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General Discussion/Off-topic - Page 474

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Truez
Profile Joined July 2009
Australia147 Posts
March 15 2011 00:47 GMT
#9461
When shit goes down, and the weights are breaking Old man yi's back, buy deathcaps trololol.
Kaneh
Profile Joined April 2009
Canada737 Posts
March 15 2011 00:48 GMT
#9462
BR is for people who want to buy one big damage item, and not need anything else. It's great damage on it's own (the mix of AD, AS, and proc is redic for the cost), and scales with thier hp, so it never really falls off. lots of options building off of BR since it's so self contained.

I stopped playing champs that really want IE because that locks you into being countered hard too much of the time. lolololol thornmail. also, it's much easier to buy armor than MR.
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2011-03-15 00:51:42
March 15 2011 00:50 GMT
#9463
On March 15 2011 09:23 L wrote:
Malady.

Which works more or less well depending on the kit of the champion in question (e.g. Teemo and Kog have magic damage autoattack modifiers, so they get a lot out of Malady to begin with).
Moderator
AtTheFuneral
Profile Joined December 2009
United States137 Posts
Last Edited: 2011-03-15 00:56:16
March 15 2011 00:54 GMT
#9464
On March 15 2011 08:38 Nikon wrote:
Is it just me or does Kassadin's E sound like he's vomiting on you? No wonder that it gives slow, if I was running at some dude and he randomly started hurling chunks in my direction, I'd slow down. Most probably stop too...


I think he is vomiting because logically the way he looks wouldn't his E come out of his mouth? I don't see that coming out of his sword.
Shikyo
Profile Blog Joined June 2008
Finland33997 Posts
March 15 2011 00:55 GMT
#9465
On March 15 2011 09:50 TheYango wrote:
Show nested quote +
On March 15 2011 09:23 L wrote:
Malady.

Which works more or less well depending on the kit of the champion in question (e.g. Teemo and Kog have magic damage autoattack modifiers, so they get a lot out of Malady to begin with).

It works for Evelynn as well because it increases her spam dmg and she has insane aspd so she can make use of the passives better than most.
League of Legends EU West, Platinum III | Yousei Teikoku is the best thing that has ever happened to music.
Tooplark
Profile Joined October 2008
United States3977 Posts
March 15 2011 01:30 GMT
#9466
Kog don' need BR imoimoimo. He just needs either standard ranged carry items (late game superpower) or malady style magic damage/attackspeed items. Sword of the Divine maybe?

Also does anyone think dodge is a thing that should be on more items? Right now it's just... ninja tabi I believe.
(p.s. ninja tabi dodge isn't unique /gg)
WHAT POW'R ART THOU WHO FROM BELOW HAST MADE ME RISE UNWILLINGLY AND SLOW
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2011-03-15 01:40:17
March 15 2011 01:34 GMT
#9467
On March 15 2011 10:30 Tooplark wrote:
Kog don' need BR imoimoimo. He just needs either standard ranged carry items (late game superpower) or malady style magic damage/attackspeed items. Sword of the Divine maybe?

IIRC phyvo ran the numbers a while back showing that "standard ranged carry items" are noticeably worse on damage-per-gold for Kog than Malady/BR and Malady/SotD/Wit's End, which are about equivalent.

On March 15 2011 10:30 Tooplark wrote:
Also does anyone think dodge is a thing that should be on more items? Right now it's just... ninja tabi I believe.
(p.s. ninja tabi dodge isn't unique /gg)

I don't see what the problem is with having hard-to-itemize stats. Crit damage is only one one item, one mastery, and runes.
Moderator
HazMat
Profile Blog Joined October 2009
United States17077 Posts
March 15 2011 01:34 GMT
#9468
Or remove dodge from the game.
Ya I like that more.
www.youtube.com/user/ShakeDrizzle | League and SSBM content creator | Armada's Youtube Editor
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2011-03-15 01:40:10
March 15 2011 01:39 GMT
#9469
oops, meant to edit
Moderator
fadestep
Profile Blog Joined October 2008
United States605 Posts
March 15 2011 01:40 GMT
#9470
Didn't want to make a thread but I am desperate to play some 5s with good players. My friends are all lower level or skilled and although we have a good time, I would like to try some ranked 5s or even just some more competitive normals.

I'm a perennial mid 1600 player, reason I am looking to play some 5s at the moment is I had another typical solo q loss streak to 1602 today. I'm just so burnt out with solo q, and am really trying to figure out if it is the game or the game mode that I just can't stand.

