• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 21:14
CEST 03:14
KST 10:14
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins Maestros of the Game 226ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection7
Community News
MC vs IdrA, Boxer vs Nal_rA to be Legacy Matches @ BlizzCon355.0.16 Hotfix (June 30) - Balance + Bug Fixes38Weekly Cups (June 22-28): Zergs thrive in new patch5[TLMC] Summer 2026 Ladder Map Rotation05.0.16 patch for SC2 goes live (8 worker start)102
StarCraft 2
General
MC vs IdrA, Boxer vs Nal_rA to be Legacy Matches @ BlizzCon 5.0.16 patch for SC2 goes live (8 worker start) Weekly Cups (June 29-July 5): Solar Doubles Serral wins Maestros of the Game 2 ZOWIE DIVINA preview
Tourneys
HomeStory Cup 29 GSL CK #5 race war RSL Revival: Season 6 - Qualifiers and Main Event Vespene Cup #1 — $300+ USD, July 10 Douyu Cup 2026: $20,000 Legends Event (June 26-28)
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
Mutation # 533 Die Together The PondCast: SC2 News & Results Mutation # 532 Nuclear Family Mutation # 531 Experimental Artillery
Brood War
General
Snow On New ASL S22 Map, Zerg Nerf BW General Discussion ASL 22 Proposed Map Pool Farewell Beloved Starcraft (Youtube Videos) BGH Auto Balance -> http://bghmmr.eu/
Tourneys
CSLAN 4 is Coming! Escore Tournament StarCraft Season 2 The Casual Games of the Week Thread [Megathread] Daily Proleagues
Strategy
Simple Questions, Simple Answers Creating a full chart of Zerg builds Relatively freeroll strategies Why doesn't anyone use restoration?
Other Games
General Games
Stormgate/Frost Giant Megathread Dawn of War IV Summer Games Done Quick 2026! Nintendo Switch Thread ZeroSpace at Steam NextFest - Last free demo
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
Five o'clock TL Mafia NeO.D_StephenKing vs This Guy From 1 Million Dance TL Mafia Community Thread TL Mafia Power Rank Vanilla Mini Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread YouTube Thread Canadian Politics Mega-thread The Games Industry And ATVI
Fan Clubs
The HerO Fan Club! The herO Fan Club!
Media & Entertainment
Movie Discussion! Series you have seen recently... [Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion
Sports
2024 - 2026 Football Thread Formula 1 Discussion McBoner: A hockey love story TeamLiquid Health and Fitness Initiative For 2023 Cricket [SPORT]
World Cup 2022
Tech Support
How to clean a TTe Thermaltake keyboard? Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Major Shifts in the Gaming I…
TrAiDoS
An Exploration of th…
waywardstrategy
I'm an arrogant trash talke…
FlaShFTW
Gauntlet SC2: A Retrospectiv…
Ctone23
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 11244 users

Altitude the game - Page 14

Forum Index > General Games
Post a Reply
Prev 1 12 13 14 15 16 29 Next All
Falcynn
Profile Blog Joined June 2005
United States3597 Posts
Last Edited: 2009-04-13 05:10:47
April 13 2009 05:08 GMT
#261
My name is [TL]Falcynn, although I originally started the account without the tag so I'm not sure if it matters when you try to search me.

Anyways, if there's a league being started I'm open to joining/starting a new team My performance is pretty inconsistent with bursts of being omgwtfawesome, to sucking horribly, but I'm a good team player and can reverse thrust like a mofo (although I don't think that's really a strength )

Edit: also since after asking around, it seems I'm not the only one who has problems with servers randomly timing out on them, how are we gonna handle disconnects in league games? Or should we just wait until we actually get things established before going over that?
tec27
Profile Blog Joined June 2004
United States3702 Posts
April 13 2009 05:18 GMT
#262
On April 13 2009 14:06 choboPEon wrote:
Show nested quote +
On April 13 2009 13:30 tec27 wrote:
So I mentioned it on IRC before, but we definitely need to get some organized 5v5's going. Perhaps we can get some teams formed and run a tourney? I know I've got a 5 person team ready to go (yay college ), so lets get some teams, find good times to play, and get to it!

Edit: Alright, I guess we should keep a list of teams as well Just gonna throw game names of my team members and I'll update when people give me other lists. I can also just randomly assign some teams if people want to participate but don't have an organized team

Team 1
[TL]tec27
cannibalsock
ObeighsNoOne
BobaChops
1up



Okay, I think a 5v5 or a 7v7 can both be good.

