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Oculus Rift - Virtual Reality Gaming - Page 7

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vult
Profile Blog Joined February 2012
United States9400 Posts
March 26 2014 02:31 GMT
#121
Now FB will turn into a site where you can VR into the perspective of someone else and see everything that they do in their life. Modern voyeurism.
I used to play random, but for you I play very specifically.
ilikeredheads
Profile Joined August 2011
Canada1995 Posts
March 26 2014 02:32 GMT
#122
man fb buying things left and right.

it's like they really want to unload large amount of stocks
Serejai
Profile Blog Joined September 2010
6007 Posts
March 26 2014 02:47 GMT
#123
I'm surprised so many people are still interested in occulus rift when Sony has a better version coming out sooner and are already developing their next gen games to work with it.
I HAVE 5 TOAST POINTS
Nachtwind
Profile Joined June 2011
Germany1130 Posts
Last Edited: 2014-03-26 02:52:50
March 26 2014 02:52 GMT
#124
On March 26 2014 11:47 Serejai wrote:
I'm surprised so many people are still interested in occulus rift when Sony has a better version coming out sooner and are already developing their next gen games to work with it.


Assumptions. Deliver a source.

edit: about that "better" version
invisible tetris level master
c0ldfusion
Profile Joined October 2010
United States8293 Posts
March 26 2014 03:08 GMT
#125
ugh.. this sad piece of news is all over the god damn internet
WoodLeagueAllStar
Profile Joined August 2012
United States806 Posts
March 26 2014 03:38 GMT
#126
Gaming is dead. Instead of Kickstarting tech companies to be bought with Facebook, support your local libraries with that money. They do not track your movements or sell your data. Read books again and become enlightened, watch good DVDs and listen to real music. The only way to beat these guys is just to stop participating.

OR just sold out for peanuts. Now FB can send ads directly into your brain and you can't look away and the NSA has a new toy to study your brains and eyes. If VR takes off FB is making 200 billion for this on your bodies minds and souls thanks to that parasite Zuckerberg. If that doesn't upset you then you aren't aware of anything or understand this issue even from a basic level. Also John Carmack one of my gaming heroes sold out too.

Its one of the darkest days in gaming history, at least as bad as when EA bought Bioware but probably much worse.
In 1984, I was hospitalized for approaching perfection. --Random Rules
Spaylz
Profile Blog Joined March 2010
Japan1743 Posts
March 26 2014 03:57 GMT
#127
On March 26 2014 12:38 WoodLeagueAllStar wrote:
Gaming is dead. Instead of Kickstarting tech companies to be bought with Facebook, support your local libraries with that money. They do not track your movements or sell your data. Read books again and become enlightened, watch good DVDs and listen to real music. The only way to beat these guys is just to stop participating.

OR just sold out for peanuts. Now FB can send ads directly into your brain and you can't look away and the NSA has a new toy to study your brains and eyes. If VR takes off FB is making 200 billion for this on your bodies minds and souls thanks to that parasite Zuckerberg. If that doesn't upset you then you aren't aware of anything or understand this issue even from a basic level. Also John Carmack one of my gaming heroes sold out too.

Its one of the darkest days in gaming history, at least as bad as when EA bought Bioware but probably much worse.


That certainly sounds a little too doom's dayish. It's the world we live in, people make programs and have ideas, then the big guys try to buy them out.

Microsoft did it with Skype, Facebook did it with Instagram and WhatsApp, I believe SnapChat received a lot of offers too, but declined?

In any case, it's not the first and won't be the last. I don't exactly trust Zuckerberg as someone who respects people's privacy, so I'm certainly skeptical (if not down right suspicious) as to what he has in mind for this. I still remember his statement about his own belief that there is no such thing as privacy anymore... shudders.
I like words.
Serejai
Profile Blog Joined September 2010
6007 Posts
March 26 2014 04:28 GMT
#128
On March 26 2014 11:52 Nachtwind wrote:
Show nested quote +
On March 26 2014 11:47 Serejai wrote:
I'm surprised so many people are still interested in occulus rift when Sony has a better version coming out sooner and are already developing their next gen games to work with it.


Assumptions. Deliver a source.

edit: about that "better" version

Assumptions? I tried them both at GDC. No need to fanboy for Rift - especially when every tech site on the internet says they are equal or the Morpheus is slightly better.
I HAVE 5 TOAST POINTS
NB
Profile Blog Joined February 2010
Netherlands12045 Posts
March 26 2014 05:04 GMT
#129
On one hand, I cant help but laughed myself out for 1 hours straight reading reddit about this news. The amount of hate facebook got in the last 2 years has been phenomenal and the reaction of Notch and Carmack were just icing on the cake.

