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Oculus Rift - Virtual Reality Gaming - Page 9

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Lucumo
Profile Joined January 2010
6850 Posts
March 26 2014 19:52 GMT
#161
On March 27 2014 04:13 Animzor wrote:
People still use facebook? I mean other than children.

Aren't the latest information that only old people use this while young people switched to other platforms? Anyway, I never used this garbage and I will also stay away from Oculus Rift.
Erik.TheRed
Profile Blog Joined May 2010
United States1655 Posts
Last Edited: 2014-03-26 21:13:05
March 26 2014 21:12 GMT
#162
On March 27 2014 04:09 wei2coolman wrote:
Show nested quote +
On March 27 2014 04:03 Nachtwind wrote:
On March 26 2014 08:07 Yoshi- wrote:
So whats the logical reason to hate?

There really isn't any reason to believe that Facebook will do any harm to it


[image loading]

saves me from alt+tabbing in game. I can dig it.


i know it's satire but facebook devs are not daft enough to release a product with such crappy interface. also it's generally not a healthy marketing tactic to piss people off. I think it's more likely any ads in games/ VR will be done subtly, such as with instagram sponsorships: http://arstechnica.com/business/2014/03/the-beautiful-invasion-sponsorship-and-instagram/
"See you space cowboy"
Veldril
Profile Joined August 2010
Thailand1817 Posts
March 27 2014 02:45 GMT
#163
I kinda think it's a win-win situation for both parties in this deal.

Facebook gains a way to make the vr a social platform and become a leader in technology in that field. Now they can be the first to utilize the vr for "video call" or even develop a virtual chat room, etc. Pretty much they can become a market leader in this field, and they do not have to touch any gaming side of Oculus at all.

Oculus gains capital and expertise to survive in the long run and access to better negotiation power to other parties, such as suppliers, etc. I don't really think that Facebook would be that stupid to force a direction on how Oculus should be developed to be honest, except maybe on making a software team that would integrated or write a new program for Rift to make it usable as a social platform.
Without love, we can't see anything. Without love, the truth can't be seen. - Umineko no Naku Koro Ni
ETisME
Profile Blog Joined April 2011
12387 Posts
March 27 2014 05:49 GMT
#164
On March 26 2014 22:27 Icapica wrote:
Show nested quote +
On March 26 2014 13:28 Serejai wrote:
On March 26 2014 11:52 Nachtwind wrote:
On March 26 2014 11:47 Serejai wrote:
I'm surprised so many people are still interested in occulus rift when Sony has a better version coming out sooner and are already developing their next gen games to work with it.


Assumptions. Deliver a source.

edit: about that "better" version

Assumptions? I tried them both at GDC. No need to fanboy for Rift - especially when every tech site on the internet says they are equal or the Morpheus is slightly better.

As a PC player, why should I be interested in Sony's VR headset? I bet there's a lot of people who don't have a PS4 and are waiting for Oculus Rift.

Sony has been putting gimmicky features like controller light which turns out to be very well implemented.

I personally think them being experienced in vr such as psvita and Sony mobile z1 etc and combine that with their recent path would make a very interesting product
其疾如风,其徐如林,侵掠如火,不动如山,难知如阴,动如雷震。
Samba
Profile Joined May 2010
Germany452 Posts
March 27 2014 06:10 GMT
#165
God damn it, why of all companies did they have to sellout to FB...i bet they gonna implement a FB log in requirement...
And i was soooo looking forward to play War Thunder with this...
RIP Geoff “iNcontroL" Robinson, September 11, 1985 - July 20, 2019
Xapti
Profile Joined April 2010
Canada2473 Posts
Last Edited: 2014-03-27 08:00:39
March 27 2014 07:33 GMT
#166
Holy crap! I'm only 2 days late but I'm surprised I didn't hear about this sooner; I should get back on to IRC where all the cool kids are.

I don't know what to think aside from the fact that my initial impression of the situation is dreadful.

WTF about the fact Occulus was a Kickstarter project? That totally sucks for all those kickstarter supporters. Certainly nothing is likely breaking tort law, but it sure is a really underhanded move nonetheless (for 2 billion I can't say I wouldn't do the same though).

While I'm very cynical about Facebook, one still has to see how things go before getting too crazy.

