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Want to rage about your latest loss? Use the QQ thread. If you whine in GD, you'll get warned. - Neo, 9:49 KST, Nov 9th |
On November 03 2011 20:43 Demonace34 wrote:Show nested quote +On November 03 2011 20:35 bN` wrote: Each team gets 5 bans and 5 picks. First each team bans 3 heroes, then they pick 1-2-2-1 then ban another 2 then pick 1-2-1.
Personally I'd enjoy more bans in ranked solo queue just so people would be forced to experiment more however I can see the downside of people's favourite and/or fotm champs always being permabanned Wouldn't this be a problem eventually if the teams pick their champions like they do now. The 2nd ban phase they could screw over a big part of champions viable for support, etc. I think it would just be better to have more bans at the beginning and maybe 1 or 2 bans in the middle of picking order.
Well you could pick support in your first 3 picks and leave lanes that have a lot of viable champs last. In tournament it would be an interesting dynamic because it makes the pick order and general team comp your going for harder to get without it getting countered. As in if you pick champs central to your strat in the first 3 the opponent has the option of banning the best champs that complement your start and/or picking direct counters to your comp. However, if you don't pick a vital champ in the first 3 and the opponent still picks up on what you're trying to do and bans that champ. It would definately force players to study different setups and styles from other teams instead of just spamming solo queue games all the time : >
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England2654 Posts
OK, I've finally got the IP to buy Karma again (had her on US account) and I'm going to go back to mid with her.
However, I have an idea for a lane: Talon/Karma at bot (ofc). I used to play Karma/Xin Zhao bottom with some friends and it went very well and seeing as Talon is better bottom lane than Xin Zhao I really want to try it out. Here's my reasoning by Karma's skills.
Q: Simply, both characters have a cone AoE so you can add a bit of damage to Talon's W and you should be able to hit a mantra heal on him too if necessary.
W: Talon has a blink. Put W on someone, have them blink behind them, deal lots of damage. The whole deal with Talon's Ult is to run behind them as well so put this W on ulted Talon and not only will he be super fast but his goal of getting behind someone conincides with your goal of getting him to hit the W on them.
E: Again, Talon blinking on someone sets up the perfect Mantra-E situation for lots of burst. Seeing as the blink silences, they can't do anything about the incoming damage. If Talon sees an oppurtunity to blink on someone then Karma should have more than enough range to throw a shield on at the same time.
Another very simple reason: Talon has crazy burst, Karma adds to that burst while keeping Talon alive. If Talon goes invisible and the enemies change focus to you, then you're not going to die and you're going to kill them while Talon goes to work.
TL;DR Anybody on EUW want to play Talon/Karma with me? If you're pretty decent at Talon (or Karma, I can play both) then let me know. I'd prefer if you were at least a solid rating (I'm around 1400 so something like that ) so we can really work on this. My ID is ReginaldFapsbury. If you play other burst assassins (Katarina, Akali) this lane could work with them too so let me know and we'll try those out as well. I was planning on starting out in a few normal games then trying ranked if it goes well.
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I think it would be cool to test dota style banning, but the big problem gets to be that you would have to add a ban rather than just shift the order. Atm there are too many champs that are ban worthy to justify some slipping through automatically simply because you dont have the number of bans you need.
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The only problem I see with adding more bans is if the bans go heavy on support you may run out of champions. Say ali, taric, sona, janna, blitz, soraka are all banned. You get really wierd supports.
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On November 03 2011 21:36 Flicky wrote: OK, I've finally got the IP to buy Karma again (had her on US account) and I'm going to go back to mid with her.
However, I have an idea for a lane: Talon/Karma at bot (ofc). I used to play Karma/Xin Zhao bottom with some friends and it went very well and seeing as Talon is better bottom lane than Xin Zhao I really want to try it out. Here's my reasoning by Karma's skills.
Q: Simply, both characters have a cone AoE so you can add a bit of damage to Talon's W and you should be able to hit a mantra heal on him too if necessary.
W: Talon has a blink. Put W on someone, have them blink behind them, deal lots of damage. The whole deal with Talon's Ult is to run behind them as well so put this W on ulted Talon and not only will he be super fast but his goal of getting behind someone conincides with your goal of getting him to hit the W on them.
E: Again, Talon blinking on someone sets up the perfect Mantra-E situation for lots of burst. Seeing as the blink silences, they can't do anything about the incoming damage. If Talon sees an oppurtunity to blink on someone then Karma should have more than enough range to throw a shield on at the same time.
Another very simple reason: Talon has crazy burst, Karma adds to that burst while keeping Talon alive. If Talon goes invisible and the enemies change focus to you, then you're not going to die and you're going to kill them while Talon goes to work.
TL;DR Anybody on EUW want to play Talon/Karma with me? If you're pretty decent at Talon (or Karma, I can play both) then let me know. I'd prefer if you were at least a solid rating (I'm around 1400 so something like that ) so we can really work on this. My ID is ReginaldFapsbury. If you play other burst assassins (Katarina, Akali) this lane could work with them too so let me know and we'll try those out as well. I was planning on starting out in a few normal games then trying ranked if it goes well.
My friend and I ran Karma/Maokai bot for quite a while. Karma + any closer is super scary.
