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United States41962 Posts
On May 27 2011 03:12 snow2.0 wrote:Show nested quote +On May 27 2011 03:00 KwarK wrote:On May 27 2011 02:55 Weken wrote:On May 27 2011 02:31 KwarK wrote: LP conversions take research, spreadsheets and logistics. Hatchery members only. :p
And no, no domi can blitz like a mach and you're a fool (or someone who has never flown a mach) if you think otherwise. But basically anything less than 200m/hr is missioning badly. There are reasons to do it of course (like if you're lazy and outsource half your profits to KwarK or if you want to stick in a particular area or whatever) but 200m/hr isn't especially hard to do if you can sit in a mach (which takes about 2 weeks to train to). Thats doing 8 missions an hour with good LP and bounties, thats pretty hard to do imo, unless there is another trick to it? (dual-box machs?) You're only doing pirate invasion, the assault, recon 1, stop the thief, right hand of zazzmatazz, worlds collide, cargo delivery, attack of the drones really. That's 6 rats, 12 rats, 0 rats, 2 rats, 4 rats, 5 rats, 0 rats, 6 rats to kill. Dualboxing machs you're looking at twice that with a bonus to mission selection because you can share rewards and therefore even out the variation on mission options and prolong declines. Not Damsel? Shouldn't take long if you warp at distance, kill the gardens, warp on top of the container and leave. I don't trust damsel. :p Had a bad experience in it once when I got caught in the structures and couldn't align. But yeah, damsel is blitzable too, especially with barrage.
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On May 27 2011 03:13 KwarK wrote:Show nested quote +On May 27 2011 03:12 snow2.0 wrote:
Not Damsel? Shouldn't take long if you warp at distance, kill the gardens, warp on top of the container and leave. I don't trust damsel. :p Had a bad experience in it once when I got caught in the structures and couldn't align. But yeah, damsel is blitzable too, especially with barrage. i suppose that depends on npcs losing target when you warp or keeping it. Havn't tried it yet, seems like a pretty close call if they keep targets.
Also: dang i thought tengu was the shizz for blitzing these days. Anyway, not going to train ducttape on my main.
Got a minmatar alt that was supposed to pvp; flys t2 frigs. Any spot in the hatchery open?
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Who needs kwark spreadsheets? Theres a much easier built in system for that. =D
Domi as a blitz? It does as well as you could hope for a nonfaction bs especially considering its you know about a billion isk cheaper.
The speed is where it lacks of course so you'll lose points whenever you have to slow boat in it but theres really only a handful of those you wouldnt decline outright anyways.
Mach is first and foremost a falloff boat depending on what rats your running against the domi sentries are have nice optimal which helps over come the 'eft dps' furthermore tossing drone dps into the mach when talkign about blitzing its a bit of a misnomer when youre using meds, most targets are dead before the slow ass mediums get there to be of much use anyways.
As far as tank is concerned, the domi as a mission boat is almost always set up to perma tank entire rooms anyways.
Is a mach a faster and better blitzer? Yes of course its also a bout a billion more expensive to fit properly.
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This is Darius btw if you didn't know. Well, good news is I can fly a Mach and summer is rolling around so there's that.
What's the corp up to nowadays?
