[Game] Osu! - Page 226
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Tankz123
Denmark228 Posts
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CAPSLOCKLOL
United States135 Posts
![]() Not quite sure how I managed to get this first try since I suck at hd. my hands were also shaking pretty terribly from nervousness past 600 combo lol. the acc makes me sad though. | ||
Yorbon
Netherlands4272 Posts
Luck wasnt on my side today. TT Oh, this is better: | ||
Yuugo
Netherlands65 Posts
On June 16 2013 20:32 Tankz123 wrote: yuugo, go play HD already No I hate HD and the thought that it gives the same amount of points as HR keeps me up at night | ||
Yorbon
Netherlands4272 Posts
Although it's an easy song, i'm still proud of every ss i get :') | ||
Tankz123
Denmark228 Posts
games not kind to me these days. | ||
Yorbon
Netherlands4272 Posts
You cant believe how glad i am that i passed this one. The end is soo hard. (for me at least) | ||
CAPSLOCKLOL
United States135 Posts
![]() Pen disconnected at the end and I picked up the miss + 2 50's in a row. fml. | ||
Yorbon
Netherlands4272 Posts
Im so happy right now^^ | ||
Abenson
Canada4122 Posts
EVERY DAY I LOG ON -PP | ||
501TFX
Austria345 Posts
Need to work on my accuracy tough big time t.t ![]() | ||
Yuugo
Netherlands65 Posts
http://osu.ppy.sh/p/teams Looks like peppy is planning on implementing a team structure. Thoughts on this? | ||
Rizare
Canada592 Posts
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CAPSLOCKLOL
United States135 Posts
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DarthXX
Australia998 Posts
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MegaManEXE
United States845 Posts
On July 03 2013 14:29 DarthXX wrote: Anyone think peppy will let us play on a fixed AR for all songs, its not usually a problem but sometimes i think the mapper just missed the plot and is forcing me to do a quickish map on AR8 and my screen is cluttered with stuff everywhere This is how it SHOULD be but for whatever reason it isn't, almost every other rhythm game lets you control the scroll speed/approach rate of notes. In osu it's just a way to make things artificially hard, whether the mapper makes you play a fast song on lower AR so it's too cluttered or whether the mapper makes you play a slow song with a completely unnecessarily high AR. There's other ways to make maps hard than to just raise/lower the AR too much in either direction, and many people are comfortable with different ARs so it should be controllable by the player I don't get it. | ||
Hey Sean.
United Kingdom196 Posts
I'll try spectate some of you some time, some great scores in this thread. | ||
Bobbias
Canada1373 Posts
On July 03 2013 15:37 MegaManEXE wrote: This is how it SHOULD be but for whatever reason it isn't, almost every other rhythm game lets you control the scroll speed/approach rate of notes. In osu it's just a way to make things artificially hard, whether the mapper makes you play a fast song on lower AR so it's too cluttered or whether the mapper makes you play a slow song with a completely unnecessarily high AR. There's other ways to make maps hard than to just raise/lower the AR too much in either direction, and many people are comfortable with different ARs so it should be controllable by the player I don't get it. Yeah, it's stupid, and unnecessary. :/ | ||
Yuugo
Netherlands65 Posts
On July 03 2013 23:06 Hey Sean. wrote: A team thing would be cool, I haven't played with any of you yet except Yorbon if I remember right. I'm still fairly terrible though, I can't stream at all. I've got a load of songs I can pass with like 90-95% and then loads I can't pass at all. I'll try spectate some of you some time, some great scores in this thread. Feel free to add me (Yuugo on osu! aswell) and start a random chat, I'm always happy to talk to people! So my own thoughts on the team idea so far: I feel like it'll be more of a roundabout function of private group chats in the client. I don't really see how you can use a team in a game like osu, which is mostly singleplayer-based, as a way to improve your playing. You will need people with practically the same level and playstyle as you have and man, that's hard to find. Team battles in multi could be a thing though.. that might be interesting. | ||
Yorbon
Netherlands4272 Posts
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