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Why does every thread that mentions LoL NEED to turn into a LoL vs HoN vs Dota2 thread? Seriously, cut it out.
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On August 15 2011 22:45 Muki wrote:Sorry I can only LoL at their last ditch attempts to get some attention. Show nested quote +Steam is an online video game distribution program owned by Valve; it controls an estimated 50-70% of the $4 billion per year market for downloaded games. Valve’s founder, Gabe Newell, says that the 250-person company brought in “high hundreds of millions of dollars” in 2010. Although, they have not released their financials, over 30 million people using Steam so it’s easy to assume they are doing as well as he says.
The company is valued at $2-4 billion which is reasonable considering Zynga’s value of $4-6 billion – and they got that just from some farm game. However, it’s funny that a company that isn’t dealing in advertising or shiny gewgaws is actually making the most cash per capita.
via gamrfeed Unlikely they can outdo Valve at money, or game design for that matter. HoN also just went f2p, I wonder if they'll be offering coupons for people just to keep playing after DotA 2 is out ^^
You realize they have 14 million users, 1 million on during peak and get over 200k on streams. Yeah sounds like the most played pc game in the western world is dead any second now.
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incontrol is live =o
User was warned for this post
lol, this was ment to be posted on the eg announcement topic, sorry.
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On August 16 2011 03:29 bigjenk wrote:Show nested quote +On August 15 2011 22:40 OooLong wrote: For what? probably the worst looking game in the world on PC? Good luck with that. If Valve decide to make Dota2 free, LoL is as good as dead. Yeah that terrible game that has 14 million users, hits 1 million concurrent and 200k+ on streams. Clearly doomed. Its great to see competition between 2 huge titles in the same genre(something blizz could use) promoting esports. You know whats scary too? Lol has soo many "active" concurrent users that compared to starcraft, its around 4-10 times the amount. Also, that shareholder company tencent. They hold shares in ALOT of F2P and P2P MMO's and a TON of other programs (one of them is that penguin icon program QQmessanger that everybody uses in china.) They are an extremely rich company, sure you can look it up somewhere.
On August 16 2011 03:35 bigjenk wrote:Show nested quote +On August 16 2011 02:15 Domination wrote: 5 Million dollar prize pool and still no public replay or observer mode :\ (unless they have released one in the last couple of weeks) They have announced it's release with start of season 2, if you are not lazy you have been able to get replays for a year now. Hack free game > Replays IMO. Its a developers nightmare to come up with a fully functional replay system (besides the client sided one you can use) that wont be exploited in any way/shape/form.
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On August 16 2011 02:59 Names wrote:Show nested quote +On August 16 2011 01:38 Cedstick wrote: WELP, guess it's time to start playin' ranked games and get a team going. Is what every kid will think. I don't think it's such a good thing. People will think this and start playing what they think is "competitively". They will just spend more money on the game with their hopes up and make none out of it. Sad thing imo. Why is that a bad thing though?
The TL blog section here is full of noobs posting about their quest for masters league and their dreams of playing in MLG, yet they're still in gold league or whatever.
I still don't get the crazy irrational LoL/Riot hate. Seriously about a third of the people in these threads sound like they've been personally wronged by the game/company.
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From experience, riot has actually been very nice to their customers/players. They have been known to give refunds for skins, as well as giving the occasional free IP boost for server instability, on top of a whole slew of other things.
My brother actually was given one of those prepaid riot cards but he was missing a 25 points for 2 skins he wanted and so I told him to make a ticket to customer support requesting 25 extra points. A few days later they gave him the points.
I respect riot for how they support their community. So many posts in this thread are just bashing the game's flaws as though the company wants those flaws in their game. Things take time to fix, and its not as simple as saying "we are going to make a replay function". There are lots of other things they have to take into account when producing these features, such as making sure it is not possible to exploit these functions in some way or form.
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On August 16 2011 03:35 bigjenk wrote:Show nested quote +On August 16 2011 02:15 Domination wrote: 5 Million dollar prize pool and still no public replay or observer mode :\ (unless they have released one in the last couple of weeks) They have announced it's release with start of season 2, if you are not lazy you have been able to get replays for a year now.
On August 16 2011 03:41 Snackysnacks wrote: Hack free game > Replays IMO. Its a developers nightmare to come up with a fully functional replay system (besides the client sided one you can use) that wont be exploited in any way/shape/form.
What do replays have to do with hacks? HoN fixed hacks by changing the way information is sent to the player. DotA was riddled with hacks, mainly due to bnet.
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I read about a few pages of this thread before my head started to hurt.
ITT jealous people that thinks LoL will die even though it brought in MILLIONS of people into the genre that never even touch DOTA.
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as someone who have played over 800 games... i wish this game would die.
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Im very happy for LoL as it is one of my fav games for now. The thing that people made a real good point is that those kind of prizes are actually bad for e-sports if they arent evenly distributed. We want more than anybody progamers living for their work and for so smaller and continuous tourneys would go all better (ie sc2). Overall I hope that smaller tournaments will have good prizes too...
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On August 16 2011 04:25 Loomies wrote: I read about a few pages of this thread before my head started to hurt.
ITT jealous people that thinks LoL will die even though it brought in MILLIONS of people into the genre that never even touch DOTA.
..