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On May 27 2011 03:12 KwarK wrote:Show nested quote +On May 27 2011 03:10 Weken wrote:On May 27 2011 03:00 KwarK wrote:On May 27 2011 02:55 Weken wrote:On May 27 2011 02:31 KwarK wrote: LP conversions take research, spreadsheets and logistics. Hatchery members only. :p
And no, no domi can blitz like a mach and you're a fool (or someone who has never flown a mach) if you think otherwise. But basically anything less than 200m/hr is missioning badly. There are reasons to do it of course (like if you're lazy and outsource half your profits to KwarK or if you want to stick in a particular area or whatever) but 200m/hr isn't especially hard to do if you can sit in a mach (which takes about 2 weeks to train to). Thats doing 8 missions an hour with good LP and bounties, thats pretty hard to do imo, unless there is another trick to it? (dual-box machs?) You're only doing pirate invasion, the assault, recon 1, stop the thief, right hand of zazzmatazz, worlds collide, cargo delivery, attack of the drones really. That's 6 rats, 12 rats, 0 rats, 2 rats, 4 rats, 5 rats, 0 rats, 6 rats to kill. Dualboxing machs you're looking at twice that with a bonus to mission selection because you can share rewards and therefore even out the variation on mission options and prolong declines. Suppose, ive made 250mil over a weekend and im not sure how long i spent just missioning but i think that it wasnt more than 4-5 hours. 60mil an hour in a drake would lead to about 150mil an hour in a mach as it has about 3x the dps (of my drake probably). With sep tribe LP your looking at 200mil each hour, i really want a mach now. Doesn't work that way. A mach spends more time warping to a mission than it does in the mission. But in the isto pocket it takes a long time to get the mission due to there being 4 agents i have to go to to find a mission that i want to accept. (however all i know is that mach > drake, so i want one), and the 250mil was made without the LP skills cos im a noob like that, so they will add on lots of monies.
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Hyrule18969 Posts
On May 27 2011 03:20 Spike wrote: This is Darius btw if you didn't know. Well, good news is I can fly a Mach and summer is rolling around so there's that.
What's the corp up to nowadays? We are tearing up Molden Heath.
Also new people start in Rifters. Always.
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On May 27 2011 03:20 Spike wrote: What's the corp up to nowadays? Undocking everything to kill thrashers
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United States41962 Posts
On May 27 2011 03:18 abominare wrote: Who needs kwark spreadsheets? Theres a much easier built in system for that. =D
Domi as a blitz? It does as well as you could hope for a nonfaction bs especially considering its you know about a billion isk cheaper.
The speed is where it lacks of course so you'll lose points whenever you have to slow boat in it but theres really only a handful of those you wouldnt decline outright anyways.
Mach is first and foremost a falloff boat depending on what rats your running against the domi sentries are have nice optimal which helps over come the 'eft dps' furthermore tossing drone dps into the mach when talkign about blitzing its a bit of a misnomer when youre using meds, most targets are dead before the slow ass mediums get there to be of much use anyways.
As far as tank is concerned, the domi as a mission boat is almost always set up to perma tank entire rooms anyways.
Is a mach a faster and better blitzer? Yes of course its also a bout a billion more expensive to fit properly.
Sentries don't have that much range compared to a mach. Also add "gone berserk" to the list of missions you blitz. And a billion is nothing to spend on a missionboat that makes that kind of income. It pays for itself in an evening.
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On May 27 2011 03:22 Body_Shield wrote:Undocking everything to kill thrashers We also blob buzzards (in fairness it was killing our rifter (somehow))
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On May 27 2011 03:24 KwarK wrote:Show nested quote +On May 27 2011 03:18 abominare wrote: Who needs kwark spreadsheets? Theres a much easier built in system for that. =D
Domi as a blitz? It does as well as you could hope for a nonfaction bs especially considering its you know about a billion isk cheaper.
The speed is where it lacks of course so you'll lose points whenever you have to slow boat in it but theres really only a handful of those you wouldnt decline outright anyways.
Mach is first and foremost a falloff boat depending on what rats your running against the domi sentries are have nice optimal which helps over come the 'eft dps' furthermore tossing drone dps into the mach when talkign about blitzing its a bit of a misnomer when youre using meds, most targets are dead before the slow ass mediums get there to be of much use anyways.
As far as tank is concerned, the domi as a mission boat is almost always set up to perma tank entire rooms anyways.
Is a mach a faster and better blitzer? Yes of course its also a bout a billion more expensive to fit properly.
Sentries don't have that much range compared to a mach. Also add "gone berserk" to the list of missions you blitz. And a billion is nothing to spend on a missionboat that makes that kind of income. It pays for itself in an evening.
Of course its a better boat and pays for itself if hes broke though the domi will get him plexing and towards a mach if he wants to min max his missioning which was my point, even better if he has no interest in min bship 5(or 4 for you slackers), and t2 large autos he can save himself a lot of grief.