Anyways. I don't really care what your rating is or w/e. I pretty much don't think it means shit. However I ask that you be decent and honest about your skill level, and I would prefer to play with people who have at least 1500+ in some of the ladders.

add me: DazzL
not a hero
dismiss
Profile Blog Joined March 2009
United Kingdom3341 Posts
March 15 2011 01:51 GMT
#9471
On March 15 2011 10:30 Tooplark wrote:
Kog don' need BR imoimoimo. He just needs either standard ranged carry items (late game superpower) or malady style magic damage/attackspeed items. Sword of the Divine maybe?

Also does anyone think dodge is a thing that should be on more items? Right now it's just... ninja tabi I believe.
(p.s. ninja tabi dodge isn't unique /gg)

Dodge, and in general all stats that are based on a "random" chance, are terrible for a competitive game. Instead of allowing for precise calculation, which requires skill, one can get horribly sucked out because your opponent just had a lucky string of dodges/crits.
Failure to improve posting standards will result in a lengthy ban. I <crms_> !dumb <GeoffAnderson> crmsdota <crms_> damnit
Tooplark
Profile Joined October 2008
United States3977 Posts
Last Edited: 2011-03-15 01:57:17
March 15 2011 01:55 GMT
#9472
How should jax's counterstrike be modified to account for dodge removal? I am not terribly fond of dodge myself. Ninja Tabi just gone from the game altogether? Nimbleness - removed, modified? Sivir's passive?

On March 15 2011 10:34 TheYango wrote:
Show nested quote +
On March 15 2011 10:30 Tooplark wrote:
Kog don' need BR imoimoimo. He just needs either standard ranged carry items (late game superpower) or malady style magic damage/attackspeed items. Sword of the Divine maybe?

IIRC phyvo ran the numbers a while back showing that "standard ranged carry items" are noticeably worse on damage-per-gold for Kog than Malady/BR and Malady/SotD/Wit's End, which are about equivalent.


Yeah that's part of what I was thinking about, but from what I remember standard ranged carry items started to eclipse other options eventually, around 8k gold of damage.
WHAT POW'R ART THOU WHO FROM BELOW HAST MADE ME RISE UNWILLINGLY AND SLOW
Niton
Profile Blog Joined March 2009
United States2395 Posts
March 15 2011 02:13 GMT
#9473
On March 15 2011 10:55 Tooplark wrote:
How should jax's counterstrike be modified to account for dodge removal? I am not terribly fond of dodge myself. Ninja Tabi just gone from the game altogether? Nimbleness - removed, modified? Sivir's passive?


Replace dodge with a flat 'autoattack damage reduction' on most things - Sivir, Nidalee, Udyr and Jax's passives are good candidates for this. Either remove Nimbleness alltogether or replace Evasion with Harden Skin and give a similar 1 point physical reduction mastery.

Counterstrike - Up CD to somewhere between 10 and 16 seconds, think like Pulverize or Rupture.

Ninja Tabi - Either increase armor or increase cost and make them Merc Treads with armor.

I think that's everything left with dodge?
tree.hugger: Coming off of [(T)fantasy v. (T)Really] into [(T)Barracks v. (T)MVP] is like coming out of Manhattan into New Jersey. You just have to speed up and ignore it.
ArC_man
Profile Blog Joined August 2006
United States2798 Posts
March 15 2011 02:33 GMT
#9474
There's nothing wrong with a little "random" as long as it's not too excessive or game breaking. Random from a spectator point of view can be much more noticeable and brings excitement/tension. Why are reavers so awesome to watch? Why was Iron Curtain such a great 2v2 map? A little random goes a long way.
phyvo
Profile Blog Joined April 2009
United States5635 Posts
Last Edited: 2011-03-15 02:55:41
March 15 2011 02:53 GMT
#9475
On March 15 2011 10:55 Tooplark wrote:
Show nested quote +
On March 15 2011 10:34 TheYango wrote:
On March 15 2011 10:30 Tooplark wrote:
Kog don' need BR imoimoimo. He just needs either standard ranged carry items (late game superpower) or malady style magic damage/attackspeed items. Sword of the Divine maybe?

IIRC phyvo ran the numbers a while back showing that "standard ranged carry items" are noticeably worse on damage-per-gold for Kog than Malady/BR and Malady/SotD/Wit's End, which are about equivalent.


Yeah that's part of what I was thinking about, but from what I remember standard ranged carry items started to eclipse other options eventually, around 8k gold of damage.


I just checked IE + LW + PD and IE + LW + Starks (PD is better whodathunkit) vs BR+SotD+wits+Malady and BR+SotD+Malady. Both of the latter builds have more efficient auto attacks against a target with 100 mr, 100 armor and 2000 HP, the item builds cost around 9k gold. If the target has much less HP I have no doubt that then AD will probably pull ahead, but who has that amount of HP at level 18? However, AD still has a lot more item slots available so super super late game I don't doubt that AD would be a better pick for DPS. I quickly looked at potting and it does help AD but still doesn't bring it in line with the every-bloody-magic-attack-speed-item-in-the-game build. You can get attack speed buffs from teammates sometimes which is a consideration, would probably help an AD build more since the AS build would have to drop an item and then build something like void staff.