On the other hand, my roommates work(ed) at facebook.... I have a good understanding of how the decisions are made and how the company handle damage control for things like this. Believe it or not, majority of facebook is made off tech community and they, just the same as you, read and use social media platforms such as reddit and twitter. They know how the news are received or, to put it more precisely, they knew how the news would be received. 2 Billions is a very small number here considering how monopoly VR is on the market(only competitor is Sony which not likely to target PC) and only 400mil of those were in cash. It is a strategic business deal for facebook and they did it correctly as any effective corporation would do in their position.

The one to blame here is no one else but the current owner of Occulus team. Its a clear cash grab no matter how you put it. And its a stupid cash grab as well... Im quite sure microsoft would have won the bid given the sony news on their own device but facebook is just a PR nightmare. The damage control for the brand gona excess what ever 400mil could buy you. Even developers are pulling out, leading by Notch, one of the major backer of the kickstarter.

Man.... what a waste.
Im daed. Follow me @TL_NB
Ettick
Profile Blog Joined June 2011
United States2434 Posts
Last Edited: 2014-03-26 05:20:09
March 26 2014 05:13 GMT
#130
EDIT: I am too tired to read dates on things
Antisocialmunky
Profile Blog Joined March 2010
United States5912 Posts
March 26 2014 05:16 GMT
#131
That was June of last year.
[゚n゚] SSSSssssssSSsss ¯\_(ツ)_/¯
Marine/Raven Guide:http://www.teamliquid.net/forum/viewmessage.php?topic_id=163605
elt
Profile Joined July 2010
Thailand1092 Posts
March 26 2014 05:44 GMT
#132
The owners of OR have probably had the chance to sell themselves long before now, hell I was honestly surprised they weren't folded into Valve. With this however I think that OR wanted to avoid being pigeon-holed into being a gaming-only thing, though that is the application that could see the highest adoption rates as of now.

For Facebook on the other hand... I'll be curious to see what they do with this. I'm pretty sure they have enough smart people to realize no one is going to pick up an OR set to play Candy Crush in VR with ads spammed across their eyes. Personally I would have though augmented-reality rather than virtual would suit Facebook so much better. I could see things like VR conferencing and such being built into Facebook chat and such though.

Personally I don't like it, but that might just be the Luddite in me speaking: I love the idea of VR for games and entertainment once it becomes available I'll be first in line, but I'm a lot more leery about the use of VR in the mainstream world to supplant reality. Maybe I've just read too much science-fiction novels, but I could see a slippery slope to a physically disconnected Matrix-like world.
(Under Construction)
Kurr
Profile Blog Joined April 2010
Canada2338 Posts
March 26 2014 06:05 GMT
#133
Ah Facebook, reminding me of the sad reality that is the world.

Unfortunately, I am not as optimistic as elt about what this means for the gaming side of this product.

"Log in to Facebook before you can play this game."
"Here are some ads before you can play this game."
"Here are the limited games we will let you play (Candy Crush, YAY!), and every 15 minutes you get an add! Isn't that great?"
"Oh look we will post automatic updates on your page to constantly let everyone know you're playing this!"
"Don't mind us just gathering and selling even more of your information!"
"Wouldn't you rather be VIRTUAL CHATTING WITH YOUR FRIENDS INSTEAD OF PLAYING GAMES?!"

They don't want this to be a gaming tool. They want this to be an everything tool. That is not cool for me. VR for things other than gaming will happen eventually... but why now? Make it stable and improve it with gaming first. And if other people want to bring their personal life into VR, let THEM do so afterwards. Don't take a gaming device and turn it into something no one wants it to be. I also agree with elt that virtual reality and many aspects of our lives should not be combined.

I don't have a facebook account and I never plan on having one because of the extreme invasion of privacy I consider it to be. I was legitimately excited by this product. I was planning on getting it; no doubt in my mind. It was the next big thing in gaming and could really open up the way for new types of exploration-based games and games we are used to but on another level. I am now 99% certain I will never get it. Up to Facebook to prove me wrong that this will have no integration with facebook, will not steal my data, will not be a glorified smart phone and will not limit what the original vision of the product was.
(╯°□°)╯︵ ┻━┻ | ┻━┻ ︵╰(°□°)╯︵ ┻━┻
klup
Profile Joined May 2013
France612 Posts
March 26 2014 12:33 GMT
#134
On March 26 2014 15:05 Kurr wrote:
Ah Facebook, reminding me of the sad reality that is the world.

Unfortunately, I am not as optimistic as elt about what this means for the gaming side of this product.

"Log in to Facebook before you can play this game."
"Here are some ads before you can play this game."
"Here are the limited games we will let you play (Candy Crush, YAY!), and every 15 minutes you get an add! Isn't that great?"
"Oh look we will post automatic updates on your page to constantly let everyone know you're playing this!"
"Don't mind us just gathering and selling even more of your information!"
"Wouldn't you rather be VIRTUAL CHATTING WITH YOUR FRIENDS INSTEAD OF PLAYING GAMES?!"