In terms of dps on target youd the ac mach suffers from falloff diminishing that high eft dps it definitely can things quicker than a domi at close enough ranges but when youre reaching out 30k+ youre probly about on par for a domi. I'd be willing to post the turret guide for you again though as I understand that from your extensive drake over exposure concepts beside "Eye pooshed de bootan and dey miss ills hit de are gets" is still rather cryptic
Like I said the mach is a better boat but its not omgwtfbbqpwn beyond the scope of other good mission ships when it comes to missioning. Now compared to drake and maelstrom it totally is because those ships are utter crap at missions. Which until recently was what the hatchery was using as mission ships for some god awful reason.
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On May 27 2011 03:41 abominare wrote:Show nested quote +On May 27 2011 03:24 KwarK wrote:On May 27 2011 03:18 abominare wrote: Who needs kwark spreadsheets? Theres a much easier built in system for that. =D
Domi as a blitz? It does as well as you could hope for a nonfaction bs especially considering its you know about a billion isk cheaper.
The speed is where it lacks of course so you'll lose points whenever you have to slow boat in it but theres really only a handful of those you wouldnt decline outright anyways.
Mach is first and foremost a falloff boat depending on what rats your running against the domi sentries are have nice optimal which helps over come the 'eft dps' furthermore tossing drone dps into the mach when talkign about blitzing its a bit of a misnomer when youre using meds, most targets are dead before the slow ass mediums get there to be of much use anyways.
As far as tank is concerned, the domi as a mission boat is almost always set up to perma tank entire rooms anyways.
Is a mach a faster and better blitzer? Yes of course its also a bout a billion more expensive to fit properly.
Sentries don't have that much range compared to a mach. Also add "gone berserk" to the list of missions you blitz. And a billion is nothing to spend on a missionboat that makes that kind of income. It pays for itself in an evening. Of course its a better boat and pays for itself if hes broke though the domi will get him plexing and towards a mach if he wants to min max his missioning which was my point, even better if he has no interest in min bship 5(or 4 for you slackers), and t2 large autos he can save himself a lot of grief. In terms of dps on target youd the ac mach suffers from falloff diminishing that high eft dps it definitely can things quicker than a domi at close enough ranges but when youre reaching out 30k+ youre probly about on par for a domi. I'd be willing to post the turret guide for you again though as I understand that from your extensive drake over exposure concepts beside "Eye pooshed de bootan and dey miss ills hit de are gets" is still rather cryptic Like I said the mach is a better boat but its not omgwtfbbqpwn beyond the scope of other good mission ships when it comes to missioning. Now compared to drake and maelstrom it totally is because those ships are utter crap at missions.
Mach has HUGE falloff, it is about 60km with normal ammo. So at 30km you are still doing about 80% of your base damage.
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United States41962 Posts
On May 27 2011 03:41 abominare wrote:Show nested quote +On May 27 2011 03:24 KwarK wrote:On May 27 2011 03:18 abominare wrote: Who needs kwark spreadsheets? Theres a much easier built in system for that. =D
Domi as a blitz? It does as well as you could hope for a nonfaction bs especially considering its you know about a billion isk cheaper.
The speed is where it lacks of course so you'll lose points whenever you have to slow boat in it but theres really only a handful of those you wouldnt decline outright anyways.
Mach is first and foremost a falloff boat depending on what rats your running against the domi sentries are have nice optimal which helps over come the 'eft dps' furthermore tossing drone dps into the mach when talkign about blitzing its a bit of a misnomer when youre using meds, most targets are dead before the slow ass mediums get there to be of much use anyways.
As far as tank is concerned, the domi as a mission boat is almost always set up to perma tank entire rooms anyways.
Is a mach a faster and better blitzer? Yes of course its also a bout a billion more expensive to fit properly.
