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Why does every thread that mentions LoL NEED to turn into a LoL vs HoN vs Dota2 thread? Seriously, cut it out.
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United States2822 Posts
On August 15 2011 23:26 Senx wrote:Show nested quote +On August 15 2011 23:19 Cevari wrote: I'm curious, does LoL have any kind of tournament scene outside these events directly sponsored by the developer and if it does what kind of money moves in those tournaments? Just wondering because despite how enormous $5 million in prizes is, it's not actually in a different scale of magnitude when compared to the entire sc2 competetive scene since release. A very fast guesstimate derived from sc2earnings.com would put the total prize money distributed in sc2 competetions over this past year and a bit at somewhere around $2 million. And there's no reason to believe that figure won't go higher this coming year imo.
The sc2 scene is just extremely different in structure. I expect Riot to be organising more events than in the past but it feels like they're still keeping the numbers relatively low, so what I see happening is a lot more centralised scene with the top teams competing at pretty much every event, instead of the extremely decentralised sc2 scene. Whether this is a good or bad thing is up for debate, though for the spectator it's probably a good thing since it limits tournament overflow and creates storylines that are relatively easy to keep track of. From a business point of view I can't imagine it's a good thing the entire scene is sustained by the developer though. Afaik Blizzard accounts for a fairly marginal piece of the sc2 prize money pie at least for now, with almost all of the money coming from sponsors. This seems the better option to me. ESL runs quite consistantly tournaments and cups, MLG will also be starting with LoL at Raleigh. There is a LoL scene, its just poorly covered, we also have no good commentators like SC2 has. It's not "poorly covered." It's covered fine for the people who play it. Riot does a good job of notifying everyone of pretty much every tournament everywhere, including things such as Go4LoL. It's not unreasonable to consider that people who don't actively search for a scene won't hear about it regardless of how competitive it is.
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Wish everyone could be happy about these awesome news! LoL is a great game. I'm glad that RIOT support their game and throw in money for it. RIOT hwaiting!
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When do the winners get their money:
soon.
When wil the Season2 Finals be hold:
soon.
(soon: somewhere in 2020's) I enjoy playing LoL, but all the "soon" shit (spectator mode, new maps, better servers for eu, new client, graphic update, etc..) is just ridiculous
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Chu has competed with teams in go4lols and they never did particularly well in them.
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I'd rather they put at least a chunk of that cash into the production value of setting up a studio + casting, make it look professional etc
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I'm glad they are investing in the scene, as previously (before dreamhack) there were absolutely no tournaments except for WCG. I wish Blizzard would invest in SC2 like Valve and Riot are (I hope Valve continues past this first tourney).
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Just throwing money wont make it a better game and I doubt more people will start playing because of it. In the end the better game will have more players, and I think that'll be DotA2, considering how much Valve rules the PC gaming with Steam.
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i would like 5 mio for SC 2
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it's really sad that of all the games that deserve this kind of economic backing, league of legends is the game that makes their developers clamor to support esports. i feel like i'm in the fucking twilight zone or something. on the one hand i want this to succeed to send a message to developers that supporting esports can help your game grow, and on the other... the fact that league of legends is getting so much money... it kind of makes me sick to my stomach given all of its technical issues, ignoring how inferior gameplay wise it is to multiple games just within its own genre.
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On August 15 2011 23:43 busbarn wrote: Just throwing money wont make it a better game and I doubt more people will start playing because of it. In the end the better game will have more players, and I think that'll be DotA2, considering how much Valve rules the PC gaming with Steam.
Yup. Throwing money at it won't solve the massive balance issues the game faces either.
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On August 15 2011 23:22 Looky wrote: all pro dota players pick this game up take the money and go back to playing dota2. ez. even one of the best hon players got ranked 1 on solo ladder for playing it only a month. He played it half a year, and yeah he was ladder rank 1 for a short while, even Rainman was, but that's ladder and that's completely different from tournaments.
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On August 15 2011 22:44 OooLong wrote: I lol at LoL trying desperately to compete with Dota2. LoL probably have the worst graphics I ever seen for a game, look like it's made for 13 years old and under.
User was temp banned for this post. i switched from DotA to LoL, and really liked the simple graphics. I really like the cartoony style, makes it easy to see whats going on. A year later, I tried HoN, and had no idea what was going on :p
Anyways, I don't think DotA 2 will really compete with LoL too much. LoL already has people who have invested a lot of time and money into it and won't switch. We'll see though.
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On August 15 2011 23:27 saint_d wrote:Show nested quote +On August 15 2011 23:26 Trizz wrote:On August 15 2011 22:58 Moosai wrote:On August 15 2011 22:56 klops wrote: Throw a 5 million dollar tournament.
Still don't have spectator support.
wat. The LoL season 1 championship had about 250k people watching. As said before, the stream numbers were bugged out. 250k is far from the actual number, it's much lower. Stop spreading false information.
