Oculus Rift - Virtual Reality Gaming - Page 7
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vult
United States9386 Posts
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ilikeredheads
Canada1995 Posts
it's like they really want to unload large amount of stocks | ||
Serejai
6007 Posts
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Nachtwind
Germany1130 Posts
On March 26 2014 11:47 Serejai wrote: I'm surprised so many people are still interested in occulus rift when Sony has a better version coming out sooner and are already developing their next gen games to work with it. Assumptions. Deliver a source. edit: about that "better" version | ||
c0ldfusion
United States8292 Posts
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WoodLeagueAllStar
United States806 Posts
OR just sold out for peanuts. Now FB can send ads directly into your brain and you can't look away and the NSA has a new toy to study your brains and eyes. If VR takes off FB is making 200 billion for this on your bodies minds and souls thanks to that parasite Zuckerberg. If that doesn't upset you then you aren't aware of anything or understand this issue even from a basic level. Also John Carmack one of my gaming heroes sold out too. Its one of the darkest days in gaming history, at least as bad as when EA bought Bioware but probably much worse. | ||
Spaylz
Japan1743 Posts
On March 26 2014 12:38 WoodLeagueAllStar wrote: Gaming is dead. Instead of Kickstarting tech companies to be bought with Facebook, support your local libraries with that money. They do not track your movements or sell your data. Read books again and become enlightened, watch good DVDs and listen to real music. The only way to beat these guys is just to stop participating. OR just sold out for peanuts. Now FB can send ads directly into your brain and you can't look away and the NSA has a new toy to study your brains and eyes. If VR takes off FB is making 200 billion for this on your bodies minds and souls thanks to that parasite Zuckerberg. If that doesn't upset you then you aren't aware of anything or understand this issue even from a basic level. Also John Carmack one of my gaming heroes sold out too. Its one of the darkest days in gaming history, at least as bad as when EA bought Bioware but probably much worse. That certainly sounds a little too doom's dayish. It's the world we live in, people make programs and have ideas, then the big guys try to buy them out. Microsoft did it with Skype, Facebook did it with Instagram and WhatsApp, I believe SnapChat received a lot of offers too, but declined? In any case, it's not the first and won't be the last. I don't exactly trust Zuckerberg as someone who respects people's privacy, so I'm certainly skeptical (if not down right suspicious) as to what he has in mind for this. I still remember his statement about his own belief that there is no such thing as privacy anymore... shudders. | ||
Serejai
6007 Posts
On March 26 2014 11:52 Nachtwind wrote: Assumptions. Deliver a source. edit: about that "better" version Assumptions? I tried them both at GDC. No need to fanboy for Rift - especially when every tech site on the internet says they are equal or the Morpheus is slightly better. | ||
NB
Netherlands12045 Posts
On the other hand, my roommates work(ed) at facebook.... I have a good understanding of how the decisions are made and how the company handle damage control for things like this. Believe it or not, majority of facebook is made off tech community and they, just the same as you, read and use social media platforms such as reddit and twitter. They know how the news are received or, to put it more precisely, they knew how the news would be received. 2 Billions is a very small number here considering how monopoly VR is on the market(only competitor is Sony which not likely to target PC) and only 400mil of those were in cash. It is a strategic business deal for facebook and they did it correctly as any effective corporation would do in their position. The one to blame here is no one else but the current owner of Occulus team. Its a clear cash grab no matter how you put it. And its a stupid cash grab as well... Im quite sure microsoft would have won the bid given the sony news on their own device but facebook is just a PR nightmare. The damage control for the brand gona excess what ever 400mil could buy you. Even developers are pulling out, leading by Notch, one of the major backer of the kickstarter. Man.... what a waste. | ||
Ettick
United States2434 Posts
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Antisocialmunky
United States5912 Posts
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elt
Thailand1092 Posts
For Facebook on the other hand... I'll be curious to see what they do with this. I'm pretty sure they have enough smart people to realize no one is going to pick up an OR set to play Candy Crush in VR with ads spammed across their eyes. Personally I would have though augmented-reality rather than virtual would suit Facebook so much better. I could see things like VR conferencing and such being built into Facebook chat and such though. Personally I don't like it, but that might just be the Luddite in me speaking: I love the idea of VR for games and entertainment once it becomes available I'll be first in line, but I'm a lot more leery about the use of VR in the mainstream world to supplant reality. Maybe I've just read too much science-fiction novels, but I could see a slippery slope to a physically disconnected Matrix-like world. | ||
Kurr
Canada2338 Posts