Sentries don't have that much range compared to a mach. Also add "gone berserk" to the list of missions you blitz. And a billion is nothing to spend on a missionboat that makes that kind of income. It pays for itself in an evening. Of course its a better boat and pays for itself if hes broke though the domi will get him plexing and towards a mach if he wants to min max his missioning which was my point, even better if he has no interest in min bship 5(or 4 for you slackers), and t2 large autos he can save himself a lot of grief. In terms of dps on target youd the ac mach suffers from falloff diminishing that high eft dps it definitely can things quicker than a domi at close enough ranges but when youre reaching out 30k+ youre probly about on par for a domi. I'd be willing to post the turret guide for you again though as I understand that from your extensive drake over exposure concepts beside "Eye pooshed de bootan and dey miss ills hit de are gets" is still rather cryptic Like I said the mach is a better boat but its not omgwtfbbqpwn beyond the scope of other good mission ships when it comes to missioning. Now compared to drake and maelstrom it totally is because those ships are utter crap at missions. Actually the drake is an amazing missionboat for its own reasons. Again you spend half the time blitzing moving to and from the mission/gates and the drake is the same speed as a mach (way faster than a domi) here. Furthermore its range, tank and speed make it a more than capable blitzer. However, where the drake really comes into its own is lowsec missioning. A fully pvp fit nanodrake (point and all) can blitz l4s with ease and can handle itself in lowsec gatecamps and probers. It loves to be probed down in a mission with a set warpin and it's very capable of dealing with gatecamps. With a drake you can do everything outside the dps faster or at the same speed as a domi (warping to and from, mwding around) and your dps isn't much worse, better at range and you get 50% more LP a mission.
On the topic of a mach, you're agreeing it does way more dps close up. Are you aware it goes 2k/s?
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On May 27 2011 03:43 Weken wrote:Show nested quote +On May 27 2011 03:41 abominare wrote:On May 27 2011 03:24 KwarK wrote:On May 27 2011 03:18 abominare wrote: Who needs kwark spreadsheets? Theres a much easier built in system for that. =D
Domi as a blitz? It does as well as you could hope for a nonfaction bs especially considering its you know about a billion isk cheaper.
The speed is where it lacks of course so you'll lose points whenever you have to slow boat in it but theres really only a handful of those you wouldnt decline outright anyways.
Mach is first and foremost a falloff boat depending on what rats your running against the domi sentries are have nice optimal which helps over come the 'eft dps' furthermore tossing drone dps into the mach when talkign about blitzing its a bit of a misnomer when youre using meds, most targets are dead before the slow ass mediums get there to be of much use anyways.
As far as tank is concerned, the domi as a mission boat is almost always set up to perma tank entire rooms anyways.
Is a mach a faster and better blitzer? Yes of course its also a bout a billion more expensive to fit properly.
Sentries don't have that much range compared to a mach. Also add "gone berserk" to the list of missions you blitz. And a billion is nothing to spend on a missionboat that makes that kind of income. It pays for itself in an evening. Of course its a better boat and pays for itself if hes broke though the domi will get him plexing and towards a mach if he wants to min max his missioning which was my point, even better if he has no interest in min bship 5(or 4 for you slackers), and t2 large autos he can save himself a lot of grief. In terms of dps on target youd the ac mach suffers from falloff diminishing that high eft dps it definitely can things quicker than a domi at close enough ranges but when youre reaching out 30k+ youre probly about on par for a domi. I'd be willing to post the turret guide for you again though as I understand that from your extensive drake over exposure concepts beside "Eye pooshed de bootan and dey miss ills hit de are gets" is still rather cryptic Like I said the mach is a better boat but its not omgwtfbbqpwn beyond the scope of other good mission ships when it comes to missioning. Now compared to drake and maelstrom it totally is because those ships are utter crap at missions. Mach has HUGE falloff, it is about 60km with normal ammo. So at 30km you are still doing about 80% of your base damage.
sooooo using the numbers from earlier whats 80% of the machs dps? 1204 now what was the domi (who is in optimal) 1126, pretty close for off the top of my head.
Seriously don't explain to me how falloff in a mach works. I've been flying machs for missions longer than anyone currently in corp I believe, hell when i joined there was a grand total of what three missioners either in drakes or maels?
