|
51507 Posts
+ Show Spoiler +i killed the mage guy a long long time ago and i have the documents on me + Show Spoiler +that being said, how do i just go to the landsmeet without doing it? arl eamon wont let me advance past the point unless i apparently do it
edit: + Show Spoiler +ok i think i'm an idiot now. i just saw that you could talk to the queen -_- but it doesnt solve the problem of me advancing past this damn point
i gave up so i just used console debug.
|
Game too short and easy played it on "impossible" difficulty. ok the difficulty on impossible is somewhat decent, a few places you have to retry a couple of times with a better tactic but other than that it was a breeze, and if i pick impossible difficulty on playing a game i really expect it to be goddamn hard but it wasn't even close.
|
On November 21 2009 07:06 nttea wrote:Game too short and easy  played it on "impossible" difficulty. ok the difficulty on impossible is somewhat decent, a few places you have to retry a couple of times with a better tactic but other than that it was a breeze, and if i pick impossible difficulty on playing a game i really expect it to be goddamn hard but it wasn't even close. Isn't the game supposed to be like 100 hours if you do all the sidequests?
|
On November 21 2009 07:19 sixghost wrote:Show nested quote +On November 21 2009 07:06 nttea wrote:Game too short and easy  played it on "impossible" difficulty. ok the difficulty on impossible is somewhat decent, a few places you have to retry a couple of times with a better tactic but other than that it was a breeze, and if i pick impossible difficulty on playing a game i really expect it to be goddamn hard but it wasn't even close. Isn't the game supposed to be like 100 hours if you do all the sidequests?
I believe their "100 hours" estimation is to complete 100% of the game. Which from what I can tell is getting 100% of the achievements. I beat the game doing virtually every quest and ended at about 40% with 46 hours played.
Edit: I should also mention that I noticed your % of game completed increased when you get achievements. I'm pretty sure that's what they base the % off of, but I could be wrong.
|
I swear anyone that says nightmare was easy was playing a mage 
Being a rogue on nightmare is a bitch :D
|
United States47024 Posts
So apparently another DLC is out already. "Return to Ostagar".
Personally, I find this DLC situation a bit annoying, and kind of disappointing. This particular one looks like it adds zero new content:
King Cailan's Armor = assets already exist in the game. No new content there. Fighting Darkspawn = no new enemies. Ostagar = no new areas to explore. Sure it's covered in snow, but that doesn't do much. Dog = really? Most people aren't going to ditch the dog. "A second chance to add Dog to your party" is hardly a replacement for an actual party member.
This sounds like 45 minutes of play tops. If this is the kind of DLC that's going to come out, I'd much rather wait for mods.
|
On November 21 2009 08:12 Nebula wrote:I swear anyone that says nightmare was easy was playing a mage  Being a rogue on nightmare is a bitch :D that could be right, i only played first hard on mage and switched to nightmare as soon as i realised it was way too easy, i did everything i could get my hands on and i saw i had completed 50% of the game witch made me happy, and then the game ended still on 50% completion. The reason obviously is that the % completion is based on the achievements like someone already stated T_T. i will try playing it with a rogue or warrior, should those be about equally hard? or is rogue hardest?
|
Nightmare is impossible.... or maybe I'm just bad or have shitty gear or something. My rogue is in Denerim now, and random encounters just roll me. Heading to one shady alleyway to fight bandits, and get ambushed by literally 20 bad guys. Wtf am I supposed to do against that!? T_T;;
|
A rogue basically must go for broke in traps and bombs in order to be effective on nightmare. Try a no-mage party on nightmare for a challenge. Or try one of the difficulty enhancing mods to enjoy massive enemy spell resistance, higher cooldown or utter removal of potions, permanent until camping injuries, or other such goodies.
The new DLC sounds dumb. Mods for King Cailan's Armor were available a week ago.
|
This game would be about 100x easier if I had a steady supply of potions. I have TONS of gold but no where to spend it. Am I the only one having this trouble? I use all my elf root to make lesser potions, and no one in Lothering or Redcliffe sells pots OR elf root once you buy whatever they have available. I've done a bunch of quests and neither vendor has restocked yet...
