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Want to rage about your latest loss? Use the QQ thread. If you whine in GD, you'll get warned. |
On November 16 2011 08:22 epoc wrote: I call bullshit on this riven hypercarry thing. I'd like to see her duel full build olaf ITS BULLSHIT. Olafs got nothing on lategame Riven
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On November 16 2011 08:22 epoc wrote: I call bullshit on this riven hypercarry thing. I'd like to see her duel full build olaf ok... while olaf is doing his "full build," riven is raping your team with a bloodthirster.
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On November 16 2011 08:18 mr_tolkien wrote:Show nested quote +On November 16 2011 07:57 tobi9999 wrote:On November 16 2011 04:41 mr_tolkien wrote:On November 16 2011 03:30 Sandster wrote:On November 16 2011 03:22 Iplaythings wrote:On November 16 2011 02:55 Slayer91 wrote:On November 16 2011 00:32 Iplaythings wrote:On November 16 2011 00:28 AsianEcksDragon wrote: What does everyone think of these Masteries setups?
Sustaining Top: 0/21/9 < - get everything that gives regen AP Carry: 21/0/9 <- XD dat Annie burst! Get runic mastery on utility to extend the duration of blue. Support: 8/0/22 <- Mental Force + Sorcery on Offense AD Carry: 24/6/0 Sustaining Jungle: 0/21/9 <- Most Junglers should take this Ganking Jungle: 21/0/9 <- Shaco must run this. Other junglers run this if the team is weak in the early game or the other team is super strong early. Dont see why you'd run 0/21/9 on any jungler other than amumu tbh.. All benefit soo much from the old 21/0/9, doubt that's gonna change Udyr. Rammus. Possibly Skarner. You'd never ever want to go 21 offense on pheonix udyr and rammus and skarner is debateable. Prepatch pheonix udyr with mostly utility spec and movement quints clears full jungle in 3:20, and all the offense masteries suck o him. Tiger udyr is a different story though. Rammus I'm not sure about because just getting spiked shell and going 21 offense might be interesting in the wriggles builds. But juggernaught veteran scars and even mercenary are all really nice when you're going warmogs as well. I'm talking about tiger udyr since i haven't played phoenix in ages, maybe I should try it out, do people still only get 3 points in phoenix as a norm for the early game? I can't not see it justified to run 21 offense, you're like the old udyr which levels faster than solo lanes as long as you have jungle to clear. Skarner is debatable, I'd say it depends on what runes you're running and who your opposing jungler is (as if, the more offensive jungler the more defensive you build skarner). Phoenix udyr maxes R > W > E > Q (3 in Q vs 3 in E is debatable). 21 offense is pointless as phoenix because you clear so freaking fast anyway, and points 10-20 in offense doesn't do much for him. Meanwhile the health, move speed, damage reduction, and Juggernaut are all insanely good for Udyr for the entire game. For almost every other jungler you have a suboptimal rune/mastery set to clear jungle faster, but Udyr is so fast that you can build him normally. EDIT: points 10-20 gives you crit/lethality, lifesteal, and flat armor pen / AP. None of those stats are are particularly good, since you'd rather have attack speed instead. If you plan on using tiger then yes, 21 offense is the way to go, but phoenix is considered stronger right now in jungle. WTF are you saying dude. Phœnix Udyr maxes R > E > Q > W, with 1 point in W at lvl2. Phœnix Udyr doesn't even need sustain in the jungle, just begin cloth 5 pots and with this 5 pots you can stay long enough in the jungle to buy your Wriggle XD Late game Phœnix Udyr switching betwee R and Q lvl 5 is just craze, and ganks are WAY more powerful with E. As well as faster clear times. ................ it's R > W > E > Q in terms of what to max OddOne, Jatt, and SaintVicious all go with this. -_- don't mislead people EDIT: Alright I read more discussion on this. I always go wolves -> blue -> wraiths -> red -> double golems as it's what i've seen from all top jungler streamers. If you don't max turtle stance on udyr, I don't know what to say to you. it's 200+ free health every THREE seconds with 40% CDR, which you should be building for. You cannot possibly lose a teamfight at level 11 when you have turtle and phoenix maxed with blue buff on yourself. Wits end + merc treads and you're god mode at pre 20 minute fights. After that, you can feed blue to your AP mids without losing as much as you should be building for CDR and NOT HEALTH. facepalm every single time an Udyr builds warmogs. Jatt says "CDR > HP because of turtle stance" If you play Udyr to go q and r for auto attacks, you'll without exception die to anyone competent. Because you think having Wriggles and Wits end is completly bypassing tankiness ? If the opposing AD is good at kiting, your shield will just be used to tank the damage you could have avoided moving faster in his face with E :D I don't see the use of blue on Udyr past the first though, and would see why Turtle is good if you plan to take the first 3 blues. The mid should ALWAYS have better use of the blue than you though. And as I said, with W max, your ganks will be lacking, your clears will be longer (no speed boost between camps, and turtle is just useless at taking out camps), and even though you'll be more tanky, you're not much of an initiator anyway (no real gap closer, no AoE CC, ...). Your goal is to get into people's face and be able to annoy them while staying alive, like all tanks. Going early E maxing and no W allows you to do that even better, and when you hit an E, have 3 passive stacks, and press R, the guy you're hitting will probably be dead by the time he is out of the stun. I don't go warmogs in my build btw, but phage/giant's belt, then decide on what to branch. Warmogs is awful if bought too late, and the goal of all «tanky» chars is to be at the frontier between too tanky (meaning you won't do shit, as nobody will care about you with a good reason) and too much DPS (which is why hybrid DPS/defense objects like Wits end are good). Except Singed. I think we'll have to agree to disagree though, because nobody here seems to have ever tried to max E over W. But having played exclusively Udyr for 1 month (around 150 games with him this last month), and having toyed with all Udyr's build (Tiger-Turtle, Phœnix-Turtle, Phœnix-Bear, Phœnix-Tiger, ...), I can ensure you the most effective for jungle Udyr is Phœnix-Bear. In lane it's Turtle-Tiger though. How does E help though? Movespeed hits diminishing returns incredibly quickly. And its not as though an extra point in e is going to help a gank much, since if they flash, you have to flash as well anyway.
And W is essential if you attempt to take dragon at any point.
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On November 16 2011 08:18 mr_tolkien wrote:Show nested quote +On November 16 2011 07:57 tobi9999 wrote:On November 16 2011 04:41 mr_tolkien wrote:On November 16 2011 03:30 Sandster wrote:On November 16 2011 03:22 Iplaythings wrote:On November 16 2011 02:55 Slayer91 wrote:On November 16 2011 00:32 Iplaythings wrote:On November 16 2011 00:28 AsianEcksDragon wrote: What does everyone think of these Masteries setups?