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On May 27 2011 03:48 KwarK wrote:Show nested quote +On May 27 2011 03:41 abominare wrote:On May 27 2011 03:24 KwarK wrote:On May 27 2011 03:18 abominare wrote: Who needs kwark spreadsheets? Theres a much easier built in system for that. =D
Domi as a blitz? It does as well as you could hope for a nonfaction bs especially considering its you know about a billion isk cheaper.
The speed is where it lacks of course so you'll lose points whenever you have to slow boat in it but theres really only a handful of those you wouldnt decline outright anyways.
Mach is first and foremost a falloff boat depending on what rats your running against the domi sentries are have nice optimal which helps over come the 'eft dps' furthermore tossing drone dps into the mach when talkign about blitzing its a bit of a misnomer when youre using meds, most targets are dead before the slow ass mediums get there to be of much use anyways.
As far as tank is concerned, the domi as a mission boat is almost always set up to perma tank entire rooms anyways.
Is a mach a faster and better blitzer? Yes of course its also a bout a billion more expensive to fit properly.
Sentries don't have that much range compared to a mach. Also add "gone berserk" to the list of missions you blitz. And a billion is nothing to spend on a missionboat that makes that kind of income. It pays for itself in an evening. Of course its a better boat and pays for itself if hes broke though the domi will get him plexing and towards a mach if he wants to min max his missioning which was my point, even better if he has no interest in min bship 5(or 4 for you slackers), and t2 large autos he can save himself a lot of grief. In terms of dps on target youd the ac mach suffers from falloff diminishing that high eft dps it definitely can things quicker than a domi at close enough ranges but when youre reaching out 30k+ youre probly about on par for a domi. I'd be willing to post the turret guide for you again though as I understand that from your extensive drake over exposure concepts beside "Eye pooshed de bootan and dey miss ills hit de are gets" is still rather cryptic Like I said the mach is a better boat but its not omgwtfbbqpwn beyond the scope of other good mission ships when it comes to missioning. Now compared to drake and maelstrom it totally is because those ships are utter crap at missions. Actually the drake is an amazing missionboat for its own reasons. Again you spend half the time blitzing moving to and from the mission/gates and the drake is the same speed as a mach (way faster than a domi) here. Furthermore its range, tank and speed make it a more than capable blitzer. However, where the drake really comes into its own is lowsec missioning. A fully pvp fit nanodrake (point and all) can blitz l4s with ease and can handle itself in lowsec gatecamps and probers. It loves to be probed down in a mission with a set warpin and it's very capable of dealing with gatecamps. With a drake you can do everything outside the dps faster or at the same speed as a domi (warping to and from, mwding around) and your dps isn't much worse, better at range and you get 50% more LP a mission.
Which is all a moot point because the tengu is infinitely better at running lowsec missions.
Beside I was under the impression we were talking highsec here, but yea lowsec get a tengu.
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I had no doubt the mach is a better mission boat. I just didn't realize the extent (40/50 -> 75) and I've just been too dumb or lazy or cheap to change all these years.
Anyway, just EFTing and is this what a mission mach would look like?
[Machariel, Mish] Republic Fleet Gyrostabilizer Republic Fleet Gyrostabilizer Republic Fleet Gyrostabilizer Republic Fleet Gyrostabilizer Republic Fleet Tracking Enhancer Republic Fleet Tracking Enhancer Republic Fleet Tracking Enhancer
Some Faction Shield Hardner Some Faction Shield Hardner Some Faction X-Large Shield Booster Heavy Capacitor Booster II, Cap Booster 800 Domination 100MN Afterburner
Heavy Nosferatu II 800mm Repeating Artillery II, Republic Fleet EMP L 800mm Repeating Artillery II, Republic Fleet EMP L 800mm Repeating Artillery II, Republic Fleet EMP L 800mm Repeating Artillery II, Republic Fleet EMP L 800mm Repeating Artillery II, Republic Fleet EMP L 800mm Repeating Artillery II, Republic Fleet EMP L 800mm Repeating Artillery II, Republic Fleet EMP L
Valkyrie II x5 Hobgoblin II x5
Kind of unsure about the rigs. A CCC? Damage or shield resists?
