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League of Legends season 2 $5 million Prize pool - Page 16

Forum Index > LoL General
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Why does every thread that mentions LoL NEED to turn into a LoL vs HoN vs Dota2 thread? Seriously, cut it out.

Page 7, 00:29 KST.
GARO
Profile Blog Joined November 2010
United States2255 Posts
Last Edited: 2011-08-15 20:49:40
August 15 2011 20:49 GMT
#301
On August 16 2011 04:57 Snackysnacks wrote:
Show nested quote +
On August 16 2011 04:16 Alaron wrote:
On August 16 2011 03:35 bigjenk wrote:
On August 16 2011 02:15 Domination wrote:
5 Million dollar prize pool and still no public replay or observer mode :\ (unless they have released one in the last couple of weeks)


They have announced it's release with start of season 2, if you are not lazy you have been able to get replays for a year now.

On August 16 2011 03:41 Snackysnacks wrote:
Hack free game > Replays IMO. Its a developers nightmare to come up with a fully functional replay system (besides the client sided one you can use) that wont be exploited in any way/shape/form.


What do replays have to do with hacks? HoN fixed hacks by changing the way information is sent to the player. DotA was riddled with hacks, mainly due to bnet.

The game is extremely server sided, you actually lack info of nearly everything in the game except whats on your screen.
All inputs are checked through the server before being parsed.
And are you sure hon is hacked free?

Yeah, because HoN having a replay function means it's more prone to having third party programs that cheat.

Riot must be the smarter company by not working on replays until work on anti-cheating is complete !@!
/sarcasm
GGTeMpLaR
Profile Blog Joined June 2009
United States7226 Posts
Last Edited: 2011-08-15 20:57:57
August 15 2011 20:52 GMT
#302
On August 15 2011 22:37 Senx wrote:
Silly people thinking valve were actually going to outdo riot games in the esport department.. I dont think people realize how much spare money this company has to throw around.

GG no re valve.


I think you've got it backwards lol, unless you were being sarcastic and I missed it.

That's the net prize pool for a year-long season of multiple tournaments and DoTa 2's is one beta tournament before the game is even out.

I really do like this healthy competition though because it's definitely to the benefit of Esports that these two companies are competing over who can pay the pros the most.
PepperoniPiZZa
Profile Blog Joined October 2010
Sierra Leone1660 Posts
Last Edited: 2011-08-15 20:57:30
August 15 2011 20:56 GMT
#303
They can almost have a $100.000,00 every goddamn week. What the fuck man. Imagine a weekly GSL.
They can also have a weekly $50.000,00 tournament and have $2.300.000 left over to end the year with a bang.
Or, how about seasonal $1.000.000,00 tournaments, 4 of them, accompanied by monthly $100.000,00 cups?

Why does nobody in this thread talk about the possibilities? There so much they can do with $5.000.000,00 , it's insane.

Quote?
5-s
Profile Joined June 2010
United States1674 Posts
August 15 2011 20:57 GMT
#304
I wonder if someone can do a rough comparison with the total prize amounts for SC2 around the world over the course of a year. This is for all regions, after all. I wonder if it'd be close to $5 million.
I liked Dota before it was Mainstream.
Daozzt
Profile Joined July 2010
United States1263 Posts
August 15 2011 20:59 GMT
#305
On August 16 2011 05:48 Shikyo wrote:
Show nested quote +
On August 16 2011 05:27 Gescom wrote:
On August 16 2011 05:07 Shikyo wrote:
On August 16 2011 04:30 jstar wrote:
On August 16 2011 04:25 Loomies wrote:
I read about a few pages of this thread before my head started to hurt.

ITT jealous people that thinks LoL will die even though it brought in MILLIONS of people into the genre that never even touch DOTA.


