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The Games Industry And ATVI - Page 77

Forum Index > General Forum
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Broetchenholer
Profile Joined March 2011
Germany1944 Posts
July 20 2025 08:09 GMT
#1521
My employer lost 30% of stake value because they worked with shady Internet service providers and received bad publicity due to it. Saying that they have to take this money seems to be extremely against the market. Someone will always do it, but why should we force companies to partner with questionable revenue services if we do not force bakeries to take gay customers?
WombaT
Profile Blog Joined May 2010
Northern Ireland25558 Posts
July 20 2025 12:24 GMT
#1522
On July 20 2025 11:33 Razyda wrote:
Show nested quote +
On July 20 2025 09:41 WombaT wrote:
On July 20 2025 08:25 Razyda wrote:
On July 20 2025 00:40 WombaT wrote:
On July 19 2025 23:58 Razyda wrote:
Not sure if thats correct topic to post this, but seems to be most relevant.

https://www.engadget.com/gaming/steam-now-bans-games-that-violate-the-rules-and-standards-of-payment-processors-and-banks-164222173.html

"In other words, if credit card companies get mad about something, they could actually have the power to ban a game. The clause goes on to say that this will affect "certain kinds of adult-only content."

I think something similar happened in Japan with some anime websites earlier this year (or previous). I would say it is extremely worrying trend.

The vast majority of these titles have obvious sexual themes and many have the word "incest" in the title. SteamDB doesn't give a reason for these removals, but the timing does match


I think it’s potentially worth worrying about but, at present I’ve no particular issue there.

I’m totally OK with fewer low effort incest simulators being on Steam, personally.



It is not about what is banned (because initially it is pretty much always cporn/porn) it is about who is doing that and why they should be able to do so.

Is incest porn illegal in a lot of markets? I mean I really don’t know

It may be that payment providers want to cover their arses, and Steam don’t want to implement a ton of geographic exemptions. So, erring with caution the payment providers just want a blanket ban in the absence of that.

I don’t really know, the article doesn’t really give any meat and cursory googling hasn’t given me much either. So it’s difficult for me to really judge the wisdom or otherwise of this move


There is quite a bit of wrong in this post. Payment providers dont have to cover their arses ( thats sort of goes back to 2008 and to big to fail thing). Steam generally have light handed moderation (which I btw consider good thing). Problem is once you get strongarmed into one thing, more things will follow. I am not really sure what you dont know/understand. Digital payments are pretty much default setting now, idea that corporation can come and say: "no my dude you are not spending your money on that" is deranged.

I don’t know who or particularly why this move was made, as I said in my post a few times.

Lacking that info, the possibilities range quite a bit from the relatively benign, to the more insidious.
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
Razyda
Profile Joined March 2013
758 Posts
August 07 2025 02:50 GMT
#1523


Regarding preordering games.

Honestly I am guilty of that, however it is limited to From Software and Cyberpunk franchise ( I got lucky and only got some irrelevant bugs on PC). I somehow feel like this is vote of confidence/support and I am ok to loose some peanut money in result of supporting those 2. To clarify if From (or cyberpunk franchise) release bunch of shitty games I will stop.
ETisME
Profile Blog Joined April 2011
12471 Posts
August 07 2025 07:40 GMT
#1524
On July 19 2025 23:58 Razyda wrote:
Not sure if thats correct topic to post this, but seems to be most relevant.

https://www.engadget.com/gaming/steam-now-bans-games-that-violate-the-rules-and-standards-of-payment-processors-and-banks-164222173.html

"In other words, if credit card companies get mad about something, they could actually have the power to ban a game. The clause goes on to say that this will affect "certain kinds of adult-only content."

I think something similar happened in Japan with some anime websites earlier this year (or previous). I would say it is extremely worrying trend.

I have complained about this a long time ago, the payment processing companies have massive monopoly (and banking sector as well).
They have so much power over whether a business can survive or not, with a global reach.
It's like sanction but at a more relevant day to day level.
Whether you can get a loan, whether you can get a bank account, now whether you can even get paid is all upto them.
Happened to Wikileaks, porn sites giants and now gaming.

