On October 04 2025 12:22 iPlaY.NettleS wrote: My eyes were bad before lasik.Estimated L 20/600 and R 20/800 from specialist before surgery.I think due to computer usage.9 years later still no glasses.Cut down usage maybe 1/3, and fewer long gaming sessions due to kid.
Anecdotal evidence is so so useful! I work as a programmer and game as a hobby. I have basically spent my life since around 8 years old staring at a screen. I am in my forties. I don't need glasses. My eyes are better than my brother's, who was in the army and is now a farmer, spending most of his time outdoors. Clearly screens are good for your eyes!
PS: in case it wasn't obvious, I don't think screens are good for your eyes. I just think individual anecdotes are terrible evidence.
Notice the high blink rate, the rocking, the spazzy facial contortions, the fidgeting. Asmongold is keeping his Rods well fed. Rods work best under conditions of constant motion. He prolly has very good vision. For why this is critical please refer back to the published study i linked in my previous post.
This is a great development. Making software in a small team of 5 or less is far more rewarding and fun than giant team software building. Also, the end product has a soul. Please note, this is something I've been saying since I joined this site 15 years ago. Fuck these giant teams.
I have no real interest watching an Asmongold video, but yeah, that is not really a controversial position here afaik. Basically anyone i know prefers smaller and indie games to giant Ubisoft-style slop.
I miss guys like Total Biscuit in the space (rest in power), he reviewed and pushed all kinds of games, and publicised plenty of gems he actually liked playing.
Nowadays it feels there’s a whole cottage industry of people who just incessantly complain about games and publishers they don’t like ad nauseam (see also - Star Wars). Like ya can just do other things?
As in film, where a properly good blockbuster can knock your tits off with what comes with budget, there’s definitely a solid niche for AAA stuff. But yeah too much of it is derivative slop, or crippled by micro transactions or whatever.
I mean a smaller team isn’t going to be able to deliver the full experience of say, a Grand Theft Auto.
I think this is mostly about just curating your media intake, which is a thing we should definitively consciously be doing nowadays anyways. If you don't curate your media intake, you are at the mercy of the algorithm doing it for you. And algorithms are not good at selecting media which is good for you, they tend to push you into the direction of media that makes you angry.
Basically all gaming content i watch is by people who enjoy games, often people who enjoy discovering new fun games.
On November 09 2025 21:29 Simberto wrote: , but yeah, that is not really a controversial position here afaik. Basically anyone i know prefers smaller and indie games to giant Ubisoft-style slop.
my position is that the developers are probably happier because working in smaller teams is more fun. Do you know any one having a blast working in a team of 200 ? I do not. They are mainly in it for the cash.
On October 04 2025 12:22 iPlaY.NettleS wrote: My eyes were bad before lasik.Estimated L 20/600 and R 20/800 from specialist before surgery.I think due to computer usage.9 years later still no glasses.Cut down usage maybe 1/3, and fewer long gaming sessions due to kid.
Anecdotal evidence is so so useful! I work as a programmer and game as a hobby. I have basically spent my life since around 8 years old staring at a screen. I am in my forties. I don't need glasses. My eyes are better than my brother's, who was in the army and is now a farmer, spending most of his time outdoors. Clearly screens are good for your eyes!
PS: in case it wasn't obvious, I don't think screens are good for your eyes. I just think individual anecdotes are terrible evidence.
Notice the high blink rate, the rocking, the spazzy facial contortions, the fidgeting. Asmongold is keeping his Rods well fed. Rods work best under conditions of constant motion. He prolly has very good vision. For why this is critical please refer back to the published study i linked in my previous post.
This is a great development. Making software in a small team of 5 or less is far more rewarding and fun than giant team software building. Also, the end product has a soul. Please note, this is something I've been saying since I joined this site 15 years ago. Fuck these giant teams.
I have no real interest watching an Asmongold video, but yeah, that is not really a controversial position here afaik. Basically anyone i know prefers smaller and indie games to giant Ubisoft-style slop.
I miss guys like Total Biscuit in the space (rest in power), he reviewed and pushed all kinds of games, and publicised plenty of gems he actually liked playing.
Nowadays it feels there’s a whole cottage industry of people who just incessantly complain about games and publishers they don’t like ad nauseam (see also - Star Wars). Like ya can just do other things?
As in film, where a properly good blockbuster can knock your tits off with what comes with budget, there’s definitely a solid niche for AAA stuff. But yeah too much of it is derivative slop, or crippled by micro transactions or whatever.
I mean a smaller team isn’t going to be able to deliver the full experience of say, a Grand Theft Auto.
I think this is mostly about just curating your media intake, which is a thing we should definitively consciously be doing nowadays anyways. If you don't curate your media intake, you are at the mercy of the algorithm doing it for you. And algorithms are not good at selecting media which is good for you, they tend to push you into the direction of media that makes you angry.
Basically all gaming content i watch is by people who enjoy games, often people who enjoy discovering new fun games.
