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Brees
Profile Joined January 2010
Marshall Islands3404 Posts
June 15 2011 19:41 GMT
#17281
only problem with cass is that she's a DOT mage, and that is what tanky dps is for usually. The only DOT mages that are considered viable atm are malzahar and swain and they both have crazy gamechanging skills (malz pool and aoe silence from long range), and swain ult. I cant think of a time id rather have cass over swain really, does everything she does but better
Brees on in
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
June 15 2011 19:47 GMT
#17282
On June 16 2011 04:33 Shikyo wrote:
Show nested quote +
On June 16 2011 04:23 Odds wrote:
On June 16 2011 04:02 gtrsrs wrote:
also cass is bad... everything [she] do[es] can be done by other champs more efficiently and with less farm


Uh, no, she puts out the most raw, farm-independent dps in the game.

She can't do that 99.95% of the time though, only as cleanup. In teamfight she pretty much just spams Q after pooping the W every couple seconds. Which of course is really strong by itself. The ulti can be super strong if you combo it well, and she's one of the few casters who can 1v1 a melee DPS

So we have a 700 rage 200+0.55*AP magic damage 1 sec cooldown spell.
Compare that to any ranged physical DPS. Sounds solid to me.

Could it be that you are trying to play Cass like any other caster instead of a ranged DPS like you should?
Or do you have trouble landing that poison on a tank who is charging for the carry line?
If you have a good reason to disagree with the above, please tell me. Thank you.
barbsq
Profile Joined November 2009
United States5348 Posts
June 15 2011 19:47 GMT
#17283
On June 16 2011 04:40 spinesheath wrote:
Show nested quote +
On June 16 2011 04:29 barbsq wrote:
On June 16 2011 04:12 gtrsrs wrote:
On June 16 2011 04:04 Mogwai wrote:
yea, cause I hear other supports have no use for HP and AP o_O. What are you smoking and where can I score some?


if you need HP on soraka/sona and you opt for HoG over kindlegem or catalyst, i must counterclaim that it is YOU who is smoking a potent illicit substance, not i, and i would like to redirect your question and query you as to where you acquired such mind-altering goodness

but in all seriousness
taric can build randuin's effectively since he's much beefier than the other supports
the other ranged supports are much better off building AP after their first couple gold/5 items and wards and aura shit. if they need the HP i think RoA or shurelia's are better on them (not that either are bad on taric per se).
but now that gold/5 is going to be passive, taric can (and should) build HoG and philo with the intent of upgrading them later, and kage's with the intent of selling it for deathcap later


gold/10 es overrated on taric, locicero style dring stack all day yo

Gold/10 on supports is overrated in general. Philo is great because of its highly efficient regen stats. But as a support, you don't get the farm to grab a couple of gold/10 items early enough to make them pay off before the game is over. At least not if you're buying wards.
Gold/10 is great if the game is still not decided 35+ minutes in, but maybe such a long game is a direct result of stacking stat-inefficient items like Pick and HoG...?


Also: Sheen Taric best Taric.


actually this kinda brings up another point that i thought of regarding the need for gold/10 to fund wards, and i have to say that with the exception of super-safe farm style games (which u only see in competitive games), you should easily be funded by both ur assist counter and by just covering open lanes

in regards to sheen taric being best taric, i would get it if i wasnt such a deathcap whore
Look at this guy, constantly diluting himself! (╮°-°)╮┳━┳ ( ╯°□°)╯ ┻━┻
Two_DoWn
Profile Blog Joined October 2009
United States13684 Posts
June 15 2011 19:47 GMT
#17284
Imo Cass should be another version of ryze, a mage who deals consistent damage every second through her use of e. I think that means they either need to change her e to keep the poison proced, or eliminate the need for the opponent to be poisoned and increase the cooldown to a second or second and a half.

