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[Patch 1.0.0.129: Fizz] General Discussion - Page 3

Forum Index > LoL General
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Want to rage about your latest loss?
Use the QQ thread.
If you whine in GD, you'll get warned.
obesechicken13
Profile Blog Joined July 2008
United States10467 Posts
November 15 2011 05:53 GMT
#41
I think the flash nerf will cause a lot of people to start flashing into walls.

Warmogs being removed on dominion and fortify being removed will change the game for me a lot. Same with the graves nerf.

People are gonna be confused about the new masteries and summoners for a while, but other than that not much has changed. There's a lot of changes, but if you didn't know about the patch notes, you wouldn't notice a difference (except maybe you'd have an easier time against graves).

I'd like to see mass promote being tried again.

You'd have to do it on three lanes when the enemy was grouped together though. Getting all three lanes to naturally push would be pretty big.
I think in our modern age technology has evolved to become more addictive. The things that don't give us pleasure aren't used as much. Work was never meant to be fun, but doing it makes us happier in the long run.
Theoren
Profile Joined October 2010
Canada810 Posts
November 15 2011 05:54 GMT
#42
Why does Hotshot always insist on going double gp5 on every champ top. On top of that he tries to trade with Voyboy and predictably gets owned.
koreasilver
Profile Blog Joined June 2008
9109 Posts
November 15 2011 05:55 GMT
#43
On November 15 2011 14:39 tobi9999 wrote:
Show nested quote +
On November 15 2011 14:38 koreasilver wrote:
saint doing lane nocturne again, against skarner



hotshot*

also...

"Are you guys happy with this team?"

"no we have no fucking cc"

LOOLLLL, gg all AD team


lol

"this is the worst team comp ever"
koreasilver
Profile Blog Joined June 2008
9109 Posts
November 15 2011 05:57 GMT
#44
On November 15 2011 14:54 Theoren wrote:
Why does Hotshot always insist on going double gp5 on every champ top. On top of that he tries to trade with Voyboy and predictably gets owned.

It's actually not bad to go double gp5 on nocturne because they build into items that are incredibly useful on him. The problem is that philostone is really useless on nocturne and he should be getting avarice blade instead if he insists on going double gp5. I'm not the biggest fan of ghostblade but it's a great item on nocturne.
tobi9999
Profile Joined April 2009
United States1966 Posts
November 15 2011 05:58 GMT
#45
On November 15 2011 14:55 koreasilver wrote:
Show nested quote +
On November 15 2011 14:39 tobi9999 wrote:
On November 15 2011 14:38 koreasilver wrote:
saint doing lane nocturne again, against skarner



hotshot*

also...

"Are you guys happy with this team?"

"no we have no fucking cc"

LOOLLLL, gg all AD team


lol

"this is the worst team comp ever"


If that was TSM/Other team they wouldn't have given up though.

TSM in their first scrim vs CLG was in a much worse situation, 5 towers, 3 dragons, 5 kills, a bunch of cs down, but they played and won LOL
CLG just doesn't enjoy playing the game as much as other teams do I feel. they talk about scrimming as if it was only necessary for practice whilst TSM/Other teams genuinely enjoys their scrims

CLG needs to step it up
"tobi is ur iq 9999? cuz i think it might be u so smart wowowow." -Artosis
Theoren
Profile Joined October 2010
Canada810 Posts
Last Edited: 2011-11-15 06:01:45
November 15 2011 06:00 GMT
#46
On November 15 2011 14:57 koreasilver wrote:
Show nested quote +
On November 15 2011 14:54 Theoren wrote:
Why does Hotshot always insist on going double gp5 on every champ top. On top of that he tries to trade with Voyboy and predictably gets owned.

It's actually not bad to go double gp5 on nocturne because they build into items that are incredibly useful on him. The problem is that philostone is really useless on nocturne and he should be getting avarice blade instead if he insists on going double gp5. I'm not the biggest fan of ghostblade but it's a great item on nocturne.


That's my point though, he goes philo, hog on every champ and then tries to play aggressively in lane. He was doing it earlier today on Irelia with similar results. I don't understand why he doesn't build aggressive when he plays aggressive.
Ryuu314
Profile Joined October 2009
United States12679 Posts
November 15 2011 06:02 GMT
#47
On November 15 2011 14:53 obesechicken13 wrote:
I think the flash nerf will cause a lot of people to start flashing into walls.

Warmogs being removed on dominion and fortify being removed will change the game for me a lot. Same with the graves nerf.

People are gonna be confused about the new masteries and summoners for a while, but other than that not much has changed. There's a lot of changes, but if you didn't know about the patch notes, you wouldn't notice a difference (except maybe you'd have an easier time against graves).

I'd like to see mass promote being tried again. http://www.youtube.com/watch?v=DUdRzi98BOg
You'd have to do it on three lanes when the enemy was grouped together though. Getting all three lanes to naturally push would be pretty big.

mass promote wont really work because promote only works on seige creeps which spawn every 2-3 waves depending on game length. old promote could be used on any creep if I remember correctly.
NotSorry
Profile Blog Joined October 2002
United States6722 Posts
Last Edited: 2011-11-15 06:03:00
November 15 2011 06:02 GMT
#48
Kind of amuses me how many people were expecting some massive nerfs to caith and all they did was bring her movement speed down to most other AD carries.