Sustaining Top: 0/21/9 < - get everything that gives regen AP Carry: 21/0/9 <- XD dat Annie burst! Get runic mastery on utility to extend the duration of blue. Support: 8/0/22 <- Mental Force + Sorcery on Offense AD Carry: 24/6/0 Sustaining Jungle: 0/21/9 <- Most Junglers should take this Ganking Jungle: 21/0/9 <- Shaco must run this. Other junglers run this if the team is weak in the early game or the other team is super strong early. Dont see why you'd run 0/21/9 on any jungler other than amumu tbh.. All benefit soo much from the old 21/0/9, doubt that's gonna change Udyr. Rammus. Possibly Skarner. You'd never ever want to go 21 offense on pheonix udyr and rammus and skarner is debateable. Prepatch pheonix udyr with mostly utility spec and movement quints clears full jungle in 3:20, and all the offense masteries suck o him. Tiger udyr is a different story though. Rammus I'm not sure about because just getting spiked shell and going 21 offense might be interesting in the wriggles builds. But juggernaught veteran scars and even mercenary are all really nice when you're going warmogs as well. I'm talking about tiger udyr since i haven't played phoenix in ages, maybe I should try it out, do people still only get 3 points in phoenix as a norm for the early game? I can't not see it justified to run 21 offense, you're like the old udyr which levels faster than solo lanes as long as you have jungle to clear. Skarner is debatable, I'd say it depends on what runes you're running and who your opposing jungler is (as if, the more offensive jungler the more defensive you build skarner). Phoenix udyr maxes R > W > E > Q (3 in Q vs 3 in E is debatable). 21 offense is pointless as phoenix because you clear so freaking fast anyway, and points 10-20 in offense doesn't do much for him. Meanwhile the health, move speed, damage reduction, and Juggernaut are all insanely good for Udyr for the entire game. For almost every other jungler you have a suboptimal rune/mastery set to clear jungle faster, but Udyr is so fast that you can build him normally. EDIT: points 10-20 gives you crit/lethality, lifesteal, and flat armor pen / AP. None of those stats are are particularly good, since you'd rather have attack speed instead. If you plan on using tiger then yes, 21 offense is the way to go, but phoenix is considered stronger right now in jungle. WTF are you saying dude. Phœnix Udyr maxes R > E > Q > W, with 1 point in W at lvl2. Phœnix Udyr doesn't even need sustain in the jungle, just begin cloth 5 pots and with this 5 pots you can stay long enough in the jungle to buy your Wriggle XD Late game Phœnix Udyr switching betwee R and Q lvl 5 is just craze, and ganks are WAY more powerful with E. As well as faster clear times. ................ it's R > W > E > Q in terms of what to max OddOne, Jatt, and SaintVicious all go with this. -_- don't mislead people EDIT: Alright I read more discussion on this. I always go wolves -> blue -> wraiths -> red -> double golems as it's what i've seen from all top jungler streamers. If you don't max turtle stance on udyr, I don't know what to say to you. it's 200+ free health every THREE seconds with 40% CDR, which you should be building for. You cannot possibly lose a teamfight at level 11 when you have turtle and phoenix maxed with blue buff on yourself. Wits end + merc treads and you're god mode at pre 20 minute fights. After that, you can feed blue to your AP mids without losing as much as you should be building for CDR and NOT HEALTH. facepalm every single time an Udyr builds warmogs. Jatt says "CDR > HP because of turtle stance" If you play Udyr to go q and r for auto attacks, you'll without exception die to anyone competent. Because you think having Wriggles and Wits end is completly bypassing tankiness ? If the opposing AD is good at kiting, your shield will just be used to tank the damage you could have avoided moving faster in his face with E :D I don't see the use of blue on Udyr past the first though, and would see why Turtle is good if you plan to take the first 3 blues. The mid should ALWAYS have better use of the blue than you though. And as I said, with W max, your ganks will be lacking, your clears will be longer (no speed boost between camps, and turtle is just useless at taking out camps), and even though you'll be more tanky, you're not much of an initiator anyway (no real gap closer, no AoE CC, ...). Your goal is to get into people's face and be able to annoy them while staying alive, like all tanks. Going early E maxing and no W allows you to do that even better, and when you hit an E, have 3 passive stacks, and press R, the guy you're hitting will probably be dead by the time he is out of the stun. I don't go warmogs in my build btw, but phage/giant's belt, then decide on what to branch. Warmogs is awful if bought too late, and the goal of all «tanky» chars is to be at the frontier between too tanky (meaning you won't do shit, as nobody will care about you with a good reason) and too much DPS (which is why hybrid DPS/defense objects like Wits end are good). Except Singed. I think we'll have to agree to disagree though, because nobody here seems to have ever tried to max E over W. But having played exclusively Udyr for 1 month (around 150 games with him this last month), and having toyed with all Udyr's build (Tiger-Turtle, Phœnix-Turtle, Phœnix-Bear, Phœnix-Tiger, ...), I can ensure you the most effective for jungle Udyr is Phœnix-Bear. In lane it's Turtle-Tiger though.
