EVE Corporation - Page 803
Forum Index > General Games |
![]()
Firebolt145
Lalalaland34483 Posts
| ||
DiracMonopole
United States1555 Posts
On October 05 2011 16:55 Firebolt145 wrote: [07:52:40] Keith Planck > fake logistics ships grab an alts can, get theif aggro [07:52:51] Keith Planck > other logistics ships cap chain and spread the aggro WITHOUT KNOWLEDGE [07:53:03] Keith Planck > cause no warning appears when you rep a thief (as opposed to a wartarget) [07:53:35] Keith Planck > so apart from "dont run incursions you carebear" ahaha seems the thing we tried out when incursions first came out is finally becoming quite popular The two big incursion corps have massive blacklists for that reason. | ||
Zavior
Finland753 Posts
On October 05 2011 15:08 abominare wrote: 2 weeks and i will has draek life, I feel so dirty every time i add another missile skill to the queue. Embrace the drake! | ||
ghost_403
United States1825 Posts
| ||
Risen
United States7927 Posts
On October 06 2011 02:02 ghost_403 wrote: So, before I knew what I was doing in Eve (still not there, working on it), I started doing missions for Roden's, not realizing their LP was worthless. Federation Navy ANM are about the only worthwhile items, but I can't think of a good way to get rid of 40 of them with any speed. You guys have any tricks or tips for that?? Scam people. Hide them in larger packages, etc | ||
NathanEO
Germany254 Posts
http://www.eveonline.com/devblog.asp?a=blog&nbid=2428 | ||
Risen
United States7927 Posts
On October 06 2011 03:31 NathanEO wrote: MOAR SHIPS !!!!11 http://www.eveonline.com/devblog.asp?a=blog&nbid=2428 Of all the changes coming up there is only one that matters in the grand scheme of things. Hybrid weapons balancing Factional warfare Assault ships Capital ship balancing New T2 modules Starbase logistics management New EWAR-Drones T2 Rigs manufacturing Ship spinning New font More captains quarters Time dilation | ||
Mandini
United States1717 Posts
| ||
![]()
KwarK
United States41964 Posts
| ||
Warri
Germany3208 Posts
http://www.eveonline.com/devblog.asp?a=blog&nbid=2672 basically the ccp ceo(?) apologizes for publishing the shit that is incarna :D | ||
![]()
Firebolt145
Lalalaland34483 Posts
On October 06 2011 04:41 Warri wrote: Another blog http://www.eveonline.com/devblog.asp?a=blog&nbid=2672 basically the ccp ceo(?) apologizes for publishing the shit that is incarna :D I really like this blog. To me it is well written and actually addresses a lot of the concerns that players have had, all the way from the very top of the CCP company. It shows they're starting to understand their players again. | ||
Body_Shield
Canada3368 Posts
On October 06 2011 05:00 Firebolt145 wrote: I really like this blog. To me it is well written and actually addresses a lot of the concerns that players have had, all the way from the very top of the CCP company. It shows they're starting to understand their players again. Pretty sure they still hate us, just they've learned to hide it | ||
![]()
Antoine
United States7481 Posts
On October 06 2011 03:40 Risen wrote: Of all the changes coming up there is only one that matters in the grand scheme of things. Hybrid weapons balancing Factional warfare Assault ships Capital ship balancing New T2 modules Starbase logistics management New EWAR-Drones T2 Rigs manufacturing Ship spinning New font More captains quarters Time dilation hey man you bolded assault ships instead of hybrid balancing by accident just fyi | ||
Inzek
Chile802 Posts
On October 06 2011 03:40 Risen wrote: Of all the changes coming up there is only one that matters in the grand scheme of things. Hybrid weapons balancing Factional warfare Assault ships Capital ship balancing New T2 modules Starbase logistics management New EWAR-Drones T2 Rigs manufacturing Ship spinning New font More captains quarters Time dilation fixed | ||
![]()
Firebolt145
Lalalaland34483 Posts
| ||
Thezzy
Netherlands2117 Posts
| ||
DiracMonopole
United States1555 Posts
And rails might be using on medium and large ships, if any caldari rail boats had damage bonuses instead of double range bonuses. | ||
TurpinOS
Canada1223 Posts
On October 06 2011 03:40 Risen wrote: Of all the changes coming up there is only one that matters in the grand scheme of things. Hybrid weapons balancing Factional warfare Assault ships Capital ship balancing New T2 modules Starbase logistics management BALANCED EWAR-Drones T2 Rigs manufacturing Ship spinning New font More captains quarters Time dilation CCP made a mistake, I think thats what they meant | ||
![]()
Firebolt145
Lalalaland34483 Posts
On October 06 2011 05:48 TurpinOS wrote: CCP made a mistake, I think thats what they meant You planning to play any more? | ||
Risen
United States7927 Posts
"I mentioned earlier the perils of not getting the simple things right. Removing ship spinning was a negligent oversight and a clear sign that we had fallen out of touch with our community." Fix incoming. Gonna start idling in game again which will probably lead to more action woo! | ||
| ||