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[Patch 1.0.0.128: Shyvana] General Discussion - Page 176

Forum Index > LoL General
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Want to rage about your latest loss?
Use the QQ thread.
If you whine in GD, you'll get warned.

- Neo, 9:49 KST, Nov 9th
Craton
Profile Blog Joined December 2009
United States17250 Posts
Last Edited: 2011-11-14 01:47:32
November 14 2011 01:47 GMT
#3501
Nunu's ult is a completely separate matter, as there is no tether on it. Leash spells are just visually buggy in general when it comes to bushes.
twitch.tv/cratonz
Shiv.
Profile Joined January 2011
3534 Posts
Last Edited: 2011-11-14 01:52:17
November 14 2011 01:51 GMT
#3502
Thanks Waka Waka for teaching me how to Shaco. God, he's stupid strong in normals. I think I might start playing ranked soon.
+ Show Spoiler +
[image loading]
currently rooting for myself.
BlackPaladin
Profile Joined May 2010
United States9316 Posts
Last Edited: 2011-11-14 02:29:51
November 14 2011 02:23 GMT
#3503
Yeah "pros" taking perseverance always made no sense to me. Even if they didnt die earlygame perseverance heals not even 100 hp over a 10 min period. To expect to never die in a teamfight is just silly to me. You'll have some games where you never die but thats generally rare even in high level play. Getting back to lane if you died or to baron/dragon/buffs a few seconds faster can be game changing. A few hp over a minutes time is not.
"Your full potential does not matter if you do not use all 100% of it."
Hynda
Profile Blog Joined June 2010
Sweden2226 Posts
November 14 2011 02:39 GMT
#3504
Who made support gp a thing? I see him more often than Janna these days... and it's just sad.
Nem0
Profile Joined October 2010
United States134 Posts
November 14 2011 02:47 GMT
#3505
Not really in the vein of the patch, but does Riot randomly give out IP boosts? because I just had one for some reason
rwrzr
Profile Joined February 2010
United States1980 Posts
November 14 2011 02:57 GMT
#3506
On November 14 2011 11:23 BlackPaladin wrote:
Yeah "pros" taking perseverance always made no sense to me. Even if they didnt die earlygame perseverance heals not even 100 hp over a 10 min period. To expect to never die in a teamfight is just silly to me. You'll have some games where you never die but thats generally rare even in high level play. Getting back to lane if you died or to baron/dragon/buffs a few seconds faster can be game changing. A few hp over a minutes time is not.


Yo man perseverance builds into battlefury for massive farm!



FADC
Juicyfruit
Profile Joined May 2008
Canada5484 Posts
November 14 2011 03:02 GMT
#3507
I've always done 1 perseverance and 2 good hands >.> makes sense to me :D
BlackPaladin
Profile Joined May 2010
United States9316 Posts
November 14 2011 03:05 GMT
#3508
But you always die. You need like 10 points in good hands just to make up for it.
"Your full potential does not matter if you do not use all 100% of it."
Sermokala
Profile Blog Joined November 2010
United States13957 Posts
November 14 2011 03:20 GMT
#3509
lol reginald carrying hard. sion so giggle op
A wise man will say that he knows nothing. We're gona party like its 2752 Hail Dark Brandon
Treadmill
Profile Joined July 2010
Canada2833 Posts
November 14 2011 03:21 GMT
#3510
On November 14 2011 11:47 Nem0 wrote:
Not really in the vein of the patch, but does Riot randomly give out IP boosts? because I just had one for some reason

I got one out of the blue a day or two ago myself.
WaveofShadow
Profile Blog Joined April 2010
Canada31494 Posts
November 14 2011 03:25 GMT
#3511
On November 14 2011 12:21 Treadmill wrote:
Show nested quote +
On November 14 2011 11:47 Nem0 wrote:
Not really in the vein of the patch, but does Riot randomly give out IP boosts? because I just had one for some reason

I got one out of the blue a day or two ago myself.

Yup me too. Moonbear didn't know what it was about.
twitch.tv/waveofshadow ||| Winner of AHGL's So You Think You Can Cast! ||| Juicy Dad for lyfe ||| 'idk i get a kick out of stupid things' - Jarms Yarng
jaybrundage
Profile Joined December 2009
United States3921 Posts
November 14 2011 03:31 GMT
#3512
On November 14 2011 11:23 BlackPaladin wrote:
Yeah "pros" taking perseverance always made no sense to me. Even if they didnt die earlygame perseverance heals not even 100 hp over a 10 min period. To expect to never die in a teamfight is just silly to me. You'll have some games where you never die but thats generally rare even in high level play. Getting back to lane if you died or to baron/dragon/buffs a few seconds faster can be game changing. A few hp over a minutes time is not.