I'm pretty sure most of us have tried to put more points into E early with disastrous results. I've tried 2 points in E before maxing W. I've tried 5. The extra speed on bear is negligible, especially when you have flash+E, and a "slightly faster" (we're talking 27% 4 sec boost vs 15% 2 sec boost in movement speed for level 5 vs level 1 bear, at the expense of having a shield that absorbs 60 instead of 220) is meaningless. Hell it's not even 27% because you have MS quints and masteries, giving you diminishing returns. If you gank at level 6 or 8, your extra level or two of bear is not going to help you magically catch up. Ganking with Udyr involves coming at the correct direction, or with the help of your laner in a cc while you close the gap. If you force them to flash without burning yours, it's a guarantee kill when you flash with E on your second gank.
Your jungle clear speed is meaningless because you should clear creep as they spawn, and you rarely have the mana to spam bear stance your entire way through the jungle anyway. With no lifesteal not having W will actually hurt your sustain in jungle, making it HARDER to keep yourself in shape to gank and contest dragon as needed. Maybe that's why you go Wriggle, but Wriggle+max E is not nearly as good as earlier Wit's/boots/tanky items (Randuin, Aegis, Spirit Visage)+max W.
And the bolded parts are just funny.
EDIT: not going to comment on this Udyr point anymore; the only thing worth debating is maxing Q vs maxing E at levels 13-18. It's foolish to assume people haven't tried your build when multiple top junglers in the world play Udyr, with very different item builds (yes, including comments on Wriggles), and not a single one chooses to ever max E early. I've seen REWR, RWER, RERW, RWRE all used based on specific game, but maxing bear before turtle sucks.
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On November 16 2011 08:18 mr_tolkien wrote:Show nested quote +On November 16 2011 07:57 tobi9999 wrote:On November 16 2011 04:41 mr_tolkien wrote:On November 16 2011 03:30 Sandster wrote:On November 16 2011 03:22 Iplaythings wrote:On November 16 2011 02:55 Slayer91 wrote:On November 16 2011 00:32 Iplaythings wrote:On November 16 2011 00:28 AsianEcksDragon wrote: What does everyone think of these Masteries setups?
Sustaining Top: 0/21/9 < - get everything that gives regen AP Carry: 21/0/9 <- XD dat Annie burst! Get runic mastery on utility to extend the duration of blue. Support: 8/0/22 <- Mental Force + Sorcery on Offense AD Carry: 24/6/0 Sustaining Jungle: 0/21/9 <- Most Junglers should take this Ganking Jungle: 21/0/9 <- Shaco must run this. Other junglers run this if the team is weak in the early game or the other team is super strong early. Dont see why you'd run 0/21/9 on any jungler other than amumu tbh.. All benefit soo much from the old 21/0/9, doubt that's gonna change Udyr. Rammus. Possibly Skarner. You'd never ever want to go 21 offense on pheonix udyr and rammus and skarner is debateable. Prepatch pheonix udyr with mostly utility spec and movement quints clears full jungle in 3:20, and all the offense masteries suck o him. Tiger udyr is a different story though. Rammus I'm not sure about because just getting spiked shell and going 21 offense might be interesting in the wriggles builds. But juggernaught veteran scars and even mercenary are all really nice when you're going warmogs as well. I'm talking about tiger udyr since i haven't played phoenix in ages, maybe I should try it out, do people still only get 3 points in phoenix as a norm for the early game? I can't not see it justified to run 21 offense, you're like the old udyr which levels faster than solo lanes as long as you have jungle to clear. Skarner is debatable, I'd say it depends on what runes you're running and who your opposing jungler is (as if, the more offensive jungler the more defensive you build skarner). Phoenix udyr maxes R > W > E > Q (3 in Q vs 3 in E is debatable). 