The link to the stream was in the client. You had to click it to get to the stream. It wasn't inside the client otherwise you'd probably have a shitload of people. So yes, stop spreading false information.
Good to know Riot is trying to invest into the scene. Also I find LoL easier on the eyes and the graphics aren't bad at all. Better than sc2 low imo.
e: damn, ninja'ed twice :/
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On August 15 2011 23:39 skrotcyk wrote: lol ezcash to the hon/dota players if they switch over to LoL
"switch over to LoL"... so ... exactly what Riot wants? Even if its not a permanent switch, more people playing their game the better. Especially higher level Hon/dota players who stream and have a fan base... even if they are just switching over to "lol ezcash".
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On August 15 2011 23:45 Trowa127 wrote:Show nested quote +On August 15 2011 23:43 busbarn wrote: Just throwing money wont make it a better game and I doubt more people will start playing because of it. In the end the better game will have more players, and I think that'll be DotA2, considering how much Valve rules the PC gaming with Steam. Yup. Throwing money at it won't solve the massive balance issues the game faces either. The problem with LoL's balance is because it doesn't use the Strength, Intelligence, Agility system. Riot says it's to make it noob friendly.
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Who cares about the money they throw at the game. Its the game that matters.
Not even 15 milions are gonna make that game decent.
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On August 15 2011 23:39 scintilliaSD wrote:Show nested quote +On August 15 2011 23:26 Senx wrote:On August 15 2011 23:19 Cevari wrote: I'm curious, does LoL have any kind of tournament scene outside these events directly sponsored by the developer and if it does what kind of money moves in those tournaments? Just wondering because despite how enormous $5 million in prizes is, it's not actually in a different scale of magnitude when compared to the entire sc2 competetive scene since release. A very fast guesstimate derived from sc2earnings.com would put the total prize money distributed in sc2 competetions over this past year and a bit at somewhere around $2 million. And there's no reason to believe that figure won't go higher this coming year imo.
The sc2 scene is just extremely different in structure. I expect Riot to be organising more events than in the past but it feels like they're still keeping the numbers relatively low, so what I see happening is a lot more centralised scene with the top teams competing at pretty much every event, instead of the extremely decentralised sc2 scene. Whether this is a good or bad thing is up for debate, though for the spectator it's probably a good thing since it limits tournament overflow and creates storylines that are relatively easy to keep track of. From a business point of view I can't imagine it's a good thing the entire scene is sustained by the developer though. Afaik Blizzard accounts for a fairly marginal piece of the sc2 prize money pie at least for now, with almost all of the money coming from sponsors. This seems the better option to me. ESL runs quite consistantly tournaments and cups, MLG will also be starting with LoL at Raleigh. There is a LoL scene, its just poorly covered, we also have no good commentators like SC2 has. It's not "poorly covered." It's covered fine for the people who play it. Riot does a good job of notifying everyone of pretty much every tournament everywhere, including things such as Go4LoL. It's not unreasonable to consider that people who don't actively search for a scene won't hear about it regardless of how competitive it is.
Besides the massive dreamhack tournament ive seen little to no coverage from riot. CLgaming doesnt really cover the esport scene, only if its major news or related to themselves.
Solomid is the same thing.
The commentators are a joke, Cobycheeze, grackis, phreak? Gotta be kidding me. You shouldnt have to go to some semi-hidden sub forum to read about news.
LoL is alot like WoW in that regard, alot of people riding the bandwagon of popularity, but nobody actually gives a fuck about the esport side of the game or cares to get involved and learn about the game.
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It's amazing how ignorant some people are
chu didn't get rank 1 in two months, he made a topic on the LoL forums (too lazy to go find it because the forum search is terrible, if needed I'll go digging though). He said himself that he had been playing casually for a while before that, but got stuck at around 1800 elo before he started playing with TSM (I believe, might have been a different team) and started learning some higher level strategies and team comps, and then in two months (or one month or whatever) he went from 1800 to 2400.
So to everyone loling at that screenshot and saying how it's such a joke that chu8 can switch over and go from 1200 to 2400 in one month, get your facts straight.
Yes it's possible, jiji made a smurf and got to rank 2 with a ridiculous W/L ratio of like 120 to 30 or something like that. chu is a great player but he did NOT get rank 1 on solo queue ladder straight from 1200 in one month.
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On August 15 2011 23:49 CNLL wrote: Who cares about the money they throw at the game. Its the game that matters.
Not even 15 milions are gonna make that game decent.
Your bias is showing... Bumblebee tuna!
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On August 15 2011 22:44 OooLong wrote: I lol at LoL trying desperately to compete with Dota2. LoL probably have the worst graphics I ever seen for a game, look like it's made for 13 years old and under.
User was temp banned for this post.
This
User was temp banned for this post.
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