Oh, and change her fucking ult. Enemies hit get stunned, no matter how they are facing. You already have to be in extreme close range to do it, that is enough risk.
"What is the air speed velocity of an unladen courier?" "Dire or Radiant?"
barbsq
Profile Joined November 2009
United States5348 Posts
June 15 2011 19:50 GMT
#17285
On June 16 2011 04:41 Brees wrote:
only problem with cass is that she's a DOT mage, and that is what tanky dps is for usually. The only DOT mages that are considered viable atm are malzahar and swain and they both have crazy gamechanging skills (malz pool and aoe silence from long range), and swain ult. I cant think of a time id rather have cass over swain really, does everything she does but better


i feel like cass would be better than the above in some kind of hardcore kiting comp, but otherwise i agree, esp considering how much easier it is to play said champs. i'd also add rumble to the list as well
Look at this guy, constantly diluting himself! (╮°-°)╮┳━┳ ( ╯°□°)╯ ┻━┻
Shikyo
Profile Blog Joined June 2008
Finland33997 Posts
June 15 2011 19:55 GMT
#17286
On June 16 2011 04:47 spinesheath wrote:
Show nested quote +
On June 16 2011 04:33 Shikyo wrote:
On June 16 2011 04:23 Odds wrote:
On June 16 2011 04:02 gtrsrs wrote:
also cass is bad... everything [she] do[es] can be done by other champs more efficiently and with less farm


Uh, no, she puts out the most raw, farm-independent dps in the game.

She can't do that 99.95% of the time though, only as cleanup. In teamfight she pretty much just spams Q after pooping the W every couple seconds. Which of course is really strong by itself. The ulti can be super strong if you combo it well, and she's one of the few casters who can 1v1 a melee DPS

So we have a 700 rage 200+0.55*AP magic damage 1 sec cooldown spell.
Compare that to any ranged physical DPS. Sounds solid to me.

Could it be that you are trying to play Cass like any other caster instead of a ranged DPS like you should?
Or do you have trouble landing that poison on a tank who is charging for the carry line?

Have you actually tried to play Cass that way? Since she gets killed instantly if caught. I only E spam defensively, I don't run in like a madman.

Nope you can't play her as a ranged DPS, that makes no sense. E cooldown also is like 2 - 2.5 seconds, not 1sec.
League of Legends EU West, Platinum III | Yousei Teikoku is the best thing that has ever happened to music.
Seuss
Profile Blog Joined May 2010
United States10536 Posts
Last Edited: 2011-06-15 19:58:19
June 15 2011 19:57 GMT
#17287
Twin Fang: Cassiopeia deals magic damage to her target. If the target is poisoned when hit then Twin Fang's cooldown is reduced to 0.5 seconds.

Seriously, just have Singed on your team and the whole "omg they need to be poisoned" problem is solved.
"I am not able to carry all this people alone, for they are too heavy for me." -Moses (Numbers 11:14)
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
June 15 2011 19:58 GMT
#17288
On June 16 2011 04:55 Shikyo wrote:
Show nested quote +
On June 16 2011 04:47 spinesheath wrote:
On June 16 2011 04:33 Shikyo wrote:
On June 16 2011 04:23 Odds wrote:
On June 16 2011 04:02 gtrsrs wrote:
also cass is bad... everything [she] do[es] can be done by other champs more efficiently and with less farm


Uh, no, she puts out the most raw, farm-independent dps in the game.

She can't do that 99.95% of the time though, only as cleanup. In teamfight she pretty much just spams Q after pooping the W every couple seconds. Which of course is really strong by itself. The ulti can be super strong if you combo it well, and she's one of the few casters who can 1v1 a melee DPS

So we have a 700 rage 200+0.55*AP magic damage 1 sec cooldown spell.
Compare that to any ranged physical DPS. Sounds solid to me.

Could it be that you are trying to play Cass like any other caster instead of a ranged DPS like you should?
Or do you have trouble landing that poison on a tank who is charging for the carry line?

Have you actually tried to play Cass that way? Since she gets killed instantly if caught. I only E spam defensively, I don't run in like a madman.

Nope you can't play her as a ranged DPS, that makes no sense. E cooldown also is like 2 - 2.5 seconds, not 1sec.

Cast time + reset to 0.5 sec results in ~1 sec.

Have you actually ever played a ranged DPS? One that builds IE LW PD and attacks from LESS than 700 range? Of course ranged DPS gets instakilled if caught (and Exhaust is down). Don't get caught.
If you have a good reason to disagree with the above, please tell me. Thank you.
Odds
Profile Joined May 2008
Canada1188 Posts
Last Edited: 2011-06-15 20:03:59
June 15 2011 20:03 GMT
#17289
On June 16 2011 04:58 spinesheath wrote:
Show nested quote +
On June 16 2011 04:55 Shikyo wrote:
On June 16 2011 04:47 spinesheath wrote:
On June 16 2011 04:33 Shikyo wrote:
On June 16 2011 04:23 Odds wrote:
On June 16 2011 04:02 gtrsrs wrote:
also cass is bad... everything [she] do[es] can be done by other champs more efficiently and with less farm


Uh, no, she puts out the most raw, farm-independent dps in the game.

