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EVE Corporation - Page 1514

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https://discord.gg/c8jHgQpMSY

mity hat tree discord if you care
Vipsanius
Profile Joined February 2011
Netherlands708 Posts
April 11 2013 08:03 GMT
#30261
Is there anyone able to grind up my TLF standings a bit? I should be online most of the day, EU tz.
abominare
Profile Joined March 2010
United States1216 Posts
Last Edited: 2013-04-11 08:07:29
April 11 2013 08:05 GMT
#30262
On April 11 2013 15:45 DefMatrixUltra wrote:
Show nested quote +
On April 11 2013 15:10 JJoNeEightY wrote:
EUNI is genuinely confusing. What is their actual purpose? How does anyone enjoy their time there to the point that they actually sustain any kind of membership when they don't let their members actually do anything? What is the meaning of life?

Also, vinyl 4ever~


Some people have an intense personal need to be told what to do and to accept and live by rules and guidelines from an established authority. All the better if they're told that the world is fair and based on principles of karmic balance, hard work, and sacrifice just like what they imagine in their heads.

Also, there is nothing wrong with vinyl except as a business model.


I suppose I should give them credit, in Dust they're actually the only cross game entity that has retained identity on both games. Uni games are generally some of my best scoring games, yet they walk around with an amazing sense of entitlement because of the Ivy League alliance tag, they basically feel as if a game that hasn't even launched a sov mechanics already owes them first pick of planets because of training.

I'm currently, on a science project for a lack of a better description and am now in Dreddit and their Dust counterpart, and its mind boggling different. Where Dreddit is basically a swarm of shitposters in a nearly fully working skynet like web of automated services working at about the same efficiency as microsoft word paperclip helper, SubDreddit is a highly political, manually operated dictatorship where people talk about having dozens of different manned councils and having certifications and debriefs and other military jargon.

The culture clashes as other major groups end up being more closely tied to their eve counterparts should make for some lovely forum drama. Hell, the dust population interacting with the eve population will be funny on its own end. For a while I've been complaining about just how horribly CCP was taking the thing considering that dust players will be a welfare class of their own, I mean imagine the market shenanigans between the contrast of eve players of any sense making FW money, and a population that only under perfect and rare circumstances can make 2m/hour. Then it hit me.

These poor sods are the most naive citizens, neither understanding their below poverty existence nor the world waiting for them, CCP can't actually let them make anything of any value because it would be stolen right out from under them.

At least when you die taking some system or tech moon for a self indulged not actually playing space lord, he has the good sense to actually reimburse you for your losses of whatever approved abomination he wants you to fly in. I mean he was taxing you working whatever sharecrop farm of a rat belt you've been working on since you moved there, its the elast he can do. In dust corps can't tax, so all money is thusly donated without any sort of foolhardy desire to see any sort of accounting, even better no one has actually thought that perhaps there should be a mechanics for rewarding players with the hard won income from wannabe new techmoons.

Infact, its basically an honor for you to whelp whatever money you have left into gear to lose on the foolhardy misadventures. No accounting, income straight to corp wallet, no understanding that people will happily rip you off, is going to lead to a lot of lulz when some one asks where the billions went when the ceo drops corp.
419
Profile Blog Joined December 2010
Russian Federation3631 Posts
Last Edited: 2013-04-11 08:40:12
April 11 2013 08:36 GMT
#30263

even better no one has actually thought that perhaps there should be a mechanics for rewarding players with the hard won income from wannabe new techmoons.


the mechanic is called dopamine. You could say that for pretty much any game, though.

It'll be interesting to see how heavily the DUST playerbase gets invested in the political / 'persistent' aspects of the EVE universe though.
?
419
Profile Blog Joined December 2010
Russian Federation3631 Posts
Last Edited: 2013-04-11 09:58:08
April 11 2013 08:47 GMT
#30264
On April 11 2013 08:23 DefMatrixUltra wrote:
Show nested quote +
On April 11 2013 08:17 KwarK wrote:
200m will get you a cynabal. This is the problem.


Ding ding ding.

hi I'm CCP 419ozzie. we understand your concern about minmatar dominance, so we removed another highslot from the hurricane

here is footage from our last balance team meeting (volume warning):

?
tofucake
Profile Blog Joined October 2009
Hyrule19200 Posts
April 11 2013 11:25 GMT
#30265
On April 11 2013 17:05 abominare wrote:
Show nested quote +
On April 11 2013 15:45 DefMatrixUltra wrote:
On April 11 2013 15:10 JJoNeEightY wrote:
EUNI is genuinely confusing. What is their actual purpose? How does anyone enjoy their time there to the point that they actually sustain any kind of membership when they don't let their members actually do anything? What is the meaning of life?