Yea, millions of useless noobs and scrubs that would get slaughtered in any 1500 rated HoN/Dota game.
Fun fact btw, I've played 1400 games of LoL and am 1430 elo, I've played 60 games of HoN and I'm 1650. I don't even know why people keep talking about HoN in these threads -_- What's with the massive amounts of LoL hate

Fun fact -- the two games don't use the same ELO scale.

top elo of LoL = 2500+ top elo of HoN 2100+ o.O my winrate at HoN 35-24 or so, LoL ranked 110-104 normals 650-490~? I'm not sure what you're trying to say



I don't know what the point of this is, but getting 1650 in HoN is as easy as winning like 5 games in a row on a fresh account. There's actually no difference in skill between people ~1500-1675. Your PSR falls where 90% of players are, congratulations. Either way, it's dumb to compare ELO between two different games.
jstar
Profile Joined April 2010
Canada568 Posts
Last Edited: 2011-08-15 21:00:47
August 15 2011 21:00 GMT
#306
On August 16 2011 05:14 EvilTeletubby wrote:
Show nested quote +
On August 16 2011 05:01 jstar wrote:
On August 16 2011 04:45 scintilliaSD wrote:
On August 16 2011 04:30 jstar wrote:
On August 16 2011 04:25 Loomies wrote:
I read about a few pages of this thread before my head started to hurt.

ITT jealous people that thinks LoL will die even though it brought in MILLIONS of people into the genre that never even touch DOTA.


..

I don't know why you're going ".." because that statement is absolutely 100% true.


It is, but I don't wanna piss of some mods here who might be LoL fanbois. I got warned previously for posting a true and harmless statement.


Uh, no. That's not what you were warned for at all.

Jesus fucking Christ are you that dense? Read your warning again.


The mod that warned me plays LoL, so it does give me the right to assume it was an unfair and biased warning. Whether or not that affected the possibility, it's just how people see things. Likewise in the real world.

The warning says flaming and ad hominem attacks, in which I did neither to any users on this thread. Ironically you flamed and insulted me. Please don't, it makes you guys look bad if anything.

User was temp banned for this post.
Logo
Profile Blog Joined April 2010
United States7542 Posts
Last Edited: 2011-08-15 21:05:35
August 15 2011 21:03 GMT
#307
On August 16 2011 05:48 Shikyo wrote:
Show nested quote +
On August 16 2011 05:27 Gescom wrote:
On August 16 2011 05:07 Shikyo wrote:
On August 16 2011 04:30 jstar wrote:
On August 16 2011 04:25 Loomies wrote:
I read about a few pages of this thread before my head started to hurt.

ITT jealous people that thinks LoL will die even though it brought in MILLIONS of people into the genre that never even touch DOTA.


Yea, millions of useless noobs and scrubs that would get slaughtered in any 1500 rated HoN/Dota game.
Fun fact btw, I've played 1400 games of LoL and am 1430 elo, I've played 60 games of HoN and I'm 1650. I don't even know why people keep talking about HoN in these threads -_- What's with the massive amounts of LoL hate

Fun fact -- the two games don't use the same ELO scale.

top elo of LoL = 2500+ top elo of HoN 2100+ o.O my winrate at HoN 35-24 or so, LoL ranked 110-104 normals 650-490~? I'm not sure what you're trying to say


LoL has free accounts meaning more throwaway accounts or accounts of people that play a few games then stop. Inactive accounts below 1200 inflate ELO ratings at the top end, but for the middle of the pack it has a less of an effect. So the fact that you start in Lol at 1200 and 1400 in HoN accounts for the difference in you see. In both cases you are 200 points over the starting average are are at about the same point of the bell curve of skill.

User was temp banned for this post.
Logo
billy5000
Profile Blog Joined December 2010
United States865 Posts
August 15 2011 21:03 GMT
#308
If you think about it, riot is inevitably going to lose their customers and revenue when dota 2 is released. People aren't that loyal to their game developers these days, and generally people are going to look for better looking games. For example, how did css gain so many customers when 1.6 obviously had better gameplay and a potentially strong pro scene? You can blame every single 12 yr old out there, but think about how many 12 yr olds are playing LoL.

While LoL is free, it does have a setback that introduces new players to the moba scene, and thus the players may be willing to even pay for a new moba game in the future, especially if the game has a history behind it (dota 2, unlike realm of the titans).

So how do you prevent losing too many players? Announce a bigger prize pool tourney before it's too late. It's becoming obvious why riot announced its season 2 tourney so quickly after valve announced theirs. If I recall, didn't riot announce the season 1 dreamhack prize pool much later? Although I honestly think riot made a really good decision, they are still in a tight spot.