And people are still using "crypto fund terrorists" as an excuse, as if fiat is not heavily being 24/7 traded, implicit in all kinds of drugs and black markets etc.
其疾如风,其徐如林,侵掠如火,不动如山,难知如阴,动如雷震。
WombaT
Profile Blog Joined May 2010
Northern Ireland25558 Posts
August 07 2025 16:21 GMT
#1525
On August 07 2025 16:40 ETisME wrote:
Show nested quote +
On July 19 2025 23:58 Razyda wrote:
Not sure if thats correct topic to post this, but seems to be most relevant.

https://www.engadget.com/gaming/steam-now-bans-games-that-violate-the-rules-and-standards-of-payment-processors-and-banks-164222173.html

"In other words, if credit card companies get mad about something, they could actually have the power to ban a game. The clause goes on to say that this will affect "certain kinds of adult-only content."

I think something similar happened in Japan with some anime websites earlier this year (or previous). I would say it is extremely worrying trend.

I have complained about this a long time ago, the payment processing companies have massive monopoly (and banking sector as well).
They have so much power over whether a business can survive or not, with a global reach.
It's like sanction but at a more relevant day to day level.
Whether you can get a loan, whether you can get a bank account, now whether you can even get paid is all upto them.
Happened to Wikileaks, porn sites giants and now gaming.

And people are still using "crypto fund terrorists" as an excuse, as if fiat is not heavily being 24/7 traded, implicit in all kinds of drugs and black markets etc.

It’s a problem for sure but like, not one crypto is going to solve anytime soon.
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
ETisME
Profile Blog Joined April 2011
12471 Posts
August 13 2025 00:27 GMT
#1526
On August 08 2025 01:21 WombaT wrote:
Show nested quote +
On August 07 2025 16:40 ETisME wrote:
On July 19 2025 23:58 Razyda wrote:
Not sure if thats correct topic to post this, but seems to be most relevant.

https://www.engadget.com/gaming/steam-now-bans-games-that-violate-the-rules-and-standards-of-payment-processors-and-banks-164222173.html

"In other words, if credit card companies get mad about something, they could actually have the power to ban a game. The clause goes on to say that this will affect "certain kinds of adult-only content."

I think something similar happened in Japan with some anime websites earlier this year (or previous). I would say it is extremely worrying trend.

I have complained about this a long time ago, the payment processing companies have massive monopoly (and banking sector as well).
They have so much power over whether a business can survive or not, with a global reach.
It's like sanction but at a more relevant day to day level.
Whether you can get a loan, whether you can get a bank account, now whether you can even get paid is all upto them.
Happened to Wikileaks, porn sites giants and now gaming.

And people are still using "crypto fund terrorists" as an excuse, as if fiat is not heavily being 24/7 traded, implicit in all kinds of drugs and black markets etc.

It’s a problem for sure but like, not one crypto is going to solve anytime soon.

其疾如风,其徐如林,侵掠如火,不动如山,难知如阴,动如雷震。
ETisME
Profile Blog Joined April 2011
12471 Posts
August 13 2025 00:33 GMT
#1527
On August 08 2025 01:21 WombaT wrote:
Show nested quote +
On August 07 2025 16:40 ETisME wrote:
On July 19 2025 23:58 Razyda wrote:
Not sure if thats correct topic to post this, but seems to be most relevant.

https://www.engadget.com/gaming/steam-now-bans-games-that-violate-the-rules-and-standards-of-payment-processors-and-banks-164222173.html

"In other words, if credit card companies get mad about something, they could actually have the power to ban a game. The clause goes on to say that this will affect "certain kinds of adult-only content."

I think something similar happened in Japan with some anime websites earlier this year (or previous). I would say it is extremely worrying trend.

I have complained about this a long time ago, the payment processing companies have massive monopoly (and banking sector as well).
They have so much power over whether a business can survive or not, with a global reach.
It's like sanction but at a more relevant day to day level.
Whether you can get a loan, whether you can get a bank account, now whether you can even get paid is all upto them.
Happened to Wikileaks, porn sites giants and now gaming.

And people are still using "crypto fund terrorists" as an excuse, as if fiat is not heavily being 24/7 traded, implicit in all kinds of drugs and black markets etc.

It’s a problem for sure but like, not one crypto is going to solve anytime soon.