AD just doesn't play to a single one of Kog's strengths except that you'll have an easier time downing turrets and inhibitors. That's pretty much it. AD items scale better on every other physical carry in the game, pretty much.

In any case though, 9k gold is just way, way too late to start making a difference in a game. The attack speed build is just ridiculously efficient the whole way through and as a result kicks in hard and fast for the whole game. I was once told that after you finish your first big item on an AD carry you're at your most powerful relative to other players and should be carrying the hardest. Well, IE alone on Kog sucks too hard. Why not finish Malady + SotD instead so you're carrying is on schedule rather than after your nexus turrets are down?

(also, quick reference to my Kog auto attack DPS sheet, sorry for the mess I really do need to organize the bloody thing: link)
"BE A MANGO TO SLEEP LIKE A SNORING TIGER" - Monte
Tooplark
Profile Joined October 2008
United States3977 Posts
March 15 2011 02:57 GMT
#9476
+ Show Spoiler [quotequotequote] +
On March 15 2011 11:53 phyvo wrote:
Show nested quote +
On March 15 2011 10:55 Tooplark wrote:
On March 15 2011 10:34 TheYango wrote:
On March 15 2011 10:30 Tooplark wrote:
Kog don' need BR imoimoimo. He just needs either standard ranged carry items (late game superpower) or malady style magic damage/attackspeed items. Sword of the Divine maybe?

IIRC phyvo ran the numbers a while back showing that "standard ranged carry items" are noticeably worse on damage-per-gold for Kog than Malady/BR and Malady/SotD/Wit's End, which are about equivalent.


Yeah that's part of what I was thinking about, but from what I remember standard ranged carry items started to eclipse other options eventually, around 8k gold of damage.


I just checked IE + LW + PD and IE + LW + Starks (PD is better whodathunkit) vs BR+SotD+wits+Malady and BR+SotD+Malady. Both of the latter builds have more efficient auto attacks against a target with 100 mr, 100 armor and 2000 HP, the item builds cost around 9k gold. If the target has much less HP I have no doubt that then AD will probably pull ahead, but who has that amount of HP at level 18? However, AD still has a lot more item slots available so super super late game I don't doubt that AD would be a better pick for DPS. I quickly looked at potting and it does help AD but still doesn't bring it in line with the every-bloody-magic-attack-speed-item-in-the-game build. You can get attack speed buffs from teammates sometimes which is a consideration, would probably help an AD build more since the AS build would have to drop an item and then build something like void staff.

AD just doesn't play to a single one of Kog's strengths except that you'll have an easier time downing turrets and inhibitors. That's pretty much it. AD items scale better on every other physical carry in the game, pretty much.

In any case though, 9k gold is just way, way too late to start making a difference in a game. The attack speed build is just ridiculously efficient the whole way through and as a result kicks in hard and fast for the whole game. I was once told that after you finish your first big item on an AD carry you're at your most powerful relative to other players and should be carrying the hardest. Well, IE alone on Kog sucks too hard. Why not finish Malady + SotD instead so you're carrying is on schedule rather than after your nexus turrets are down?

(also, quick reference to my Kog auto attack DPS sheet, sorry for the mess I really do need to organize the bloody thing: link)


Alright, wow. Guess I should give malady more credit then!
WHAT POW'R ART THOU WHO FROM BELOW HAST MADE ME RISE UNWILLINGLY AND SLOW
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2011-03-15 03:11:27
March 15 2011 03:10 GMT
#9477


Nocturne spotlight up.

Wow, people weren't kidding when they said he seems like Yi. Wonder how Triforce will be on him...
Moderator
HazMat
Profile Blog Joined October 2009
United States17077 Posts
March 15 2011 03:21 GMT
#9478
He looks REALLY fun. Sadly I got 0 ip qq.
www.youtube.com/user/ShakeDrizzle | League and SSBM content creator | Armada's Youtube Editor
Two_DoWn
Profile Blog Joined October 2009
United States13684 Posts
March 15 2011 03:33 GMT
#9479
I dont lie about these things.
"What is the air speed velocity of an unladen courier?" "Dire or Radiant?"
HazMat
Profile Blog Joined October 2009
United States17077 Posts
March 15 2011 03:37 GMT
#9480
On March 15 2011 12:33 Two_DoWn wrote:
I dont lie about these things.

You lie about being a good Jax. instantrimshot
www.youtube.com/user/ShakeDrizzle | League and SSBM content creator | Armada's Youtube Editor
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