Is this Facebook's first leap into hardware? It seems like a strange thing to buy into considering that VR isn't something that's used for this sort of stuff, and we seem to be a long way away from it unless you count Second Life sort of stuff. Second Life probably couldn't afford it but it would have made a lot more sense of they bought it, or EA, or something.

I dislike Facebook more than most people here I would guess, but you/I wouldn't initially know/think it based on many of these comments people are going on about FB. The issue I have with many of your comments is that you talk about this FB—Occulus thing as if similar stuff hasn't already occurred or that you aren't a part of it. Personally, I consider Steam to be a huge infringement on user freedom, and it's why I boycott Steam (the software) despite the fact I have no issue with their website (digital distribution and community), and that Valve makes great games.

Many of you say you wouldn't use a [somehow] Facebook-linked/related Occulus Rift but if Steam is any precedent I have my doubts. Am I crazy/mistaken to compare Steam to this? Yeah kinda, at least it would be to compare Facebook itself, but what Facebook does with Occulus might be very non-infringing and of low severity and hence somewhat comparable.
"Then he told me to tell you that he wouldn't piss on you if you were on fire" — "Well, you tell him that I said that I wouldn't piss on him if he was on Jeopardy!"
Bosu
Profile Blog Joined June 2008
United States3247 Posts
March 27 2014 08:06 GMT
#167
The kickstarter people have no reason to be upset. They payed for a dev kit and got a dev kit that works quite well.
#1 Kwanro Fan
Veldril
Profile Joined August 2010
Thailand1817 Posts
March 27 2014 09:38 GMT
#168
Also, if we are talking about selling out, then Oculus company actually sold out a long time ago when they got the second investment since those investors also hold the share and can place many constraints on the company.

So selling to facebook might be those VC call. Or maybe Luckey feels like he needs to jump to a better investor that can benefit more freedom in company's decision.
Without love, we can't see anything. Without love, the truth can't be seen. - Umineko no Naku Koro Ni
HackBenjamin
Profile Blog Joined January 2011
Canada1094 Posts
Last Edited: 2014-03-27 18:04:16
March 27 2014 17:58 GMT
#169
On March 27 2014 17:06 Bosu wrote:
The kickstarter people have no reason to be upset. They payed for a dev kit and got a dev kit that works quite well.


Are you fuckin kidding me?

https://www.kickstarter.com/projects/1523379957/oculus-rift-step-into-the-game

9,522 Backers

$2,437,429 pledged of $250,000 goal


People were so excited that they donated almost 10 times what Lucky Palmer said he needed to get this off the ground. For him to then take the product that we have invested in and were THAT excited about, and sell it to a company like Facebook, the unplanned pregnancy of the social media world, is a kick in the nuts to the backers, and everyone else who was excited about it.

If I had known that they were going to take my/everyones money, turn around and sell to a company that couldn't give two shits about immersion in gaming, (or privacy, but that's another topic) I would have kept my money.
wei2coolman
Profile Joined November 2010
United States60033 Posts
Last Edited: 2014-03-27 18:15:33
March 27 2014 18:14 GMT
#170
If I had known that they were going to take my/everyones money, turn around and sell to a company that couldn't give two shits about immersion in gaming, (or privacy, but that's another topic) I would have kept my money.

see, people keep saying this, but nothing to back it up.
if anything fb is all about making money, they wouldn't limit it's big chunk of OR's market by making it solely an social immersion device, when it could just as easily be translated to a gaming accessory, and make tons more money.
liftlift > tsm
HackBenjamin
Profile Blog Joined January 2011
Canada1094 Posts
Last Edited: 2014-03-27 18:34:13
March 27 2014 18:33 GMT
#171
On March 28 2014 03:14 wei2coolman wrote:
Show nested quote +
If I had known that they were going to take my/everyones money, turn around and sell to a company that couldn't give two shits about immersion in gaming, (or privacy, but that's another topic) I would have kept my money.

see, people keep saying this, but nothing to back it up.
if anything fb is all about making money, they wouldn't limit it's big chunk of OR's market by making it solely an social immersion device, when it could just as easily be translated to a gaming accessory, and make tons more money.


Does Facebook have games? Yes.
Are they fun? Sometimes, maybe.
Did Facebook write any of these games? No.

