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Stormgate/Frost Giant Megathread - Page 4

Forum Index > General Games
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AmericanUmlaut
Profile Blog Joined November 2010
Germany2578 Posts
June 10 2022 12:31 GMT
#61
I disagree that the critical response I'm seeing from the SC community has been toxic. It's just not a positive response. No one is calling the developers names or even saying they think the game is going to be bad. Frost Giant hyped this up as a big reveal of the game they've been working on all this time; it's not some little incremental tidbit of information we picked up, it's a reveal that the developers themselves framed as being a big deal. And it's pretty disappointing to then just get a little sort of generic CGI short and three screenshots that don't reveal anything about the actual game. So we're disappointed. Obviously I'm excited for a new Blizzard-style RTS, and I'm excited that Frost Giant keeps saying that's what they're making. And if that's really what it turns out they're making, I'll be very excited to send them my money and play their game. But so far there's not much evidence of what the game is actually going to be like except their marketing communications, and of course I'm not going to trust a company's advertising if they don't back it up with a product demonstration of any kind.
The frumious Bandersnatch
stilt
Profile Joined October 2012
France2750 Posts
Last Edited: 2022-06-10 12:42:28
June 10 2022 12:42 GMT
#62
I never understood the hype about frost giant or a starcraft 3 and I see why haha it looks terrible.
AmericanUmlaut
Profile Blog Joined November 2010
Germany2578 Posts
Last Edited: 2022-06-10 13:10:05
June 10 2022 13:09 GMT
#63
I really want to be out of my mind excited about this, because Frost Giant is saying they want to make the sort of game that I really want to play. But I keep thinking about the months and years I spent super excited about Artillery and Guardians of Atlas. There, too, we had years of people saying all the right things, and none other than our very own "frisbees not baseballs" Day[9] leading the design. And then the beta came along and it was so bad that the studio immediately shut down.

I'm not predicting the same fate for Frost Giant, I'm just saying that I've learned to be skeptical when people, even people I have a lot of confidence in, say they're developing a great new RTS and it's amazing and fun but it's just not quite ready for them to actually show us anything yet.
The frumious Bandersnatch
NewSunshine
Profile Joined July 2011
United States5938 Posts
Last Edited: 2022-06-10 13:25:44
June 10 2022 13:19 GMT
#64
I think it's weird to be protesting the fact that we don't have gameplay footage yet, when they announced the game yesterday. If you pay attention to the announcements at E3, there's really not a lot of gameplay being shown for anything, at almost any point. That ain't specific to Frost Giant. A metric fuckton of games get announced with cinematics that have 0 gameplay.

I get wanting to see the gameplay. Let's maybe not shit on them for not showing it just yet? There's literally more stuff being shown and talked about this weekend. In 2 days. But half the folks in this thread have made up their minds already.
"If you find yourself feeling lost, take pride in the accuracy of your feelings." - Night Vale
Garrl
Profile Blog Joined February 2010
Scotland1974 Posts
June 10 2022 13:45 GMT
#65
On June 10 2022 22:09 AmericanUmlaut wrote:
I really want to be out of my mind excited about this, because Frost Giant is saying they want to make the sort of game that I really want to play. But I keep thinking about the months and years I spent super excited about Artillery and Guardians of Atlas. There, too, we had years of people saying all the right things, and none other than our very own "frisbees not baseballs" Day[9] leading the design. And then the beta came along and it was so bad that the studio immediately shut down.

I'm not predicting the same fate for Frost Giant, I'm just saying that I've learned to be skeptical when people, even people I have a lot of confidence in, say they're developing a great new RTS and it's amazing and fun but it's just not quite ready for them to actually show us anything yet.


