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Warcraft 3 Micro

Forum Index > General Games
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inReacH
Profile Blog Joined August 2008
Sweden1612 Posts
Last Edited: 2009-01-15 10:51:43
January 15 2009 06:26 GMT
#1
Hey guys,

So I was considering posting this video for a while but didn't because I was unsure enough people would be able to follow it well enough to truly realize how much is going on and the greatness of each clip..

I have some time now so it occurred to me to make a long post explaining everything that goes on in each clip. This is a pretty great highlight, there are often multiple great plays in each clip so make sure you keep paying attention.

Without further adieu, the video followed by the explanations..



Note: Some people think it's gay that you can just TP out instead of dying, it should be mentioned that TPing is very costly, TP's cost 350 gold.

00:32 - Blademaster vs Archmage

This clip is mostly luck based, the Blademaster(green guy with sword) has a skill called windwalk which makes you invisible, able to walk through units as well as gives you extra damage on your next attack. He also has a skill called critical strike which does twice, three times or four times as much damage on 15% of his attacks.

In this clip he does many consecutive criticals as well as using WW to take down the Archmage despite being very low life.

One thing he does well in the video is move in between attacks to take as little damage as possible from the melee units(footmen)... Not the hardest thing to do but as you can see when the BM runs away it was VERY necessary. The other skill shown in this clip is that the Orc player was behind in this game and knew he needed to get lucky in order to pull it out. Not the best clip but entertaining none the less.

00:49 - Demon Hunter vs Blademaster in Night Elf Base

This clip shows both the BM and the DH moving while attacking. The DH does a great job of taking as little damage as possible from the grunts. After killing the BM the DH knows he won't make it away from the grunts because the Orc player used a speed scroll right before he died so that his grunts would catch the DH. The Orc player knows the Elf player must have been very fast when doing this so couldn't choose the location of his TP(You can TP to a certain radius around your TownHall or if you double click the TP itself it send you to just under your TownHall).
Because the Orc player knows the Elf player had to do this in haste he knew exactly where the DH would go so he ran his grunts there to try to get the kill but the DH was just barely in range of the moon well to the left of the TreeOfLife so he was able to heal for just barely enough to not die.

1:09 - Good Archer Micro

1:20 - Orc Base

Orc uses peon to block one path but it looks like the DH will make it out anyways, Orc player uses a spell(Serpent Ward from Rhasta) to block his exit at last second.

1:37 - Items Are Good, Evasion Is Good

Orc player is getting chased down but uses an invulnerability potion and a scroll of healing to turn the tables. DH has a skill called evasion that gives 10/20/30% to dodge attacks, DH get's multiple dodges at the perfect time to allow him to get out of the ensnare net which allows the Beastmaster to use a staff of preservation on him and save him. Again not very skill intensive but in proleague games these kinds of things should be entertaining to an RTS fan.

1:55 - Lich Surrounding With Illusions

Elf Player controlling DH uses two items to get the Lich surrounded by himself, he uses a Wand of the Wind to cyclone the lich up in the air, and then very quickly using the wand of illusion up on his one hero to get a 4-point surround. The Lich tries to use a Staff of Teleportation(TP's just that hero to any allied unit but you can be attacked while Porting)
But the Elf Player cyclones him again and forces the TP.

2:16 - Staff of Preservation and Death Coil

Elf uses Staff of preservation on his Panda while a lethal Death Coil is in the air and coming for him. The Coil travels across the map, Panda sees it in time and uses a TP which negates the Coil.

2:37 - Lightning fast Staff of Preservation to save Archer from Shockwave

2:40 - Wisp surround out of nowhere to force TP

2:53 - Footman Block followed by farm block to kill Archmage

3:12 - Elf players hides all his units to trap Dark Knight and force TP

3:33 - The DK and the healthy wisp

Full life DK walks innocently into Elf base only to be entangled(kept in place for a bit) and surrounded by 2 archers a KOTG and a wisp. The DK can kill a wisp with 1 coil and 1 attack but Elf player is constantly healing the Wisp with the Moon Well.

3:52 - Roar, Shockwave

DH has to TP to save himself and Orc throws a perfectly timed Shockwave to get the kill before the DH can buy a potion from the shop directly underneath him and heal.

4:09 - I really like this song lol.. and some ghouls do some stuff

Ok this guy creeps this expansion with nothing more than a few ghouls without losing anything WHILE fighting a battle. Just take a look at the HP on those ghouls. Human player can tell the UD has his attention divided and this matchup it is very common to do this kind of thing so he sends a footman to the UD base and snags two kills.