It's a proven working solution already.
It's not the problem of crypto if the platform don't put it as a payment option.
其疾如风,其徐如林,侵掠如火,不动如山,难知如阴,动如雷震。
WombaT
Profile Blog Joined May 2010
Northern Ireland25558 Posts
August 13 2025 01:01 GMT
#1528
If people couldn’t be arsed dealing with often hugely unstable currencies I’d contend that maybe is a crypto problem
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
Acrofales
Profile Joined August 2010
Spain18035 Posts
August 13 2025 05:32 GMT
#1529
On August 13 2025 10:01 WombaT wrote:
If people couldn’t be arsed dealing with often hugely unstable currencies I’d contend that maybe is a crypto problem

Stablecoins exist for exactly that reason.
iPlaY.NettleS
Profile Blog Joined June 2010
Australia4337 Posts
August 13 2025 07:20 GMT
#1530
On August 07 2025 16:40 ETisME wrote:
Show nested quote +
On July 19 2025 23:58 Razyda wrote:
Not sure if thats correct topic to post this, but seems to be most relevant.

https://www.engadget.com/gaming/steam-now-bans-games-that-violate-the-rules-and-standards-of-payment-processors-and-banks-164222173.html

"In other words, if credit card companies get mad about something, they could actually have the power to ban a game. The clause goes on to say that this will affect "certain kinds of adult-only content."

I think something similar happened in Japan with some anime websites earlier this year (or previous). I would say it is extremely worrying trend.

I have complained about this a long time ago, the payment processing companies have massive monopoly (and banking sector as well).
They have so much power over whether a business can survive or not, with a global reach.
It's like sanction but at a more relevant day to day level.
Whether you can get a loan, whether you can get a bank account, now whether you can even get paid is all upto them.
Happened to Wikileaks, porn sites giants and now gaming.

And people are still using "crypto fund terrorists" as an excuse, as if fiat is not heavily being 24/7 traded, implicit in all kinds of drugs and black markets etc.

This is the whole point of the upcoming CBDC's they are pushing as well though right, makes it far easier to control your spending away from things they don't want you buying.Red meat, gasoline, airplane tickets or whatever.

Regards the crypto, in Australia you now have to give your photo ID to exchange sites to buy or sell it, they brought this in a few years back.Also very hard to buy the most private crypto out there, Monero.Regulators really going hard on that one.

Personally, not that i buy many games but i am buying more on GoG now as you can just download the entire file and play offline.I expect steam to be covered by the Governments new 'social media' ID requirements come December meaning you need to upload ID or do a facescan to log in.
https://www.youtube.com/watch?v=e7PvoI6gvQs
WombaT
Profile Blog Joined May 2010
Northern Ireland25558 Posts
August 13 2025 23:15 GMT
#1531
On August 13 2025 14:32 Acrofales wrote:
Show nested quote +
On August 13 2025 10:01 WombaT wrote:
If people couldn’t be arsed dealing with often hugely unstable currencies I’d contend that maybe is a crypto problem

Stablecoins exist for exactly that reason.

It’s my understanding that they’re less widely adopted though, in general, I may be wrong. I’m a bit behind the times!

I think there are cool applications of crypto, but broadly speaking for at least 10, 15 or however many years I haven’t seen much of that. At least in terms of big enough adoption to shift things along

So I somewhat stopped paying attention, which does open me up to being completely out of touch of catastrophically wrong on developments that have occurred in said period.
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
ETisME
Profile Blog Joined April 2011
12471 Posts
Last Edited: 2025-08-14 02:23:41
August 14 2025 02:23 GMT
#1532
On August 14 2025 08:15 WombaT wrote:
Show nested quote +
On August 13 2025 14:32 Acrofales wrote:
On August 13 2025 10:01 WombaT wrote:
If people couldn’t be arsed dealing with often hugely unstable currencies I’d contend that maybe is a crypto problem

Stablecoins exist for exactly that reason.

It’s my understanding that they’re less widely adopted though, in general, I may be wrong. I’m a bit behind the times!

I think there are cool applications of crypto, but broadly speaking for at least 10, 15 or however many years I haven’t seen much of that. At least in terms of big enough adoption to shift things along

So I somewhat stopped paying attention, which does open me up to being completely out of touch of catastrophically wrong on developments that have occurred in said period.

That answers it then. In no situation volatility or "adoption" is an issue when the entire platform is being choke hold to death.
Simply adding a button for payment option is better than none.
其疾如风,其徐如林,侵掠如火,不动如山,难知如阴,动如雷震。
WombaT
Profile Blog Joined May 2010
Northern Ireland25558 Posts
Last Edited: 2025-08-14 02:40:30
August 14 2025 02:39 GMT
#1533
On August 14 2025 11:23 ETisME wrote:
Show nested quote +
On August 14 2025 08:15 WombaT wrote:
On August 13 2025 14:32 Acrofales wrote:
On August 13 2025 10:01 WombaT wrote:
If people couldn’t be arsed dealing with often hugely unstable currencies I’d contend that maybe is a crypto problem

Stablecoins exist for exactly that reason.