Question: is it easy to set up a server? Do you need a dedicated machine? If so, do you think we could use the TL server? I haven't looked into how much juice is needed - not much, I'm sure, but let me know.

We should set up either a schedule league or a ladder. Thoughts? A ladder + an irc channel on quakenet would probably be best. We could either host the standings somewhere (anyone know a good ladder website? I'd set it up[edit: is fraggednation okay with people?]) or I'd handle everything via this thread and OP. We'd have to run with screen shots and such, but it really shouldn't be too hard either way.

I think this can be pretty fun if we put a tiny bit of effort in.


I was planning on just utilizing the TL server. I can easily set up a passworded config and such that we can put up whenever a league/ladder game is going on. As to the server requirements, you don't really need a dedicated machine, the major thing is really just having enough bandwidth (need about 3KB/s per player). Other than that it pretty much uses very little processing power and maybe 30-40 megs of ram at most.

The only issue with a ladder is that the matches need to be somewhat scheduled in advance, unless we can figure out a way to run a ladder server dynamically on demand (which may be doable, but its sorta tough with the current server setup).

Either way though, I think this will be a lot of fun and should let us push this game to new heights
Can you jam with the console cowboys in cyberspace?
chobopeon
Profile Blog Joined May 2003
United States7342 Posts
Last Edited: 2009-04-13 05:28:06
April 13 2009 05:26 GMT
#263
another option other than the ladder is a CAL-style league:

Schedules are handed out. default game nights are Tuesday and Thursday and the two teams decide which night works best for them. The game is played (bo3? bo5? the games are not too long) by the deadline (sunday each week) and screenshots are sent in and the standings are updated each week.

I'm totally down.
:O
GGQ
Profile Blog Joined July 2008
Canada2653 Posts
April 13 2009 05:28 GMT
#264
5v5 or 7v7 sound good to me. I'd play on a team, I'd say my dogfighting is pretty shaky, but I seem to be a pretty good bombrunner. Also, I mostly play biplane.
ArC_man
Profile Blog Joined August 2006
United States2798 Posts
April 13 2009 05:36 GMT
#265
Add me to the list: [TL]ArC_man
armed_
Profile Joined November 2008
Canada443 Posts
April 13 2009 05:39 GMT
#266
Add [TL]armed_ to the player list.

And I'd totally be up for some organized matches. 5v5 seems like it would play better than 7v7 to me, but it's not as if anybody's had experience with serious competitive matches to tell.
Kuja900
Profile Blog Joined October 2007
United States3564 Posts
April 13 2009 05:41 GMT
#267
Add [TL]Kuja900
OMG you nasty gurl
tec27
Profile Blog Joined June 2004
United States3702 Posts
April 13 2009 06:05 GMT
#268
On April 13 2009 14:26 choboPEon wrote:
another option other than the ladder is a CAL-style league:

Schedules are handed out. default game nights are Tuesday and Thursday and the two teams decide which night works best for them. The game is played (bo3? bo5? the games are not too long) by the deadline (sunday each week) and screenshots are sent in and the standings are updated each week.

I'm totally down.

I think that sounds totally great And yeah, matches are short, we can definitely knock out a bo3 or bo5 in no time at all (and those numbers work well with the number of good TBD maps that are in existance).

Whenever I get around to restarting the server tonight, maps in the rotation will be TBD only (and TBD_middleground will be in the rotation as well). FFA is just too hectic with a full 14-man server on those maps, and since the server seems to be full like 95% of the time, TBD it is
Can you jam with the console cowboys in cyberspace?
chobopeon
Profile Blog Joined May 2003
United States7342 Posts
April 13 2009 06:17 GMT
#269
Here's a first draft of rules and ideas. It's just to get the ball rolling. Let me know what you think of all of it and I'll change things based on quality of idea/consensus. Again, just a very rough first draft: tear it to pieces and tell me what would be better!

The league's first season will be run for a full 4 weeks.

A team will have 2 matches scheduled per week. It is up to the two teams to agree on a play date. If the two teams cannot agree, the default is Wednesday night (very much up for discussion).

Schedules will be sent out via PM and posted in this OP. The top teams will be placed in a playoff bracket, the size of which depends on how many teams participate in the regular season.