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On November 03 2011 22:22 Sabin010 wrote: The only problem I see with adding more bans is if the bans go heavy on support you may run out of champions. Say ali, taric, sona, janna, blitz, soraka are all banned. You get really wierd supports.
I don't really see the problem with this.
edit: I'm used to double posting from playing mafia, sorry :3
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What determines if a skill draws minion aggro?
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Straight outta Johto18973 Posts
On November 03 2011 22:27 Wala.Revolution wrote: What determines if a skill draws minion aggro? Must apply on-hit effects (e.g. Red buff amd Sheen). So things like Ez Q or Irelia Q will draw aggro but Rumble Q will not.
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On November 03 2011 22:27 Wala.Revolution wrote: What determines if a skill draws minion aggro?
Only auto attacks or attacks that proc on hit effects draw aggro.
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So the guy who said olaf E draws minion aggro is wrong? I almost always auto with E so I can't remember but thought on-hits was what draws aggro.
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On November 03 2011 18:46 anmolsinghmzn2009 wrote: what is the general consensus about malzahar? How strong is he considered to the currently played AP champs like brand etc? who does he counter and who counter's him at mid?
Realistically he shouldn't get "countered" as badly as other champions can. The worst case scenerio is his lane becomes a farm all day, never die lane.
He's the fastest AP pusher in the game (except for maybe heimerdinger) because his voidlings just do a ton of damage to towers, especially when they become enraged.
I've found it fairly easy to beat most mids that don't push hard. He pretty much stalemates with Cassiopia and Morgana and beats Annie, Brand (due to mana issues brand has while pushing hard) and kassadin (only early).
The trick is to Q at lvl 1 to charge passive and then at lvl 2 E someone and see how many voidling hits they take before they realize they're not trading.
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So wait if I'm Soraka I can stand out in front of my minions in a solo lane and silence a guy then zone him off the creeps with starcall and not draw minion aggro?
EDIT: Soraka hard counters Malzhar. If he ults she can silence. If he dots a guy she can heal him. If he drops his pool she can walk around it. The only thing malz has going for him is the aoe silence on larger range instead of a single targe.
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On November 03 2011 22:41 Sabin010 wrote: So wait if I'm Soraka I can stand out in front of my minions in a solo lane and silence a guy then zone him off the creeps with starcall and not draw minion aggro?
EDIT: Soraka hard counters Malzhar. If he ults she can silence. If he dots a guy she can heal him. If he drops his pool she can walk around it. The only thing malz has going for him is the aoe silence on larger range instead of a single targe.
Unless Starcall was patched to apply on-hit effects, yup.
(hint: It wasn't. But it would be damn fun. =D)
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On November 03 2011 22:39 Phrost wrote: The trick is to Q at lvl 1 to charge passive and then at lvl 2 E someone and see how many voidling hits they take before they realize they're not trading. Any time your strategy revolves around the enemy player being incompetent, you should probably rethink the strategy.
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On November 03 2011 22:41 Sabin010 wrote: So wait if I'm Soraka I can stand out in front of my minions in a solo lane and silence a guy then zone him off the creeps with starcall and not draw minion aggro?
EDIT: Soraka hard counters Malzhar. If he ults she can silence. If he dots a guy she can heal him. If he drops his pool she can walk around it. The only thing malz has going for him is the aoe silence on larger range instead of a single targe.
Yeah, like every other AP in the game pretty much. None of their spells take minion aggro. However, starcalling would just push the lane, so it's not that effective.
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On November 03 2011 22:45 Craton wrote:Show nested quote +On November 03 2011 22:39 Phrost wrote: The trick is to Q at lvl 1 to charge passive and then at lvl 2 E someone and see how many voidling hits they take before they realize they're not trading. Any time your strategy revolves around the enemy player being incompetent, you should probably rethink the strategy.
My strategy involves threatening a voidling and avoiding harass.. How is that the enemy being incompetent? I just take great advantage of the situation if they are.
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Enemy can force Q at level 1 and Q is easy to dodge. It's not necessarily bad to have a voidling because you might hit level 2 soon which means greater damage thread with grown voidling. However at level 1 voidling will push which leaves you susceptable to level 2 jungler gank and might disturb with last hitting and lane control.
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On November 03 2011 22:49 Phrost wrote: How is that the enemy being incompetent? I just take great advantage of the situation if they are.
and see how many voidling hits they take before they realize they're not trading. .
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On November 03 2011 22:54 Craton wrote:Show nested quote +On November 03 2011 22:49 Phrost wrote: How is that the enemy being incompetent? I just take great advantage of the situation if they are. Show nested quote +and see how many voidling hits they take before they realize they're not trading. .
This is called "judging the situation". Good players will actually test their opponents' abilities before assuming what level they play at.
If they take 0 voidling hits and immediately back off, it gives you information. If they take 3 voidling hits and realize they just lost half their HP, it gives you informatino. If they take every single voidling hit, flash into you and /dance as you kill them, it gives you information.
None of that implied that Phrost assumed his opponent was incompetent. Stop projecting and read the actual contents of the post.
EDIT: It's like how when Smash gives lane advice, he says "Well if they open this, then you can win the lane, but if they're smart and do X you have to play it differently." Or when Uta talks about how to punish people who play badly and how to play against competent people. Why don't you call them out in those situations?
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