It’s my understanding that they’re less widely adopted though, in general, I may be wrong. I’m a bit behind the times!

I think there are cool applications of crypto, but broadly speaking for at least 10, 15 or however many years I haven’t seen much of that. At least in terms of big enough adoption to shift things along

So I somewhat stopped paying attention, which does open me up to being completely out of touch of catastrophically wrong on developments that have occurred in said period.

That answers it then. In no situation volatility or "adoption" is an issue when the entire platform is being choke hold to death.
Simply adding a button for payment option is better than none.

To solve what problem?

If Steam doesn’t want to host a game for whatever reason how does crypto fix that issue?
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
ETisME
Profile Blog Joined April 2011
12471 Posts
Last Edited: 2025-08-14 06:30:46
August 14 2025 06:08 GMT
#1534
On August 14 2025 11:39 WombaT wrote:
Show nested quote +
On August 14 2025 11:23 ETisME wrote:
On August 14 2025 08:15 WombaT wrote:
On August 13 2025 14:32 Acrofales wrote:
On August 13 2025 10:01 WombaT wrote:
If people couldn’t be arsed dealing with often hugely unstable currencies I’d contend that maybe is a crypto problem

Stablecoins exist for exactly that reason.

It’s my understanding that they’re less widely adopted though, in general, I may be wrong. I’m a bit behind the times!

I think there are cool applications of crypto, but broadly speaking for at least 10, 15 or however many years I haven’t seen much of that. At least in terms of big enough adoption to shift things along

So I somewhat stopped paying attention, which does open me up to being completely out of touch of catastrophically wrong on developments that have occurred in said period.

That answers it then. In no situation volatility or "adoption" is an issue when the entire platform is being choke hold to death.
Simply adding a button for payment option is better than none.

To solve what problem?

If Steam doesn’t want to host a game for whatever reason how does crypto fix that issue?

Are you not understanding the issue on purpose?
Steam is being forced to not host a game. It's being forced to do so by being chokeholded by payment giants.
And payment giants are the one setting the bar, not steam.

This is bigger than just steam.
Otherwise what's the issue you think we are having?
其疾如风,其徐如林,侵掠如火,不动如山,难知如阴,动如雷震。
RvB
Profile Blog Joined December 2010
Netherlands6226 Posts
August 14 2025 10:58 GMT
#1535
According to the article it's to make sure illegal content is removed. Any alternative payments provider will have to comply with the same regulations. I don't see how crypto will make any difference in this case.
WombaT
Profile Blog Joined May 2010
Northern Ireland25558 Posts
August 14 2025 15:33 GMT
#1536
On August 14 2025 15:08 ETisME wrote:
Show nested quote +
On August 14 2025 11:39 WombaT wrote:
On August 14 2025 11:23 ETisME wrote:
On August 14 2025 08:15 WombaT wrote:
On August 13 2025 14:32 Acrofales wrote:
On August 13 2025 10:01 WombaT wrote:
If people couldn’t be arsed dealing with often hugely unstable currencies I’d contend that maybe is a crypto problem

Stablecoins exist for exactly that reason.

It’s my understanding that they’re less widely adopted though, in general, I may be wrong. I’m a bit behind the times!

I think there are cool applications of crypto, but broadly speaking for at least 10, 15 or however many years I haven’t seen much of that. At least in terms of big enough adoption to shift things along

So I somewhat stopped paying attention, which does open me up to being completely out of touch of catastrophically wrong on developments that have occurred in said period.

That answers it then. In no situation volatility or "adoption" is an issue when the entire platform is being choke hold to death.
Simply adding a button for payment option is better than none.

To solve what problem?

If Steam doesn’t want to host a game for whatever reason how does crypto fix that issue?

Are you not understanding the issue on purpose?
Steam is being forced to not host a game. It's being forced to do so by being chokeholded by payment giants.
And payment giants are the one setting the bar, not steam.

This is bigger than just steam.
Otherwise what's the issue you think we are having?

I don’t know why these particular items saw that payment processor pressure to begin with. The article doesn’t really go into much depth there.

I’d say there are two main possibilities:
1. They did so unilaterally, off their own bat for whatever reason, maybe reputation, or not wanting to be associated with certain things.
2. They were pressured by government(s) in various locales to do so, and it’s easier to pressure a store front not to stock certain products than vet all their transactions and inventory on a rotating basis.