Unfortunately, I am not as optimistic as elt about what this means for the gaming side of this product. "Log in to Facebook before you can play this game." "Here are some ads before you can play this game." "Here are the limited games we will let you play (Candy Crush, YAY!), and every 15 minutes you get an add! Isn't that great?" "Oh look we will post automatic updates on your page to constantly let everyone know you're playing this!" "Don't mind us just gathering and selling even more of your information!" "Wouldn't you rather be VIRTUAL CHATTING WITH YOUR FRIENDS INSTEAD OF PLAYING GAMES?!" They don't want this to be a gaming tool. They want this to be an everything tool. That is not cool for me. VR for things other than gaming will happen eventually... but why now? Make it stable and improve it with gaming first. And if other people want to bring their personal life into VR, let THEM do so afterwards. Don't take a gaming device and turn it into something no one wants it to be. I also agree with elt that virtual reality and many aspects of our lives should not be combined. I don't have a facebook account and I never plan on having one because of the extreme invasion of privacy I consider it to be. I was legitimately excited by this product. I was planning on getting it; no doubt in my mind. It was the next big thing in gaming and could really open up the way for new types of exploration-based games and games we are used to but on another level. I am now 99% certain I will never get it. Up to Facebook to prove me wrong that this will have no integration with facebook, will not steal my data, will not be a glorified smart phone and will not limit what the original vision of the product was. | ||
klup
France612 Posts
On March 26 2014 15:05 Kurr wrote: Ah Facebook, reminding me of the sad reality that is the world. Unfortunately, I am not as optimistic as elt about what this means for the gaming side of this product. "Log in to Facebook before you can play this game." "Here are some ads before you can play this game." "Here are the limited games we will let you play (Candy Crush, YAY!), and every 15 minutes you get an add! Isn't that great?" "Oh look we will post automatic updates on your page to constantly let everyone know you're playing this!" "Don't mind us just gathering and selling even more of your information!" "Wouldn't you rather be VIRTUAL CHATTING WITH YOUR FRIENDS INSTEAD OF PLAYING GAMES?!" They don't want this to be a gaming tool. They want this to be an everything tool. That is not cool for me. VR for things other than gaming will happen eventually... but why now? Make it stable and improve it with gaming first. And if other people want to bring their personal life into VR, let THEM do so afterwards. Don't take a gaming device and turn it into something no one wants it to be. I also agree with elt that virtual reality and many aspects of our lives should not be combined. I don't have a facebook account and I never plan on having one because of the extreme invasion of privacy I consider it to be. I was legitimately excited by this product. I was planning on getting it; no doubt in my mind. It was the next big thing in gaming and could really open up the way for new types of exploration-based games and games we are used to but on another level. I am now 99% certain I will never get it. Up to Facebook to prove me wrong that this will have no integration with facebook, will not steal my data, will not be a glorified smart phone and will not limit what the original vision of the product was. Ok so I'm a early backer of oculus rift and i'm also really pissed off but the things you just point out are plain exageration. There will be no connexion to facebook require for the rift and all this bullshit. The main concern here as you mentionned is that Oculus rift may become in the future be much more compatible with social interaction software and might have a development less oriented into video games. It's not the webcam that will suggest adds but the software like skype that use the webcam. I don't think the driver software for occulus rift will need facebook account or any shit like that. But this is sure a big blow for perspective of a "gaming" device for OR . | ||
endy
Switzerland8966 Posts
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klup
France612 Posts
On March 26 2014 21:41 endy wrote: Hmm does being a backer entitle you to a share of the company? If so then it's a pretty good news for all the backers? No it's not. Usually when you backup a kickstarter campaign you gain some fan stuff + a finished version of the product if you pledged enough. You don't own anything and don't have any right except claiming what was promized to you. | ||
zatic
Zurich15239 Posts
On March 26 2014 21:48 klup wrote: No it's not. Usually when you backup a kickstarter campaign you gain some fan stuff + a finished version of the product if you pledged enough. You don't own anything and don't have any right except claiming what was promized to you. Well they certainly have enough capital now to print a couple of cool t-shirts for all the early backers :D | ||
darkscream
Canada2310 Posts
However, what I don't get is, why start with Occulus Rift? I would have expected a mobile phone company before this. Zuck addresses this by saying he's "preparing for the next platform" and rattles off a bunch of things you could do with OR besides gaming. I agree that OR has great appeal as a "spectator emulator" for sports and movies, but is facebook really in the best position to grow it into that, aside from the fact that they have cash? I don't think Occulus Rift is the next physical platform we will pump our data through. If Zuck imagines it's going to replace television though, I bet he's willing to put his money where his mouth is. | ||
YuiHirasawa
Japan220 Posts
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Icapica
Finland206 Posts
On March 26 2014 13:28 Serejai wrote: Assumptions? I tried them both at GDC. No need to fanboy for Rift - especially when every tech site on the internet says they are equal or the Morpheus is slightly better. As a PC player, why should I be interested in Sony's VR headset? I bet there's a lot of people who don't have a PS4 and are waiting for Oculus Rift. | ||
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