A regular season match will be a best of 3 series on the week's designated TBD map. Screenshots of the post-game screen must be captured after every game and should be submitted to the admin immediately following the game.

A playoff match will be a best of 5 series. The finals will be a best of 7. All regular season rules apply.

A team must have at least 5 total pilots including a designated captain. There is no maximum limit on the number of pilots a team can have.

A captain is the player who must be available and easy to reach. We will be using the TL PM system and so a captain must check his TL PMs regularly so that opposing teams and league admins can contact you easily.

I am away from my PC with Altitude installed so it is difficult for me to answer a few questions I have about the game. Any help would be appreciated with the following questions:

Is it possible to verify the account or ip of a player? I doubt we'll have problems with smurfing or a WDT incident - that's pretty dumb for a small league. However, I'm still wondering if it's possible to see who is really playing other than just reading the nickname a player might have at that exact moment.


:O
TaP.Nuada
Profile Blog Joined February 2007
United States428 Posts
April 13 2009 06:22 GMT
#270
[TL]Nuada Please add!! :D


Really awesome game, very glad you posted it. I'm approaching level 50 I think? Been a few days since I played.



The only problem I have is that I get a headache after 3-4 games of TBD
http://binarybeast.com/ Free Tournament Hosting!
tec27
Profile Blog Joined June 2004
United States3702 Posts
April 13 2009 06:23 GMT
#271
On April 13 2009 15:17 choboPEon wrote:
Here's a first draft of rules and ideas. It's just to get the ball rolling. Let me know what you think of all of it and I'll change things based on quality of idea/consensus. Again, just a very rough first draft: tear it to pieces and tell me what would be better!

The league's first season will be run for a full 4 weeks.

A team will have 2 matches scheduled per week. It is up to the two teams to agree on a play date. If the two teams cannot agree, the default is Wednesday night (very much up for discussion).

Schedules will be sent out via PM and posted in this OP. The top teams will be placed in a playoff bracket, the size of which depends on how many teams participate in the regular season.

A regular season match will be a best of 3 series on the week's designated TBD map. Screenshots of the post-game screen must be captured after every game and should be submitted to the admin immediately following the game.

A playoff match will be a best of 5 series. The finals will be a best of 7. All regular season rules apply.

A team must have at least 5 total pilots including a designated captain. There is no maximum limit on the number of pilots a team can have.

A captain is the player who must be available and easy to reach. We will be using the TL PM system and so a captain must check his TL PMs regularly so that opposing teams and league admins can contact you easily.

I am away from my PC with Altitude installed so it is difficult for me to answer a few questions I have about the game. Any help would be appreciated with the following questions:

Is it possible to verify the account or ip of a player? I doubt we'll have problems with smurfing or a WDT incident - that's pretty dumb for a small league. However, I'm still wondering if it's possible to see who is really playing other than just reading the nickname a player might have at that exact moment.

Looks good

Its possible to check the IP a player connected with through the server log, I know that much.

Major thing we need to figure out is what to do about people that lag out/disconnect. I'm not really sure what the best course of action is there.
Can you jam with the console cowboys in cyberspace?
pachi
Profile Joined October 2006
Melbourne5338 Posts
April 13 2009 06:37 GMT
#272
Is there obs spots? Or replays?

Maybe some showmatches to test the waters before jumping in for a huge league.
Moderatorpachi fanclub http://goto.tl/6DI9 。◕‿◕。
tec27
Profile Blog Joined June 2004
United States3702 Posts
Last Edited: 2009-04-13 06:39:52
April 13 2009 06:39 GMT
#273
Replays don't exist (although they should ), but Obs spots are easily doable (for 1-2 obs). Maybe we could rig up some sort of broadcast? I'm not sure.

Edit: actually, obs could have some problems with the 5 minute inactivity kick, hmm...
Can you jam with the console cowboys in cyberspace?
chobopeon
Profile Blog Joined May 2003
United States7342 Posts
April 13 2009 06:41 GMT
#274
On April 13 2009 15:37 pachi wrote:
Is there obs spots? Or replays?

Maybe some showmatches to test the waters before jumping in for a huge league.


There are obs spots. I don't think replays exist.

Showmatches aren't a bad idea.
:O
chobopeon
Profile Blog Joined May 2003
United States7342 Posts
Last Edited: 2009-04-13 06:47:44
April 13 2009 06:42 GMT
#275
On April 13 2009 15:39 tec27 wrote:
Replays don't exist (although they should ), but Obs spots are easily doable (for 1-2 obs). Maybe we could rig up some sort of broadcast? I'm not sure.

