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[Patch 1.0.0.123: Skarner] General Discussion - Page 10

Forum Index > LoL General
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Seuss
Profile Blog Joined May 2010
United States10536 Posts
August 09 2011 20:10 GMT
#181
Keep your hopes up spinesheath. With a Nidalee/Trundle/Taric/Nasus/Kog'maw team, BC and Stark's included, you can stack % and flat reduction to the point where enemies need 356-533 Armor just to avoid going negative.
"I am not able to carry all this people alone, for they are too heavy for me." -Moses (Numbers 11:14)
Shikyo
Profile Blog Joined June 2008
Finland33997 Posts
August 09 2011 20:11 GMT
#182
On August 10 2011 04:43 Orpheos wrote:
Show nested quote +
On August 10 2011 04:36 spinesheath wrote:
Wasn't the idea to not make a thread immediately so someone who actually cares about him can make a thread and maintain it properly?

On August 10 2011 04:36 Seuss wrote:
With just Trundle and Nidalee you can push 55-70% Armor/MR reduction stacking Bushwhack and Agony. Throw on Stark's and Black Cleaver and even a tank with 216 Armor drops to zero, anyone with less goes negative.


You should even be able to get more than 100% Armor reduction if you add say Jarvan and Urgot.
I can imagine 2 possible outcomes:
1) Capped at 100%, but I guess I would have read about that somewhere.
2) You actually get to subtract more than 100% of the target's armor. What does this mean? The more armor you had, the more damage you will take. Hell yeah!


they might make it multiplicative like dodge to get around this.

I'm fairly certain it is.
League of Legends EU West, Platinum III | Yousei Teikoku is the best thing that has ever happened to music.
STS17
Profile Joined April 2010
United States1817 Posts
August 09 2011 20:11 GMT
#183
On August 10 2011 05:07 Brambled wrote:
I still have 7min of queue time left.

I heard some people talking that Skarnar isn't able to be purchased yet. I expect them doing the same thing they did with Leona where they will unlock him later on when all is stable.


Makes sense, and I expect this to be true for a large portion of future champions if they do it with Skarnar now.
Platinum Level Terran - Take my advice from that perspective
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
Last Edited: 2011-08-09 20:16:51
August 09 2011 20:12 GMT
#184
On August 10 2011 05:10 Seuss wrote:
Keep your hopes up spinesheath. With a Nidalee/Trundle/Taric/Nasus/Kog'maw team, BC and Stark's included, you can stack % and flat reduction to the point where enemies need 356-533 Armor just to avoid going negative.

But even then you don't get the cool effect where MORE armore is WORSE. Ignoring cost-efficiency of course.

Also replace Kog'Maw with Karthus or 50 Heimerdinger Turret shots. Or just Corki.

Oh and I don't like the new Classic Janna art. Sure the old one wasn't great either, but I'd expect an improvement.
If you have a good reason to disagree with the above, please tell me. Thank you.
Phrost
Profile Blog Joined May 2010
United States4008 Posts
August 09 2011 20:12 GMT
#185
none of the new stuff is in the store, including skins and skarner
iamphrost.tumblr.com // http://howtobebettermagicplayer.tumblr.com // twitter @phrost_
Seuss
Profile Blog Joined May 2010
United States10536 Posts
August 09 2011 20:13 GMT
#186
On August 10 2011 05:12 spinesheath wrote:
Show nested quote +
On August 10 2011 05:10 Seuss wrote:
Keep your hopes up spinesheath. With a Nidalee/Trundle/Taric/Nasus/Kog'maw team, BC and Stark's included, you can stack % and flat reduction to the point where enemies need 356-533 Armor just to avoid going negative.

But even then you don't get the cool effect where MORE armore is WORSE. Ignoring cost-efficiency of course.


I suppose that is a bummer. Would be hilarious to watch Rammus DBC and take more damage.
"I am not able to carry all this people alone, for they are too heavy for me." -Moses (Numbers 11:14)
Phrost
Profile Blog Joined May 2010
United States4008 Posts
August 09 2011 20:14 GMT
#187
On August 10 2011 05:10 spinesheath wrote:
Is it just me or does that Rugged Garen actually look like Jim Raynor, and Earthrune Skarner is clearly a protoss unit?


