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Heroes Large General Thread - Page 324

Forum Index > Heroes of the Storm
9055 CommentsPost a Reply
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Add yourself in the TL Player list if you want to play with TL people, and /join teamliquid channel ingame. Also check out the new Heroes Liquipedia.
Big G
Profile Joined April 2011
Italy835 Posts
February 10 2015 18:24 GMT
#6461
I don't think Gorge nerf is gonna make a huge difference, but I'll take the opportunity to experiment more with Putrid Bile.


Anyway, just because we were complaining that Rehgar was weak because of his lack of CC...

Earthgrasp Totem (Talent)

No longer roots the target for 1 second, and instead applies a 90% slow for 1 second
Ophe
Profile Joined July 2012
Sweden388 Posts
February 10 2015 18:34 GMT
#6462
I have had the beta for quite a while now but I have barely tried it. The Lost Vikings however has definitely piqued my interest.
mordek
Profile Blog Joined December 2010
United States12705 Posts
February 10 2015 18:43 GMT
#6463
On February 11 2015 03:24 Big G wrote:
Anyway, just because we were complaining that Rehgar was weak because of his lack of CC...

Earthgrasp Totem (Talent)

No longer roots the target for 1 second, and instead applies a 90% slow for 1 second

I too found this very strange. A 1 second root seemed very tame... I guess it's aoe? Can't recall seeing a single complaint about the strength of that talent.
It is vanity to love what passes quickly and not to look ahead where eternal joy abides. Tiberius77 | Mordek #1881 "I took a mint!"
FreeZEternal
Profile Joined January 2003
Korea (South)3396 Posts
February 10 2015 18:45 GMT
#6464
Played one game with Arthas. I had to make choices for the talents which is good. Still solid hero.
xDaunt
Profile Joined March 2010
United States17988 Posts
February 10 2015 18:45 GMT
#6465
I just screwed around a little bit with the lost Vikings. Commanding three separate heroes isn't as cool as it was made out to be. They don't have active abilities on separate timers. I'm sure that there are some cool micro tricks that can be done with body blocking and what not, but it's all kinda dumbed down from what I was expecting.
Tenks
Profile Joined April 2010
United States3104 Posts
February 10 2015 18:50 GMT
#6466
On February 11 2015 03:43 mordek wrote:
Show nested quote +
On February 11 2015 03:24 Big G wrote:
Anyway, just because we were complaining that Rehgar was weak because of his lack of CC...

Earthgrasp Totem (Talent)

No longer roots the target for 1 second, and instead applies a 90% slow for 1 second

I too found this very strange. A 1 second root seemed very tame... I guess it's aoe? Can't recall seeing a single complaint about the strength of that talent.


They said in the blog post they've been moving a bunch of these talented roots to very severe slows instead to make the experience a bit more fluid for people who are unsure why they've lost control of their hero.
Wat
Valiver
Profile Blog Joined February 2011
Caldeum1977 Posts
February 10 2015 18:52 GMT
#6467
Changing the root to a slow also allows the targets to still use their dashes/vaults/bolt of the storm to get away, while still holding them back pretty hard if they don't have an escape available.
Writer
Tenks
Profile Joined April 2010
United States3104 Posts
February 10 2015 19:21 GMT
#6468
I could be wrong but I thought you could dash out of roots. At least I kept dashing out of Malf's grasp when it got me on Tychus.
Wat
Swisslink
Profile Joined March 2011
2954 Posts
Last Edited: 2015-02-10 19:45:07
February 10 2015 19:42 GMT
#6469
Am i the only one who thinks that Chen is completely dead now?
Less dmg, no more root, Chug gone (or not even a slow)...
And why did they nerf him that hard?
Tenks
Profile Joined April 2010
United States3104 Posts
February 10 2015 19:49 GMT
#6470
God Hammer feels like an absolute God
Wat
Tenks
Profile Joined April 2010
United States3104 Posts
February 10 2015 20:04 GMT
#6471
Also this Rejoin after you play a game bug is quite annoying
Wat
Blitzkrieg0
Profile Blog Joined August 2010
United States13132 Posts
Last Edited: 2015-02-10 20:22:42
February 10 2015 20:18 GMT
#6472
Decide to play Jaina since I have the assassin and warcraft quest. Enemy team Zeratul Nova Illidan Abathur...Alright Blizzard I will never play Jaina ever again.
I'll always be your shadow and veil your eyes from states of ain soph aur.
Wuster
Profile Joined May 2011
1974 Posts
February 10 2015 20:25 GMT
#6473
On February 11 2015 02:18 RouaF wrote:
Show nested quote +
On February 11 2015 02:13 Wuster wrote:
On February 11 2015 01:31 RouaF wrote:
Hmm bw nerfed pretty hard, time to buy uther who is untouched :o Looks like stitches will still be the top tank pick since arthas and muradin were nerfed. Maybe chen will make a comeback but I doubt it since he lost the most op thing he had : the spammable 1sec root at lvl 7. Time to play some motherfucking rockstar ETC !