Personal rant:
I can't help seeing how most of the LoL community is backing up riot (it makes me sad QQ). As a LoL player myself, I feel like riot's been extremely greedy with their 100k prize pool. They really don't seem to give a shit about the pros who play the game for a living, until out of nowhere a competitor shows up to outdo them. The way I see it, there are more reasons to hate riot than valve.
Tiger got to hunt, bird got to fly; Man got to sit and wonder, 'Why, why, why?' Tiger got to sleep, bird got to land; Man got to tell himself he understand. Vonnegut
Cenequus
Profile Joined August 2011
Italy31 Posts
August 15 2011 21:04 GMT
#309
On August 16 2011 05:57 5-s wrote:
I wonder if someone can do a rough comparison with the total prize amounts for SC2 around the world over the course of a year. This is for all regions, after all. I wonder if it'd be close to $5 million.


Compare to SC2 tournaments sponsorized by Blizzard.

PepperoniPiZZa
Profile Blog Joined October 2010
Sierra Leone1660 Posts
Last Edited: 2011-08-15 21:06:15
August 15 2011 21:04 GMT
#310
On August 16 2011 05:56 PepperoniPiZZa wrote:
They can almost have a $100.000,00 every goddamn week. What the fuck man. Imagine a weekly GSL.
They can also have a weekly $50.000,00 tournament and have $2.300.000 left over to end the year with a bang.
Or, how about seasonal $1.000.000,00 tournaments, 4 of them, accompanied by monthly $100.000,00 cups?

Why does nobody in this thread talk about the possibilities? There so much they can do with $5.000.000,00 , it's insane.



I wanna add:

Daily $10.000,00 cups, for a whole year, and a $1.300.000,00 tournament to end the year.

That's $1.000,00 a day playing league of legends, assuming they give 50% of the prizepool to the winning team.
Quote?
OscarN
Profile Blog Joined July 2011
Cape Verde292 Posts
August 15 2011 21:05 GMT
#311
i love LOL!
Cenequus
Profile Joined August 2011
Italy31 Posts
Last Edited: 2011-08-15 21:06:53
August 15 2011 21:06 GMT
#312
On August 16 2011 06:03 Logo wrote:
Show nested quote +
On August 16 2011 05:48 Shikyo wrote:
On August 16 2011 05:27 Gescom wrote:
On August 16 2011 05:07 Shikyo wrote:
On August 16 2011 04:30 jstar wrote:
On August 16 2011 04:25 Loomies wrote:
I read about a few pages of this thread before my head started to hurt.

ITT jealous people that thinks LoL will die even though it brought in MILLIONS of people into the genre that never even touch DOTA.


Yea, millions of useless noobs and scrubs that would get slaughtered in any 1500 rated HoN/Dota game.
Fun fact btw, I've played 1400 games of LoL and am 1430 elo, I've played 60 games of HoN and I'm 1650. I don't even know why people keep talking about HoN in these threads -_- What's with the massive amounts of LoL hate

Fun fact -- the two games don't use the same ELO scale.

top elo of LoL = 2500+ top elo of HoN 2100+ o.O my winrate at HoN 35-24 or so, LoL ranked 110-104 normals 650-490~? I'm not sure what you're trying to say


LoL has free accounts meaning more throwaway accounts or accounts of people that play a few games then stop. Inactive accounts inflate ELO ratings at the top end, but for the middle of the pack it has a less of an effect. So the fact that you start in Lol at 1200 and 1400 in HoN accounts for the difference in you see. In both cases you are 200 points over the starting average are are at about the same point of the bell curve of skill.


If I'm not mistaken in Hon you play ladder right away while in LoL you have to farm up to level 30 to be able to play ranked.I doubt people farm 1 month for 1 lvl 30 account to inflate ELO.
Shikyo
Profile Blog Joined June 2008
Finland33997 Posts
Last Edited: 2011-08-15 21:08:16
August 15 2011 21:07 GMT
#313
On August 16 2011 05:59 Daozzt wrote:
Show nested quote +
On August 16 2011 05:48 Shikyo wrote:
On August 16 2011 05:27 Gescom wrote:
On August 16 2011 05:07 Shikyo wrote:
On August 16 2011 04:30 jstar wrote:
On August 16 2011 04:25 Loomies wrote:
I read about a few pages of this thread before my head started to hurt.

ITT jealous people that thinks LoL will die even though it brought in MILLIONS of people into the genre that never even touch DOTA.