Artillery was mostly making their RTS game to show off their HTML5 engine, which was their real product, if I remember right. They couldn't get the tech right and ended up folding because they just ran out of VC money with no product to show. It wasn't the case that the game was terrible (I played the beta, it was alright) but other factors that led to them shutting down.
StasisField
Profile Joined August 2013
United States1086 Posts
June 10 2022 14:14 GMT
#66
On June 10 2022 22:45 Garrl wrote:
Show nested quote +
On June 10 2022 22:09 AmericanUmlaut wrote:
I really want to be out of my mind excited about this, because Frost Giant is saying they want to make the sort of game that I really want to play. But I keep thinking about the months and years I spent super excited about Artillery and Guardians of Atlas. There, too, we had years of people saying all the right things, and none other than our very own "frisbees not baseballs" Day[9] leading the design. And then the beta came along and it was so bad that the studio immediately shut down.

I'm not predicting the same fate for Frost Giant, I'm just saying that I've learned to be skeptical when people, even people I have a lot of confidence in, say they're developing a great new RTS and it's amazing and fun but it's just not quite ready for them to actually show us anything yet.


Artillery was mostly making their RTS game to show off their HTML5 engine, which was their real product, if I remember right. They couldn't get the tech right and ended up folding because they just ran out of VC money with no product to show. It wasn't the case that the game was terrible (I played the beta, it was alright) but other factors that led to them shutting down.

Yeah, Artillery announced beta as a last ditch effort to find more funds for the studio. They didn't shut down because the game was bad. They shut down because they were broke. Frost Giant has received at least $30 million in funding so far and they've announced beta will take place around this time next year, which should generate more interest for the game and more funding.

Frost Giant has the money to make their vision happen. I can't wait to see what that vision is. Will it revitalize the genre with some new ideas and a better onboarding process for players new to the genre or will it feel like SC2 with a new coat of paint? I'm hoping for the former.
What do you mean Immortals can't shoot up?
AmericanUmlaut
Profile Blog Joined November 2010
Germany2578 Posts
June 10 2022 14:33 GMT
#67
Yeah, I'm not arguing that the circumstances are identical. I'm saying that, from the outside, we again have little more than the words of people whose financial interests are tied to saying publicly that they're making an amazing RTS. I'm going to be thrilled if the thing they're building is awesome. I'm simply reluctant to get all hype about it before they actually provide evidence that they are.
The frumious Bandersnatch
whaski
Profile Joined December 2012
Finland577 Posts
Last Edited: 2022-06-10 15:10:30
June 10 2022 15:10 GMT
#68
Frost giant apparently invited Light (current asl champion) to unoffical private preview of the game

https://bj.afreecatv.com/scv6256/post/88385244
it's not just a music it's something else
Ludwigvan
Profile Blog Joined April 2010
Germany2371 Posts
June 10 2022 15:14 GMT
#69
On June 11 2022 00:10 whaski wrote:
Frost giant apparently invited Light (current asl champion) to unoffical private preview of the game

https://bj.afreecatv.com/scv6256/post/88385244

Rotti as well, he said so on his stream.

As I understand they want to involve people from the rts community for feedback. which is clever and great to hear.
StasisField
Profile Joined August 2013
United States1086 Posts
June 10 2022 15:18 GMT
#70
On June 10 2022 23:33 AmericanUmlaut wrote:
Yeah, I'm not arguing that the circumstances are identical. I'm saying that, from the outside, we again have little more than the words of people whose financial interests are tied to saying publicly that they're making an amazing RTS. I'm going to be thrilled if the thing they're building is awesome. I'm simply reluctant to get all hype about it before they actually provide evidence that they are.

That's a fair and reasonable take. We haven't seen anything but some screenshots, an underwhelming reveal trailer, some prototype tech from old interviews, and some fluffy statements from yesterday's interviews. There's very little reason to be hyped beyond their past work on SC2 and them promising to make an awesome RTS.

One thing I'm concerned with is whether they'll be able to find their own identity, artistically. I don't have a problem with the "cartoonish" artstyle like some people do, but their visuals are obviously heavily influenced by Blizzard's IPs. They need to find their own artistic identity and separate themselves.
What do you mean Immortals can't shoot up?
blade55555
Profile Blog Joined March 2009
United States17423 Posts
June 10 2022 15:25 GMT
#71
Hm, didn't really do anything for me positively or negatively. It's still in my it's being developed but not sure if I should be excited for yet game. Hopefully we get a gameplay reveal sometime in the next year, I think that'll be where I either get excited or not for the game.
When I think of something else, something will go here
TaKeTV
Profile Blog Joined December 2010
Germany1199 Posts
June 10 2022 15:31 GMT
#72
I think its fair to say that both Warcraft and Starcraft communities will be the people with the harshest critics as well as the biggest praise depending where this goes. If its only remotely good in the eyes of each of those communities its probably already a killer game.

