.136 * .65 = 88.06 DPS

Flat AD Marks:

151*0.834*1.044*0.65= 85.46 DPS

Armour Penetration Marks:

143*0.834*1.044*0.71= 88.4 DPS

Hope that helps. I realize 60 armour is a bit more than a level 8 carry would have (~7 more), but it is a lot less than a bruiser will likely have.

Edit: shit, just realized I forgot the 6 armour pen mastery. Oh well.


i may be wrong, but this looks like to me that apen is the winner, with the added benefit that it applies to physical dmg skills

What about the 10% ArPen mastery? Chaox claimed that it's the reason Flat AD is now optimal. That said, if the difference in DPS on a moderate armored target is negligible, I'd consider Flat AD to be better because it's ALSO making last hitting better. (both mechanically easier to do, as well as more possible to to get every last hit under tower / under threat of harassment)

the 10% ArPen mastery essentially devalues ArPen Marks to 13.5 ArPen from 15 ArPen. I haven't really run the numbers past that, but that's the core of what 10% ArPen did to the value of ArPen Marks.
mogwaismusings.wordpress.com
barbsq
Profile Joined November 2009
United States5348 Posts
December 07 2011 19:14 GMT
#2860
how does 10% apen mastery stack with LW? just for reference
Look at this guy, constantly diluting himself! (╮°-°)╮┳━┳ ( ╯°□°)╯ ┻━┻
Prev 1 141 142 143 144 145 205 Next
Please log in or register to reply.
Live Events Refresh
KCM Race Survival
10:00
Grand Final
Kim Chul Min (afreeca) 1389
LiquipediaDiscussion
The PondCast
10:00
Episode 87
CranKy Ducklings23
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
OGKoka 239
ProTech131
SortOf 128
StarCraft: Brood War
Horang2 12198
Sea 3035
Bisu 2169
Mini 306
BeSt 301
Light 222
Snow 168
Soulkey 123
Rush 122
EffOrt 113
[ Show more ]
Last 97
Backho 86
Soma 70
ToSsGirL 55
ZerO 48
Hm[arnc] 47
Sharp 44
sorry 42
sSak 28
Bale 26
Barracks 26
NotJumperer 25
Nal_rA 22
Shinee 21
Free 17
Shine 13
GoRush 13
SilentControl 9
soO 6
eros_byul 0
Dota 2
BananaSlamJamma279
XcaliburYe130
League of Legends
JimRising 349
Reynor51
Counter-Strike
olofmeister1566
shoxiejesuss1360
kennyS694
edward63
Other Games
singsing1673
Liquid`RaSZi697
ceh9608
Happy216
crisheroes193
Fuzer 153
Livibee121
Sick114
Mew2King72
ZerO(Twitch)7
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 13 non-featured ]
StarCraft 2
• Berry_CruncH392
• CranKy Ducklings SOOP5
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• iopq 3
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Upcoming Events
WardiTV Team League
1h 7m
BASILISK vs Team Liquid
OSC
1h 7m
OSC
7h 7m
Replay Cast
13h 7m
WardiTV Team League
1d 1h
Big Brain Bouts
1d 6h
Fjant vs SortOf
YoungYakov vs Krystianer
Reynor vs HeRoMaRinE
RSL Revival
1d 23h
Cure vs Zoun
herO vs Rogue
WardiTV Team League
2 days
Platinum Heroes Events
2 days
BSL
2 days
[ Show More ]
RSL Revival
2 days
ByuN vs Maru
MaxPax vs TriGGeR
WardiTV Team League
3 days
BSL
3 days
Replay Cast
3 days
Replay Cast
3 days
Afreeca Starleague
3 days
Light vs Calm
Royal vs Mind
Wardi Open
4 days
Monday Night Weeklies
4 days
OSC
4 days
Sparkling Tuna Cup
4 days
Afreeca Starleague
4 days
Rush vs PianO
Flash vs Speed
Replay Cast
5 days
Afreeca Starleague
5 days
BeSt vs Leta
Queen vs Jaedong
Replay Cast
6 days
The PondCast
6 days
Liquipedia Results

Completed

Proleague 2026-03-25
WardiTV Winter 2026
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
BSL Season 22
CSL Elite League 2026
CSL Season 20: Qualifier 1
ASL Season 21
Acropolis #4 - TS6
RSL Revival: Season 4
Nations Cup 2026
NationLESS Cup
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual

Upcoming

2026 Changsha Offline CUP
CSL Season 20: Qualifier 2
CSL 2026 SPRING (S20)
Acropolis #4
IPSL Spring 2026
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
IEM Atlanta 2026
Asian Champions League 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.