I was thinking that but on closer inspection he just looks your general badass kinda guy. The hair really screams Raynor
iamphrost.tumblr.com // http://howtobebettermagicplayer.tumblr.com // twitter @phrost_
Qualm
Profile Joined December 2009
721 Posts
Last Edited: 2011-08-09 20:17:43
August 09 2011 20:15 GMT
#188
My guess on bans after a week of play:

-Fiddlesticks
-Orianna
-Pantheon
-Jax, GP or Mordekaiser
Flakes
Profile Blog Joined July 2008
United States3125 Posts
Last Edited: 2011-08-09 20:32:00
August 09 2011 20:24 GMT
#189
On August 10 2011 05:12 spinesheath wrote:
Show nested quote +
On August 10 2011 05:10 Seuss wrote:
Keep your hopes up spinesheath. With a Nidalee/Trundle/Taric/Nasus/Kog'maw team, BC and Stark's included, you can stack % and flat reduction to the point where enemies need 356-533 Armor just to avoid going negative.

Also replace Kog'Maw with Karthus or 50 Heimerdinger Turret shots. Or just Corki.

Corki/Nasus is one of the most broken combos that has to be seen to be believed (Corki with Black Cleaver, Nasus with eventual Starks). A few posts earlier showed that people don't realize that Spirit Fire's AOE AReduction is applied instantly, not over time. I haven't tried it with even more sources of AD (such as jungle Jarvan or Trundle), but with Nasus's improved jungle he may be able to squeeze onto more teams instead of being stuck as a niche top laner.

Also finally consistent A-move. I wonder if it prioritizes Champions over say, towers (though that would take a lot of fun out of tower juking, just like they took the fun out of cho'gath juking )
dnastyx
Profile Blog Joined January 2009
United States2707 Posts
August 09 2011 20:30 GMT
#190
why did all these crappy threads pop up WTF
Ryuu314
Profile Joined October 2009
United States12679 Posts
Last Edited: 2011-08-09 20:41:14
August 09 2011 20:40 GMT
#191
On August 10 2011 05:24 Flakes wrote:
Show nested quote +
On August 10 2011 05:12 spinesheath wrote:
On August 10 2011 05:10 Seuss wrote:
Keep your hopes up spinesheath. With a Nidalee/Trundle/Taric/Nasus/Kog'maw team, BC and Stark's included, you can stack % and flat reduction to the point where enemies need 356-533 Armor just to avoid going negative.

Also replace Kog'Maw with Karthus or 50 Heimerdinger Turret shots. Or just Corki.

Corki/Nasus is one of the most broken combos that has to be seen to be believed (Corki with Black Cleaver, Nasus with eventual Starks). A few posts earlier showed that people don't realize that Spirit Fire's AOE AReduction is applied instantly, not over time. I haven't tried it with even more sources of AD (such as jungle Jarvan or Trundle), but with Nasus's improved jungle he may be able to squeeze onto more teams instead of being stuck as a niche top laner.

Also finally consistent A-move. I wonder if it prioritizes Champions over say, towers (though that would take a lot of fun out of tower juking, just like they took the fun out of cho'gath juking )

Spirit Fire AoE armor reduction was never applied over time was it? Just in the last patch there was a .5 second delay before Spirit Fire did anything, including damage.

I wanna try out some armor reduc comps like Jarv/Nasus/Corki/MK/Taric or something and see how well it works.
HazMat
Profile Blog Joined October 2009
United States17077 Posts
August 09 2011 20:43 GMT
#192
On August 10 2011 05:14 Phrost wrote:
Show nested quote +
On August 10 2011 05:10 spinesheath wrote:
Is it just me or does that Rugged Garen actually look like Jim Raynor, and Earthrune Skarner is clearly a protoss unit?


