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Simple Questions and Answers - Page 126

Forum Index > Hearthstone General
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Conti
Profile Joined November 2010
Germany2516 Posts
December 18 2014 01:21 GMT
#2501
Any probability wizzes around?

Let's say there are 5 cards left in my opponent's deck (or hand) that will kill me next turn. What are the chances that he has at least one of those cards in his hand if he has 4 cards in his hand and 12 cards left in his deck?
wunsun
Profile Joined October 2010
Canada622 Posts
Last Edited: 2014-12-18 02:30:26
December 18 2014 02:29 GMT
#2502
On December 18 2014 10:21 Conti wrote:
Any probability wizzes around?

Let's say there are 5 cards left in my opponent's deck (or hand) that will kill me next turn. What are the chances that he has at least one of those cards in his hand if he has 4 cards in his hand and 12 cards left in his deck?



I think the simplest is to to think of the opposite method. If he has 16 cards total (12 in deck and 4 in hand), and draws 4 in a row with 5 cards that can kill you, the odds of drawings no kill cards is (11/16)×(10/15)×(9/14)×(8/13) = 18.1%.

Therefore, he has a 81.9% of having at least one card that will kill you on the next turn.
-Celestial-
Profile Joined September 2011
United Kingdom3867 Posts
December 19 2014 12:26 GMT
#2503
On December 18 2014 05:58 Alzadar wrote:
Show nested quote +
On December 18 2014 05:50 SiaBBo wrote:
Why doesn't Warsong Commander give Charge to Dragonling Mechanic's Dragonling? It gives charge to little spiders too when the big spider dies so why doesn't it work here? Bug?


Warsong Commander is bugged, doesn't give charge to plenty of things that it should.


Definitely sounds like a bug. The card text is explicit about it being when a minion is summoned, NOT when a minion card is played. So any minion brought onto the board from anywhere, including battlecries, should qualify.



On December 18 2014 11:29 wunsun wrote:
Show nested quote +
On December 18 2014 10:21 Conti wrote:
Any probability wizzes around?

Let's say there are 5 cards left in my opponent's deck (or hand) that will kill me next turn. What are the chances that he has at least one of those cards in his hand if he has 4 cards in his hand and 12 cards left in his deck?



I think the simplest is to to think of the opposite method. If he has 16 cards total (12 in deck and 4 in hand), and draws 4 in a row with 5 cards that can kill you, the odds of drawings no kill cards is (11/16)×(10/15)×(9/14)×(8/13) = 18.1%.

Therefore, he has a 81.9% of having at least one card that will kill you on the next turn.


This is one way to do it by pure numbers I think; but realistically thinking that way is problematic because its based entirely on the numbers from the draw, not taking into account the fact that the cards in the opponent's hand are ones he or she may have deliberately held back. So that may well make it even more likely that there's lethal in hand (Mages holding back Pyroblast, Warriors holding back Grommash and Cruel Taskmaster, etc). I'm not sure you can actually calculate for that though.

On a more facetious note: it doesn't matter what the actual probability is. It'll feel like its 100% of the time.
"Protoss simultaneously feels unbeatably strong and unwinnably weak." - kcdc
krndandaman
Profile Joined August 2009
Mozambique16569 Posts
December 23 2014 02:34 GMT
#2504
--- Nuked ---
dabom88
Profile Blog Joined July 2010
United States3483 Posts
December 23 2014 07:40 GMT
#2505
What happens when you use a Reversing Switch on a monster with 0 Attack?
You should not have to pay to watch the GSL, Proleague, or OSL at a reasonable time. That is not "fine" and it's BS to say otherwise. My sig since 2011. http://www.youtube.com/user/dabom88
Fleetfeet
Profile Blog Joined May 2014
Canada2653 Posts
December 23 2014 09:33 GMT
#2506
On December 23 2014 16:40 dabom88 wrote:
What happens when you use a Reversing Switch on a monster with 0 Attack?


It converts to zero HP, then dies.

Conversely, a wounded, then swapped, then silenced minion will revert to its (full) base stats upon silence, as opposed to just "undoing" the swap. I.E. a 4/3 Wounded Blademaster could be swapped into a 3/4, then silenced to make a 4/7.
janps7
Profile Joined December 2014
Italy0 Posts
December 23 2014 11:34 GMT
#2507
is it ok that when my opp plays unstable portal I can see immediatly what it creates in the left scrolling bar? even before he plays that minion?
SiaBBo
Profile Joined February 2011
Finland133 Posts
December 23 2014 12:48 GMT
#2508
On December 23 2014 20:34 janps7 wrote:
is it ok that when my opp plays unstable portal I can see immediatly what it creates in the left scrolling bar? even before he plays that minion?

