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EVE Corporation - Page 1592

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https://discord.gg/c8jHgQpMSY

mity hat tree discord if you care
tofucake
Profile Blog Joined October 2009
Hyrule19264 Posts
July 11 2013 17:20 GMT
#31821
C4 down you farm your static not your home anyway
C5/C6 you do escalations
Liquipediaasante sana squash banana
kollin
Profile Blog Joined March 2011
United Kingdom8380 Posts
July 11 2013 17:35 GMT
#31822
Yeah you hatch beggars, 2 bil is nothing
KwarK
Profile Blog Joined July 2006
United States44390 Posts
July 11 2013 17:36 GMT
#31823
If you use tech 3s to do the sites a thanatos could easily apply its full dps by assigning 14 fighters (nobody has ADI V) between three tech 3s for a non insignificant damage increase. If one was a loki with webs that'd increase the damage output of the fighters further.
ModeratorThe angels have the phone box
Reborn8u
Profile Blog Joined January 2010
United States1761 Posts
July 11 2013 17:36 GMT
#31824
If you had enough fighters assigned and got the time down low enough, I could see setting up a permanent farming camp as not being a bad idea. It would be like mining, only actually worth your time. I guess the setup would be most of the burden. Then again you'd also have the chance to roam using WHs when you're bored.
:)
Rengas
Profile Joined July 2012
United States169 Posts
July 11 2013 17:51 GMT
#31825
On July 11 2013 17:06 Johnny Business wrote:
Show nested quote +
On July 11 2013 09:26 419 wrote:


Can we just reform hatchery, move back to Saranen,oddelulf or YZ9 and do what we used to do? I miss them days. Noobs can actually make enough isk to sustain themselves belt ratting the clone soldiers now, well not brand new, but if they can fly a caracal they can do it.


because only Kwark generates content consistently


Hey now we generate content for eachother BBQ I thought we had a thing!

ps BNI are moving back to raha get your shit + some pos fuel.

Real?

Or are you playing with our hearts.
Shootemup.
Profile Blog Joined July 2010
United States1044 Posts
July 11 2013 18:34 GMT
#31826
On July 12 2013 02:36 Reborn8u wrote:
If you had enough fighters assigned and got the time down low enough, I could see setting up a permanent farming camp as not being a bad idea. It would be like mining, only actually worth your time. I guess the setup would be most of the burden. Then again you'd also have the chance to roam using WHs when you're bored.

The main issue is that the sites don't respawn that quickly. You would clear out your 10-15 initial sites then get maybe one more each day, and individual C3 sites aren't worth much. Like Tofu said, if you want to make money living in low class WHs you need to be able to chain collapse and farm your static. If you are considering using caps, just find some empty C5 (most C5s are empty) and do cap escalations. Bare minimum you can do them with a couple lokis, a triage archon, and two or three dreads.
"Dirty Timber Picker" Mity Teem Larquad. "I am a baddie and tango is a smartiepants." -KwarK "When you said you didn't play Invoker I thought you were just being modest"
KwarK
Profile Blog Joined July 2006
United States44390 Posts
July 11 2013 18:39 GMT
#31827
What I have in mind is pretty much single player eve. Nullified tanky legions with a stab in the low running sites with half their dps coming from fighters assigned from a pos and letting the sites respawn because I only play every few days and don't really put much effort into it.

I'd have happily done cap escalations or whatever with you Orandos a few years back but life changes and I'm just not sure if I can still commit to that kinda thing.
ModeratorThe angels have the phone box
Invol2ver
Profile Joined September 2010
United States330 Posts
July 11 2013 18:50 GMT
#31828
On July 12 2013 03:34 Shootemup. wrote:
The main issue is that the sites don't respawn that quickly. You would clear out your 10-15 initial sites then get maybe one more each day, and individual C3 sites aren't worth much. Like Tofu said, if you want to make money living in low class WHs you need to be able to chain collapse and farm your static. If you are considering using caps, just find some empty C5 (most C5s are empty) and do cap escalations. Bare minimum you can do them with a couple lokis, a triage archon, and two or three dreads.


This was my concern. I didn't think the sites respawned very quickly at all which is quickly going to diminish the value of your carrier since you cant jump it out your static to assist.

On July 12 2013 03:39 KwarK wrote:
What I have in mind is pretty much single player eve.


This was pretty much what I had in mind too. But didnt know what you were thinking, or the respawn rates of sites. Running C5 cap escalations with carriers and dreads and webs is not really feasible for one person...at least not while maintaining my sanity.

