C5/C6 you do escalations
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tofucake
Hyrule18980 Posts
C5/C6 you do escalations | ||
kollin
United Kingdom8380 Posts
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KwarK
United States41991 Posts
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Reborn8u
United States1761 Posts
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Rengas
United States169 Posts
On July 11 2013 17:06 Johnny Business wrote: Hey now we generate content for eachother BBQ I thought we had a thing! ps BNI are moving back to raha get your shit + some pos fuel. Real? Or are you playing with our hearts. | ||
Shootemup.
United States1044 Posts
On July 12 2013 02:36 Reborn8u wrote: If you had enough fighters assigned and got the time down low enough, I could see setting up a permanent farming camp as not being a bad idea. It would be like mining, only actually worth your time. I guess the setup would be most of the burden. Then again you'd also have the chance to roam using WHs when you're bored. The main issue is that the sites don't respawn that quickly. You would clear out your 10-15 initial sites then get maybe one more each day, and individual C3 sites aren't worth much. Like Tofu said, if you want to make money living in low class WHs you need to be able to chain collapse and farm your static. If you are considering using caps, just find some empty C5 (most C5s are empty) and do cap escalations. Bare minimum you can do them with a couple lokis, a triage archon, and two or three dreads. | ||
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KwarK
United States41991 Posts
I'd have happily done cap escalations or whatever with you Orandos a few years back but life changes and I'm just not sure if I can still commit to that kinda thing. | ||
Invol2ver
United States330 Posts
On July 12 2013 03:34 Shootemup. wrote: The main issue is that the sites don't respawn that quickly. You would clear out your 10-15 initial sites then get maybe one more each day, and individual C3 sites aren't worth much. Like Tofu said, if you want to make money living in low class WHs you need to be able to chain collapse and farm your static. If you are considering using caps, just find some empty C5 (most C5s are empty) and do cap escalations. Bare minimum you can do them with a couple lokis, a triage archon, and two or three dreads. This was my concern. I didn't think the sites respawned very quickly at all which is quickly going to diminish the value of your carrier since you cant jump it out your static to assist. On July 12 2013 03:39 KwarK wrote: What I have in mind is pretty much single player eve. This was pretty much what I had in mind too. But didnt know what you were thinking, or the respawn rates of sites. Running C5 cap escalations with carriers and dreads and webs is not really feasible for one person...at least not while maintaining my sanity. I was considering as early as next week to start searching for a hole and dropping a tower on my own. I figure one person and 3 accounts ought to be able to make a pretty good go of it...maybe the logistics will be too much, but we'll see. I'm bored. | ||
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tofucake
Hyrule18980 Posts
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Mandini
United States1717 Posts
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KwarK
United States41991 Posts
Maller 4x Focused Medium Pulse Laser I 2x Cap Recharger II 1x 10MN meta mwd 1x DCU II 2x ANP II 1x 1600 tungsten 1x EANM II 1x meta explosive active armour hardener 3x trimark 5x Scorch S When I mentioned its inability to hold tackle on things I was told that there would be other ships in the fleet to fill the roles the maller can't do but it would form the core of the fleet. | ||
Mandini
United States1717 Posts
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Invol2ver
United States330 Posts
Also how many people would take it out without realizing you cant use Scorch in those guns wololololol | ||
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KwarK
United States41991 Posts
On July 12 2013 04:25 Invol2ver wrote: I bet a pod would beat it in a 10km dash. Also how many people would take it out without realizing you cant use Scorch in those guns wololololol Even if the guns were t2 there would still be an issue. | ||
Invol2ver
United States330 Posts
On July 12 2013 04:14 KwarK wrote: btw my FA corp just proposed a doctrine fleet of the following Maller 4x Focused Medium Pulse Laser I 2x Cap Recharger II 1x 10MN meta mwd 1x DCU II 2x ANP II 1x 1600 tungsten 1x EANM II 1x meta explosive active armour hardener 3x trimark 5x Scorch S When I mentioned its inability to hold tackle on things I was told that there would be other ships in the fleet to fill the roles the maller can't do but it would form the core of the fleet. Do I get a prize? | ||
DefMatrixUltra
Canada1992 Posts
On July 12 2013 04:14 KwarK wrote: btw my FA corp just proposed a doctrine fleet of the following Maller 4x Focused Medium Pulse Laser I 2x Cap Recharger II 1x 10MN meta mwd 1x DCU II 2x ANP II 1x 1600 tungsten 1x EANM II 1x meta explosive active armour hardener 3x trimark 5x Scorch S When I mentioned its inability to hold tackle on things I was told that there would be other ships in the fleet to fill the roles the maller can't do but it would form the core of the fleet. It's ok because there are other ships in the fleet to fill the role of DPS as well. :CSDW: | ||
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tofucake
Hyrule18980 Posts
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Warri
Germany3208 Posts
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Antoine
United States7481 Posts
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KwarK
United States41991 Posts
On July 12 2013 04:47 DefMatrixUltra wrote: It's ok because there are other ships in the fleet to fill the role of DPS as well. :CSDW: That's the joke.jpg His reasoning was literally that the first fleets inability to do anything would be mitigated by an entire second fleet of various ships in correct fits which would be a well rounded and capable fleet and would patch up any gaps left by the fit of the Maller fleet. I didn't know how to argue against that. | ||
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