Edit: actually, obs could have some problems with the 5 minute inactivity kick, hmm...



dang a broadcast would be pretty cool..

is the 5 minute inactivity kick in all games or is it a server variable? i'll talk to the dev if it is for all games. it should be a server variable! let me know the specifics and i will talk to the dev about it.
:O
Kuja900
Profile Blog Joined October 2007
United States3564 Posts
April 13 2009 06:45 GMT
#276
I love that broadcast idea
OMG you nasty gurl
tec27
Profile Blog Joined June 2004
United States3702 Posts
April 13 2009 06:49 GMT
#277
"Server variables" don't really exist (well, I mean, there are configuration options, but they're not modifiable once the server is started). The 5-minute thing is not configurable at this time (although it could probably be implemented, so definitely check with the dev).
Can you jam with the console cowboys in cyberspace?
chobopeon
Profile Blog Joined May 2003
United States7342 Posts
April 13 2009 07:23 GMT
#278
what are the configuration options? can you configure how much down time a player has in between deaths? that seems fairly important for competition and should probably be a little higher than it is for pub games.
:O
tec27
Profile Blog Joined June 2004
United States3702 Posts
April 13 2009 07:27 GMT
#279
At this point in time, all you can really configure is the map pool, how many players can play, min/max levels, password, and who can do what commands. Other than that, its all hard-coded. I'm sure a lot of it could be brought out into the config though, its just a matter of getting the devs to do it.
Can you jam with the console cowboys in cyberspace?
Stormich
Profile Joined August 2003
Croatia336 Posts
Last Edited: 2009-04-13 07:47:11
April 13 2009 07:33 GMT
#280
Well it's still in beta, more commands are probably gonna come with time..
On a side note I hate people in TBD everyone just going straight into enemy bases, no one wants do defend homebase which leads to some pretty stupid losses.

EDIT: Oh and I think we should definitely ask for needed commands on the dev's forum
EDIT2: As to the respawn time changes I think prolonging them would just make people use explodets even more since they last the longest
hi
Prev 1 12 13 14 15 16 29 Next All
Please log in or register to reply.
Live Events Refresh
Replay Cast
00:00
GSL CK #5 - Day 1
CranKy Ducklings83
EnkiAlexander 48
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft462
ProTech120
SpeCial 50
FoxeR 37
StarCraft: Brood War
GuemChi 3445
Rain 2773
Artosis 466
Bale 8
Dota 2
NeuroSwarm119
Counter-Strike
summit1g9364
taco 58
Super Smash Bros
hungrybox353
Other Games
C9.Mang0432
JimRising 414
Day[9].tv230
Maynarde137
Organizations
Other Games
gamesdonequick37766
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 15 non-featured ]
StarCraft 2
• Hupsaiya 95
• RyuSc2 25
• davetesta15
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Other Games
• Scarra477
• Day9tv230
Upcoming Events
WardiTV Weekly
9h 46m
PiGosaur Cup
22h 46m
The PondCast
1d 8h
Replay Cast
2 days
CrankTV Team League
2 days
Replay Cast
2 days
Replay Cast
3 days
CrankTV Team League
3 days
Replay Cast
3 days
RSL Revival
4 days
Serral vs Bunny
ByuN vs GgMaChine
[ Show More ]
CranKy Ducklings
4 days
Afreeca Starleague
4 days
Snow vs Jaedong
YSC vs hero
RSL Revival
5 days
Solar vs Rogue
Maru vs NightMare
Sparkling Tuna Cup
5 days
GSL
6 days
Replay Cast
6 days
Liquipedia Results

Completed

CSL Season 21: Qualifier 2
HSC XXIX
Eternal Conflict S2 E1

Ongoing

IPSL Spring 2026
Acropolis #4
YSL S3
CSL 2026 Summer (S21)
SCTL 2026 Spring
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026

Upcoming

Escore Tournament S3: W2
ASL Season 22:Wild Card Qualifier
CSLAN 4
Blizzard Classic Cup 2026
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
Light Tournament 2026
Eternal Conflict S2 Finale
Eternal Conflict S2 E3
Eternal Conflict S2 E2
Heroes Pulsing #3
Logitech G Connect 2026
StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.