Also, vinyl 4ever~


Some people have an intense personal need to be told what to do and to accept and live by rules and guidelines from an established authority. All the better if they're told that the world is fair and based on principles of karmic balance, hard work, and sacrifice just like what they imagine in their heads.

Also, there is nothing wrong with vinyl except as a business model.


I suppose I should give them credit, in Dust they're actually the only cross game entity that has retained identity on both games. Uni games are generally some of my best scoring games, yet they walk around with an amazing sense of entitlement because of the Ivy League alliance tag, they basically feel as if a game that hasn't even launched a sov mechanics already owes them first pick of planets because of training.

I'm currently, on a science project for a lack of a better description and am now in Dreddit and their Dust counterpart, and its mind boggling different. Where Dreddit is basically a swarm of shitposters in a nearly fully working skynet like web of automated services working at about the same efficiency as microsoft word paperclip helper, SubDreddit is a highly political, manually operated dictatorship where people talk about having dozens of different manned councils and having certifications and debriefs and other military jargon.

The culture clashes as other major groups end up being more closely tied to their eve counterparts should make for some lovely forum drama. Hell, the dust population interacting with the eve population will be funny on its own end. For a while I've been complaining about just how horribly CCP was taking the thing considering that dust players will be a welfare class of their own, I mean imagine the market shenanigans between the contrast of eve players of any sense making FW money, and a population that only under perfect and rare circumstances can make 2m/hour. Then it hit me.

These poor sods are the most naive citizens, neither understanding their below poverty existence nor the world waiting for them, CCP can't actually let them make anything of any value because it would be stolen right out from under them.

At least when you die taking some system or tech moon for a self indulged not actually playing space lord, he has the good sense to actually reimburse you for your losses of whatever approved abomination he wants you to fly in. I mean he was taxing you working whatever sharecrop farm of a rat belt you've been working on since you moved there, its the elast he can do. In dust corps can't tax, so all money is thusly donated without any sort of foolhardy desire to see any sort of accounting, even better no one has actually thought that perhaps there should be a mechanics for rewarding players with the hard won income from wannabe new techmoons.

Infact, its basically an honor for you to whelp whatever money you have left into gear to lose on the foolhardy misadventures. No accounting, income straight to corp wallet, no understanding that people will happily rip you off, is going to lead to a lot of lulz when some one asks where the billions went when the ceo drops corp.

Fits into lore pretty well though, doesn't it?
Liquipediaasante sana squash banana
Divine-Sneaker
Profile Joined August 2010
Denmark1225 Posts
April 11 2013 11:39 GMT
#30266
On April 11 2013 17:47 419 wrote:
Show nested quote +
On April 11 2013 08:23 DefMatrixUltra wrote:
On April 11 2013 08:17 KwarK wrote:
200m will get you a cynabal. This is the problem.


Ding ding ding.

hi I'm CCP 419ozzie. we understand your concern about minmatar dominance, so we removed another highslot from the hurricane

here is footage from our last balance team meeting (volume warning):

http://www.youtube.com/watch?v=m2kVRZ99GRk


How do you even find that video...
All I can really relate that to is 1a2a3a[fou] or whatever. Like what in the fuck.
Zavior
Profile Joined August 2009
Finland753 Posts
April 11 2013 15:37 GMT
#30267
He does look quite a bit like 1a2a3a[fou] or whatever though
Body_Shield
Profile Blog Joined February 2011
Canada3368 Posts
April 11 2013 20:09 GMT
#30268


adventures in pointless videos
So, five-card stud, nothing wild... and the sky's the limit
419
Profile Blog Joined December 2010
Russian Federation3631 Posts
April 11 2013 21:11 GMT
#30269
On April 12 2013 00:37 Zavior wrote:
He does look quite a bit like 1a2a3a[fou] or whatever though

it is 1a2a3a
?
Divine-Sneaker
Profile Joined August 2010
Denmark1225 Posts
April 11 2013 21:18 GMT
#30270
Oh, that explains :D
Thought he looked slightly different from the last time I saw a clip of him.
419
Profile Blog Joined December 2010
Russian Federation3631 Posts
Last Edited: 2013-04-12 03:03:19
April 12 2013 03:02 GMT
#30271
1a2a3a[fou] has gotten considerably more insane Charlie Sheen since the reaver incident.

