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[Patch 1.0.0.123: Skarner] General Discussion - Page 61

Forum Index > LoL General
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UniversalSnip
Profile Blog Joined July 2010
9871 Posts
Last Edited: 2011-08-16 19:35:41
August 16 2011 19:34 GMT
#1201
can't get any more retarded

it's already unbeatable as a setup, we all know it, and consequence of a mirror matchup is pretty much just last hitting... so it would... make things more like how they are?
"How fucking dare you defile the sanctity of DotA with your fucking casual plebian terminology? May the curse of Gaben and Volvo be upon you. le filthy casual."
Alaric
Profile Joined November 2009
France45622 Posts
August 16 2011 19:35 GMT
#1202
On August 17 2011 04:16 freelander wrote:
Show nested quote +
On August 17 2011 03:59 Alaric wrote:
Is it me or is Kog'Maw just totally helpless against LeBlanc midlane? I got totally denied, she hit for 150+ damage from level 1 onward with just her silence, and Kog doesn't have the range to deal with her. She just have to move to force you to go back, and even when you use your Z to last hit she can deny you if she comes closer when you try, just because she can burst you for 50%+ of your life ezpz. I was at like 20cs, 1 death, and 3 backs 11 minutes into the game... I feel like he's just too squishy/slow to lane against her.


she doesnt even have silence at lvl 1 l0l


She has the spell, seal, silence, you catch my drift. I was leveling W but with the range of her teleport, even with W active I was force to fall back when she was moving toward me. Thing is, with just 2 spells she was doing 50% of my HPs, so I couldn't really stay right under her nose...
Cant take LMS hipsters serious.
UniversalSnip
Profile Blog Joined July 2010
9871 Posts
August 16 2011 19:36 GMT
#1203
Try leveling E, you can clear ranged creeps with it + an R shot as i recall
"How fucking dare you defile the sanctity of DotA with your fucking casual plebian terminology? May the curse of Gaben and Volvo be upon you. le filthy casual."
barbsq
Profile Joined November 2009
United States5348 Posts
August 16 2011 19:42 GMT
#1204
uh, there really is no way for kog to win vs leblanc, my recommendation is to just play him in either a duo lane (if you're running dps) or swap with top. Having pretty extensive experience with both champs, i'm quite sure lb will zone kog past lvl 2 regardless of what you do, unless you run like all mres and hp runes +21def masteries
Look at this guy, constantly diluting himself! (╮°-°)╮┳━┳ ( ╯°□°)╯ ┻━┻
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
August 16 2011 19:58 GMT
#1205
On August 17 2011 04:36 UniversalSnip wrote:
Try leveling E, you can clear ranged creeps with it + an R shot as i recall

You need around 30-45 AP for that, and what are you going to do before you hit 6?

On August 17 2011 04:42 barbsq wrote:
uh, there really is no way for kog to win vs leblanc, my recommendation is to just play him in either a duo lane (if you're running dps) or swap with top. Having pretty extensive experience with both champs, i'm quite sure lb will zone kog past lvl 2 regardless of what you do, unless you run like all mres and hp runes +21def masteries

Against LB the only chance I see is to max W asap, run a shitton of MR from runes and masteries. Try to E her right as she teleports to you so that she will get slowed when she teleports back. Also turn W on before you get silenced. Tank her burst and just autoattack her.

You will probably both get really low, and you need to heal up immediately or else you die to her next round of spells.
If you have a good reason to disagree with the above, please tell me. Thank you.
Brees
Profile Joined January 2010
Marshall Islands3404 Posts
August 16 2011 20:02 GMT
#1206
kog maw should destroy le blanc lol, look at the range on their spells

have to kite with w or dont play kog
Brees on in
barbsq
Profile Joined November 2009
United States5348 Posts
Last Edited: 2011-08-16 20:25:16
August 16 2011 20:17 GMT
#1207
yeah, 700 range on leb q, 850 on w and 950 on e, vs 750 range autoattack (at lvl 9, its less be4), yeah kiting that with autos makes sense. and dont even tell me that e will do the trick, because any good player would just wait for cd's

