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EVE Corporation - Page 803

Forum Index > General Games
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https://discord.gg/c8jHgQpMSY

mity hat tree discord if you care
Firebolt145
Profile Blog Joined May 2010
Lalalaland34500 Posts
October 05 2011 10:09 GMT
#16041
Get your support skills up to 4 in this order: nav supports (get nav 5), energy supports, then shield skills. Get thermodynamics before all of this.
Moderator
DiracMonopole
Profile Joined May 2010
United States1555 Posts
October 05 2011 12:48 GMT
#16042
On October 05 2011 16:55 Firebolt145 wrote:
[07:52:40] Keith Planck > fake logistics ships grab an alts can, get theif aggro
[07:52:51] Keith Planck > other logistics ships cap chain and spread the aggro WITHOUT KNOWLEDGE
[07:53:03] Keith Planck > cause no warning appears when you rep a thief (as opposed to a wartarget)
[07:53:35] Keith Planck > so apart from "dont run incursions you carebear"



ahaha seems the thing we tried out when incursions first came out is finally becoming quite popular


The two big incursion corps have massive blacklists for that reason.
Zavior
Profile Joined August 2009
Finland753 Posts
October 05 2011 14:22 GMT
#16043
On October 05 2011 15:08 abominare wrote:
2 weeks and i will has draek life, I feel so dirty every time i add another missile skill to the queue.


Embrace the drake!
ghost_403
Profile Joined September 2010
United States1825 Posts
October 05 2011 17:02 GMT
#16044
So, before I knew what I was doing in Eve (still not there, working on it), I started doing missions for Roden's, not realizing their LP was worthless. Federation Navy ANM are about the only worthwhile items, but I can't think of a good way to get rid of 40 of them with any speed. You guys have any tricks or tips for that??
They say great science is built on the shoulders of giants. Not here. At Aperture, we do all our science from scratch, no hand holding. Step aside, REAL SCIENCE coming through.
Risen
Profile Blog Joined March 2010
United States7927 Posts
October 05 2011 17:19 GMT
#16045
On October 06 2011 02:02 ghost_403 wrote:
So, before I knew what I was doing in Eve (still not there, working on it), I started doing missions for Roden's, not realizing their LP was worthless. Federation Navy ANM are about the only worthwhile items, but I can't think of a good way to get rid of 40 of them with any speed. You guys have any tricks or tips for that??


Scam people. Hide them in larger packages, etc
Pufftrees Everyday>its like a rifter that just used X-Factor/Liquid'Nony: I hope no one lip read XD/Holyflare>it's like policy lynching but better/Resident Los Angeles bachelor
NathanEO
Profile Joined May 2008
Germany254 Posts
October 05 2011 18:31 GMT
#16046
MOAR SHIPS !!!!11

http://www.eveonline.com/devblog.asp?a=blog&nbid=2428
Risen
Profile Blog Joined March 2010
United States7927 Posts
October 05 2011 18:40 GMT
#16047
On October 06 2011 03:31 NathanEO wrote:
MOAR SHIPS !!!!11

http://www.eveonline.com/devblog.asp?a=blog&nbid=2428


Of all the changes coming up there is only one that matters in the grand scheme of things.

Hybrid weapons balancing

Factional warfare

Assault ships

Capital ship balancing

New T2 modules

Starbase logistics management

New EWAR-Drones

T2 Rigs manufacturing

Ship spinning

New font

More captains quarters

Time dilation
Pufftrees Everyday>its like a rifter that just used X-Factor/Liquid'Nony: I hope no one lip read XD/Holyflare>it's like policy lynching but better/Resident Los Angeles bachelor
Mandini
Profile Joined April 2011
United States1717 Posts
October 05 2011 19:03 GMT
#16048
New t2 mods possibly means new t2 bpos, I wonder if they are going to do another lottery.
KwarK
Profile Blog Joined July 2006
United States43470 Posts
October 05 2011 19:12 GMT
#16049
I imagine not since they regret the first one.
ModeratorThe angels have the phone box
Warri
Profile Joined May 2010
Germany3208 Posts
October 05 2011 19:41 GMT
#16050
Another blog
http://www.eveonline.com/devblog.asp?a=blog&nbid=2672
basically the ccp ceo(?) apologizes for publishing the shit that is incarna :D
Firebolt145
Profile Blog Joined May 2010
Lalalaland34500 Posts
October 05 2011 20:00 GMT
#16051
On October 06 2011 04:41 Warri wrote:
Another blog
http://www.eveonline.com/devblog.asp?a=blog&nbid=2672
basically the ccp ceo(?) apologizes for publishing the shit that is incarna :D

I really like this blog. To me it is well written and actually addresses a lot of the concerns that players have had, all the way from the very top of the CCP company. It shows they're starting to understand their players again.
Moderator
Body_Shield
Profile Blog Joined February 2011
Canada3368 Posts
October 05 2011 20:04 GMT
#16052
On October 06 2011 05:00 Firebolt145 wrote:
Show nested quote +
On October 06 2011 04:41 Warri wrote:
Another blog
http://www.eveonline.com/devblog.asp?a=blog&nbid=2672
basically the ccp ceo(?) apologizes for publishing the shit that is incarna :D

I really like this blog. To me it is well written and actually addresses a lot of the concerns that players have had, all the way from the very top of the CCP company. It shows they're starting to understand their players again.

