• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 11:31
CET 17:31
KST 01:31
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12
Community News
ComeBackTV's documentary on Byun's Career !1Weekly Cups (Dec 8-14): MaxPax, Clem, Cure win1Weekly Cups (Dec 1-7): Clem doubles, Solar gets over the hump1Weekly Cups (Nov 24-30): MaxPax, Clem, herO win2BGE Stara Zagora 2026 announced15
StarCraft 2
General
ComeBackTV's documentary on Byun's Career ! Weekly Cups (Dec 8-14): MaxPax, Clem, Cure win Did they add GM to 2v2? RSL Revival - 2025 Season Finals Preview Weekly Cups (Dec 1-7): Clem doubles, Solar gets over the hump
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament $5,000+ WardiTV 2025 Championship StarCraft2.fi 15th Anniversary Cup RSL Offline Finals Info - Dec 13 and 14! Tenacious Turtle Tussle
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 504 Retribution Mutation # 503 Fowl Play Mutation # 502 Negative Reinforcement Mutation # 501 Price of Progress
Brood War
General
How Rain Became ProGamer in Just 3 Months FlaSh on: Biggest Problem With SnOw's Playstyle [BSL21] RO8 Bracket & Prediction Contest BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion
Tourneys
[Megathread] Daily Proleagues [BSL21] RO8 - Day 2 - Sunday 21:00 CET [ASL20] Grand Finals [BSL21] RO8 - Day 1 - Saturday 21:00 CET
Strategy
Simple Questions, Simple Answers Current Meta Game Theory for Starcraft Fighting Spirit mining rates
Other Games
General Games
Nintendo Switch Thread PC Games Sales Thread Stormgate/Frost Giant Megathread Path of Exile Dawn of War IV
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Survivor II: The Amazon Sengoku Mafia TL Mafia Community Thread
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine YouTube Thread European Politico-economics QA Mega-thread
Fan Clubs
White-Ra Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion
World Cup 2022
ゼントレーダーについて
Tech Support
Employee Retention in Behavioral Health: Building Computer Build, Upgrade & Buying Resource Thread
TL Community
TL+ Announced Where to ask questions and add stream?
Blogs
How Sleep Deprivation Affect…
TrAiDoS
I decided to write a webnov…
DjKniteX
James Bond movies ranking - pa…
Topin
Thanks for the RSL
Hildegard
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1641 users

[Patch 1.0.0.128: Shyvana] General Discussion - Page 18

Forum Index > LoL General
Post a Reply
Prev 1 16 17 18 19 20 187 Next
Want to rage about your latest loss?
Use the QQ thread.
If you whine in GD, you'll get warned.

- Neo, 9:49 KST, Nov 9th
overt
Profile Blog Joined June 2010
United States9006 Posts
Last Edited: 2011-11-01 21:41:39
November 01 2011 21:39 GMT
#341
From what I heard he only got a four day ban from the forums and the game.

edit:
He's played today though so obviously that's wrong. Not sure how long he was banned from the forums then.
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
November 01 2011 21:40 GMT
#342
On November 02 2011 06:01 Phunkapotamus wrote:
Show nested quote +
On November 02 2011 05:04 TheYango wrote:
On November 02 2011 04:29 Phunkapotamus wrote:
Don't you feel slow playing Jarman Mogwai? Don't you wish you could wavedash all over the place? What if you could L-cancel your autoattack? Imagine if such mechanics existed in LoL: you'd find that technical skill would become a much much much bigger factor in the outcome of a game than it does now. A lot of TL-folk would skyrocket in ELO because of our technical abilities. A lot of nubs with inflated ELO would drop like a rock. People with poor strategy, but high technical ability would be promoted.

Mechanics are only as good as the gameplay they create, and I say this coming from the standpoint of someone who argued adamantly against MBS when it was first implemented in SC2. Mechanics that only exist for the sake of adding a technical barrier do not create gameplay. I'm going to use that as an example for the sort of mechanical demand I look for in a game.

In the case of MBS in a game like Starcraft, the fact that you had to LOOK at your base in Brood War to macro meant that you had to make the decision of whether to allocate your actions toward unit production or army management. In particular, it meant that with a finite number of actions available to you, you effectively had to manage your attention as a resource--how much do I allocate toward my bases, and how much toward my army?