If it is option 1, hey that sucks. If it’s option 2, all governments have to do is go directly after a Steam in future, rather than payment providers.

It doesn’t matter how many payment methods Steam offer if they stop stocking the item, in that hypothetical.

I’ll add that I absolutely think the main payment processors having a de facto monopoly over the digital economy is a problem. Especially if they’re bound by little in the way of an international regulatory framework, and can arbitrarily decide to do things, and if you’re on the wrong side of that you’re just fucked.
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
ETisME
Profile Blog Joined April 2011
12471 Posts
Last Edited: 2025-08-15 03:17:54
August 15 2025 03:11 GMT
#1537
On August 15 2025 00:33 WombaT wrote:
Show nested quote +
On August 14 2025 15:08 ETisME wrote:
On August 14 2025 11:39 WombaT wrote:
On August 14 2025 11:23 ETisME wrote:
On August 14 2025 08:15 WombaT wrote:
On August 13 2025 14:32 Acrofales wrote:
On August 13 2025 10:01 WombaT wrote:
If people couldn’t be arsed dealing with often hugely unstable currencies I’d contend that maybe is a crypto problem

Stablecoins exist for exactly that reason.

It’s my understanding that they’re less widely adopted though, in general, I may be wrong. I’m a bit behind the times!

I think there are cool applications of crypto, but broadly speaking for at least 10, 15 or however many years I haven’t seen much of that. At least in terms of big enough adoption to shift things along

So I somewhat stopped paying attention, which does open me up to being completely out of touch of catastrophically wrong on developments that have occurred in said period.

That answers it then. In no situation volatility or "adoption" is an issue when the entire platform is being choke hold to death.
Simply adding a button for payment option is better than none.

To solve what problem?

If Steam doesn’t want to host a game for whatever reason how does crypto fix that issue?

Are you not understanding the issue on purpose?
Steam is being forced to not host a game. It's being forced to do so by being chokeholded by payment giants.
And payment giants are the one setting the bar, not steam.

This is bigger than just steam.
Otherwise what's the issue you think we are having?

I don’t know why these particular items saw that payment processor pressure to begin with. The article doesn’t really go into much depth there.

I’d say there are two main possibilities:
1. They did so unilaterally, off their own bat for whatever reason, maybe reputation, or not wanting to be associated with certain things.
2. They were pressured by government(s) in various locales to do so, and it’s easier to pressure a store front not to stock certain products than vet all their transactions and inventory on a rotating basis.

If it is option 1, hey that sucks. If it’s option 2, all governments have to do is go directly after a Steam in future, rather than payment providers.

It doesn’t matter how many payment methods Steam offer if they stop stocking the item, in that hypothetical.

I’ll add that I absolutely think the main payment processors having a de facto monopoly over the digital economy is a problem. Especially if they’re bound by little in the way of an international regulatory framework, and can arbitrarily decide to do things, and if you’re on the wrong side of that you’re just fucked.

Its option 3.
there is a few anti porn activist groups that are pressuring payment providers to cease service platforms like steam and itchi.io
So the entire business model is being threatened not by anyone else but standards that this group like Collective shout is setting.

pornhub was targeted and now accepting crypto as their main payment provider, surely there are a few other. And i wouldn't be surprised if OF will go through the same.
Same with gaming, itchi is hit hard and it doesnt have that steam popularity to fight back.

These always hit the vulnerable industries first before it goes after whatever is next
其疾如风,其徐如林,侵掠如火,不动如山,难知如阴,动如雷震。
JimmyJRaynor
Profile Blog Joined April 2010
Canada16741 Posts
Last Edited: 2025-09-06 11:06:41
16 hours ago
#1538
Mike Morhaime's studio is laying off people because Dreamhaven's games did not sell enough.
https://www.pcgamer.com/gaming-industry/blizzard-co-founder-mike-morhaime-announces-layoffs-at-his-new-company-dreamhaven/

Seems like many ex-ATVI guys set off to run their own shops are getting crushed. ex Creative Director Rob Pardo ran Blizzard's games during the apex of the company and he has not made a game in 11 years. David Kim, Tim Morten, Chris Sigaty, Dustin Browder, etc etc.

Secret Door, Moonshot Games, Bonfire Studios, Runic Games, FrostGate are all in big trouble. The WoW guys who made that Marvel mobile card game did pretty good though. They are the exception to the rule.