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On August 16 2011 04:30 jstar wrote:Show nested quote +On August 16 2011 04:25 Loomies wrote: I read about a few pages of this thread before my head started to hurt.
ITT jealous people that thinks LoL will die even though it brought in MILLIONS of people into the genre that never even touch DOTA. Yea, millions of useless noobs and scrubs that would get slaughtered in any 1500 rated HoN/Dota game. Yes, and hundreds of thousands of useless noobs and scrubs in SC II who would get slaughtered in any D ranked ICCUP game.
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On August 16 2011 04:29 noD wrote: Im very happy for LoL as it is one of my fav games for now. The thing that people made a real good point is that those kind of prizes are actually bad for e-sports if they arent evenly distributed. We want more than anybody progamers living for their work and for so smaller and continuous tourneys would go all better (ie sc2). Overall I hope that smaller tournaments will have good prizes too...
these 5 millions dollars will be spread out over a year.. and it will be much much better for the players than the current sc2 set up. most sc2 players we know and hear about as far as non korean are going off of their sponsor/small tourney winnings, etc. They aren't actually making that much $ at all.(Most, not all).
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On August 16 2011 04:30 jstar wrote:Show nested quote +On August 16 2011 04:25 Loomies wrote: I read about a few pages of this thread before my head started to hurt.
ITT jealous people that thinks LoL will die even though it brought in MILLIONS of people into the genre that never even touch DOTA. Yea, millions of useless noobs and scrubs that would get slaughtered in any 1500 rated HoN/Dota game.
You are missing the point and proving his at the same time. He doesn't refer to the difficulty of the game at all.
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United States2822 Posts
On August 16 2011 04:30 jstar wrote:Show nested quote +On August 16 2011 04:25 Loomies wrote: I read about a few pages of this thread before my head started to hurt.
ITT jealous people that thinks LoL will die even though it brought in MILLIONS of people into the genre that never even touch DOTA. .. I don't know why you're going ".." because that statement is absolutely 100% true.
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So much money, this is great news!
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On August 16 2011 04:16 Alaron wrote:Show nested quote +On August 16 2011 03:35 bigjenk wrote:On August 16 2011 02:15 Domination wrote: 5 Million dollar prize pool and still no public replay or observer mode :\ (unless they have released one in the last couple of weeks) They have announced it's release with start of season 2, if you are not lazy you have been able to get replays for a year now. Show nested quote +On August 16 2011 03:41 Snackysnacks wrote: Hack free game > Replays IMO. Its a developers nightmare to come up with a fully functional replay system (besides the client sided one you can use) that wont be exploited in any way/shape/form.
What do replays have to do with hacks? HoN fixed hacks by changing the way information is sent to the player. DotA was riddled with hacks, mainly due to bnet. The game is extremely server sided, you actually lack info of nearly everything in the game except whats on your screen. All inputs are checked through the server before being parsed. And are you sure hon is hacked free?
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I'm happy for both games. Competetion can't be bad, it will give both companies ALOT of PR. Remember any PR is good PR.
People need to keep in mind, that every game is good as long as somebody play it. Everyone got a different taste, let it be music, sports, food or games. Looking from an objective PoV, it's good to see the e-Sport growing this way. Hopefully soon it will be more popular/normal to watch people play competetive games and reach out to the crowd who dislike e-Sport.
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On August 16 2011 04:45 scintilliaSD wrote:Show nested quote +On August 16 2011 04:30 jstar wrote:On August 16 2011 04:25 Loomies wrote: I read about a few pages of this thread before my head started to hurt.
ITT jealous people that thinks LoL will die even though it brought in MILLIONS of people into the genre that never even touch DOTA. .. I don't know why you're going ".." because that statement is absolutely 100% true.
It is, but I don't wanna piss of some mods here who might be LoL fanbois. I got warned previously for posting a true and harmless statement.
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On August 16 2011 03:35 bigjenk wrote:Show nested quote +On August 16 2011 02:15 Domination wrote: 5 Million dollar prize pool and still no public replay or observer mode :\ (unless they have released one in the last couple of weeks) They have announced it's release with start of season 2, if you are not lazy you have been able to get replays for a year now. My desire to use shitty 3rd party software is very, very low.
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On August 16 2011 04:30 jstar wrote:Show nested quote +On August 16 2011 04:25 Loomies wrote: I read about a few pages of this thread before my head started to hurt.
ITT jealous people that thinks LoL will die even though it brought in MILLIONS of people into the genre that never even touch DOTA. Yea, millions of useless noobs and scrubs that would get slaughtered in any 1500 rated HoN/Dota game.
And posts like this (and a lot of others in this thread) are the reason why the moba genre gets such a bad reputation as a gaming community.
The problem with DotA was always that it's too inaccessible for a new player to get into. LoL's matchmaking and leveling system, along with rotating out only 10 free champions per week, allows a new player to not feel too overwhelmed by everything and can learn as they go against people of a similar skill level, rather than being thrown into a game where everyone will yell at them for feeding and not knowing what 80 heroes and 100 items do. Whether you like LoL or not, the fact of the matter is that the game introduced millions of new players into the genre, and they might be players who will help the DotA 2 community grow (believe it or not, not all LoL players are bad Brazilians who go 0-10 with tank Mordekaiser every game).
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