Yea, millions of useless noobs and scrubs that would get slaughtered in any 1500 rated HoN/Dota game.
Fun fact btw, I've played 1400 games of LoL and am 1430 elo, I've played 60 games of HoN and I'm 1650. I don't even know why people keep talking about HoN in these threads -_- What's with the massive amounts of LoL hate

Fun fact -- the two games don't use the same ELO scale.

top elo of LoL = 2500+ top elo of HoN 2100+ o.O my winrate at HoN 35-24 or so, LoL ranked 110-104 normals 650-490~? I'm not sure what you're trying to say



I don't know what the point of this is, but getting 1650 in HoN is as easy as winning like 5 games in a row on a fresh account. There's actually no difference in skill between people ~1500-1675. Your PSR falls where 90% of players are, congratulations. Either way, it's dumb to compare ELO between two different games.

Umm actually 90% of the people aren't there, it's top 24% or so. But their site only has ratings down to 1100 or so and one of my friends is significantly lower so I'm not sure what to think of that. in LoL I'm top 25% of all the people who are lvl 30 and have over 1200 points...

In any case, I think it's completely incorrect to say that LoL players would get crushed by 1500 MMR games, as those are incredibly easy to carry. Which btw was the original point of my post.

On August 16 2011 06:03 Logo wrote:
Show nested quote +
On August 16 2011 05:48 Shikyo wrote:
On August 16 2011 05:27 Gescom wrote:
On August 16 2011 05:07 Shikyo wrote:
On August 16 2011 04:30 jstar wrote:
On August 16 2011 04:25 Loomies wrote:
I read about a few pages of this thread before my head started to hurt.

ITT jealous people that thinks LoL will die even though it brought in MILLIONS of people into the genre that never even touch DOTA.


Yea, millions of useless noobs and scrubs that would get slaughtered in any 1500 rated HoN/Dota game.
Fun fact btw, I've played 1400 games of LoL and am 1430 elo, I've played 60 games of HoN and I'm 1650. I don't even know why people keep talking about HoN in these threads -_- What's with the massive amounts of LoL hate

Fun fact -- the two games don't use the same ELO scale.

top elo of LoL = 2500+ top elo of HoN 2100+ o.O my winrate at HoN 35-24 or so, LoL ranked 110-104 normals 650-490~? I'm not sure what you're trying to say


LoL has free accounts meaning more throwaway accounts or accounts of people that play a few games then stop. Inactive accounts below 1200 inflate ELO ratings at the top end, but for the middle of the pack it has a less of an effect. So the fact that you start in Lol at 1200 and 1400 in HoN accounts for the difference in you see. In both cases you are 200 points over the starting average are are at about the same point of the bell curve of skill.

Yeah, you inflate elo by playing 500 games to get to lvl 30 and then stop.

Wait, what?
League of Legends EU West, Platinum III | Yousei Teikoku is the best thing that has ever happened to music.
deji
Profile Joined October 2010
Estonia46 Posts
August 15 2011 21:09 GMT
#314
As amazing as having a 5 million prize pool sounds, LoL is still considered to be a joke of a game in eSports, much like WoW was/is.

There is a reason why Quake, StarCraft and (as much as I hate to admit) CounterStrike have been reigning the eSports community for over a decade. Those games have a steep learning curve and a pretty much nonexistent skill ceiling. Riot can spew all the money they like, but ultimately, it is the scene that decides whether or not a game will become eSports or not. If you dumb your game down so hard to appease the casual gamer, you run the very severe risk of having your scene only populated by casual gamers, none of whom want anything to do eSports and will flock to the next big fad in two years' time. Quake 3 was released in 1999 and is still being played in almost it's original form (QuakeLive) in various eSports tournaments even today.

Do you really think that LoL will still have massive tournaments in 10 years time if it bases it's success on casuals and proplayers who are only in it for the money?
Cenequus
Profile Joined August 2011
Italy31 Posts
Last Edited: 2011-08-15 21:11:49
August 15 2011 21:11 GMT
#315
On August 16 2011 06:09 deji wrote:
As amazing as having a 5 million prize pool sounds, LoL is still considered to be a joke of a game in eSports, much like WoW was/is.

There is a reason why Quake, StarCraft and (as much as I hate to admit) CounterStrike have been reigning the eSports community for over a decade. Those games have a steep learning curve and a pretty much nonexistent skill ceiling. Riot can spew all the money they like, but ultimately, it is the scene that decides whether or not a game will become eSports or not. If you dumb your game down so hard to appease the casual gamer, you run the very severe risk of having your scene only populated by casual gamers, none of whom want anything to do eSports and will flock to the next big fad in two years' time. Quake 3 was released in 1999 and is still being played in almost it's original form (QuakeLive) in various eSports tournaments even today.