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On May 27 2011 03:57 Spike wrote: I had no doubt the mach is a better mission boat. I just didn't realize the extent (40/50 -> 75) and I've just been too dumb or lazy or cheap to change all these years.
Anyway, just EFTing and is this what a mission mach would look like?
[Machariel, Mish] Republic Fleet Gyrostabilizer Republic Fleet Gyrostabilizer Republic Fleet Gyrostabilizer Republic Fleet Gyrostabilizer Republic Fleet Tracking Enhancer Republic Fleet Tracking Enhancer Republic Fleet Tracking Enhancer
Some Faction Shield Hardner Some Faction Shield Hardner Some Faction X-Large Shield Booster Heavy Capacitor Booster II, Cap Booster 800 Domination 100MN Afterburner
Heavy Nosferatu II 800mm Repeating Artillery II, Republic Fleet EMP L 800mm Repeating Artillery II, Republic Fleet EMP L 800mm Repeating Artillery II, Republic Fleet EMP L 800mm Repeating Artillery II, Republic Fleet EMP L 800mm Repeating Artillery II, Republic Fleet EMP L 800mm Repeating Artillery II, Republic Fleet EMP L 800mm Repeating Artillery II, Republic Fleet EMP L
Valkyrie II x5 Hobgoblin II x5
Kind of unsure about the rigs. A CCC? Damage or shield resists?
Drop the faction te's for t2 they arent actually worth it.
Drop the cap booster for a shield boost amp.
You dont need to faction the tank you dont want to be gank target at the very most cheapish faction shield booster/amp
drop the nos it doesnt help iirc most stick a tractor beam or drone control augmentor (whatever theyre called)
Rigs, go damage unless you have bad cap skills then put ccc
you can use an mwd in missions now
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Yeah, I was about to bring up the gank question. One thing I never had to worry about in a domi lol...
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So I'm walking through the construction site, or around it rather, due to the massive amount of space roped off so people that don't know what's going on walk through a space they have nothing to do with. So I walk around the entire complex to a place where I can access stairs to get to where I want to go, find the stairs I want, good, walk up, the first floor is blocked access, that's fine, I don't need to go there. I go up two more flights that have no access to a floor, fucking concrete guys put concrete floor down on the next floor. Don't tell me that shit fucking two floors down, god. And if you are spotted crossing lines that aren't yours, you are banned from the site for a minimum of three days, which is the option barely chosen, they usually just kick you off forever. I never got to where I wanted to go, I was called back to the office trailer.
TDLR; I want to go home and shoot lasers at things.
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On May 27 2011 03:57 Spike wrote: I had no doubt the mach is a better mission boat. I just didn't realize the extent (40/50 -> 75) and I've just been too dumb or lazy or cheap to change all these years.
Anyway, just EFTing and is this what a mission mach would look like?
[Machariel, Mish] Republic Fleet Gyrostabilizer Republic Fleet Gyrostabilizer Republic Fleet Gyrostabilizer Republic Fleet Gyrostabilizer Republic Fleet Tracking Enhancer Republic Fleet Tracking Enhancer Republic Fleet Tracking Enhancer
Some Faction Shield Hardner Some Faction Shield Hardner Some Faction X-Large Shield Booster Heavy Capacitor Booster II, Cap Booster 800 Domination 100MN Afterburner
Heavy Nosferatu II 800mm Repeating Artillery II, Republic Fleet EMP L 800mm Repeating Artillery II, Republic Fleet EMP L 800mm Repeating Artillery II, Republic Fleet EMP L 800mm Repeating Artillery II, Republic Fleet EMP L 800mm Repeating Artillery II, Republic Fleet EMP L 800mm Repeating Artillery II, Republic Fleet EMP L 800mm Repeating Artillery II, Republic Fleet EMP L
Valkyrie II x5 Hobgoblin II x5
Kind of unsure about the rigs. A CCC? Damage or shield resists?
