|
On November 01 2011 04:33 Juicyfruit wrote:Show nested quote +On November 01 2011 04:28 JackDino wrote:On November 01 2011 04:26 gtrsrs wrote:On November 01 2011 04:22 JackDino wrote: You actually don't really NEED armour yellows to jungle, other runes like attackspeed yellows work aswell. that's just not true though i remember i used to run ar/level yellows for a better lategame and when i finally switched to armor yellows i used half as many pots and finished twice as fast because i didn't have to wait for pots to kick in between camps armor yellows are the most pivotal runes for any jungler Depending on jungler attackspeed yellows can be better. It's pretty obvious flat armour is better than armour/lvl in jungle. Some junglers can also run dodge which is far far better late. I don't know a single jungler where attack speed yellow is better on, not even warwick needs that.
i like them on nocturne. and i used to use them when tiger udyr was popular
edit: oh and jungle ezreal, make of that what you will, lol
|
On November 01 2011 04:30 UniversalSnip wrote: Wow I said vlad was a good solo queue champion and now shikyo thinks he's op and I look like an idiot, fml. Ya all my Vlad's laning is on par with other ap casters is lookin pretty foolish atm too.
|
On November 01 2011 04:33 Juicyfruit wrote:Show nested quote +On November 01 2011 04:28 JackDino wrote:On November 01 2011 04:26 gtrsrs wrote:On November 01 2011 04:22 JackDino wrote: You actually don't really NEED armour yellows to jungle, other runes like attackspeed yellows work aswell. that's just not true though i remember i used to run ar/level yellows for a better lategame and when i finally switched to armor yellows i used half as many pots and finished twice as fast because i didn't have to wait for pots to kick in between camps armor yellows are the most pivotal runes for any jungler Depending on jungler attackspeed yellows can be better. It's pretty obvious flat armour is better than armour/lvl in jungle. Some junglers can also run dodge which is far far better late. I don't know a single jungler where attack speed yellow is better on, not even warwick needs that. Only champ that comes to mind for ASpeed would be nocturne.
|
Cardmaster jungle benefits more from aspd too, but then again he benefits most from dodge yellows because he likes to roll the dice.
|
The first t3 runes I bought were flat armour yellows and mr/lv blues - they just work with every single champion and is worth every ip I spent on that.
Also, I actually opted for flat AD reds and quints instead of armpen simply because imho it gives you a lot of early game dominance. I want the rest of TL's ideas on armpen reds vs flat ad reds, since I feel like the flat AD reds have served me better so far.
|
ArPen is basically strictly better at every single point in the game.
|
On November 01 2011 04:51 Mogwai wrote: ArPen is basically strictly better at every single point in the game.
Except when your opponent has less armor than you have penetration. Flat ad is strictly better when there's wasted penetration.
and also after you have Last Whisper. Since flat penetration is taken into account prior to the percentage penetration of the Last Whisper you're better off having flat ad and last whisper than arpen and last whisper. The difference is likely negligible though.
|
On November 01 2011 04:51 Mogwai wrote: ArPen is basically strictly better at every single point in the game. Yeah the amount of ArPen that reds give you is so much more than what you get out of anything else. - including buying flat ArPen items. You always want at least as much arpen as whatever you're attacking early on (even squishies like ashe have 13 armor runeless!) and that gives you way more damage than flat AD will. Quints are a closer call, since the AD quint isn't giving HALF (it gives 2/3) of what the ArPen quint gives, and because overkilling (stacking it past where your targets will have 0 armor) arpen in the early game is 100% useless.
|
On November 01 2011 04:28 JackDino wrote:Show nested quote +On November 01 2011 04:26 gtrsrs wrote:On November 01 2011 04:22 JackDino wrote: You actually don't really NEED armour yellows to jungle, other runes like attackspeed yellows work aswell. that's just not true though i remember i used to run ar/level yellows for a better lategame and when i finally switched to armor yellows i used half as many pots and finished twice as fast because i didn't have to wait for pots to kick in between camps armor yellows are the most pivotal runes for any jungler Depending on jungler attackspeed yellows can be better. It's pretty obvious flat armour is better than armour/lvl in jungle. Some junglers can also run dodge which is far far better late.
the only jungle that optimally uses anything other than armor yellows is tiger udyr
|
On November 01 2011 04:50 Abenson wrote: The first t3 runes I bought were flat armour yellows and mr/lv blues - they just work with every single champion and is worth every ip I spent on that.