Show nested quote +
On September 25 2012 22:21 ne4aJIb wrote:
On July 31 2012 17:10 Illest. wrote:
what has he been up too lately?
has he gone mia?


[image loading][image loading]

?
Barteh
Profile Joined July 2011
Netherlands108 Posts
April 12 2013 04:47 GMT
#30272
It's really confusing to me how bad the communication at CCP must be. They were finally on the right track and fixing all the split weapons ships, and CCP Rise comes in and goes "You know what would be awesome? Ships with turret AND launcher hardpoints!" and then puts the turret hardpoints back on the typhoon even though they'll be even less useful now.
Rengas
Profile Joined July 2012
United States169 Posts
April 12 2013 11:37 GMT
#30273
Just for a change of pace, what things do people think CCP have done right recently?
TomatoShark
Profile Joined August 2011
United States288 Posts
Last Edited: 2013-04-12 11:58:49
April 12 2013 11:46 GMT
#30274
so navy hurricane is just the old hurricane + 1 high??? I still don't understand why ccp nerfed the hurricane its not like it was super overpowered :|. Also did they really nerf TE's? =[
Divine-Sneaker
Profile Joined August 2010
Denmark1225 Posts
April 12 2013 11:57 GMT
#30275
Apparently you can't fix something being overused by simply providing better alternatives. You've also got to take away the initial choice just so you can say you handled the issue.
TomatoShark
Profile Joined August 2011
United States288 Posts
April 12 2013 12:05 GMT
#30276
well that sucks QQ if I was any good at eve id come back but i'm good at welping maelstroms into npcs :D
Vipsanius
Profile Joined February 2011
Netherlands708 Posts
April 12 2013 12:55 GMT
#30277
What CCP did right recently were all those little changes (like the UI, agression in retribution) that were way overdue. Thats about it I think. Also support for SCL, but that is more on a personal level.
Johnny Business
Profile Joined August 2010
Sweden1251 Posts
Last Edited: 2013-04-12 13:01:15
April 12 2013 13:00 GMT
#30278
On April 12 2013 20:37 Rengas wrote:
Just for a change of pace, what things do people think CCP have done right recently?


t1 cruiser reballance apart from logis.
All t1 frig reballancing.
Hurricane nerf (fuck you 2 utility highs)
Black ops range buff
Duel system


And I kinda like faction cruiser changes gonna wait untill I can try them out.
Serious Business
Reborn8u
Profile Blog Joined January 2010
United States1761 Posts
April 12 2013 15:58 GMT
#30279
On April 12 2013 22:00 Johnny Business wrote:
Show nested quote +
On April 12 2013 20:37 Rengas wrote:
Just for a change of pace, what things do people think CCP have done right recently?


t1 cruiser reballance apart from logis.
All t1 frig reballancing.
Hurricane nerf (fuck you 2 utility highs)
Black ops range buff
Duel system


And I kinda like faction cruiser changes gonna wait untill I can try them out.


I agree johnny on all of this (except cane nerf) but the incursus is still op, I also like the red circles around things that attack you (which I thought was idiotic until it was in the game and i realized how much trouble I had seeing the red box's clearly in the overview), the ewar icons that pop up over the capacitor (they also used to be tiny little icons in the overview that were hard for me to see clearly), I like the timers in the top left that make it easy to see how long aggro lasts for different things, the safe log off, bounties, the changes to low sec gate guns (their aggro only lasts until you warp off), the nerf to neutral logi with suspect flags, and the ability to search "any" in people in places (if iirc wasn't there before?) I've taken several breaks from eve, I feel like having the information available to make good decisions was needed, every time I left eve and came back many of the aggro mechanics seemed like vodoo magic until I re-memorized the many rules of engagement and aggression. The fw changes brought a lot of life into low sec, and it is much easier to get fights now. Although, I still have a long wish list of changes I'd like to see, the game is much better overall for blind, forgetful, noobs like me.
:)
Mandini
Profile Joined April 2011
United States1717 Posts
April 12 2013 16:03 GMT
#30280
Essentially, CCP graphics and art teams are amazing, but the devs make some questionable decisions.
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