Do you really think that LoL will still have massive tournaments in 10 years time if it bases it's success on casuals and proplayers who are only in it for the money?


Sorry considered a joke by who? Hipsters that do everything to kill esports? "You either do esports as we say or we rather destroy it". No thanks I hate this vocal minority. Yes you are a vocal minority
Redlol
Profile Joined June 2010
United States181 Posts
August 15 2011 21:16 GMT
#316
On August 16 2011 06:09 deji wrote:
As amazing as having a 5 million prize pool sounds, LoL is still considered to be a joke of a game in eSports, much like WoW was/is.



You don't realize that ESPORTS is changing, we have to stop holding on to our new ideals and recognize that for ESPORTS to really become mainstream there will have to be some changes. This probably means, that given the choice between HoN, LoL, and DotA2; LoL will rise to the top because it's the most accessible to the main stream.
jstar
Profile Joined April 2010
Canada568 Posts
August 15 2011 21:16 GMT
#317
On August 16 2011 06:11 Cenequus wrote:
Show nested quote +
On August 16 2011 06:09 deji wrote:
As amazing as having a 5 million prize pool sounds, LoL is still considered to be a joke of a game in eSports, much like WoW was/is.

There is a reason why Quake, StarCraft and (as much as I hate to admit) CounterStrike have been reigning the eSports community for over a decade. Those games have a steep learning curve and a pretty much nonexistent skill ceiling. Riot can spew all the money they like, but ultimately, it is the scene that decides whether or not a game will become eSports or not. If you dumb your game down so hard to appease the casual gamer, you run the very severe risk of having your scene only populated by casual gamers, none of whom want anything to do eSports and will flock to the next big fad in two years' time. Quake 3 was released in 1999 and is still being played in almost it's original form (QuakeLive) in various eSports tournaments even today.

Do you really think that LoL will still have massive tournaments in 10 years time if it bases it's success on casuals and proplayers who are only in it for the money?


Sorry considered a joke by who? Hipsters that do everything to kill esports? "You either do esports as we say or we rather destroy it". No thanks I hate this vocal minority. Yes you are a vocal minority


Considered a joke by anyone who takes e-sports seriously. Even with it's massively overwhelming userbase over HoN, LoL's tournament scene is ants compared to HoN's.

FnaticMSI, EG, SK gaming, gosugamers etc and hundreds of sponsors support HoN.
deji
Profile Joined October 2010
Estonia46 Posts
August 15 2011 21:19 GMT
#318
On August 16 2011 06:11 Cenequus wrote:


Sorry considered a joke by who? Hipsters that do everything to kill esports? "You either do esports as we say or we rather destroy it". No thanks I hate this vocal minority. Yes you are a vocal minority


By nearly everyone else that plays another game is an actual eSports (DotA, Quake, StarCraft, CounterStrike, etc). I have yet to see any competitive player that does not actively play LoL argue that it is in any way better than alternatives, which cannot be said about Quake/SC/CS/etc.
DannyJ
Profile Joined March 2010
United States5110 Posts
August 15 2011 21:19 GMT
#319
Boxer just spit out his soup. He's playing the wrong game!
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2011-08-15 21:22:13
August 15 2011 21:19 GMT
#320
On August 15 2011 23:36 Alaron wrote:
Show nested quote +
On August 15 2011 23:26 Senx wrote:
On August 15 2011 23:22 Looky wrote:
all pro dota players pick this game up take the money and go back to playing dota2. ez. even one of the best hon players got ranked 1 on solo ladder for playing it only a month.


Yeah bro chu8 and his team just dominated the shit out of the LoL scene, oh wait they havent won anything..

Derp?


Wanna see something funny?

[image loading]

Took him less than 3 months. Imagine if an ENTIRE team were to go to LoL.

Every GSL (open or Code S) winner to date is an ex-BW pro.

Somehow 1 ex-HoN player holding rank 1 on ladder for a little while in LoL makes LoL laughable by comparison, but every winner of arguably the most competitive SC2 tournament circuit in the world being an ex-BW pro (and not even GOOD ex-BW pros--mostly B-teamers and a few washed up A-team players) doesn't do the same for SC2?
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