Pretty sure they still hate us, just they've learned to hide it
So, five-card stud, nothing wild... and the sky's the limit
Antoine
Profile Blog Joined May 2010
United States7481 Posts
October 05 2011 20:04 GMT
#16053
On October 06 2011 03:40 Risen wrote:
Show nested quote +
On October 06 2011 03:31 NathanEO wrote:
MOAR SHIPS !!!!11

http://www.eveonline.com/devblog.asp?a=blog&nbid=2428


Of all the changes coming up there is only one that matters in the grand scheme of things.

Hybrid weapons balancing

Factional warfare

Assault ships

Capital ship balancing

New T2 modules

Starbase logistics management

New EWAR-Drones

T2 Rigs manufacturing

Ship spinning

New font

More captains quarters

Time dilation

hey man you bolded assault ships instead of hybrid balancing by accident just fyi
ModeratorFlash Sea Action Snow Midas | TheStC Ret Tyler MC | RIP 우정호
Inzek
Profile Blog Joined May 2008
Chile802 Posts
October 05 2011 20:26 GMT
#16054
On October 06 2011 03:40 Risen wrote:
Show nested quote +
On October 06 2011 03:31 NathanEO wrote:
MOAR SHIPS !!!!11

http://www.eveonline.com/devblog.asp?a=blog&nbid=2428


Of all the changes coming up there is only one that matters in the grand scheme of things.

Hybrid weapons balancing


Factional warfare

Assault ships

Capital ship balancing

New T2 modules

Starbase logistics management

New EWAR-Drones

T2 Rigs manufacturing

Ship spinning

New font

More captains quarters

Time dilation

fixed
Stork FAN!!!
Firebolt145
Profile Blog Joined May 2010
Lalalaland34500 Posts
October 05 2011 20:29 GMT
#16055
lolololo no one smart uses hybrids atm so it shouldn't affect any of us
Moderator
Thezzy
Profile Joined October 2010
Netherlands2117 Posts
October 05 2011 20:30 GMT
#16056
Could this mean blasters will become worth using? :O
Playing Terran is like flying down a MULE drop in a marine suit, firing a Gauss Rifle
DiracMonopole
Profile Joined May 2010
United States1555 Posts
October 05 2011 20:46 GMT
#16057
Blasters are worth using, on some particular hulls.

And rails might be using on medium and large ships, if any caldari rail boats had damage bonuses instead of double range bonuses.
TurpinOS
Profile Joined February 2010
Canada1223 Posts
October 05 2011 20:48 GMT
#16058
On October 06 2011 03:40 Risen wrote:
Show nested quote +
On October 06 2011 03:31 NathanEO wrote:
MOAR SHIPS !!!!11

http://www.eveonline.com/devblog.asp?a=blog&nbid=2428


Of all the changes coming up there is only one that matters in the grand scheme of things.

Hybrid weapons balancing

Factional warfare

Assault ships

Capital ship balancing

New T2 modules

Starbase logistics management

BALANCED EWAR-Drones

T2 Rigs manufacturing

Ship spinning

New font

More captains quarters

Time dilation


CCP made a mistake, I think thats what they meant
http://eve.znaor.hr/pimpmydomi/
Firebolt145
Profile Blog Joined May 2010
Lalalaland34500 Posts
October 05 2011 22:51 GMT
#16059
On October 06 2011 05:48 TurpinOS wrote:
Show nested quote +
On October 06 2011 03:40 Risen wrote:
On October 06 2011 03:31 NathanEO wrote:
MOAR SHIPS !!!!11

http://www.eveonline.com/devblog.asp?a=blog&nbid=2428


Of all the changes coming up there is only one that matters in the grand scheme of things.

Hybrid weapons balancing

Factional warfare

Assault ships

Capital ship balancing

New T2 modules

Starbase logistics management

BALANCED EWAR-Drones

T2 Rigs manufacturing

Ship spinning

New font

More captains quarters

Time dilation


CCP made a mistake, I think thats what they meant

You planning to play any more?
Moderator
Risen
Profile Blog Joined March 2010
United States7927 Posts
October 05 2011 23:01 GMT
#16060
From the apology blog.

"I mentioned earlier the perils of not getting the simple things right. Removing ship spinning was a negligent oversight and a clear sign that we had fallen out of touch with our community."

Fix incoming. Gonna start idling in game again which will probably lead to more action woo!
Pufftrees Everyday>its like a rifter that just used X-Factor/Liquid'Nony: I hope no one lip read XD/Holyflare>it's like policy lynching but better/Resident Los Angeles bachelor
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