5:15 - Night elf rapes a BM with some fast wisp work and a Staff of Preservation

5:27 - The Longest Forked Lightning any Naga has thrown ever

The Red NE does some Zeppelin(Dropship) Harassment and when leaving he drops both heroes to take some shots at the Yellow players Zeppelin but Yellows Naga throws The longest Forked Lightning any Naga has thrown ever to Kill both heroes.
It should be noted that the fact that both of Reds heroes where so low they died to this is indicative of good Zeppelin micro. Also notice as the Zeppelin flying away it teeters to the left and right, clearly drunken with dispair for his fallen brethren.

5:47 - ShockWave knows no bounds

Some nice micro from Elf player to cancel the tier 2 buildings of the Orc player, followed by a brilliant Shockwave to snag the DH kill.

6:08 - Knight gets staffed and still dies

6:15 - DK uses Dust of Appearance so he can see the invisible BM but the BM hides INSIDE of the giant Turtle so the Undead player can't attack him.

6:29 - AM matrix dodges a shockwave

6:39 - DotTs are good

Elf players get mass Druids of the Talon vs Orc 90% of the time, a good counter is the TC's shockwave, in this clip the Elf player does a perfect shockwave dodge by turning all of his DotT's into bird form at the exact time he needs to.

7:04 - BM gets Coil/Nova/Forked for instant kill before he can TP

7:16 - Panda!

Panda has Breath of Fire which is great for taking out buildings(towers). After he does some of that in the Undead base he Staffs to a wisp, and then uses his ultimate to save himself AND surround the Lich.

Hopefully even if you don't like WC(I actually don't like it that much even though I play like 20 games a day) you can still appreciate some of the cool things that happens in it.
Perguvious
Profile Blog Joined November 2008
United States1783 Posts
January 15 2009 06:34 GMT
#2
sigh.. every time I play warcraft I get in a battle and just watch.

And every time my guys get obliterated.
lokiM
Profile Blog Joined June 2008
United States3407 Posts
January 15 2009 06:36 GMT
#3
Here
You can't fight the feeling.
inlagdsil
Profile Joined May 2008
Canada957 Posts
January 15 2009 06:39 GMT
#4
Thank you for this post! Despite your explanations, I still find it difficult to appreciate what's going on, or even to understand it. This really helps me understand why my non SC-playing friends are totally indifferent when I show them amazing plays: if you haven't played the game for years, you just can't see it! For example, if you don't know the kind of movement patterns that a unit would normally have, then you won't notice shoot-while-moving micro or dodging in and out of the range of enemies.
There is nothing cuter than a zergling when it has just started taking crack
jodogohoo
Profile Blog Joined March 2008
Canada2533 Posts
January 15 2009 06:44 GMT
#5
I APPROVE OF THIS.
Only thing I don't like is the fact there is no macro in warcraft and the only thing people have to focus on is micro
inReacH
Profile Blog Joined August 2008
Sweden1612 Posts
Last Edited: 2009-01-15 06:54:41
January 15 2009 06:53 GMT
#6
On January 15 2009 15:36 lokiM wrote:
Here


Yeah. That's why I explained it. In fact I already explained why I explained it in my introduction and it exactly addresses the shit from that article.

If you still can't follow what's happening then go watch Street Fighter Highlights, maybe you'll be happy just watching the top 15% of the screen because then you'll always "know who's winning" as is mentioned of being important in the article that you linked.


inlagdsil
Profile Joined May 2008
Canada957 Posts
January 15 2009 06:54 GMT
#7
On January 15 2009 15:44 jodogohoo wrote:
I APPROVE OF THIS.
Only thing I don't like is the fact there is no macro in warcraft and the only thing people have to focus on is micro

Surely this isn't true? Yes. the focus of WC3 is micro, but don't you still need to spend more time on macro than in many non-bliz games? In any case, we should talk about micro here.
There is nothing cuter than a zergling when it has just started taking crack
Manifesto7
Profile Blog Joined November 2002
Osaka27156 Posts
January 15 2009 06:57 GMT
#8
Nice post, I'm just going to move it to Sports and Games.
ModeratorGodfather
inReacH
Profile Blog Joined August 2008
Sweden1612 Posts
January 15 2009 07:01 GMT
#9
On January 15 2009 15:57 Manifesto7 wrote:
Nice post, I'm just going to move it to Sports and Games.

Sure np, sry.
Weryeery
Profile Joined June 2008
288 Posts
January 15 2009 07:45 GMT
#10
http://fr.youtube.com/watch?v=yuugycc71Pw

This is micro!
GeneralStan
Profile Blog Joined August 2007
United States4789 Posts
January 15 2009 08:05 GMT
#11
I don't understand all the warcraft three hate that goes around here, since it seems odd to disparage a game that is really more similar to our passion than it is different. I so I see what you're trying to do

But I must say the editing in that video is simply atrocious. Having the action zoom in and out or tilt "dancing" to the music is annoying if you know what's going on, but I imagine it makes what is a blur of units and abilities to the novice seem like a frustrating headache that isn't worthwhile.