I was thinking that but on closer inspection he just looks your general badass kinda guy. The hair really screams Raynor

Looks like Aragorn to me.
www.youtube.com/user/ShakeDrizzle | League and SSBM content creator | Armada's Youtube Editor
Mogwai
Profile Blog Joined January 2009
United States13274 Posts
August 09 2011 20:44 GMT
#193
On August 10 2011 05:12 spinesheath wrote:
Oh and I don't like the new Classic Janna art. Sure the old one wasn't great either, but I'd expect an improvement.

TIME

THE

FUCK

OUT

Exhibit A:
[image loading]

Exhibit B:
[image loading]

REALLY? You don't consider that an improvement!? REALLLLLLLLLLYYYYYYY!?
mogwaismusings.wordpress.com
Phrost
Profile Blog Joined May 2010
United States4008 Posts
August 09 2011 21:03 GMT
#194
There's only a few more old old arts left for them to replace. They've all turned out atleast better than before
iamphrost.tumblr.com // http://howtobebettermagicplayer.tumblr.com // twitter @phrost_
MoonBear
Profile Blog Joined November 2010
Straight outta Johto18973 Posts
August 09 2011 21:04 GMT
#195
I love the new Janna art. <3

On August 10 2011 05:09 Southlight wrote:
so I'm not really sure whether to file bug a report, and it doesn't even seem like anyone's encountered?

some sort of interaction with Blitz' hook kills games. Like the game freezes, and when you quit out there's no reconnect button because the game is extinguished. Keeps happening to us. Anyone else run across it?

Yeah, happened to me when I was playing Blitz. Can you give me your logs from those Blitz games? The client should still save those logs. They're time-coded in the name of the logs. If you scroll down ~50 lines from the start of the log, it will tell you what player was playing what as well.
ModeratorA dream. Do you have one that has cursed you like that? Or maybe... a wish?
zergnewb
Profile Blog Joined April 2009
United States816 Posts
August 09 2011 21:17 GMT
#196
Yeah Janna art looks great. Kass's art update was the best though. :3

Waiting in log in queue right now... gonna smash some people as panth asap.
Welcome to the Durst-Zone
Qualm
Profile Joined December 2009
721 Posts
August 09 2011 21:17 GMT
#197
Scy troll is too strong for my elo

This guy should quit or remove TL from his name, seriously. He's worse than Grackis lol
HazMat
Profile Blog Joined October 2009
United States17077 Posts
Last Edited: 2011-08-09 21:18:41
August 09 2011 21:18 GMT
#198
On August 10 2011 05:44 Mogwai wrote:
Show nested quote +
On August 10 2011 05:12 spinesheath wrote:
Oh and I don't like the new Classic Janna art. Sure the old one wasn't great either, but I'd expect an improvement.

TIME

THE

FUCK

OUT

Exhibit A:
[image loading]

Exhibit B:
[image loading]

REALLY? You don't consider that an improvement!? REALLLLLLLLLLYYYYYYY!?

What's with her tatoo, seems so misplaced. I honestly like Exhibit A more lol.
www.youtube.com/user/ShakeDrizzle | League and SSBM content creator | Armada's Youtube Editor
Mogwai
Profile Blog Joined January 2009
United States13274 Posts
August 09 2011 21:23 GMT
#199
On August 10 2011 06:18 HazMat wrote:
Show nested quote +
On August 10 2011 05:44 Mogwai wrote:
On August 10 2011 05:12 spinesheath wrote:
Oh and I don't like the new Classic Janna art. Sure the old one wasn't great either, but I'd expect an improvement.

TIME

THE

FUCK

OUT

Exhibit A:
[image loading]

Exhibit B:
[image loading]

REALLY? You don't consider that an improvement!? REALLLLLLLLLLYYYYYYY!?

What's with her tatoo, seems so misplaced. I honestly like Exhibit A more lol.

I see... have you come out to your parents yet?
mogwaismusings.wordpress.com
Blitzkrieg0
Profile Blog Joined August 2010
United States13132 Posts
August 09 2011 21:25 GMT
#200
I don't see how you can like A more. B is just a more detailed version of it ^_^ If you don't like B, you shouldn't like A either unless you hate newer graphics and think everything should go back to 8 bit nintendo era or even before that.

The only difference is the tatoo on her shoulder.
I'll always be your shadow and veil your eyes from states of ain soph aur.
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