Bobby Kotick was so good at marketing, promotion, and managing genius-level talent that he made it look easy.

I want a job @ Bonfire Studios as "Culture Manager" or "Community Liaison" or whatever made up BS title they can give me. Do nothing for 10 years...get paid.
Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
iPlaY.NettleS
Profile Blog Joined June 2010
Australia4337 Posts
Last Edited: 2025-09-06 20:34:07
6 hours ago
#1539
On September 06 2025 20:04 JimmyJRaynor wrote:
Mike Morhaime's studio is laying off people because Dreamhaven's games did not sell enough.
https://www.pcgamer.com/gaming-industry/blizzard-co-founder-mike-morhaime-announces-layoffs-at-his-new-company-dreamhaven/

Seems like many ex-ATVI guys set off to run their own shops are getting crushed. ex Creative Director Rob Pardo ran Blizzard's games during the apex of the company and he has not made a game in 11 years. David Kim, Tim Morten, Chris Sigaty, Dustin Browder, etc etc.

Secret Door, Moonshot Games, Bonfire Studios, Runic Games, FrostGate are all in big trouble. The WoW guys who made that Marvel mobile card game did pretty good though. They are the exception to the rule.

Bobby Kotick was so good at marketing, promotion, and managing genius-level talent that he made it look easy.

I want a job @ Bonfire Studios as "Culture Manager" or "Community Liaison" or whatever made up BS title they can give me. Do nothing for 10 years...get paid.

Sad, but there is so many games coming out that it makes it hard for games to stand out these days.Plus still plenty of games released in past 15 years that hold up very well and can be picked up very cheaply.

Got a feeling that AI developed games & AI assets are going to be a much bigger thing in 5 years than they are now which is bad news for both workers and gamers.Over 18k games released on steam last year which is already 2x what was released in 2020, imagine those numbers when AI puts together half or more of a game.
https://www.youtube.com/watch?v=e7PvoI6gvQs
Fleetfeet
Profile Blog Joined May 2014
Canada2571 Posts
6 hours ago
#1540
On September 07 2025 05:33 iPlaY.NettleS wrote:
Show nested quote +
On September 06 2025 20:04 JimmyJRaynor wrote:
Mike Morhaime's studio is laying off people because Dreamhaven's games did not sell enough.
https://www.pcgamer.com/gaming-industry/blizzard-co-founder-mike-morhaime-announces-layoffs-at-his-new-company-dreamhaven/

Seems like many ex-ATVI guys set off to run their own shops are getting crushed. ex Creative Director Rob Pardo ran Blizzard's games during the apex of the company and he has not made a game in 11 years. David Kim, Tim Morten, Chris Sigaty, Dustin Browder, etc etc.

Secret Door, Moonshot Games, Bonfire Studios, Runic Games, FrostGate are all in big trouble. The WoW guys who made that Marvel mobile card game did pretty good though. They are the exception to the rule.

Bobby Kotick was so good at marketing, promotion, and managing genius-level talent that he made it look easy.

I want a job @ Bonfire Studios as "Culture Manager" or "Community Liaison" or whatever made up BS title they can give me. Do nothing for 10 years...get paid.

Sad, but there is so many games coming out that it makes it hard for games to stand out these days.Plus still plenty of games released in past 15 years that hold up very well and can be picked up very cheaply.

Got a feeling that AI developed games & AI assets are going to be a much bigger thing in 5 years than they are now which is bad news for both workers and gamers.Over 18k games released on steam last year which is already 2x what was released in 2020, imagine those numbers when AI puts together half or more of a game.


Why is it a bad thing for gamers?

A lesson of the last 5-10 years of game development is that design matters. Breakout successes in things like Stardew Valley, Vampire Survivors, Clair Obscur Exp33, Slay the Spire etc, many of which were made on virtually no budget, show that it's the design that makes games good, not the resources pumped into it. Games being made easier to make via AI tooling does mean there will be MORE games (and therefore more shit games) but as gamers we don't need to play everything, we can just play the ones that are interesting to us.

If AI tooling was already prevalent everywhere, and you were to tell me 30% of Clair Obscur was AI generated textures or whatever, I would be impressed because it didn't detract from the experience.

Ethical concerns of AI aside, I don't see how AI being used in game dev will be worse for gamers. There's already heaps and heaps of shovelware I don't play, if the next COD game is 50% AI generated that will impact me, or its userbase, very little.
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