I was considering as early as next week to start searching for a hole and dropping a tower on my own. I figure one person and 3 accounts ought to be able to make a pretty good go of it...maybe the logistics will be too much, but we'll see. I'm bored.
Losing money is less good than making it, confirm?
tofucake
Profile Blog Joined October 2009
Hyrule19264 Posts
July 11 2013 18:59 GMT
#31829
Kwark isn't one person he's like 300.
Liquipediaasante sana squash banana
Mandini
Profile Joined April 2011
United States1717 Posts
July 11 2013 19:10 GMT
#31830
This is Kwarta?
KwarK
Profile Blog Joined July 2006
United States44390 Posts
July 11 2013 19:14 GMT
#31831
btw my FA corp just proposed a doctrine fleet of the following

Maller
4x Focused Medium Pulse Laser I
2x Cap Recharger II
1x 10MN meta mwd
1x DCU II
2x ANP II
1x 1600 tungsten
1x EANM II
1x meta explosive active armour hardener
3x trimark
5x Scorch S

When I mentioned its inability to hold tackle on things I was told that there would be other ships in the fleet to fill the roles the maller can't do but it would form the core of the fleet.
ModeratorThe angels have the phone box
Mandini
Profile Joined April 2011
United States1717 Posts
July 11 2013 19:19 GMT
#31832
How slow is that thing?
Invol2ver
Profile Joined September 2010
United States330 Posts
Last Edited: 2013-07-11 19:26:55
July 11 2013 19:25 GMT
#31833
I bet a pod would beat it in a 10km dash.

Also how many people would take it out without realizing you cant use Scorch in those guns wololololol
Losing money is less good than making it, confirm?
KwarK
Profile Blog Joined July 2006
United States44390 Posts
July 11 2013 19:31 GMT
#31834
On July 12 2013 04:25 Invol2ver wrote:
I bet a pod would beat it in a 10km dash.

Also how many people would take it out without realizing you cant use Scorch in those guns wololololol

Even if the guns were t2 there would still be an issue.
ModeratorThe angels have the phone box
Invol2ver
Profile Joined September 2010
United States330 Posts
Last Edited: 2013-07-11 19:37:03
July 11 2013 19:36 GMT
#31835
On July 12 2013 04:14 KwarK wrote:
btw my FA corp just proposed a doctrine fleet of the following

Maller
4x Focused Medium Pulse Laser I
2x Cap Recharger II
1x 10MN meta mwd
1x DCU II
2x ANP II
1x 1600 tungsten
1x EANM II
1x meta explosive active armour hardener
3x trimark
5x Scorch S

When I mentioned its inability to hold tackle on things I was told that there would be other ships in the fleet to fill the roles the maller can't do but it would form the core of the fleet.


Do I get a prize?
Losing money is less good than making it, confirm?
DefMatrixUltra
Profile Blog Joined June 2009
Canada1992 Posts
July 11 2013 19:47 GMT
#31836
On July 12 2013 04:14 KwarK wrote:
btw my FA corp just proposed a doctrine fleet of the following

Maller
4x Focused Medium Pulse Laser I
2x Cap Recharger II
1x 10MN meta mwd
1x DCU II
2x ANP II
1x 1600 tungsten
1x EANM II
1x meta explosive active armour hardener
3x trimark
5x Scorch S

When I mentioned its inability to hold tackle on things I was told that there would be other ships in the fleet to fill the roles the maller can't do but it would form the core of the fleet.


It's ok because there are other ships in the fleet to fill the role of DPS as well. :CSDW:
tofucake
Profile Blog Joined October 2009
Hyrule19264 Posts
July 11 2013 19:59 GMT
#31837
1200mm arty pests I'm looking at you
Liquipediaasante sana squash banana
Warri
Profile Joined May 2010
Germany3208 Posts
July 11 2013 20:06 GMT
#31838
Is it cap stable with just those 2 cap rechargers?
Antoine
Profile Blog Joined May 2010
United States7481 Posts
July 11 2013 20:07 GMT
#31839
isn't ANP on the same DR as EANM/links?
ModeratorFlash Sea Action Snow Midas | TheStC Ret Tyler MC | RIP 우정호
KwarK
Profile Blog Joined July 2006
United States44390 Posts
July 11 2013 20:19 GMT
#31840
On July 12 2013 04:47 DefMatrixUltra wrote:
Show nested quote +
On July 12 2013 04:14 KwarK wrote:
btw my FA corp just proposed a doctrine fleet of the following

Maller
4x Focused Medium Pulse Laser I
2x Cap Recharger II
1x 10MN meta mwd
1x DCU II
2x ANP II
1x 1600 tungsten
1x EANM II
1x meta explosive active armour hardener
3x trimark
5x Scorch S

When I mentioned its inability to hold tackle on things I was told that there would be other ships in the fleet to fill the roles the maller can't do but it would form the core of the fleet.


It's ok because there are other ships in the fleet to fill the role of DPS as well. :CSDW:

That's the joke.jpg
His reasoning was literally that the first fleets inability to do anything would be mitigated by an entire second fleet of various ships in correct fits which would be a well rounded and capable fleet and would patch up any gaps left by the fit of the Maller fleet. I didn't know how to argue against that.
ModeratorThe angels have the phone box
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