Really?
janps7
Profile Joined December 2014
Italy0 Posts
December 23 2014 13:50 GMT
#2509
yes really.
ejozl
Profile Joined October 2010
Denmark3482 Posts
December 23 2014 16:32 GMT
#2510
Questions:
1) If you have 2 Fel Cannons they can both shoot the same minion, even if it dies to the first attack. Is this intended?
2) If you use Blingtron as a Druid, Weapons give + attack, so can you use Savagery with this?
SC2 Archon needs "Terrible, terrible damage" as one of it's quotes.
Excludos
Profile Blog Joined April 2010
Norway8236 Posts
Last Edited: 2014-12-23 17:03:21
December 23 2014 17:02 GMT
#2511
On December 23 2014 22:50 janps7 wrote:
yes really.


Please post pics with claims like these. Most likely he played it immediately and you simply hovered over the wrong picture
Excludos
Profile Blog Joined April 2010
Norway8236 Posts
December 23 2014 17:05 GMT
#2512
On December 24 2014 01:32 ejozl wrote:
Questions:
1) If you have 2 Fel Cannons they can both shoot the same minion, even if it dies to the first attack. Is this intended?
2) If you use Blingtron as a Druid, Weapons give + attack, so can you use Savagery with this?


1. I would think this is a bug. They have an order of proc after all, and shouldn't be able to target dead minions.

2. Yes you can
janps7
Profile Joined December 2014
Italy0 Posts
December 23 2014 17:13 GMT
#2513
On December 24 2014 02:02 Excludos wrote:
Show nested quote +
On December 23 2014 22:50 janps7 wrote:
yes really.


Please post pics with claims like these. Most likely he played it immediately and you simply hovered over the wrong picture


trust me. it happened.

but I think I solved the mistery. He got flame leviathan and I think that it is the only minion that you can see in that moment.
He got it at turn 3 and played it at turn 4.
Conti
Profile Joined November 2010
Germany2516 Posts
December 23 2014 17:19 GMT
#2514
On December 24 2014 02:13 janps7 wrote:
Show nested quote +
On December 24 2014 02:02 Excludos wrote:
On December 23 2014 22:50 janps7 wrote:
yes really.


Please post pics with claims like these. Most likely he played it immediately and you simply hovered over the wrong picture


trust me. it happened.

but I think I solved the mistery. He got flame leviathan and I think that it is the only minion that you can see in that moment.
He got it at turn 3 and played it at turn 4.

Even then it should not happen, though, since Flame Leviathan's effect only happens when you actually draw it from your deck.
janps7
Profile Joined December 2014
Italy0 Posts
December 23 2014 18:27 GMT
#2515
but when your opponent draw it, you see the front of the card before it goes in his hand.
Conti
Profile Joined November 2010
Germany2516 Posts
December 23 2014 19:06 GMT
#2516
On December 24 2014 03:27 janps7 wrote:
but when your opponent draw it, you see the front of the card before it goes in his hand.

You shouldn't with unstable portal.
-Celestial-
Profile Joined September 2011
United Kingdom3867 Posts
December 23 2014 19:18 GMT
#2517
On December 24 2014 04:06 Conti wrote:
Show nested quote +
On December 24 2014 03:27 janps7 wrote:
but when your opponent draw it, you see the front of the card before it goes in his hand.

You shouldn't with unstable portal.


I think that's his point. It shouldn't but you do (presumably because of what happens when you draw it from deck); so its bugged.
"Protoss simultaneously feels unbeatably strong and unwinnably weak." - kcdc
Conti
Profile Joined November 2010
Germany2516 Posts
December 23 2014 19:22 GMT
#2518
On December 24 2014 04:18 -Celestial- wrote:
Show nested quote +
On December 24 2014 04:06 Conti wrote:
On December 24 2014 03:27 janps7 wrote:
but when your opponent draw it, you see the front of the card before it goes in his hand.

You shouldn't with unstable portal.


I think that's his point. It shouldn't but you do (presumably because of what happens when you draw it from deck); so its bugged.

I'm just surprised nobody has noticed this before, is all. Normally bugs like that are all over reddit within a day or so, so I'd really like to see a screenshot of this.
janps7
Profile Joined December 2014
Italy0 Posts
December 23 2014 19:48 GMT
#2519
I think it's not a bug. it's correct this way. everytime you "draw" (from the deck or not) flame leviathian your opp should see it.
Conti
Profile Joined November 2010
Germany2516 Posts
December 23 2014 20:04 GMT
#2520
On December 24 2014 04:48 janps7 wrote:
I think it's not a bug. it's correct this way. everytime you "draw" (from the deck or not) flame leviathian your opp should see it.

Why would that be correct? It only makes sense if you draw it from your deck, it does not make sense if you draw it in any other way. Whether you see the card or not should reflect that.
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