She can't do that 99.95% of the time though, only as cleanup. In teamfight she pretty much just spams Q after pooping the W every couple seconds. Which of course is really strong by itself. The ulti can be super strong if you combo it well, and she's one of the few casters who can 1v1 a melee DPS

So we have a 700 rage 200+0.55*AP magic damage 1 sec cooldown spell.
Compare that to any ranged physical DPS. Sounds solid to me.

Could it be that you are trying to play Cass like any other caster instead of a ranged DPS like you should?
Or do you have trouble landing that poison on a tank who is charging for the carry line?

Have you actually tried to play Cass that way? Since she gets killed instantly if caught. I only E spam defensively, I don't run in like a madman.

Nope you can't play her as a ranged DPS, that makes no sense. E cooldown also is like 2 - 2.5 seconds, not 1sec.

Cast time + reset to 0.5 sec results in ~1 sec.

Have you actually ever played a ranged DPS? One that builds IE LW PD and attacks from LESS than 700 range? Of course ranged DPS gets instakilled if caught (and Exhaust is down). Don't get caught.


Also, ranged AD DPS don't have a 2 sec huge AOE stun/nuke.

Sorry Shikyo, you're talking out of your ass here.
Odds.633, AM. Plat level currently. Would love more practice partners, add me, let's play!
Two_DoWn
Profile Blog Joined October 2009
United States13684 Posts
June 15 2011 20:04 GMT
#17290
CONDITIONAL stun
"What is the air speed velocity of an unladen courier?" "Dire or Radiant?"
Shikyo
Profile Blog Joined June 2008
Finland33997 Posts
Last Edited: 2011-06-15 20:05:24
June 15 2011 20:04 GMT
#17291
On June 16 2011 04:58 spinesheath wrote:
Show nested quote +
On June 16 2011 04:55 Shikyo wrote:
On June 16 2011 04:47 spinesheath wrote:
On June 16 2011 04:33 Shikyo wrote:
On June 16 2011 04:23 Odds wrote:
On June 16 2011 04:02 gtrsrs wrote:
also cass is bad... everything [she] do[es] can be done by other champs more efficiently and with less farm


Uh, no, she puts out the most raw, farm-independent dps in the game.

She can't do that 99.95% of the time though, only as cleanup. In teamfight she pretty much just spams Q after pooping the W every couple seconds. Which of course is really strong by itself. The ulti can be super strong if you combo it well, and she's one of the few casters who can 1v1 a melee DPS

So we have a 700 rage 200+0.55*AP magic damage 1 sec cooldown spell.
Compare that to any ranged physical DPS. Sounds solid to me.

Could it be that you are trying to play Cass like any other caster instead of a ranged DPS like you should?
Or do you have trouble landing that poison on a tank who is charging for the carry line?

Have you actually tried to play Cass that way? Since she gets killed instantly if caught. I only E spam defensively, I don't run in like a madman.

Nope you can't play her as a ranged DPS, that makes no sense. E cooldown also is like 2 - 2.5 seconds, not 1sec.

Cast time + reset to 0.5 sec results in ~1 sec.

Have you actually ever played a ranged DPS? One that builds IE LW PD and attacks from LESS than 700 range? Of course ranged DPS gets instakilled if caught (and Exhaust is down). Don't get caught.

Those ranged champions don't need to hit a delayed AoE skill every time they can attack. E cooldown is 5 seconds without that.

And E cooldown is 1sec maybe at 200 range, I'm assuming max range.

On June 16 2011 05:03 Odds wrote:
Show nested quote +
On June 16 2011 04:58 spinesheath wrote:
On June 16 2011 04:55 Shikyo wrote:
On June 16 2011 04:47 spinesheath wrote:
On June 16 2011 04:33 Shikyo wrote:
On June 16 2011 04:23 Odds wrote:
On June 16 2011 04:02 gtrsrs wrote:
also cass is bad... everything [she] do[es] can be done by other champs more efficiently and with less farm


Uh, no, she puts out the most raw, farm-independent dps in the game.