I personally don't know if you can make a BETTER GAME compared to Starcraft but I believe you can make a modern game that gives longterm motivation and social experience to casual players which should be the core of RTS. Esports really doesn't need anything outside of good playability, balance and money. There will always be people who find a game fun and proscene will evolve if those factors are around.

Games die if there is no community engagement , no longterm motivation, no social hubs etc. All Monk for example said ticked all my boxes and I loved to hear it. I have HIGH hopes based on what they said - I have no big opinion on the trailer.

If I would want to be honest - the small trailer / sequence looked unfinished. I believe they got a spot at summer game fest late but didn't want to leave that opportunity to tease their game. The screenshots are in my opinion simply some units put on a background to see how it could look - not actual gameplay screenshots.

I will watch this closely and hope they manage to create what they and in the end we love and appreciate. I am happy to provide feedback and help as much as I can as community member to assist them.

- NarutO
Commentator
xsnac
Profile Blog Joined August 2011
Barbados1365 Posts
June 10 2022 16:01 GMT
#73
On June 10 2022 21:31 AmericanUmlaut wrote:
I disagree that the critical response I'm seeing from the SC community has been toxic. It's just not a positive response. No one is calling the developers names or even saying they think the game is going to be bad.
Frost Giant hyped this up as a big reveal of the game they've been working on all this time; it's not some little incremental tidbit of information we picked up, it's a reveal that the developers themselves framed as being a big deal. And it's pretty disappointing to then just get a little sort of generic CGI short and three screenshots that don't reveal anything about the actual game. So we're disappointed. Obviously I'm excited for a new Blizzard-style RTS, and I'm excited that Frost Giant keeps saying that's what they're making. And if that's really what it turns out they're making, I'll be very excited to send them my money and play their game. But so far there's not much evidence of what the game is actually going to be like except their marketing communications, and of course I'm not going to trust a company's advertising if they don't back it up with a product demonstration of any kind.


1) you missed the part where all this cinematic was filmed in the game. (it is a unreal engine 5 clip so yeah).
2) I can't tell if trolling but there was no big hype or at least I can't find sources for your claim.
3) the screenshots reveal a lot more, you just need eyes to see
4) it is way too early to have a working version if you would actually know what a product lifecycle is or how development works in general at those scales.

also not related to this post but SG is a great acronym for the game. nobody will type stormgate and on a personal note, I already love SG from guitars <3 let's go!
1/4 \pi \epsilon_0
Kitai
Profile Joined June 2012
United States873 Posts
Last Edited: 2022-06-10 17:09:51
June 10 2022 16:54 GMT
#74
I'm hopeful, but not giddy with excitement like I have been for some other games. That might change when a beta happens and more information is revealed.

Some things that make me excited:
- A new IP, AAA RTS!! (when was the last time that happened?)
- Developers helped make the greatest RTS games of all time. They're extremely well-versed in good fundamentals for the genre
- Unreal Engine 5 gives a high likelihood for a beautiful, stable, responsive game. It also helps the devs focus on the game itself instead of spending half their time making a new engine.

Some things that keep me skeptical:
- No gameplay yet, and even when gameplay is revealed there's no guarantee that the final product will be anything like their initial reveal
- I'm worried about how they can try to make an RTS for both casual and hardcore players. I'm not even close to being a pro, but I love playing games with near-infinite skill ceilings that always give me something to work on and improve. Higher skill ceilings make for better esports and viewer hype too.
- Great talent from previous games doesn't always translate into a great new game (see: Cyberpunk 2077, a game that I was immensely hyped for at release)
- Storytelling is an important part of a game to me. I get a sense from the trailer that they're about to tell a story that we've all heard before. "Demons are bad, we should probably stop them."