They don't want this to be a gaming tool. They want this to be an everything tool. That is not cool for me. VR for things other than gaming will happen eventually... but why now? Make it stable and improve it with gaming first. And if other people want to bring their personal life into VR, let THEM do so afterwards. Don't take a gaming device and turn it into something no one wants it to be. I also agree with elt that virtual reality and many aspects of our lives should not be combined.

I don't have a facebook account and I never plan on having one because of the extreme invasion of privacy I consider it to be. I was legitimately excited by this product. I was planning on getting it; no doubt in my mind. It was the next big thing in gaming and could really open up the way for new types of exploration-based games and games we are used to but on another level. I am now 99% certain I will never get it. Up to Facebook to prove me wrong that this will have no integration with facebook, will not steal my data, will not be a glorified smart phone and will not limit what the original vision of the product was.



Ok so I'm a early backer of oculus rift and i'm also really pissed off but the things you just point out are plain exageration.

There will be no connexion to facebook require for the rift and all this bullshit.

The main concern here as you mentionned is that Oculus rift may become in the future be much more compatible with social interaction software and might have a development less oriented into video games.

It's not the webcam that will suggest adds but the software like skype that use the webcam. I don't think the driver software for occulus rift will need facebook account or any shit like that. But this is sure a big blow for perspective of a "gaming" device for OR .
endy
Profile Blog Joined May 2009
Switzerland8970 Posts
Last Edited: 2014-03-26 12:41:31
March 26 2014 12:41 GMT
#135
Hmm does being a backer entitle you to a share of the company? If so then it's a pretty good news for all the backers?
ॐ
klup
Profile Joined May 2013
France612 Posts
March 26 2014 12:48 GMT
#136
On March 26 2014 21:41 endy wrote:
Hmm does being a backer entitle you to a share of the company? If so then it's a pretty good news for all the backers?


No it's not. Usually when you backup a kickstarter campaign you gain some fan stuff + a finished version of the product if you pledged enough. You don't own anything and don't have any right except claiming what was promized to you.
zatic
Profile Blog Joined September 2007
Zurich15362 Posts
March 26 2014 12:52 GMT
#137
On March 26 2014 21:48 klup wrote:
Show nested quote +
On March 26 2014 21:41 endy wrote:
Hmm does being a backer entitle you to a share of the company? If so then it's a pretty good news for all the backers?


No it's not. Usually when you backup a kickstarter campaign you gain some fan stuff + a finished version of the product if you pledged enough. You don't own anything and don't have any right except claiming what was promized to you.

Well they certainly have enough capital now to print a couple of cool t-shirts for all the early backers :D
ModeratorI know Teamliquid is known as a massive building
darkscream
Profile Blog Joined December 2010
Canada2310 Posts
March 26 2014 13:05 GMT
#138
A somewhat savvy move by Facebook, They're likely growing jealousy over how well Microsoft, Apple, Google, Amazon, pretty much every other big silicon valley company, are doing off of hardware. The battle for the web rages on, but while Facebook has a presence on nearly every device in consumer's hands, they don't have a device of their own to be a flagship product.

However, what I don't get is, why start with Occulus Rift? I would have expected a mobile phone company before this. Zuck addresses this by saying he's "preparing for the next platform" and rattles off a bunch of things you could do with OR besides gaming. I agree that OR has great appeal as a "spectator emulator" for sports and movies, but is facebook really in the best position to grow it into that, aside from the fact that they have cash?

I don't think Occulus Rift is the next physical platform we will pump our data through. If Zuck imagines it's going to replace television though, I bet he's willing to put his money where his mouth is.
YuiHirasawa
Profile Joined August 2012
Japan220 Posts
March 26 2014 13:20 GMT
#139
Here goes my hentai vr games..
Fun things are fun
Icapica
Profile Joined February 2011
Finland206 Posts
March 26 2014 13:27 GMT
#140
On March 26 2014 13:28 Serejai wrote:
Show nested quote +
On March 26 2014 11:52 Nachtwind wrote:
On March 26 2014 11:47 Serejai wrote:
I'm surprised so many people are still interested in occulus rift when Sony has a better version coming out sooner and are already developing their next gen games to work with it.


Assumptions. Deliver a source.

edit: about that "better" version

Assumptions? I tried them both at GDC. No need to fanboy for Rift - especially when every tech site on the internet says they are equal or the Morpheus is slightly better.

As a PC player, why should I be interested in Sony's VR headset? I bet there's a lot of people who don't have a PS4 and are waiting for Oculus Rift.
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