Altitude the game - Page 20
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gameguard
Korea (South)2131 Posts
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tec27
United States3696 Posts
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Clow
Brazil880 Posts
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Etherone
United States1898 Posts
please recruit me ^ ^ i am etherone in game as well, i suck at loopy and bomber. pretty good with biplane and miranda 1.17 and 1.19 respectively and rising, I do not have cannon yet. but will soon ^ ^ i can say actual kills, and these stats will vary a bit since i will be playing hopefully for the better XD | ||
ghermination
United States2851 Posts
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Falcynn
United States3597 Posts
On April 17 2009 11:50 ghermination wrote: What? Blasphemer! Kill him!Been playing this for the past week or so. Its a great game, although i dont really see the league thing taking off. | ||
BG1
Canada1550 Posts
On April 17 2009 09:52 gameguard wrote: I have a feeling miranda wont be very good in scrims. Miranda lacks firepower and health. Its main advantage is survivability, but surviving wont help the team much. Loopy and biplane are better at running bombs too so .. If you have time anchor along with the other abilities you can warp around like crazy in all directions making it very hard to kill the miranda unless you're really surrounded. I've seen one of the old schoolers use it really well for bomb runs. | ||
starflash
190 Posts
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Lemonwalrus
United States5465 Posts
On April 14 2009 04:31 IMlemon wrote: I like asteroids the most. Middleground sucks in my opinion ![]() Anyways, I've been playing as [TL]lemon, some guy asked if I was lemonwalrus (???) and no im no walrus. That's right you aren't a walrus...I'm ten times the walrus you'll ever be, and don't you ever forget it! ![]() | ||
chobopeon
United States7342 Posts
On April 17 2009 11:50 ghermination wrote: Been playing this for the past week or so. Its a great game, although i dont really see the league thing taking off. was that a pun AND an insult? WHY I OUGHTA! | ||
sixghost
United States2096 Posts
On April 16 2009 07:49 inlagdsil wrote: Using recoiless biplanes it can be quite difficult to kill mirandas at close range, since they magically get behind you and biplanes are slow to turn around. This has happened way too often... Biplanes are the only plane I have trouble killing with the miranda. The Biplane has as much HP as a bomber and is small as hell, not to mention pretty fast. Even if the biplane cant kill me on the first pass, its usually extremely hard to finish up the kill because of their hp/speed. It takes like 3 charges with the miranda to finish the biplane, which isnt even factoring in how slowly you will be charging your 2nd/3rd shots because of how much you need to use the 180. I might be wrong, but I consider the biplane the counter to miranda's. Maybe we could put together a list of what is strong against what, I really dont know enough about the other planes but for the miranda i think its: Biplane: Miranda at disadvantage, like I said above, it can be extremely hard to finish off a biplane due to their speed/hp/size, and the biplane can output such insane damage in such a short time, most of the time i'll be happy to just get away from the fight with more than half health. Bomber: Even, I think this one depends on too many variables to give a definate advantage to either plane, any red perk other than bombs help the bomber so much here. You can pelt the miranda with either of the rear firing perks, which is usually enough to finish them off if you landed a few bombs earlier, but it's too easy for the miranda to run away, if the mirada stops firing and decides to teleport away theres really nothing the bomber can do, it's attack is just too slow. But the bomber is big as shit, slow as shit, and has the same HP as a biplane, without the advantage of being able to run away. Usually the miranda is able to pick where the fight happens, and get the first shot, which is easy as hell to land on a bomber. This one just comes down to aim, if the bomber can land it's shots theres no way it can be at a disadvantage here. Explodet: Miranda at advantage, at the very best I think the explodet gets a draw here, in open spaces all a miranda has to do is stay above or below the explodet and keep charging up shots, the bomber is just way too slow to get a shot on the miranda or run away. At the very best the explodet can just lay some mines and run to the nearest choke/turn and go heal. Miranda's 180 is a direct defense against mines, and the explodets missile is so damn slow and bad, it can get dodged so easily but using miranda's afterburner once. Loopy: Miranda at huge advantage, the loopy really doesnt have a chance here unless they get the drop on the miranda pretty early, even then all it takes is a quick 180 and charged shot to put loopy near death. Even vs the best loopys on the server I still find it really easy to kill them. lol i love this game | ||
sixghost
United States2096 Posts
On April 18 2009 07:27 choboPEon wrote: was that a pun AND an insult? WHY I OUGHTA! Ehh dont worry, this notion will get shot down pretty quick. | ||
gameguard
Korea (South)2131 Posts
Ive been experimenting with time anchor and it seems pretty good. It is definitely a good skill but its so extremely hard to use effectively. The hardest thing for me is keeping track of the direction I will be facing when I warp back. Sometimes I warp and turn into a wall and die (well I tend to crash alot anyway so maybe its just me). Its really not the best in terms of fighting, but like BG1 said its very good for juking people out. I think its pretty fun and effective in its own right, but its not useful in all situations like the 180 | ||
jeppew
Sweden471 Posts
you mainly use laser coming from the side or behind at longer ranges to sweep along them as they go forward, if your aim isn't too shoddy you'll kill them pretty easily. it's better the fewer players there are on the server aswell. biplanes and bombers are pretty easy, you can outmanouver them easily, and in close combat you'll be able to juke yourself away if necessary. explodets are REALLY easy they can't dodge and will take a full laser to the face, mines are no problem and the missile isn't going to hit you more than once at most, 180 fixes any stalling problems you might get. loopies are the most dangerous, laser is only good at longer ranges and you rely on teleport and short charges in close combat, they get up close and EMP ruins you. avoid them in open spaces at all costs. | ||
Falcynn
United States3597 Posts
On April 18 2009 07:40 sixghost wrote: You're doing it wrong, if you don't bold the pun then it'll just fly over everyone's heads.Ehh dont worry, this notion will get shot down pretty quick. | ||
chobopeon
United States7342 Posts
it's really annoying falcynn, youll never make it in altitude or comedy writing! boo this man. | ||
Falcynn
United States3597 Posts
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tec27
United States3696 Posts
On April 18 2009 14:29 Falcynn wrote: Fucking waller, you just can't appreciate my highbrow humor or style of play. I also don't appreciate your highbrow play or style of humor. PS: You're a waller. | ||
Dead9
United States4725 Posts
I always suicide :[ | ||
freelander
Hungary4707 Posts
On April 18 2009 14:48 Dead9 wrote: Has anyone tried out the reverse thrusters? I always suicide :[ Noone has tried them yet. Oh that lovely night.. | ||
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