All that said, I'm really looking forward to the deeper reveals =)
"You know, I don't care if soO got 100 second places in a row. Anyone who doesn't think that he's going to win blizzcon watching this series is a fool" - Artosis, Blizzcon 2014 soO vs TaeJa
Swisslink
Profile Joined March 2011
2954 Posts
June 10 2022 17:06 GMT
#75
On June 10 2022 21:31 AmericanUmlaut wrote:
I disagree that the critical response I'm seeing from the SC community has been toxic. It's just not a positive response. No one is calling the developers names or even saying they think the game is going to be bad. Frost Giant hyped this up as a big reveal of the game they've been working on all this time; it's not some little incremental tidbit of information we picked up, it's a reveal that the developers themselves framed as being a big deal. And it's pretty disappointing to then just get a little sort of generic CGI short and three screenshots that don't reveal anything about the actual game. So we're disappointed. Obviously I'm excited for a new Blizzard-style RTS, and I'm excited that Frost Giant keeps saying that's what they're making. And if that's really what it turns out they're making, I'll be very excited to send them my money and play their game. But so far there's not much evidence of what the game is actually going to be like except their marketing communications, and of course I'm not going to trust a company's advertising if they don't back it up with a product demonstration of any kind.


To be fair: they explicitly announced that there won‘t be any gameplay during SGF. If people hype the presentation, it‘s not necessarily the developers fault. Maybe - and now I might be guilty of hyping it up nonsensically as well - they planned to show the gameplay on Sunday. Because during SGF, their time slot might have been just for the trailer and a short talk. The show on Sunday might give them more time.
DormeurDuVal
Profile Joined May 2022
6 Posts
June 10 2022 17:16 GMT
#76
I am relieved about a few things :

- They ditched Unity as their engine of choice and chose Unreal instead, I know both engines and I don't think Unity is suitable for the constraints of an RTS, this is about game simulation, control and netcode, it should be done in a very specific way that would be cumbersome on Unity.
- The style is not completely fantasy based, I would not play something with elves and dragons.
- What they are saying about simplifying controls is, in my opinion, a good thing, SC2 is better than Brood War in that regard (even if the game design, mostly the unit mix, is not as good)


I am worried about a few other things

- I *really* don't like the weird camera angle of the screenshots, I hope this is temporary
- They might be rushing to have a beta ready for next year, I think they don't have much yet, this milestone might be too early and hurt the dev process.
- I don't like the free2play model, I think this is adding useless constraints to the design







TheDougler
Profile Joined April 2010
Canada8304 Posts
June 10 2022 17:35 GMT
#77
On June 10 2022 21:25 NewSunshine wrote:
I like "Stormgate is a bland name" as a criticism, like Starcraft isn't a really simple name, too. Or Warcraft, could you imagine how many days the mobile game market would've gone without some random wargame jumping on Warcraft if it didn't already exist? About 0. IDK. The name of the game isn't mind blowing, but it doesn't need to be. It's not any worse than Starcraft or DotA. Those games do alright.


I really like the point about DotA here. I bet not even a fifth of people who’ve heard of DotA could tell you what that stands for.
I root for Euro Zergs, NA Protoss* and Korean Terrans. (Any North American who has beat a Korean Pro as Protoss counts as NA Toss)
[sc1f]eonzerg
Profile Blog Joined February 2010
Belgium6634 Posts
June 10 2022 17:39 GMT
#78
My fear so far is the art style.There is one picture in the front page that reminds me this dinosaur RTS game. [image loading] Obviously we are still in Alpha so this gonna evolve i hope. But those demons looking goofy not gonna lie.
Irukandji30
Profile Joined August 2016
15 Posts
June 10 2022 18:03 GMT
#79
hmmm
Tommy131313
Profile Joined May 2016
Germany153 Posts
June 10 2022 18:08 GMT
#80
Hm, imho the trailer wasn't too bad for the developement stage the game is in now. I see lots of directions I would love the game go into. From the trailer + pictures + supposed lore I can't help but feel some inspiration from good old Stargate movie / shows. It was mixture of scifi and other fantasy related elements, too. So acronym SG should be fine anyway
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