EDIT: Also, since I haven't read all 20 pages I'm not sure if this has been mentioned yet, but apparently there's a bug with rogues not getting damage bonuses from dex when using daggers. My main char is a dual-wielding rogue and deals shit damage compared to my team. My only saving grace is traps so far.
|
On November 22 2009 06:42 nortorius wrote: This game would be about 100x easier if I had a steady supply of potions. I have TONS of gold but no where to spend it. Am I the only one having this trouble? I use all my elf root to make lesser potions, and no one in Lothering or Redcliffe sells pots OR elf root once you buy whatever they have available. I've done a bunch of quests and neither vendor has restocked yet...
EDIT: Also, since I haven't read all 20 pages I'm not sure if this has been mentioned yet, but apparently there's a bug with rogues not getting damage bonuses from dex when using daggers. My main char is a dual-wielding rogue and deals shit damage compared to my team. My only saving grace is traps so far.
There are a few merchants that have infinite amounts of elfroot and basic potion ingredients you have to find and remember which ones stock infinite amounts, I think elfroot and toxin extracts are infinite from a merchant in the Brecaille Forest (Dalish Elves place), infinite lyrium dust from the Quartermaster at the Tower, theres heaps of infinite flask and the mixing ingredients.
And yes there is a bug with daggers not getting damage bonuses from dexterity and also they buffed bows and ranged weapons, but this buff also applies to enemies on hard and impossible difficulty, it's made by a bioware dev but its an unofficial hotfix that they are going to implement into an official patch later on. Not sure where it is but one my friends linked me to it, its on the bioware social thingy.
|
How good is Vessel of the Spirit? I'm not sure which stuff is active all the time and which only works during activation. I'm sure getting hp and mana back is just on activation. I don't know about the rest and what the drawbacks are for letting that thing just be on all the time other than the sustained cost.
I'm not a fan of Bioware's DLC either. It seems like they're charging too much compared to how much content they're adding.
|
vessel of spirit probably makes wynn the best mage. That thing fully heals her hp and mp, Knocks back everything around her, gives her higher regeneration rate, and boosts her spell power by something like 50. It doesnt even drain mp to sustain. You cant have it on all the time cus it turns off after battle, but i think its best use is for getting all ur mp back so its all good.
|
United States47024 Posts
On November 22 2009 06:52 ToyotaDemon wrote: And yes there is a bug with daggers not getting damage bonuses from dexterity and also they buffed bows and ranged weapons, but this buff also applies to enemies on hard and impossible difficulty, it's made by a bioware dev but its an unofficial hotfix that they are going to implement into an official patch later on. Not sure where it is but one my friends linked me to it, its on the bioware social thingy. I linked it 2-3 pages ago I think.
On November 22 2009 11:36 gameguard wrote: vessel of spirit probably makes wynn the best mage. That thing fully heals her hp and mp, Knocks back everything around her, gives her higher regeneration rate, and boosts her spell power by something like 50. It doesnt even drain mp to sustain. You cant have it on all the time cus it turns off after battle, but i think its best use is for getting all ur mp back so its all good. This. The estimate of the spellpower boost is inflated (it's based on your base spellpower, and you'd have to have not pumped any other stat or have gotten both Spell Wisp and Spell Might for it to be that high), but essentially this is correct. I only have 3 things to add:
1) The full HP/MP heal basically means you never want to turn this on unless you're totally drained. Particularly if Wynne is a Blood Mage, the amount of longevity this gives you far outclasses the consistent bonuses of having it always on. You'd much rather have the spell save you the one time you really need it than give you a bunch of minor boosts in battles that don't matter.
2) If Wynne dies, and Vessel of the Spirit is not on cooldown, she will auto-resurrect with the buff activated (but with no HP/MP restore and no Mind Blast effect). Obviously, the lack of HP/MP restore means you'd much rather activate it just BEFORE she dies, than have it go off afterwards. Nevertheless, this has saved me a couple of times.