The emphasis for the Rift was that it was For Gamers, By Gamers. Are you honestly trying to suggest that Facebook, all of a sudden, has the same fiery passion for this product that the backers of KS had?
Zocat
Profile Joined April 2010
Germany2229 Posts
March 27 2014 18:38 GMT
#172
On March 28 2014 02:58 HackBenjamin wrote:
People were so excited that they donated almost 10 times what Lucky Palmer said he needed to get this off the ground. For him to then take the product that we have invested in and were THAT excited about, and sell it to a company like Facebook, the unplanned pregnancy of the social media world, is a kick in the nuts to the backers, and everyone else who was excited about it.


You didn't invest. You donated some money to a guy..

On March 27 2014 15:10 Samba wrote:
God damn it, why of all companies did they have to sellout to FB...i bet they gonna implement a FB log in requirement...
And i was soooo looking forward to play War Thunder with this...


While it will probably support FB integration, I honestly doubt it would require it. The idea behind FB integration is that they can link a profile/human to certain activities.
With a unique device ID (which each OR will have) they already have this "static" factor to identify a profile/human - and can link your activity to that factor. I a world where your TVs collect data about your watching patterns (and the content of your USB media) you can suspect that the OR will probably phone home as well. Especially considering that FB is a company which gains money by user information.

For me personally the OR went from "must buy as soon as the CV releases" to a "let's wait some months before tech savvy people can double & triple check it" interest. Maybe everything will really be optional, since it's the fist FB product which is actually hardware, where the consumer might not be the product.
TheFish7
Profile Blog Joined February 2012
United States2824 Posts
Last Edited: 2014-03-27 18:45:29
March 27 2014 18:45 GMT
#173
On March 28 2014 02:58 HackBenjamin wrote:
Show nested quote +
On March 27 2014 17:06 Bosu wrote:
The kickstarter people have no reason to be upset. They payed for a dev kit and got a dev kit that works quite well.


Are you fuckin kidding me?

https://www.kickstarter.com/projects/1523379957/oculus-rift-step-into-the-game

Show nested quote +
9,522 Backers

$2,437,429 pledged of $250,000 goal


People were so excited that they donated almost 10 times what Lucky Palmer said he needed to get this off the ground. For him to then take the product that we have invested in and were THAT excited about, and sell it to a company like Facebook, the unplanned pregnancy of the social media world, is a kick in the nuts to the backers, and everyone else who was excited about it.

If I had known that they were going to take my/everyones money, turn around and sell to a company that couldn't give two shits about immersion in gaming, (or privacy, but that's another topic) I would have kept my money.


Unfortunately, Kickstarter is the business world equivalent of a crazy homeless person panhandling in the streets. If you plan on donating to anything through kickstarter, do not expect to see a return on investment.
~ ~ <°)))><~ ~ ~
wei2coolman
Profile Joined November 2010
United States60033 Posts
March 27 2014 18:46 GMT
#174
On March 28 2014 03:33 HackBenjamin wrote:
Show nested quote +
On March 28 2014 03:14 wei2coolman wrote:
If I had known that they were going to take my/everyones money, turn around and sell to a company that couldn't give two shits about immersion in gaming, (or privacy, but that's another topic) I would have kept my money.

see, people keep saying this, but nothing to back it up.
if anything fb is all about making money, they wouldn't limit it's big chunk of OR's market by making it solely an social immersion device, when it could just as easily be translated to a gaming accessory, and make tons more money.


Does Facebook have games? Yes.
Are they fun? Sometimes, maybe.
Did Facebook write any of these games? No.

The emphasis for the Rift was that it was For Gamers, By Gamers. Are you honestly trying to suggest that Facebook, all of a sudden, has the same fiery passion for this product that the backers of KS had?