She can't do that 99.95% of the time though, only as cleanup. In teamfight she pretty much just spams Q after pooping the W every couple seconds. Which of course is really strong by itself. The ulti can be super strong if you combo it well, and she's one of the few casters who can 1v1 a melee DPS

So we have a 700 rage 200+0.55*AP magic damage 1 sec cooldown spell.
Compare that to any ranged physical DPS. Sounds solid to me.

Could it be that you are trying to play Cass like any other caster instead of a ranged DPS like you should?
Or do you have trouble landing that poison on a tank who is charging for the carry line?

Have you actually tried to play Cass that way? Since she gets killed instantly if caught. I only E spam defensively, I don't run in like a madman.

Nope you can't play her as a ranged DPS, that makes no sense. E cooldown also is like 2 - 2.5 seconds, not 1sec.

Cast time + reset to 0.5 sec results in ~1 sec.

Have you actually ever played a ranged DPS? One that builds IE LW PD and attacks from LESS than 700 range? Of course ranged DPS gets instakilled if caught (and Exhaust is down). Don't get caught.


Also, ranged AD DPS don't have a 2 sec huge AOE stun/nuke.

Sorry Shikyo, you're talking out of your ass here.

By saying that she's not a ranged DPS? Are you serious
League of Legends EU West, Platinum III | Yousei Teikoku is the best thing that has ever happened to music.
Odds
Profile Joined May 2008
Canada1188 Posts
Last Edited: 2011-06-15 20:08:45
June 15 2011 20:06 GMT
#17292
On June 16 2011 05:04 Two_DoWn wrote:
CONDITIONAL stun

Not really. If you're in a position that someone's going to hurt you, they are facing you and it is a stun.

Even when only the slow hits, it is an enormous slow, and the nuke damage is still huge too.


On June 16 2011 05:04 Shikyo wrote:
By saying that she's not a ranged DPS? Are you serious


Pay attention please. She IS a ranged DPS, which is exactly why all the QQ about her dying when she gets caught is completely moot. Every ranged DPS dies if it gets caught, and she has it much better than most with one of the highest effective ranges in the game (second only to Caitlyn), a movespeed buff, a slow, and a 2 second aoe get out of jail free card/wtfnuke
Odds.633, AM. Plat level currently. Would love more practice partners, add me, let's play!
Shikyo
Profile Blog Joined June 2008
Finland33997 Posts
Last Edited: 2011-06-15 20:11:42
June 15 2011 20:09 GMT
#17293
On June 16 2011 05:06 Odds wrote:
Show nested quote +
On June 16 2011 05:04 Two_DoWn wrote:
CONDITIONAL stun

Not really. If you're in a position that someone's going to hurt you, they are facing you and it is a stun.

Even when only the slow hits, it is an enormous slow, and the nuke damage is still huge too.


Show nested quote +
On June 16 2011 05:04 Shikyo wrote:
By saying that she's not a ranged DPS? Are you serious


Pay attention please. She IS a ranged DPS, which is exactly why all the QQ about her dying when she gets caught is completely moot. Every ranged DPS dies if it gets caught, and she has it much better than most with one of the highest effective ranges in the game (second only to Caitlyn), a movespeed buff, a slow, and a 2 second aoe get out of jail free card/wtfnuke

And all those ranged dps have an unconditional attack.

Not to mention, NO range DPS has a piss-poor autoattack and hence you're forced to push your lane like crazy if you want any farm(forced pushing with 0 escape mechanisms = bad combo)

And you're saying that Cass has a good survivability kit? Compared to every ranged DPS in the game, hers is worse.
League of Legends EU West, Platinum III | Yousei Teikoku is the best thing that has ever happened to music.
Two_DoWn
Profile Blog Joined October 2009
United States13684 Posts
June 15 2011 20:09 GMT
#17294
The problem is you basically turn your ultimate into an "oh well I cant actually use it because I need it just in case" spell, which I dont really like. It should either always stun, or always slow with a range/damage buff. I hate conditionality.
"What is the air speed velocity of an unladen courier?" "Dire or Radiant?"
Odds
Profile Joined May 2008
Canada1188 Posts
June 15 2011 20:10 GMT
#17295
On June 16 2011 05:09 Shikyo wrote:
Show nested quote +
On June 16 2011 05:06 Odds wrote:
On June 16 2011 05:04 Two_DoWn wrote:
CONDITIONAL stun

Not really. If you're in a position that someone's going to hurt you, they are facing you and it is a stun.

Even when only the slow hits, it is an enormous slow, and the nuke damage is still huge too.