21 offense is pointless as phoenix because you clear so freaking fast anyway, and points 10-20 in offense doesn't do much for him. Meanwhile the health, move speed, damage reduction, and Juggernaut are all insanely good for Udyr for the entire game. For almost every other jungler you have a suboptimal rune/mastery set to clear jungle faster, but Udyr is so fast that you can build him normally. EDIT: points 10-20 gives you crit/lethality, lifesteal, and flat armor pen / AP. None of those stats are are particularly good, since you'd rather have attack speed instead. If you plan on using tiger then yes, 21 offense is the way to go, but phoenix is considered stronger right now in jungle. WTF are you saying dude. Phœnix Udyr maxes R > E > Q > W, with 1 point in W at lvl2. Phœnix Udyr doesn't even need sustain in the jungle, just begin cloth 5 pots and with this 5 pots you can stay long enough in the jungle to buy your Wriggle XD Late game Phœnix Udyr switching betwee R and Q lvl 5 is just craze, and ganks are WAY more powerful with E. As well as faster clear times. ................ it's R > W > E > Q in terms of what to max OddOne, Jatt, and SaintVicious all go with this. -_- don't mislead people EDIT: Alright I read more discussion on this. I always go wolves -> blue -> wraiths -> red -> double golems as it's what i've seen from all top jungler streamers. If you don't max turtle stance on udyr, I don't know what to say to you. it's 200+ free health every THREE seconds with 40% CDR, which you should be building for. You cannot possibly lose a teamfight at level 11 when you have turtle and phoenix maxed with blue buff on yourself. Wits end + merc treads and you're god mode at pre 20 minute fights. After that, you can feed blue to your AP mids without losing as much as you should be building for CDR and NOT HEALTH. facepalm every single time an Udyr builds warmogs. Jatt says "CDR > HP because of turtle stance" If you play Udyr to go q and r for auto attacks, you'll without exception die to anyone competent. Because you think having Wriggles and Wits end is completly bypassing tankiness ? If the opposing AD is good at kiting, your shield will just be used to tank the damage you could have avoided moving faster in his face with E :D I don't see the use of blue on Udyr past the first though, and would see why Turtle is good if you plan to take the first 3 blues. The mid should ALWAYS have better use of the blue than you though. And as I said, with W max, your ganks will be lacking, your clears will be longer (no speed boost between camps, and turtle is just useless at taking out camps), and even though you'll be more tanky, you're not much of an initiator anyway (no real gap closer, no AoE CC, ...). Your goal is to get into people's face and be able to annoy them while staying alive, like all tanks. Going early E maxing and no W allows you to do that even better, and when you hit an E, have 3 passive stacks, and press R, the guy you're hitting will probably be dead by the time he is out of the stun. I don't go warmogs in my build btw, but phage/giant's belt, then decide on what to branch. Warmogs is awful if bought too late, and the goal of all «tanky» chars is to be at the frontier between too tanky (meaning you won't do shit, as nobody will care about you with a good reason) and too much DPS (which is why hybrid DPS/defense objects like Wits end are good). Except Singed. I think we'll have to agree to disagree though, because nobody here seems to have ever tried to max E over W. But having played exclusively Udyr for 1 month (around 150 games with him this last month), and having toyed with all Udyr's build (Tiger-Turtle, Phœnix-Turtle, Phœnix-Bear, Phœnix-Tiger, ...), I can ensure you the most effective for jungle Udyr is Phœnix-Bear. In lane it's Turtle-Tiger though.
Pretty sure you don't need to max E more than 3 levels. the math has been done before where if you have movement qunints or mastery movement enchancement. I think moonbear has that posted somewhere. Anyways, you really missing the point of maxing W. its basically free health every 3 seconds and it's what makes uydr so durable without going any health items. you really don't need giant's belt on him or a warmog. because of the free health, Uydr's primary focus is to get resistance which further enchance the effectiveness of turtle mode.
Getting both wriggles and wit's end are delaying your defensive items too much. Randuin is usually the first big ticket item after wit's end because by this time, your W should be max and the resistance granted by Randuin really kicks in. If you go phage, Uydr kinda become more squishy and Uydr is more about sustain dps than burst dps. TIger's burst DPS takes a big hit after midgame so you really want to be tanky anyways.