Poor Noc got rolled tho. Oh well been on the Udyr train for awhile now anyways.
We have now sunk to a depth at which restatement of the obvious is the first duty of intelligent men. - Orwell
Two_DoWn
Profile Blog Joined October 2009
United States13684 Posts
November 15 2011 06:03 GMT
#49
@ wriggles nerf- remember that everyone gets free 3 lifesteal now in O tree.
"What is the air speed velocity of an unladen courier?" "Dire or Radiant?"
Blitzkrieg0
Profile Blog Joined August 2010
United States13132 Posts
November 15 2011 06:04 GMT
#50
On November 15 2011 14:57 koreasilver wrote:
Show nested quote +
On November 15 2011 14:54 Theoren wrote:
Why does Hotshot always insist on going double gp5 on every champ top. On top of that he tries to trade with Voyboy and predictably gets owned.

It's actually not bad to go double gp5 on nocturne because they build into items that are incredibly useful on him. The problem is that philostone is really useless on nocturne and he should be getting avarice blade instead if he insists on going double gp5. I'm not the biggest fan of ghostblade but it's a great item on nocturne.


Gold per ten items are really overrated on top lanes. Avarice blade is easily the worst gold per ten item to get because ghostblade is a midgame item and the longer you sit on the gold per ten the better it is. It's counter productive to make the ghostblade basically, and if you're free farming up top there are much stronger damage items to build. If you want the movespeed active you'd probably be better off making a reverie ^_^

It has it's purpose though, but it is easily countered if you know what you're doing like people doing atmogs.
I'll always be your shadow and veil your eyes from states of ain soph aur.
Lorken
Profile Joined November 2010
New Zealand804 Posts
November 15 2011 06:09 GMT
#51
That's a really nice cooldown increase on CV I think. Also, why the Orianna buff anyone know?
LOUD NOISES!!!
koreasilver
Profile Blog Joined June 2008
9109 Posts
November 15 2011 06:11 GMT
#52
On November 15 2011 15:04 Blitzkrieg0 wrote:
Show nested quote +
On November 15 2011 14:57 koreasilver wrote:
On November 15 2011 14:54 Theoren wrote:
Why does Hotshot always insist on going double gp5 on every champ top. On top of that he tries to trade with Voyboy and predictably gets owned.

It's actually not bad to go double gp5 on nocturne because they build into items that are incredibly useful on him. The problem is that philostone is really useless on nocturne and he should be getting avarice blade instead if he insists on going double gp5. I'm not the biggest fan of ghostblade but it's a great item on nocturne.


Gold per ten items are really overrated on top lanes. Avarice blade is easily the worst gold per ten item to get because ghostblade is a midgame item and the longer you sit on the gold per ten the better it is. It's counter productive to make the ghostblade basically, and if you're free farming up top there are much stronger damage items to build. If you want the movespeed active you'd probably be better off making a reverie ^_^

It has it's purpose though, but it is easily countered if you know what you're doing like people doing atmogs.

But since avarice blade builds into ghostblade, you're going to have to build it anyway and so building it will bring you to ghostblade faster than not building it.

I dunno. Playing nocturne in lane probably is quite different from jungling, and since my experiences with nocturne lies almost entirely in the jungle, maybe I'm missing something. I only play in lanes as support.
rigwarl
Profile Joined January 2011
United States540 Posts
November 15 2011 06:16 GMT
#53
On November 15 2011 15:09 Lorken wrote:
That's a really nice cooldown increase on CV I think. Also, why the Orianna buff anyone know?

Probably because she hasn't seen play at any ELO in 95% of games
Deleted User 3420
Profile Blog Joined May 2003
24492 Posts
November 15 2011 06:16 GMT
#54
im glad they didn't put massive nerfs on caitlyn that would be retarded
vayne and kog are maybe better than cait imo anyways, from what ive seen.


nerfs on graves look like they might be a little too big

chocolatebunny
Profile Joined September 2011
301 Posts
November 15 2011 06:17 GMT
#55
ok so. we've been talking about nocturne and ad carries, and i've only seen orianna mentioned once.

i think that with the range increase for orianna and her increased mana regen, she will probably once again be one of the ap picks again.

oh and fizz is ap, at least that's how phreak played fizz. in the champion spotlight the damage seemed kind of underwhelming, and i like fizzes passive a lot though.
sylverfyre
Profile Joined May 2010
United States8298 Posts
November 15 2011 06:18 GMT
#56
On November 15 2011 14:00 Craton wrote:
Show nested quote +
Nocturne

Unspeakable Horror
Cast range reduced to 425 from 500
Tether range reduced to 465 from 525

FINALLY

I feel like this is sort of because they nerfed flash, but want you to be able to flash out of nocturne fear? I guess?
zer0das
Profile Blog Joined May 2007
United States8519 Posts
November 15 2011 06:19 GMT
#57
I love how they make it seem like they're making these earth shattering readjustments to ranged ADs, and aside from the Graves/Kog'Maw nerf, none of them are that significant.
rigwarl
Profile Joined January 2011
United States540 Posts
November 15 2011 06:21 GMT
#58
In the patch preview they stated they would be very minor adjustments.
BlackMagister
Profile Joined October 2008
United States5834 Posts
November 15 2011 06:25 GMT
#59
Spotlight
zer0das
Profile Blog Joined May 2007
United States8519 Posts
November 15 2011 06:28 GMT
#60
On November 15 2011 15:21 rigwarl wrote:
In the patch preview they stated they would be very minor adjustments.


More accurate would be to say "very, very minor adjustments that have few practical consequence."
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