On June 16 2011 05:04 Shikyo wrote:
By saying that she's not a ranged DPS? Are you serious


Pay attention please. She IS a ranged DPS, which is exactly why all the QQ about her dying when she gets caught is completely moot. Every ranged DPS dies if it gets caught, and she has it much better than most with one of the highest effective ranges in the game (second only to Caitlyn), a movespeed buff, a slow, and a 2 second aoe get out of jail free card/wtfnuke

And all those ranged dps have an unconditional attack.

Please, never play Blitzcrank.

I think you're arguing just for the sake of arguing, so I'm not going to bother.
Odds.633, AM. Plat level currently. Would love more practice partners, add me, let's play!
Shikyo
Profile Blog Joined June 2008
Finland33997 Posts
Last Edited: 2011-06-15 20:18:05
June 15 2011 20:12 GMT
#17296
On June 16 2011 05:10 Odds wrote:
Show nested quote +
On June 16 2011 05:09 Shikyo wrote:
On June 16 2011 05:06 Odds wrote:
On June 16 2011 05:04 Two_DoWn wrote:
CONDITIONAL stun

Not really. If you're in a position that someone's going to hurt you, they are facing you and it is a stun.

Even when only the slow hits, it is an enormous slow, and the nuke damage is still huge too.


On June 16 2011 05:04 Shikyo wrote:
By saying that she's not a ranged DPS? Are you serious


Pay attention please. She IS a ranged DPS, which is exactly why all the QQ about her dying when she gets caught is completely moot. Every ranged DPS dies if it gets caught, and she has it much better than most with one of the highest effective ranges in the game (second only to Caitlyn), a movespeed buff, a slow, and a 2 second aoe get out of jail free card/wtfnuke

And all those ranged dps have an unconditional attack.

Please, never play Blitzcrank.

I think you're arguing just for the sake of arguing, so I'm not going to bother.

What ?

You actually are the one with no proper arguments other than "I'm right you're not". If you can't argue properly, then just don't do it in the first place.

And are you saying Blitz is a ranged dps? Has a conditional attack? ... What? You're making no sense at all.

Ah ok it's the "I'm wrong but have no counterarguments so I just call you dumb and leave" tactic.
League of Legends EU West, Platinum III | Yousei Teikoku is the best thing that has ever happened to music.
Seuss
Profile Blog Joined May 2010
United States10536 Posts
Last Edited: 2011-06-15 20:34:01
June 15 2011 20:30 GMT
#17297
I don't think the delay due to range on E is as large as you think it is. Watch her cooldown she kills a near-max range creep in this video:


If you watch carefully you can see that she doesn't cast E until just after the 9 second mark, and her cooldown is back just after the 10 second mark. Slightly more than a second possibly elapsed, but not more than 1.2 seconds. Certainly nothing close to the 2-2.5 seconds you asserted.
"I am not able to carry all this people alone, for they are too heavy for me." -Moses (Numbers 11:14)
Raynian
Profile Joined December 2010
United States50 Posts
June 15 2011 20:36 GMT
#17298
Cass's damage once she gets her combo started is some of the best in the game. Especially once she gets deathcap + RoA/AA, just her Q alone does ridiculous damage, and her E scales ridiculously well late game for being able to use it practically every second. Also, 3 of her spells give her some degree of survivability, so it's not like she's -completely- helpless if someone rushes at her. The issue is there are too many tanky DPS champs with blink-to abilities.

Her main problem is that the AoE on her Q is pitiful. In the lane, all it takes is for your opponent to get boots1 and simply watch your movements, and you're practically worthless. W and E aren't good harassment tools in lane, and the higher ELO you get, the harder it is to land the one spell she needs to combo into the rest of her kit.

zalz
Profile Blog Joined February 2011
Netherlands3704 Posts
Last Edited: 2011-06-15 20:54:44
June 15 2011 20:51 GMT
#17299
Cassadin = Cassiopia ofc.

I haven't played for a few weeks so some names escape me, especially the champs you rarely see.
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
June 15 2011 20:53 GMT
#17300
Enemy is heading straight towards the carry line. If you miss that poison stop playing LoL.

Autoattackers don't get 200 base damage at level 9. They cap out at something like 110 at level 18.

Stun, slow, movespeed buff: I think she's got a decent kit for kiting. Similar to Ashe and way better than MF.
If you have a good reason to disagree with the above, please tell me. Thank you.
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