I dont know for champs with self healing and life steal i think perseverance can be good for like ww for example or udry or things in that vain
The more you sweat in training, the less you bleed in battle.
NSANE.hydra
Profile Blog Joined November 2008
United States644 Posts
November 14 2011 03:33 GMT
#3513
i think it had something to do with the server issues. if you've been playing games in the past couple days/been in loss forgiven games you get one, from what i can tell. i got one too O.o
"fuck mech...I could 4pool and as long as he's simply PLANNING on going mech, I'll lose"
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2011-11-14 03:35:04
November 14 2011 03:34 GMT
#3514
On November 14 2011 12:31 jaybrundage wrote:
I dont know for champs with self healing and life steal i think perseverance can be good for like ww for example or udry or things in that vain

Perseverance doesn't affect "healing and regeneration" the way Spirit Visage does. It's worded to affect regeneration only (mp5 and hp5 stat).

It would be way better if it affected healing effects as well.
Moderator
tobi9999
Profile Joined April 2009
United States1966 Posts
November 14 2011 03:36 GMT
#3515
most pros take good hands. I know TSM does at least from watching their streams.
"tobi is ur iq 9999? cuz i think it might be u so smart wowowow." -Artosis
UniversalSnip
Profile Blog Joined July 2010
9871 Posts
November 14 2011 04:03 GMT
#3516
Didn't executioner's calling used to deal like 8 damage over 4 seconds on hit or something? Am I just going crazy? I remember an effect like that existing.
"How fucking dare you defile the sanctity of DotA with your fucking casual plebian terminology? May the curse of Gaben and Volvo be upon you. le filthy casual."
TieN.nS)
Profile Joined August 2003
United States2131 Posts
November 14 2011 04:05 GMT
#3517
On November 14 2011 12:36 tobi9999 wrote:
most pros take good hands. I know TSM does at least from watching their streams.


Wrong. Go look at their mastery pages right now, lol. Pretty sure it's only TheOddOne that does.
TheYango
Profile Joined September 2008
United States47024 Posts
November 14 2011 04:11 GMT
#3518
On November 14 2011 13:03 UniversalSnip wrote:
Didn't executioner's calling used to deal like 8 damage over 4 seconds on hit or something? Am I just going crazy? I remember an effect like that existing.

http://leagueoflegends.wikia.com/wiki/Executioner's_Calling

Look at the patch notes. It used to do that, but it looks like the DoT effect got removed at some point (though I'm not exactly sure when).
Moderator
HPoirot
Profile Joined June 2011
United States1303 Posts
November 14 2011 04:15 GMT
#3519
On November 14 2011 13:11 TheYango wrote:
Show nested quote +
On November 14 2011 13:03 UniversalSnip wrote:
Didn't executioner's calling used to deal like 8 damage over 4 seconds on hit or something? Am I just going crazy? I remember an effect like that existing.

http://leagueoflegends.wikia.com/wiki/Executioner's_Calling

Look at the patch notes. It used to do that, but it looks like the DoT effect got removed at some point (though I'm not exactly sure when).

Was about to post this. I would assume the DoT was removed when the active was reworked to apply Grievous Wounds(the Malz patch).
UniversalSnip
Profile Blog Joined July 2010
9871 Posts
Last Edited: 2011-11-14 04:16:39
November 14 2011 04:16 GMT
#3520
It's not malz patch because I wasn't playing when malz was introduced, and it had the effect when I started.

On November 14 2011 13:11 TheYango wrote:
Show nested quote +
On November 14 2011 13:03 UniversalSnip wrote:
Didn't executioner's calling used to deal like 8 damage over 4 seconds on hit or something? Am I just going crazy? I remember an effect like that existing.

http://leagueoflegends.wikia.com/wiki/Executioner's_Calling

Look at the patch notes. It used to do that, but it looks like the DoT effect got removed at some point (though I'm not exactly sure when).


The removal isn't on lol-patch either. Fucking weird.
"How fucking dare you defile the sanctity of DotA with your fucking casual plebian terminology? May the curse of Gaben and Volvo be upon you. le filthy casual."
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