This sort of mechanical demand creates gameplay; and it's a spectrum of gameplay that expands as one becomes better at the game. As your effective ability to perform actions increased, you had more options available to you based on how much you could accomplish. It's not a binary wall where "if I can accomplish X, and my opponent can't, I win, but if we both can or we both can't, it does nothing", which is what many BAD mechanical tasks in games end up being.


Part of the reason I brought up Smash-Melee mechanics was because it was something I knew that Mogwai would understand. The other reason was to juxtapose LoL's lack of mechanics vs a game that relies solely on mechanics such that their use is almost mandatory for successful competitive play. You can't begin to competitively play Melee until the technical aspects of the game are mastered. Prior to that point, you're just not playing the same game as someone else: They're playing the metagame, and you're playing with the buttons. (There are exceptions to this rule of course. There was one top-tier player who never wavedashed- I forget his name... That's a different story though.)

Most people that care about getting good at the game have mastered the technical aspects of LoL because they're so easy. Problem is: most people are completely unaware of the metagame, or suck terribly at it. Take Guardsman Bob for example. I cringe when I watch his stream. He sucks at soloqueue. He never communicates, and he makes the assumption that his teammates are smart. Often he'll do something perfect- but his teammate has no concept of strategy so they'll botch a gank or read something incorrectly. Watching Bob in a tournament is a COMPLETELY different scenario. That guy knows exactly who has what summoner spell on CD, and the most perfect time to use WW's ult- often at times that I wouldn't expect.

In contrast is someone like HotshotGG, who assumes that his team is stupid and doesn't rely on them. Most top soloqueue people have this mentality, and it works out really well in a selfish sense.

If LoL's mechanics would allow technical skill to matter more, I think that you'd see a lot less QQ because selfish gameplay would be rewarded more. However, it would present a barrier of entry to less competitive players which make up the majority of the game's fanbase (paying users).

Mogwai brings up a good point though: With LoL's easy mechanics, you can casually get really into a very deep metagame. You can still own people- but you need to shift focus from technical skills and more into timings and positioning. It's more subtle than owning someone's face with sheer mastery of the keyboard- something I do enjoy. However, it is viable and competitive in its own right.

I don't think ANYONE has mastered the technical aspects of LoL yet. That would mean to be mechanically strong with pretty much all the champs (86!). You can't just play ~5 champs, build a team based on the champs your team members play and then be like "that was the optimal way to play". People also haven't yet explored all the possible ways to counter certain champs.

GBob has terrible mechanics. His lasthitting might even be worse than mine. He's good at fighting with a select few champions.
If you have a good reason to disagree with the above, please tell me. Thank you.
OreoBoi
Profile Blog Joined December 2008
Canada1639 Posts
November 01 2011 21:40 GMT
#343
On November 02 2011 06:36 sylverfyre wrote:
Where do you go when Jurassic Cho'gath eats you?


Back in time to the Jurassic era
Juicyfruit
Profile Joined May 2008
Canada5484 Posts
November 01 2011 21:40 GMT
#344
I think people don`t give Regi enough credits, lol. I'm curious to see how this goes but he actually has a pretty good understanding of the situation and while he hasn't shown himself to be the best public speaker, I doubt he'll talk like an idiot for this.
NoobieOne
Profile Joined August 2010
United States1183 Posts
November 01 2011 21:42 GMT
#345
http://tv.majorleaguegaming.com/ They are talking about the WCG America drama right now if you want to check it out on !@#$ Slasher.
taLbuk
Profile Joined April 2010
Madagascar1879 Posts
Last Edited: 2011-11-01 21:45:53
November 01 2011 21:44 GMT
#346
On November 02 2011 06:40 Juicyfruit wrote:
I think people don`t give Regi enough credits, lol. I'm curious to see how this goes but he actually has a pretty good understanding of the situation and while he hasn't shown himself to be the best public speaker, I doubt he'll talk like an idiot for this.


i definitely agree with regi's point but to an audience like the mlg network who probably arn't the most versed, he is going to look like an idiot debating against ODEE, who is probably twice his age and has founded team dignitas.