edit: and to reiterate kog's lack of range on autos, at lvl 5, when you's have level 3 w, its still 690, less than lb q

edit2: you may sorta-kinda have a chance if you run ap kog and just goop from 1k range, but the cd on that isnt very low, and you'll burn mana like a mother
Look at this guy, constantly diluting himself! (╮°-°)╮┳━┳ ( ╯°□°)╯ ┻━┻
Kaniol
Profile Blog Joined March 2009
Poland5551 Posts
Last Edited: 2011-08-16 21:13:31
August 16 2011 21:12 GMT
#1208
On August 17 2011 00:52 Two_DoWn wrote:
Show nested quote +
On August 17 2011 00:39 HyperionDreamer wrote:
They buffed creeps a while back, and I remember that noticeably changed the way you could play aggressive in lane. IDK if that would change support/ranged bot lane at all, I just think the amount of healing and sustain that most supports give is the issue.

The whole time I've been reading this discussion, though, I've been thinking "what's fundamentally wrong with the support/ranged metagame?" I don't necessarily have a problem with seeing it every game, since it seems to me like the most fundamentally strong team composition. It's essentially like having 2.5 solo lanes, since your bottom lane carry is going to have the cs of a solo lane while sharing xp with the support.

I think if you change the current "support", it's only going to be replaced by some other combination of 2 players where the cs is unequally distributed between them.

Thats fine. What really needs to happen is a cut in minion damage and a reduction in the punishments to dying. Something like getting a free speed boost upon spawn to get you back to lane, and maybe even cutting the rewards for kills by like 50. That way you receive less punishment for dying, and its possible to be much more aggressive.

I may be late to the discussion but this is the same philosophy that Riot supports and it's really quite bad. There are 2 things that happen 1 player kills another (assuming 1v1 lane): killer gets reward (gold), killed person gets no farm for the time of being dead. Lowering the gold reward lessens the reward for agressive play = makes safe play more optimal. 300 gold is +- 20 cs, while it IS a boost, it isn't (IMO) enough to support ganking. So if you go to gank you lose 1-3 waves of creeps in exchange for a CHANCE of getting 4 waves worth of gold.

So then only 1 motivation remains - "denying" farm to your opponent (Riot of course nerfed this "reward" as well by reducing respawn timers). While it is important, because weak enemy won't interrupt your farm you can't afford to be agressive to the point where it hurts your farm - because what matters (IMO) in solo queue is not your lane partner being weak but you being strong and carrying.

I'd REALLY want to know how the game would have changed if Riot made changes in the exact opposite direction - increasing rewards to something like 500 gold/kill. Of course this change would be too gamebreaking to implement but if they made new game mode (or even option in customs) which would increase gold reward per kills it could be interresting (though i guess at the same time it would support snowballing which used to be one of Riot's biggest concerns - it seems to be hard to balance kills being rewarding vs snowballing, though i think the issue should lie in balancing farm gold vs kill gold).

IMOIMOIMO
Blitzkrieg0
Profile Blog Joined August 2010
United States13132 Posts
August 16 2011 21:24 GMT
#1209
How do you convince your captain to ban udyr at 1300 elo?
I'll always be your shadow and veil your eyes from states of ain soph aur.
Vlanitak
Profile Joined November 2009
Norway3045 Posts
Last Edited: 2011-08-16 21:30:54
August 16 2011 21:29 GMT
#1210
ready for Gamescom 2011, as some might remember I was using the one tshirt I had with my online nick on it. remember the fantastic design? well I took the liberty of reapplying some colour to the shirt and adding some textartwork. http://www.twittpic.com/676bhnGamescom here I come!
washed
TheYango
Profile Joined September 2008
United States47024 Posts
August 16 2011 21:33 GMT
#1211
On August 17 2011 06:24 Blitzkrieg0 wrote:
How do you convince your captain to ban udyr at 1300 elo?