I didn't see the Muradin nerf, or are you talking about him losing rewind?

Chen seems better now, except they nerfed his ult again for some reason. Well, he's free this week so I'll be playing him at least.

Raynor looks different, but at least his ults seem massively buffed. At a glance I guess Hyperion is good for sieging right away and you can talent it later to destroy everything in a teamfight. Will have to try it out.

Losing rewind at lvl 13 is pretty huge, muradin relies on the double stun and the jump in jump out that rewind gives to be viable. On top of that you will have to give up the upgraded avatar if you want to get rewind and that will only come at lvl 20.


Just started getting really serious with Muradin for Hero League and the few times I took rewind I just drained my mana instantly. He definitely takes some discipline to strike the right balance so I guess I overlooked how strong rewind could be in my learning. Also, I might be doing it wrong, but Muradin seems to have trouble really outputting damage, so I guess rewind was also a way to cover that weakness.

On February 11 2015 03:52 Valiver wrote:
Changing the root to a slow also allows the targets to still use their dashes/vaults/bolt of the storm to get away, while still holding them back pretty hard if they don't have an escape available.


Ya, seems like they either overlooked this one are don't mind it still working.

IIRC there *were* some roots you could escape from and some you couldn't. So maybe it makes things more consistent?
Garsecg
Profile Joined September 2014
United States129 Posts
Last Edited: 2015-02-10 21:57:30
February 10 2015 21:08 GMT
#6474
On February 11 2015 04:42 Swisslink wrote:
Am i the only one who thinks that Chen is completely dead now?
Less dmg, no more root, Chug gone (or not even a slow)...
And why did they nerf him that hard?


I've been playing around with Chen and having a lot of fun. I'm sad I can't build an aggressive Chen anymore, but he seems like a powerful damage taker now, more so than he has since I've played him.

If you spec him for regen, he hits 62 hp/second at level 16. I think Chen is going to turn into a huge tank. His damage sucks, but (holding out for further testing) I'm hoping his regen/shield changes will make him a powerful tank choice.

At level 20, you get Hardened Shield, which is a 4 second shield you can trigger on yourself. 73 hp/second at level 20 if you spec for it. Fortified Brew. Still has Storm, Earth and Fire.

And all of that isn't factoring in extra charges from regen master.

I'm still hopeful this new playstyle will yield positive results. I always thought tanking was one of the most fun aspects of Chen and I'm happy to see it improved.

EDIT: In the actual game, by lvl 20, you can count on having 100 hp/sec regen.

EDIT 2: This is almost more fun than the old Chen! Live Long, Regen Chen!
Tenks
Profile Joined April 2010
United States3104 Posts
February 10 2015 21:21 GMT
#6475
On February 11 2015 05:25 Wuster wrote:
Show nested quote +
On February 11 2015 02:18 RouaF wrote:
On February 11 2015 02:13 Wuster wrote:
On February 11 2015 01:31 RouaF wrote:
Hmm bw nerfed pretty hard, time to buy uther who is untouched :o Looks like stitches will still be the top tank pick since arthas and muradin were nerfed. Maybe chen will make a comeback but I doubt it since he lost the most op thing he had : the spammable 1sec root at lvl 7. Time to play some motherfucking rockstar ETC !


I didn't see the Muradin nerf, or are you talking about him losing rewind?

Chen seems better now, except they nerfed his ult again for some reason. Well, he's free this week so I'll be playing him at least.

Raynor looks different, but at least his ults seem massively buffed. At a glance I guess Hyperion is good for sieging right away and you can talent it later to destroy everything in a teamfight. Will have to try it out.

Losing rewind at lvl 13 is pretty huge, muradin relies on the double stun and the jump in jump out that rewind gives to be viable. On top of that you will have to give up the upgraded avatar if you want to get rewind and that will only come at lvl 20.


Just started getting really serious with Muradin for Hero League and the few times I took rewind I just drained my mana instantly. He definitely takes some discipline to strike the right balance so I guess I overlooked how strong rewind could be in my learning. Also, I might be doing it wrong, but Muradin seems to have trouble really outputting damage, so I guess rewind was also a way to cover that weakness.