5 minutes in odee is already playing the victim rofl

edit: yup this already is cringeworthy
mordek
Profile Blog Joined December 2010
United States12705 Posts
November 01 2011 21:47 GMT
#347
Is it possible to get some LR? >.>
It is vanity to love what passes quickly and not to look ahead where eternal joy abides. Tiberius77 | Mordek #1881 "I took a mint!"
dano101
Profile Joined May 2010
Canada92 Posts
November 01 2011 21:47 GMT
#348
regi looking really collected and on point, enjoying this so far
If it bleeds, we can kill it.
NoobieOne
Profile Joined August 2010
United States1183 Posts
Last Edited: 2011-11-01 21:49:15
November 01 2011 21:48 GMT
#349
On November 02 2011 06:47 mordek wrote:
Is it possible to get some LR? >.>

On what?

If you are talking about the talk show right now its just talking about is LoL like other Esports on BO3.
CeriseCherries
Profile Blog Joined May 2011
6170 Posts
Last Edited: 2011-11-01 21:49:21
November 01 2011 21:49 GMT
#350
Lol am i the only guy who feels that Odee looks "shady" XD
Remember, no matter where you go, there you are.
mordek
Profile Blog Joined December 2010
United States12705 Posts
November 01 2011 21:49 GMT
#351
What's being said, it's not terribly important but I can't watch right now and probably won't bother with the VOD lol.
It is vanity to love what passes quickly and not to look ahead where eternal joy abides. Tiberius77 | Mordek #1881 "I took a mint!"
shinarit
Profile Joined May 2010
Hungary900 Posts
November 01 2011 21:49 GMT
#352
On November 02 2011 06:39 STS17 wrote:
This is a fundamentally flawed outlook on "how you should be able to win." Unfortunately, many of the "top tier" competitive eSports games have defined pro players as those who can abuse flaws in the game engine or bugs in certain mechanics (muta-stacking and wavedashing for example) so this has sort of become what is expected for games to be competetive and this is just such a poor way to judge how good someone is at what is supposed to be a Strategy game (RTS, MOBAs and Fighting games are all games about strategy in one form or another).

In a MOBA for example, the game shouldn't be won because of some arbitrary mechanical requirement (animation cancelling, denying, etc) but how your teamwork, positioning, timing, map awareness, map control, and other "game-sense" related skills stand up to your opponents. This form of strategy goes far beyond in-game moments, and extends even to champion and summoner spell selection, the ability to lane-switch, and many other aspects of the game, where as pure technical skill hardly reaches past the mouse and keyboard.

Of course, I am not trying to imply that a game should "do everything" for the players or that there should be no way for players to demonstrate their mechanical prowess, merely that a strategy-based game should be more about a player's (or team's) strategical ability, not their mastery of keyboard and mouse.


I agree with this, with the addition: i DO think the game should do everything for the player which the player would obviously do himself. So where theres no decision making involved, automatize. More focus on strategy the better. Thats my problem with the SC games too, so many mechanics im not even sure i would call them strategy games, strategy should be about the bigger picture.
T for BoxeR, Z for IdrA, P because i have no self-respect
Gorsameth
Profile Joined April 2010
Netherlands21988 Posts
November 01 2011 21:49 GMT
#353
Regi is playing this totaly wrong.

The rules as released stated a single best of 3 game with a 1 game advantage.
WCG changed the rules as posted after the final was played.

thats the thing that is the issue is here.
It ignores such insignificant forces as time, entropy, and death
overt
Profile Blog Joined June 2010
United States9006 Posts
November 01 2011 21:49 GMT
#354
"WCG has never changed the rules."

whaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaat?
red_b
Profile Joined April 2010
United States1267 Posts
Last Edited: 2011-11-01 21:50:36
November 01 2011 21:49 GMT
#355
edit: nm someone said the rules were posted

changing the rules later that is an indefensible position.
Those small maps were like a boxing match in a phone booth.
NoobieOne
Profile Joined August 2010
United States1183 Posts
November 01 2011 21:50 GMT
#356
On November 02 2011 06:49 overt wrote:
"WCG has never changed the rules."

whaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaat?