You don't. You pick Garen and shit on Udyr in lane.
Moderator
Blitzkrieg0
Profile Blog Joined August 2010
United States13132 Posts
August 16 2011 21:39 GMT
#1212
Is it really that easy? Do you open dblade or boots...I think I've played Garen like twice since I bought him...
I'll always be your shadow and veil your eyes from states of ain soph aur.
Niton
Profile Blog Joined March 2009
United States2395 Posts
August 16 2011 21:39 GMT
#1213
Soraka news:

We are reverting the wish nerf to base values and increasing some of Soraka's base stats. We believe that the base heal nerf is unnecessary after observing playtests.


If she actually gets changed to be not be bottom 5 squishy, she could totally work as an aggressive support role. Seems like the changes to Taric, Sona, Alistar and Janna are going to be much less severe, too.
tree.hugger: Coming off of [(T)fantasy v. (T)Really] into [(T)Barracks v. (T)MVP] is like coming out of Manhattan into New Jersey. You just have to speed up and ignore it.
NeoIllusions
Profile Blog Joined December 2002
United States37500 Posts
Last Edited: 2011-08-16 22:32:46
August 16 2011 22:30 GMT
#1214
So I'm asking ahead of time...

Do we have someone who is willing to OP and update threads for Gamescon and MLG Raleigh? I'm not able to going to be able to watch the streams live, so it's not ideal for me to create these threads.

There's not much expectation in the sense of format. Just have it fairly straight forward, updated with results within the hour, and spoiler the results.

http://www.teamliquid.net/forum/viewmessage.php?topic_id=255678
Gamescon thread for SC2.
ModeratorFor the Glory that is TeamLiquid (-9 | 155) | Discord: NeoIllusions#1984
Irave
Profile Joined October 2010
United States9965 Posts
August 16 2011 22:36 GMT
#1215
On August 17 2011 06:39 Niton wrote:
Soraka news:

Show nested quote +
We are reverting the wish nerf to base values and increasing some of Soraka's base stats. We believe that the base heal nerf is unnecessary after observing playtests.


If she actually gets changed to be not be bottom 5 squishy, she could totally work as an aggressive support role. Seems like the changes to Taric, Sona, Alistar and Janna are going to be much less severe, too.

Riot made a post about possibly increasing her base health and hp/lvl. Glad they are reverting some of the changes, and some people thought the changes were perfectly fine rofl.
Kaniol
Profile Blog Joined March 2009
Poland5551 Posts
Last Edited: 2011-08-16 22:41:52
August 16 2011 22:41 GMT
#1216
Watching Dan Dinh's stream makes me happy that i'm not high Elo player - i don't have to vs LoCi's Morgana. He is soooo scary at this underplayed champ.
If you have spare time enjoy watching him go 10/0
50caliber
Profile Joined July 2011
United States32 Posts
Last Edited: 2011-08-16 22:45:29
August 16 2011 22:44 GMT
#1217
On August 17 2011 07:41 Kaniol wrote:
Watching Dan Dinh's stream makes me happy that i'm not high Elo player - i don't have to vs LoCi's Morgana. He is soooo scary at this underplayed champ.
If you have spare time enjoy watching him go 10/0


morgana gonna become fotm in a week or two calling it now basically everything swain wants to be but better

and nerfing soraka base heals is retarded without giving her some GOOD damage or suvivability (.5 sec cooldown reduction on a skill that puts you in danger to be instagibbed wtf?)
Southlight
Profile Blog Joined August 2007
United States11768 Posts
August 16 2011 22:46 GMT
#1218
Swain is everything that he wants to be and is better at it than Morgana by far, that's a pretty weak comparison.
oraoraoraoraoraoraoraora
50caliber
Profile Joined July 2011
United States32 Posts
August 16 2011 22:49 GMT
#1219
On August 17 2011 07:46 Southlight wrote:
Swain is everything that he wants to be and is better at it than Morgana by far, that's a pretty weak comparison.


In my humble opinion morgana damage more bursty + better cc with a little bit less survivability
Southlight
Profile Blog Joined August 2007
United States11768 Posts
August 16 2011 22:50 GMT
#1220
Swain has significantly better lane control and is a complete and utter bitch to stop when he's rolling.
oraoraoraoraoraoraoraora
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