Also, I actually opted for flat AD reds and quints instead of armpen simply because imho it gives you a lot of early game dominance. I want the rest of TL's ideas on armpen reds vs flat ad reds, since I feel like the flat AD reds have served me better so far.
the only case u can really make for it is if u have a magic dmg skill that scales off of AD (aka jax akali)
|
United States47024 Posts
On November 01 2011 04:34 barbsq wrote:Show nested quote +On November 01 2011 04:33 Juicyfruit wrote:On November 01 2011 04:28 JackDino wrote:On November 01 2011 04:26 gtrsrs wrote:On November 01 2011 04:22 JackDino wrote: You actually don't really NEED armour yellows to jungle, other runes like attackspeed yellows work aswell. that's just not true though i remember i used to run ar/level yellows for a better lategame and when i finally switched to armor yellows i used half as many pots and finished twice as fast because i didn't have to wait for pots to kick in between camps armor yellows are the most pivotal runes for any jungler Depending on jungler attackspeed yellows can be better. It's pretty obvious flat armour is better than armour/lvl in jungle. Some junglers can also run dodge which is far far better late. I don't know a single jungler where attack speed yellow is better on, not even warwick needs that. i like them on nocturne. and i used to use them when tiger udyr was popular edit: oh and jungle ezreal, make of that what you will, lol That doesn't make them better. At best ASpd vs Armor is a playstyle choice, and at worst, Armor is straight-up better.
On November 01 2011 04:04 Mogwai wrote: what? with that build, it's GA hands down.
with 50% lifesteal and no prior resists, resists are king over HP. Was going to say this as well. At high healing rates (healing abilities/high lifesteal/spellvamp), resists far outclass plain HP.
|
On November 01 2011 04:58 Blitzkrieg0 wrote:Show nested quote +On November 01 2011 04:51 Mogwai wrote: ArPen is basically strictly better at every single point in the game. Except when your opponent has less armor than you have penetration. Flat ad is strictly better when there's wasted penetration. and also after you have Last Whisper. Since flat penetration is taken into account prior to the percentage penetration of the Last Whisper you're better off having flat ad and last whisper than arpen and last whisper. The difference is likely negligible though. say Last Whisper vs. 200 Armor Opponent with 200 AD without factoring marks.
AD Marks: (208.55 damage x 100)/(100 + 120) = 94.8 damage/attack
ArPen Marks: (200 damage x 100)/(100 + 111) = 94.8 damage/attack
This is like, one of the optimal conditions for AD marks, and there's less than a 0.1 difference in damage there.
And like, when is 15 ArPen going to be overkill?
|
Marshall Islands3404 Posts
only use ad marks on champs that scale physically but do magic damage
|
United States47024 Posts
I'd say the one exception to that is when you do a lot of AD-scaling magic damage (e.g. Jax, Tigerdyr, Yorick). Then the AD is potentially better because the ArPen scales only the physical component of your damage, while the AD scales both.
EDIT: Beaten by Brees
|
On November 01 2011 05:09 Brees wrote: only use ad marks on champs that scale physically but do magic damage only Akali IMO. like, Kat still scales better with MPen I think and there's like, no one else who scales with AD but not physical damage during the early game.
|
|
United States47024 Posts
On November 01 2011 05:11 Mogwai wrote:Show nested quote +On November 01 2011 05:09 Brees wrote: only use ad marks on champs that scale physically but do magic damage only Akali IMO. like, Kat still scales better with MPen I think and there's like, no one else who scales with AD but not physical damage during the early game. Uhh, Jax? Jax even double-dips on the AD through his passive, and Leap Strike and Empower are both magic damage.
|
On November 01 2011 05:08 Mogwai wrote:Show nested quote +On November 01 2011 04:58 Blitzkrieg0 wrote:On November 01 2011 04:51 Mogwai wrote: ArPen is basically strictly better at every single point in the game. Except when your opponent has less armor than you have penetration. Flat ad is strictly better when there's wasted penetration. and also after you have Last Whisper. Since flat penetration is taken into account prior to the percentage penetration of the Last Whisper you're better off having flat ad and last whisper than arpen and last whisper. The difference is likely negligible though. say Last Whisper vs. 200 Armor Opponent with 200 AD without factoring marks. AD Marks: (208.55 damage x 100)/(100 + 120) = 94.8 damage/attack ArPen Marks: (200 damage x 100)/(100 + 111) = 94.8 damage/attack This is like, one of the optimal conditions for AD marks, and there's less than a 0.1 difference in damage there. And like, when is 15 ArPen going to be overkill? It's not, but 31 often is (AD marks, quints, and the arpen mastery.)
|
Marshall Islands3404 Posts
jax, udyr, yorick. I also get it on urgot since I rush LW to some extent
|
Akali is one of those champs that need an extremely specific runepage because of her passive so that might be a bit of an exception.
If anything Akali only uses 7 flat ad marks.
|
|
|
|