Maybe you'd be better off picking a video that doesn't get so cute with the effects.
¯\_(ツ)_/¯
gdcrimson
Profile Joined January 2009
New Zealand148 Posts
January 15 2009 09:24 GMT
#12
I get kinda frustrated when hardcore SC fans slag off WC3(and vice-versa of course). Both games are great, but both groups seem to think if one game dies then this will improve the other games competitive scene. It's like CS1.6 players hating on CS:S. When the CGS died, they all said it was great for gaming and would improve the "better" CS. However, instead of boosting the 1.6 scene, it made sponsors wary of e-sports in general, therefore decreasing e-sports overall rather than benefiting 1.6. I love both games; it's fine not to, but even if you don't you've got to accept there is great skill in both(even if it's not easy to see or understand it).

Moons zeppelin micro in Weryeery's post 2 above is just damn gosu.
Roxen000
Profile Blog Joined April 2008
1226 Posts
January 15 2009 09:28 GMT
#13
I really enjoyed this. Thanks!
._.
thedeadhaji *
Profile Blog Joined January 2006
39489 Posts
January 15 2009 09:34 GMT
#14
On January 15 2009 15:53 inReacH wrote:
If you still can't follow what's happening then go watch Street Fighter Highlights, maybe you'll be happy just watching the top 15% of the screen because then you'll always "know who's winning" as is mentioned of being important in the article that you linked.



in 3s "who is winning" has more factors than life bar, including SA meter condition and which characters they are using.

Life bar being inside "1 hit kill" range is also a factor (ie getting chained into SA means death)

etc
Zelniq
Profile Blog Joined August 2005
United States7166 Posts
January 15 2009 09:35 GMT
#15
i didnt read your explanations (didnt need to, used to play wc3 hardcore) but the video showed some pretty amazing moves. i almost couldnt stand it though when the maker did excess zooming/camera effects though. still it was pretty interesting and fun, thanks
ModeratorBlame yourself or God
Zoler
Profile Blog Joined June 2008
Sweden6339 Posts
Last Edited: 2009-01-15 09:43:06
January 15 2009 09:36 GMT
#16
It's just noovs that hate wc3. Sure I can say it's not my type of game, but I enjoy it sometimes, but in my opinion BW is more fun competing in.

If you played it you know wc3 actually takes skill. The bad thing with wc3 is that luck can be a big factor, like dodge, crits and item drops. Don't say like a good player will use everything to their advantage, a crit is a crit, and it can end the game. Only using luck. Blizzard should remove the luck things imo.
Lim Yo Hwan forever!
Aesop
Profile Joined October 2007
Hungary11305 Posts
January 15 2009 09:42 GMT
#17
Great effort at explaining.
ModeratorNon veritas sed auctoritas facit legem. | Liquipedia: Don't ask me, I'm retired.
gdcrimson
Profile Joined January 2009
New Zealand148 Posts
January 15 2009 09:59 GMT
#18
I agree partly with you Zoler, but there are formulas in place that regulate the crits/any other percentage based skill. It keeps it at exactly 15% over the duration of the game(maybe a bit off, like 15.03%). However, there is still luck as to when they will happen.

Item drops need to be sorted, agreed.

There are a few luck factors in SC(dud scarabs) but it obviously has much less luck involved.
inReacH
Profile Blog Joined August 2008
Sweden1612 Posts
January 15 2009 10:41 GMT
#19
On January 15 2009 18:59 LipsOfDeceit wrote:
I agree partly with you Zoler, but there are formulas in place that regulate the crits/any other percentage based skill. It keeps it at exactly 15% over the duration of the game(maybe a bit off, like 15.03%). However, there is still luck as to when they will happen.

Item drops need to be sorted, agreed.

There are a few luck factors in SC(dud scarabs) but it obviously has much less luck involved.


I really don't see how what you said about crits can be true, seeing as how that BM hit like 4 or 5 crits in a row. Obviously what you said would mean that the next X hits would have very few crits but since the games can be very short if they wanted to achieve near exactly 15% they would have to be much more limiting than what I have seen.
inReacH
Profile Blog Joined August 2008
Sweden1612 Posts
January 15 2009 10:41 GMT
#20
On January 15 2009 18:42 Aesop wrote:
Great effort at explaining.


Thank you, by the way is your name a reference to Aesop Rock?
If so I grew up listening to him and only him for like 6 years.
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