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This udyr "discussion" is so facepalm. I can understand why some people wouldn't max bear and max out both tiger and pheonix, but this is the first time I've ever heard someone that maxed turtle after bear. It just doesn't make any sense.
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On November 16 2011 08:43 koreasilver wrote: This udyr "discussion" is so facepalm. I can understand why some people wouldn't max bear and max out both tiger and pheonix, but this is the first time I've ever heard someone that maxed turtle after bear. It just doesn't make any sense. Well, my logic was : «does not maxing turtle hurts your jungle ?» no, imbadyr :o «does maxing bear helps your ganks ?» yes
By the time the teamfights arrives, you should be around lvl13, meaning 3 extra points after your 1st 2 max anyway. It does indeed «make sense», and I just dont understand why people are so butthurt about what I say >.< It DOES work, turtle doesn't have any use in jungle, because his clears are already so good. You can litteraly counter jungle, clear (twice), and gank (twice), before your first back.
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On November 16 2011 08:57 mr_tolkien wrote:Show nested quote +On November 16 2011 08:43 koreasilver wrote: This udyr "discussion" is so facepalm. I can understand why some people wouldn't max bear and max out both tiger and pheonix, but this is the first time I've ever heard someone that maxed turtle after bear. It just doesn't make any sense. Well, my logic was : «does not maxing turtle hurts your jungle ?» no, imbadyr :o «does maxing bear helps your ganks ?» yes By the time the teamfights arrives, you should be around lvl13, meaning 3 extra points after your 1st 2 max anyway. It does indeed «make sense», and I just dont understand why people are so butthurt about what I say >.< It DOES work, turtle doesn't have any use in jungle, because his clears are already so good. You can litteraly counter jungle, clear (twice), and gank (twice), before your first back. And then get fucked in teamfights because you realize you don't do shit without turtle stance. And yes, 2 points will make a difference.
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Can't believe this discussion is still going.. max out Turtle, if you want to max something else out that's fine, just don't ever fight even numbers against someone who can kite you, Bear is not that fast whatever you might thing. Talk about masteries for him or something, at least that's something worth discussing... I'm pretty excited about the defense tree for Pheonix Udyr, so that's something, don't think I'm gonna change my runes up at all either.
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I'm pretty sure everyone has tried maxing E second at some point, I'm also pretty sure five is the absolute maximum number of games you should play this way before deciding it's garbage. If you've played six games of bear stance udyr you should probably just load up solomid from now on.
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AP? There is no upper limit on how entertaining AP yi can be.
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AP is for girls, VLAN IS A MAN. EDIT: Vlan feedin up a storm
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On November 16 2011 08:07 Bluebush wrote: Every time CLG argues with each other after a game, it's so awkward to listen to. Poor jiji getting blamed for everything. I find it amazing how well jiji takes the whole team blaming him like that. Such a chill guy.
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4-4 in solo queue today and i've lost 4 rating
wtf riot
wtf
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On November 16 2011 10:21 Blind wrote:Show nested quote +On November 16 2011 08:07 Bluebush wrote: Every time CLG argues with each other after a game, it's so awkward to listen to. Poor jiji getting blamed for everything. I find it amazing how well jiji takes the whole team blaming him like that. Such a chill guy.
Jiji knows when he fucked up and takes it. He's even publicly said "Hey guys, I've been playing badly lately, I'm going to step up my game and become godtier again." Guy knows what's up.
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Hotshot playing some heal Janna with jiji right now.
Though with Chaox, Xpecial, TheOddOne being the other members of his soloqueue team I'm not sure it'll say much about his skill or the viability of heal...
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rugfeedo fizz thoughts: AHAHAHA WHEEEEEE
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On November 16 2011 10:37 Ryalnos wrote: Hotshot playing some heal Janna with jiji right now.
Though with Chaox, Xpecial, TheOddOne being the other members of his soloqueue team I'm not sure it'll say much about his skill or the viability of heal... never take anything that involves hotshot and support as meaningful
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So my stream is now featured on TL!! Thank you Tyler!
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