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Why does every thread that mentions LoL NEED to turn into a LoL vs HoN vs Dota2 thread? Seriously, cut it out.
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Sorry I can only LoL at their last ditch attempts to get some attention.
Steam is an online video game distribution program owned by Valve; it controls an estimated 50-70% of the $4 billion per year market for downloaded games. Valve’s founder, Gabe Newell, says that the 250-person company brought in “high hundreds of millions of dollars” in 2010. Although, they have not released their financials, over 30 million people using Steam so it’s easy to assume they are doing as well as he says.
The company is valued at $2-4 billion which is reasonable considering Zynga’s value of $4-6 billion – and they got that just from some farm game. However, it’s funny that a company that isn’t dealing in advertising or shiny gewgaws is actually making the most cash per capita.
via gamrfeed
Unlikely they can outdo Valve at money, or game design for that matter. HoN also just went f2p, I wonder if they'll be offering coupons for people just to keep playing after DotA 2 is out ^^
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hahahahahha thats so silly... I think SC 2 is doing it way better, cause there, the money comes from companys and not from the developer of the game!
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i just see all the chinese dota teams just picking up lol for a few days then taking all the money.
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On August 15 2011 22:44 OooLong wrote: I lol at LoL trying desperately to compete with Dota2. LoL probably have the worst graphics I ever seen for a game, look like it's made for 13 years old and under. The graphics are awesome. I'm not see why a game has to be gothic to be mature. I don't think Wind Waker had childish graphics, either.
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On August 15 2011 22:39 Goshawk. wrote:Show nested quote +On August 15 2011 22:37 Senx wrote: Silly people thinking valve were actually going to outdo riot games in the esport department.. I dont think people realize how much spare money this company has to throw around.
GG no re valve. Valve has 1 million in one tournament Riot has 5 million over a year over a world wide LoL scene.
And there's not that many major tournies in a year that will split this 5 mil. I bet it'll be somewhere around 1 mil per tournament.
But you assume valve will keep hosting 1 mil tournaments after release? Valve? This is marketing money, I think they're done after this.'
There has yet to be any proof that Valve will support the dota 2 scene, this entire dota 2 event is a publicity stunt.
They haven't actually invested into the scene like riot has.
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On August 15 2011 22:45 FieryBalrog wrote:Show nested quote +On August 15 2011 22:41 Ryhn wrote: Valve: 1.6M~ for a three day invitational tournament
Riot: 5.0M~ for a 365 day worldwide season, spanning multiple tournments.
I think Valve still has a record, guys. Uh.... Riot: $5 million for an actual functioning tournament scene Valve: $1.6 million for pre-selected teams for a marketing hype Valve's prize pool isn't actually supporting the scene yet. It's no different from Black Ops hype prize pools of $1 million. It's part of marketing.
I'm not talking about supporting a scene though, I was merely commenting on the record for a prize pool in one tournament, over a three day period.
That ratio of time to money is sweet.
I like that Valve seem to have decided to pour their marketing budget into a tournament.
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On August 15 2011 22:44 BLinD-RawR wrote:Show nested quote +On August 15 2011 22:41 Ryhn wrote: Valve: 1.6M~ for a three day invitational tournament
Riot: 5.0M~ for a 365 day worldwide season, spanning multiple tournaments.
I think Valve still has a record, guys. but the still made shit get real. Show nested quote +On August 15 2011 22:44 OooLong wrote: I lol at LoL trying desperately to compete with Dota2. LoL probably have the worst graphics I ever seen for a game, look like it's made for 13 years old and under. why the fuck do people give a shit about graphics..:/
because it matter?
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More prize pool does not equal better tournaments
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On August 15 2011 22:49 OooLong wrote:Show nested quote +On August 15 2011 22:44 BLinD-RawR wrote:On August 15 2011 22:41 Ryhn wrote: Valve: 1.6M~ for a three day invitational tournament
Riot: 5.0M~ for a 365 day worldwide season, spanning multiple tournaments.
I think Valve still has a record, guys. but the still made shit get real. On August 15 2011 22:44 OooLong wrote: I lol at LoL trying desperately to compete with Dota2. LoL probably have the worst graphics I ever seen for a game, look like it's made for 13 years old and under. why the fuck do people give a shit about graphics..:/ because it matter? Yeah because the graphics of LoL are so bad that no one plays it. Only a few million people...
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holy smokes
what is valve gonna do now? xD
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I laugh so hard at the people who complain about LoL graphics. sure they are cartoonish, but they are simple and easy to distinguish, making for better gameplay. its just like how some people lower settings on sc2 to have better vision. oh and can you really think of nothing else to diss LoL than graphics? really desperate.
for the record I am not a LoL fanboy. riot has SUCKED when concerning esports with lack of obs/replays and multiple failures in organizing and managing their tournaments including backbreaking things like having one of their tournament laptops go up in flames and not restarting that game, but restarting a whole Bo5 series cause they felt like it. but the actual game is very enjoyable.
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HOLY SHIT. LoL gaming just became a valid profession.
For the next year at least.
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I do wonder how this money will be broken up though, I hope Riot actually in one of the tournaments one-ups Valve with something like a 2 mill prize pool.
It would certainly be sweet if large companies started to compete for the coveted "Biggest prize pool ever!" crown.
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Throw a 5 million dollar tournament.
Still don't have spectator support.
wat.
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stuff like this makes me jelly : ((
sc2 is by far the biggest game as far as esports go yet we have so bad prize pools : (
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On August 15 2011 22:56 klops wrote: Throw a 5 million dollar tournament.
Still don't have spectator support.
wat. The LoL season 1 championship had about 250k people watching.
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Urghh, I don't like this 5mil tournament. It was clearly marketed to outdo Dota2 yet you must read the fine print to find out the prize money is split up across the world throughout the year. + Show Spoiler +The other thread was made 3 minutes later. It was three minutes better made
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On August 15 2011 22:50 kethers wrote: More prize pool does not equal better tournaments
And one 3-day tournament doesn't equal more tournaments.
You know what both of these statements have in common? Both are obvious facts and both don't belong in this thread.
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On August 15 2011 22:58 Moosai wrote:Show nested quote +On August 15 2011 22:56 klops wrote: Throw a 5 million dollar tournament.
Still don't have spectator support.
wat. The LoL season 1 championship had about 250k people watching.
that has nothing to do with what i said. not to mention i know because i watched it.
i'm saying if they have as much money as we now think they do, where is a non 3rd party spectator mode?
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On August 15 2011 22:56 klops wrote: Throw a 5 million dollar tournament.
Still don't have spectator support.
wat.
Some private "Riot Only" builds of the game have spectator mode integrated into them.
Sadly, Riot still hasn't ported this functionality to the masses in any form yet - which I'm sure is your gripe.
Riot does fine from a 'fun game' perspective, but when you look at their infrastructure and game systems . . . It's just sad.
They have no replays, no spectator mode for the common man, their servers are about as stable as my grandmother on stilts, and they constantly make what appear to be knee-jerk reactions when balancing 'champions' -- whatever the forums are currently whining about they jump onto with the nerf bat or buff banner.
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