Look at the changes of the homepage in the last day. They added a whole new section of the Rules that contradicted what was there before.
JackDino
Profile Joined July 2010
Gabon6219 Posts
November 01 2011 21:50 GMT
#357
I'm gonna lol if WCG uses the "old" rules @ WCG Korea again.
This isnt Broodwar so I dont owe anyone respect for beating me. -arb
Juicyfruit
Profile Joined May 2008
Canada5484 Posts
November 01 2011 21:50 GMT
#358
That's exactly right. The rules said best of 1 series with 1 game advantage. I don't understand how anyone can argue this.
JackDino
Profile Joined July 2010
Gabon6219 Posts
November 01 2011 21:51 GMT
#359
Oh man, regi argueing YOU HAVE NOTHING TO DO WITH LEAGUE OF LEGENDS is so much fun.
This isnt Broodwar so I dont owe anyone respect for beating me. -arb
taLbuk
Profile Joined April 2010
Madagascar1879 Posts
November 01 2011 21:51 GMT
#360
sorry but regi is looking like a fucking moron infront of a veteran like Odee, even though Reginald IS correct and this is bullshit, he is going about it wrong by attacking Odee and Dignitas instead of WCG.
Prev 1 16 17 18 19 20 187 Next
Please log in or register to reply.
Live Events Refresh
WardiTV 2025
12:00
Playoffs
Reynor vs ClemLIVE!
uThermal vs Shameless
Nice vs YoungYakov
WardiTV1565
ComeBackTV 783
TaKeTV 398
IndyStarCraft 231
Rex142
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Lowko454
IndyStarCraft 231
Rex 142
ProTech140
trigger 40
DivinesiaTV 26
StarCraft: Brood War
Jaedong 1844
Bisu 1760
Rain 1629
Larva 909
Soma 795
Light 416
actioN 311
BeSt 293
Stork 290
Mini 249
[ Show more ]
Snow 222
EffOrt 188
hero 165
Zeus 141
firebathero 121
Hyun 69
sorry 52
Killer 52
Sea.KH 37
Mind 34
JYJ 29
Aegong 20
Terrorterran 19
Shine 19
yabsab 17
Mong 11
NaDa 5
Dota 2
Gorgc6780
qojqva3505
Dendi628
syndereN410
BananaSlamJamma295
420jenkins243
XcaliburYe148
Counter-Strike
byalli1121
markeloff159
chrisJcsgo1
Other Games
B2W.Neo2135
FrodaN1381
hiko434
Fuzer 303
DeMusliM265
Beastyqt203
ArmadaUGS177
QueenE77
Trikslyr54
Organizations
StarCraft: Brood War
lovetv 4
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 19 non-featured ]
StarCraft 2
• poizon28 15
• Hinosc 2
• Kozan
• LaughNgamezSOOP
• sooper7s
• AfreecaTV YouTube
• intothetv
• Migwel
• IndyKCrew
StarCraft: Brood War
• HerbMon 28
• blackmanpl 21
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• WagamamaTV788
• Noizen48
League of Legends
• Jankos3132
• TFBlade1354
Other Games
• Shiphtur16
Upcoming Events
PiGosaur Cup
8h 29m
WardiTV 2025
19h 29m
MaNa vs Gerald
TBD vs MaxPax
ByuN vs TBD
TBD vs ShoWTimE
OSC
22h 29m
YoungYakov vs Mixu
ForJumy vs TBD
Percival vs TBD
Shameless vs TBD
The PondCast
1d 17h
WardiTV 2025
1d 20h
Cure vs Creator
TBD vs Solar
WardiTV 2025
2 days
OSC
2 days
CranKy Ducklings
3 days
SC Evo League
3 days
Ladder Legends
4 days
[ Show More ]
BSL 21
4 days
Sparkling Tuna Cup
4 days
Ladder Legends
5 days
BSL 21
5 days
Replay Cast
5 days
Monday Night Weeklies
6 days
Liquipedia Results

Completed

Acropolis #4 - TS3
RSL Offline Finals
Kuram Kup

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
YSL S2
BSL Season 21
Slon Tour Season 2
WardiTV 2025
META Madness #9
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22

Upcoming

CSL 2025 WINTER (S19)
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Big Gabe Cup #3
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.