3) On whether Wynne is the best mage with Vessel of the Spirit: it's questionable whether she's better than the main character, given that the main character doesn't start with 7 levels of spells pre-picked (admittedly, most of those are solid choices, but she would be much stronger if she didn't start with 4 spells devoted to the Rock and Heroic trees) and can go Blood Mage/Arcane Warrior. She's certainly better than Morrigan, but that's almost a given with how much worse Shapeshifter is as a spec than everything else.
|
51507 Posts
has anyone figured out a USEFUL shapeshifter spec for morrigan yet?
i usually party with the two mages nether the less, they too imba.
|
United States47024 Posts
On November 22 2009 11:56 GTR wrote: has anyone figured out a USEFUL shapeshifter spec for morrigan yet?
i usually party with the two mages nether the less, they too imba. Shapeshifter is just awful in general. I would just forget shapeshifter, and work on her other spell lines.
And yeah, 3 mage + Shale (early) and 3 mage + Alistair (after you have some of the better massive armors) is pretty unfair.
|
if you get cone of cold for wynne and morrigan you can easily beat any monster by just spamming that spell and using group heal. I did play one game on nightmare and it wasn't that hard, used myself(warrior) with 1h/shield to tank, one rogue for single target dps, morrigan for aoe and wynne for healing. When you finished the game once and know which stats and talents to get it is really easy on any difficulty. Only opponents that i still had problems with on nightmare were flemeth and gaxkang
|
On November 22 2009 11:53 TheYango wrote:Show nested quote +On November 22 2009 06:52 ToyotaDemon wrote: And yes there is a bug with daggers not getting damage bonuses from dexterity and also they buffed bows and ranged weapons, but this buff also applies to enemies on hard and impossible difficulty, it's made by a bioware dev but its an unofficial hotfix that they are going to implement into an official patch later on. Not sure where it is but one my friends linked me to it, its on the bioware social thingy. I linked it 2-3 pages ago I think. Show nested quote +On November 22 2009 11:36 gameguard wrote: vessel of spirit probably makes wynn the best mage. That thing fully heals her hp and mp, Knocks back everything around her, gives her higher regeneration rate, and boosts her spell power by something like 50. It doesnt even drain mp to sustain. You cant have it on all the time cus it turns off after battle, but i think its best use is for getting all ur mp back so its all good. This. The estimate of the spellpower boost is inflated (it's based on your base spellpower, and you'd have to have not pumped any other stat or have gotten both Spell Wisp and Spell Might for it to be that high), but essentially this is correct. I only have 3 things to add: 1) The full HP/MP heal basically means you never want to turn this on unless you're totally drained. Particularly if Wynne is a Blood Mage, the amount of longevity this gives you far outclasses the consistent bonuses of having it always on. You'd much rather have the spell save you the one time you really need it than give you a bunch of minor boosts in battles that don't matter. 2) If Wynne dies, and Vessel of the Spirit is not on cooldown, she will auto-resurrect with the buff activated (but with no HP/MP restore and no Mind Blast effect). Obviously, the lack of HP/MP restore means you'd much rather activate it just BEFORE she dies, than have it go off afterwards. Nevertheless, this has saved me a couple of times. 3) On whether Wynne is the best mage with Vessel of the Spirit: it's questionable whether she's better than the main character, given that the main character doesn't start with 7 levels of spells pre-picked (admittedly, most of those are solid choices, but she would be much stronger if she didn't start with 4 spells devoted to the Rock and Heroic trees) and can go Blood Mage/Arcane Warrior. She's certainly better than Morrigan, but that's almost a given with how much worse Shapeshifter is as a spec than everything else.
1. He's not that far off, actually. My Wynne with 38 magic and spell wisp has 39 spellpower. Vessel pushes it to 83.
2. Question about the activation. Do you know how long the mana regen lasts and how much is it for when she activates it initially?
|
On November 22 2009 12:48 InFiNitY[pG] wrote: if you get cone of cold for wynne and morrigan you can easily beat any monster by just spamming that spell and using group heal. I did play one game on nightmare and it wasn't that hard, used myself(warrior) with 1h/shield to tank, one rogue for single target dps, morrigan for aoe and wynne for healing. When you finished the game once and know which stats and talents to get it is really easy on any difficulty. Only opponents that i still had problems with on nightmare were flemeth and gaxkang
o_O I havent met gaxkang yet, but I appriciate the funny BG2 reference to kanggax.
|
My wife has been finding success as a rogue using the RANGER specialization.
Outside of summoning the critters she is still made of paper though
|
|
|
|
|
|