In the current meta you pretty much want to unload your mana ASAPly in team fights, win, then B back for mana. So Muradin leaping in, Avatar, Clap, Stun, RW, Clap, Stun, Leap was a metric fuckton of CC/slow even if it did basically take all his mana to do it. From there he starts auto attacking shit for even MORE stuns. I still think he'll be a decent hero (not a drop-off like Anub losing Rewind level) but he certainly got hurt by it.
Wat
Tenks
Profile Joined April 2010
United States3104 Posts
February 10 2015 21:23 GMT
#6476
On February 11 2015 06:08 Garsecg wrote:
Show nested quote +
On February 11 2015 04:42 Swisslink wrote:
Am i the only one who thinks that Chen is completely dead now?
Less dmg, no more root, Chug gone (or not even a slow)...
And why did they nerf him that hard?


I've been playing around with Chen and having a lot of fun. I'm sad I can't build an aggressive Chen anymore, but he seems like a powerful damage taker now, more so than he has since I've played him.

If you spec him for regen, he hits 62 hp/second at level 16. I think Chen is going to turn into a huge tank. His damage sucks, but (holding out for further testing) I'm hoping his regen/shield changes will make him a powerful tank choice.

At level 20, you get Hardened Shield, which is a 4 second shield you can trigger on yourself. 73 hp/second at level 20 if you spec for it. Fortified Brew. Still has Storm, Earth and Fire.

And all of that isn't factoring in extra charges from regen master.

I'm still hopeful this new playstyle will yield positive results. I always thought tanking was one of the most fun aspects of Chen and I'm happy to see it improved.



Don't underestimate his ability to stick and body block -- it can really secure some kills. I don't know if certain heroes have larger hitboxes than others but it seems like a nightmare running from Chen with the asshole constantly getting behind me and having to walk around his fat ass.
Wat
[Phantom]
Profile Blog Joined August 2013
Mexico2170 Posts
February 10 2015 21:33 GMT
#6477
I really like what they did with the profiles, they look great, this patch was way bigger than the beta patch.
WriterTeamLiquid Staff writer since 2014 @Mortal_Phantom
Godwrath
Profile Joined August 2012
Spain10132 Posts
February 10 2015 21:39 GMT
#6478
Have you guys tried Tychus ? He seems to be more interesting to play around his ultimate now, instead of just an additional health bar. Also, overkill got buffed.
Garsecg
Profile Joined September 2014
United States129 Posts
February 10 2015 22:35 GMT
#6479
On February 11 2015 06:23 Tenks wrote:
Show nested quote +
On February 11 2015 06:08 Garsecg wrote:
On February 11 2015 04:42 Swisslink wrote:
Am i the only one who thinks that Chen is completely dead now?
Less dmg, no more root, Chug gone (or not even a slow)...
And why did they nerf him that hard?


I've been playing around with Chen and having a lot of fun. I'm sad I can't build an aggressive Chen anymore, but he seems like a powerful damage taker now, more so than he has since I've played him.

If you spec him for regen, he hits 62 hp/second at level 16. I think Chen is going to turn into a huge tank. His damage sucks, but (holding out for further testing) I'm hoping his regen/shield changes will make him a powerful tank choice.

At level 20, you get Hardened Shield, which is a 4 second shield you can trigger on yourself. 73 hp/second at level 20 if you spec for it. Fortified Brew. Still has Storm, Earth and Fire.

And all of that isn't factoring in extra charges from regen master.

I'm still hopeful this new playstyle will yield positive results. I always thought tanking was one of the most fun aspects of Chen and I'm happy to see it improved.



Don't underestimate his ability to stick and body block -- it can really secure some kills. I don't know if certain heroes have larger hitboxes than others but it seems like a nightmare running from Chen with the asshole constantly getting behind me and having to walk around his fat ass.


I played a few more games with this in mind and it helped tremendously. Espeically without the root on his kick and leaving it untalented, the fact that it passes through the enemy and you can block them got me more than a couple kills.

Here's another thing I noticed -- Chen is still a good chaser. What happens is, you close distance with the kick and drop keg+breath... and then just chase them. You get 20% increased movement speed so it's easy to close, and with 40 mana, you still have enough to pop a few kicks. You lose your regen for that time so you're more vulnerable, but I kind of like that because it adds an element of skill to it. If Chen is fast, Chen's regen is not 100... more like 30-40.


If anyone else wants to give Regen Chen a spin, here is the build I've been using. I want to try and write up some more thoughts after I put in some more games but here it is:

1 - Regen Master
4 - Amplified Healing
7 - Brewmaster's Balance
10 - Storm, Earth and Fire
13 - Relentless (most open to debate/playstyle imo)
16 - Bolder Flavor
20 - Hardened Shield



TT1
Profile Blog Joined December 2008
Canada10011 Posts
February 11 2015 00:15 GMT
#6480
hmm did kerrigan get buffed or nerfed? losing rewind till lvl 20 is a huge hit..
ab = tl(i) + tl(pc), the grand answer to every tl.net debate
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