I think FB has fiery passion for money, like anyone else. Are gamers big ez money? yes. Is the OR an easy product to sell to gamers? yes. Does Facebook want to make money? Yes. How hard is that to understand?
liftlift > tsm
HackBenjamin
Profile Blog Joined January 2011
Canada1094 Posts
Last Edited: 2014-03-27 20:05:44
March 27 2014 18:50 GMT
#175
On March 28 2014 03:38 Zocat wrote:
You didn't invest. You donated some money to a guy..


in·vest
/inˈvest/
verb: invest; 3rd person present: invests; past tense: invested; past participle: invested; gerund or present participle: investing

1. expend money with the expectation of achieving a profit or material result by putting it into financial schemes, shares, or property, or by using it to develop a commercial venture.

synonyms:
put money into, provide capital for, fund, back, finance, subsidize, bankroll, underwrite; More


Do you even have a point? Or just shitposting to stir the pot? You can change the word I used, "invest" for "donate" and my point is still the same.

On March 28 2014 03:46 wei2coolman wrote:
Show nested quote +
On March 28 2014 03:33 HackBenjamin wrote:
On March 28 2014 03:14 wei2coolman wrote:
If I had known that they were going to take my/everyones money, turn around and sell to a company that couldn't give two shits about immersion in gaming, (or privacy, but that's another topic) I would have kept my money.

see, people keep saying this, but nothing to back it up.
if anything fb is all about making money, they wouldn't limit it's big chunk of OR's market by making it solely an social immersion device, when it could just as easily be translated to a gaming accessory, and make tons more money.


Does Facebook have games? Yes.
Are they fun? Sometimes, maybe.
Did Facebook write any of these games? No.

The emphasis for the Rift was that it was For Gamers, By Gamers. Are you honestly trying to suggest that Facebook, all of a sudden, has the same fiery passion for this product that the backers of KS had?

I think FB has fiery passion for money, like anyone else. Are gamers big ez money? yes. Is the OR an easy product to sell to gamers? yes. Does Facebook want to make money? Yes. How hard is that to understand?


Excuse me, but did I at some point convey to you that I don't understand the motivation behind this aqquisition?
Serejai
Profile Blog Joined September 2010
6007 Posts
March 27 2014 19:46 GMT
#176
It has now been confirmed that the Sony Morpheus will run on PC in addition to PS4. RIP Rift.
I HAVE 5 TOAST POINTS
Craze
Profile Joined July 2010
United States561 Posts
March 27 2014 19:56 GMT
#177
On March 28 2014 04:46 Serejai wrote:
It has now been confirmed that the Sony Morpheus will run on PC in addition to PS4. RIP Rift.


Sony has been pretty good at jumping on the mistakes of other companies lately (Xbox One marketing)
tshi
Profile Joined September 2012
United States2495 Posts
March 27 2014 20:18 GMT
#178
I've recently become interested in O.R. since so many people have become salty about it. I want to see where this trainwreck goes.
scrub - inexperienced player with relatively little skill and excessive arrogance
mikeymoo
Profile Blog Joined October 2006
Canada7170 Posts
March 27 2014 20:33 GMT
#179
On March 28 2014 03:50 HackBenjamin wrote:
Show nested quote +
On March 28 2014 03:38 Zocat wrote:
You didn't invest. You donated some money to a guy..

Show nested quote +

in·vest
/inˈvest/
verb: invest; 3rd person present: invests; past tense: invested; past participle: invested; gerund or present participle: investing

1. expend money with the expectation of achieving a profit or material result by putting it into financial schemes, shares, or property, or by using it to develop a commercial venture.

synonyms:
put money into, provide capital for, fund, back, finance, subsidize, bankroll, underwrite; More


Do you even have a point? Or just shitposting to stir the pot? You can change the word I used, "invest" for "donate" and my point is still the same.

What he means is that investing typically involves some sort of rate of return. If you backed the KS you got what they promised you, and have no right to ask for more of that, as you don't hold any share in the company like you would in a typical "investment".
o_x | Ow. | 1003 ESPORTS dollars | If you have any questions about bans please PM Kennigit
Serejai
Profile Blog Joined September 2010
6007 Posts
March 27 2014 20:36 GMT
#180
On March 28 2014 04:56 Craze wrote:
Show nested quote +
On March 28 2014 04:46 Serejai wrote:
It has now been confirmed that the Sony Morpheus will run on PC in addition to PS4. RIP Rift.


Sony has been pretty good at jumping on the mistakes of other companies lately (Xbox One marketing)

Agree - both on Sony making really good decisions and Microsoft acquiring down syndrome recently.
I HAVE 5 TOAST POINTS
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