I’m quite happy with my personal subs, it’s more the effect what I consider the bad stuff has on wider discourse I think is pretty negative.
That said any recommendations do fire them in here!
On November 09 2025 21:41 WombaT wrote: I mean a smaller team isn’t going to be able to deliver the full experience of say, a Grand Theft Auto.
There is published evidence that intense or prolonged gaming sessions (especially late at night) elevate cortisol levels, which is indicative of a stress response.
The effect appears more pronounced in high-arousal games (shooters, competitive settings), in late-night or extended sessions, and among particular populations (adolescents, limited sleep) rather than in casual short sessions.
Every hour of video gaming screen time has a very slight negative health impact. Screen time, in general, also has a negative health impact.
So I'd stay away from these all encompassing "games as a hobby" titles such a Grand Theft Auto. Its better to play an Arcade game or an Indy game for under 20 minutes and move on with your day.
On November 09 2025 21:29 Simberto wrote: I have no real interest watching an Asmongold video,
he is on screens 48594879 hours a week like most full time streamers and yet he has good vision. Most of these "live in front of a screen 24/7" streamers are myopic. So I find his habits during screen time to be worthy of observation.
spending less time on screen is healthier. so its best to avoid these giant franchises like EA Soccer, GTA, etc that require you to spend lots of money and lots of time staring into a screen.
and, if you're spending less time playing you'll spend less money. AAA publishers with giant dev teams put a great deal of research into getting people to play their giant franchise for many hours.
Asmongold is a freak of nature. Dude has zero personal hygiene (teeth falling out; doing dishes and cleaning are a thing) and had self reportedly a "dead rat alarm clock" where the sun would hit the rat and the stench would then wake him up. Nothing he does is worthy of observation or should be incorporated into your own habits, he's radiates health hazard. You like to home in on exceptions rather than rules and then try to backwards justify these things with: but he has to do something right if he's not x or y or z! It doesn't work like that I'm afraid.
no, i think that people who blink lots, rock and sway during screen time and keep the lymph flow in their skull going with constant facial twitches have better vision. In this case, Asmongold is the rule ... he is not the exception. Myopia is becoming an epidemic in NA and its worthy of study as are people who can spend 438578937 hours in front a screen and maintain good vision.
from google ai
During gaming, blink rate decreases significantly, often dropping from an average of 15-20 blinks per minute to as low as 5-10 blinks per minute, due to increased focus. This reduction can lead to symptoms like dry eyes, eye strain, and fatigue because the eyes are not being properly lubricated. To counteract this, gamers should make a conscious effort to blink more frequently, take breaks, and use lubricating eye drops if needed.
facial twitches and yawning lubricates the eyes. you should not need eye drops.
The video game industry's products have contributed to the increase in myopia rates in NA over the past 40 years.
This is another one of your soap boxes you like to shout off of. So let's test your hypothesis then and I'll be willing to gracefully accept your being right if so. You're a smart developer, can't you write a script that monitors what the average streamer's blinking rate it? If Asmon's is significantly higher, you might be going in the right direction with this.. maybe you can even start a side hustle called "Gamer Dropz, the liquid that keeps you going".
Google AI is just an amalgamation of studies. So I gather you are conceding then that during screen time people have a lower blink rate than they do in real life time. Furthermore, I'm assuming you are conceding that not blinking worsens your vision. Google AI is just an amalgamation of studies. So I gather you are conceding then that during screen time people have a lower blink rate than they do in real life time. Furthermore, I'm assuming you are conceding that not blinking worsens your vision.
On November 10 2025 00:17 Uldridge wrote: You're a smart developer, can't you write a script that monitors what the average streamer's blinking rate it?
it isn't just streamers. as the study noted it is all screen users. Outside of screen time the average person blinks 15-20 times per minute. During screen time it is 5-7 times minute.
Also, I recommend software on your PC blocks blue light by shifting the colours of the screen towards red//orange. Windows 10/11 has an in built setting for it as well.
Anyone who has had myopia knows that your vision is not static, it is better in full sun than in dull light.They test eyesight in dull light, then you put your glasses on and head out into the sun and suddenly the prescription is too strong, straining your eyes.My precription was getting stronger every year until i had the LASIK 9 years ago, tested a month ago and still no need for glasses.Best thing i ever did really.
On November 10 2025 00:17 Uldridge wrote:maybe you can even start a side hustle called "Gamer Dropz, the liquid that keeps you going".
i'd rather start a side hustle outlining better vision habits so that people do not have to buy eye drops. it is best when the eyes lubricate themselves.
this topic is getting boring.. and i let out a big giant fully body yawn. it helped loosen up and lubricate my eyes.
The facial nerve (cranial nerve VII) controls both your lacrimal glands (which make tears) and the muscles involved in yawning and facial expressions. When you yawn, that nerve fires strongly — triggering tear secretion. That’s why you often feel your eyes moisten or even tear up slightly during or right after a big yawn.
yawning is a good vision habit. try that rather than eye drops. Cost: $0.