Tractor beam, not a nos. Im not sure how the tank works, apparntly you dont use cap boosters, you just kill everything before it can shoot you. Or something like that. I know karah only has 3 tank slots. Also i would prefer a mircowarpdrive on it, if you get a nice pimp one they dont get cap reductions.
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United States41962 Posts
On May 27 2011 03:56 abominare wrote:Show nested quote +On May 27 2011 03:48 KwarK wrote:On May 27 2011 03:41 abominare wrote:On May 27 2011 03:24 KwarK wrote:On May 27 2011 03:18 abominare wrote: Who needs kwark spreadsheets? Theres a much easier built in system for that. =D
Domi as a blitz? It does as well as you could hope for a nonfaction bs especially considering its you know about a billion isk cheaper.
The speed is where it lacks of course so you'll lose points whenever you have to slow boat in it but theres really only a handful of those you wouldnt decline outright anyways.
Mach is first and foremost a falloff boat depending on what rats your running against the domi sentries are have nice optimal which helps over come the 'eft dps' furthermore tossing drone dps into the mach when talkign about blitzing its a bit of a misnomer when youre using meds, most targets are dead before the slow ass mediums get there to be of much use anyways.
As far as tank is concerned, the domi as a mission boat is almost always set up to perma tank entire rooms anyways.
Is a mach a faster and better blitzer? Yes of course its also a bout a billion more expensive to fit properly.
Sentries don't have that much range compared to a mach. Also add "gone berserk" to the list of missions you blitz. And a billion is nothing to spend on a missionboat that makes that kind of income. It pays for itself in an evening. Of course its a better boat and pays for itself if hes broke though the domi will get him plexing and towards a mach if he wants to min max his missioning which was my point, even better if he has no interest in min bship 5(or 4 for you slackers), and t2 large autos he can save himself a lot of grief. In terms of dps on target youd the ac mach suffers from falloff diminishing that high eft dps it definitely can things quicker than a domi at close enough ranges but when youre reaching out 30k+ youre probly about on par for a domi. I'd be willing to post the turret guide for you again though as I understand that from your extensive drake over exposure concepts beside "Eye pooshed de bootan and dey miss ills hit de are gets" is still rather cryptic Like I said the mach is a better boat but its not omgwtfbbqpwn beyond the scope of other good mission ships when it comes to missioning. Now compared to drake and maelstrom it totally is because those ships are utter crap at missions. Actually the drake is an amazing missionboat for its own reasons. Again you spend half the time blitzing moving to and from the mission/gates and the drake is the same speed as a mach (way faster than a domi) here. Furthermore its range, tank and speed make it a more than capable blitzer. However, where the drake really comes into its own is lowsec missioning. A fully pvp fit nanodrake (point and all) can blitz l4s with ease and can handle itself in lowsec gatecamps and probers. It loves to be probed down in a mission with a set warpin and it's very capable of dealing with gatecamps. With a drake you can do everything outside the dps faster or at the same speed as a domi (warping to and from, mwding around) and your dps isn't much worse, better at range and you get 50% more LP a mission. Which is all a moot point because the tengu is infinitely better at running lowsec missions. Beside I was under the impression we were talking highsec here, but yea lowsec get a tengu. Really don't. Tengu has marginally more dps with cn scourge, comparable without (can't use fury) and that dps increase comes from rate of fire bonuses which will make you hate those cn scourge. Furthermore it can't cruise around PvP fit and can't fit a mwd for obvious reasons. The price tag makes it worth camping with shit that can kill it (and it will get killed really easily if caught on a gate by a gang with a rapier) and a cloak makes the dps shit. An unprobable tengu is in every way worse than a drake at missions. Worse for killing small shit, more expensive, more likely to get camped, less able to deal with camps, unable to kill small targets quickly, slower movement speed.
The only reason to mission lowsec in a tengu is if you're never going to have to jump a gate (or can fit covops, jump gate, dock up, unfit covops sub, refit damage, then go to mission which takes fucking forever) or the space is really, really hostile. Neither of those apply, a drake is much, much better.
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