• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 08:21
CEST 14:21
KST 21:21
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins HomeStory Cup 2914Serral wins Maestros of the Game 243ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12
Community News
IntoTheTV X SOOP SC2 League : Weekly & Monthly4Clem: "I don't have that much hope in Blizzard"2ZeroSpace Early Access is Now Live!24Weekly Cups (July 13-19): Terran & Protoss rise; Zerg falters2Balance hotfix patch 5.0.16b (July 16)90
StarCraft 2
General
Reynor: GSL Loss Wasn't About Preparation Format Balance hotfix patch 5.0.16b (July 16) How would you feel about frequent/monthly balance patches for SC2? Clem: "I don't have that much hope in Blizzard" Weekly Cups (July 13-19): Terran & Protoss rise; Zerg falters
Tourneys
IntoTheTV X SOOP SC2 League : Weekly & Monthly INu's Battles#18 - Cure, herO, Rogue & ByuN RSL Revival: Season 6 - Qualifiers and Main Event Master Swan Open (Global Bronze-Master 2) WardiTV Summer Cup 2026
Strategy
[G] Having the right mentality to improve
Custom Maps
[M] (2) Industrial Park New Map Maker - Looking for Advice - Love or Hate
External Content
Mutation # 535 Assembly of Vengeance The PondCast: SC2 News & Results Mutation # 534 Burning Evacuation Mutation # 533 Die Together
Brood War
General
ASL22 General Discussion BW General Discussion How Famous was FlaSh before his Debut? Animated Gateway BGH Auto Balance -> http://bghmmr.eu/
Tourneys
Escore Tournament - Season 3 Small VOD Thread 2.0 [Megathread] Daily Proleagues [IPSL] Spring 2026 Grand Finals - This Weekend!
Strategy
Simple Questions, Simple Answers PvT advise for noobs Fighting Spirit mining rates Creating a full chart of Zerg builds
Other Games
General Games
ZeroSpace Early Access is Now Live! General RTS Discussion Thread Path of Exile Nintendo Switch Thread Diablo IV
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread TL Mafia Power Rank NeO.D_StephenKing vs This Guy From 1 Million Dance Vanilla Mini Mafia
Community
General
US Politics Mega-thread Artificial Intelligence Thread Russo-Ukrainian War Thread How to buy a book - shipping from Korea to Europe The Games Industry And ATVI
Fan Clubs
The IdrA Fan Club The HerO Fan Club!
Media & Entertainment
Anime Discussion Thread Series you have seen recently... Movie Discussion! [Req][Books] Good Fantasy/SciFi books
Sports
2024 - 2026 Football Thread TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion MLB/Baseball 2023 McBoner: A hockey love story
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Simple Questions Simple Answers FPS when play League Of Legend on laptop
TL Community
Northern Ireland Global Starcraft The Automated Ban List
Blogs
How Games can Help with Majo…
TrAiDoS
Hello guys!
LIN1s
ASL S22 English Commentary…
namkraft
Poker (part 2)
Nebuchad
An Exploration of th…
waywardstrategy
Customize Sidebar...

Website Feedback

Closed Threads



Active: 4620 users

Stormgate/Frost Giant Megathread - Page 3

Forum Index > General Games
6531 CommentsPost a Reply
Prev 1 2 3 4 5 325 326 327 Next
_fool
Profile Joined February 2011
Netherlands683 Posts
June 10 2022 06:55 GMT
#41
If I can be truly honest, I wanted SC3-but-without-Blizzard. And I knew upfront that this wouldn't be it.

So I'll happily play whatever this is, not because of the artwork but because of the good ideas & intentions behind it.
"News is to the mind what sugar is to the body"
MarianoSC2
Profile Joined June 2015
Slovakia1855 Posts
June 10 2022 07:28 GMT
#42
Doesnt look very interesting, think we can forget about it being the next Starcraft. But good luck to all the people involved anyway.
Top 11: Rogue, Maru, Inno, Zest, Life, sOs, Stats, Dark, soO, Mvp, Classic/Trap/MC/Rain
Ronin2011
Profile Joined November 2012
Greece30 Posts
June 10 2022 07:45 GMT
#43
I neither like the cartoonish art direction, and the lore direction, which is a mix of Warcraft and Starcraft where demonic creatures rush to a Terran world through, yeah you guessed it, gates/portals once again!!

Why did it had to be daemons again? I thought leaving Blizzard would allow them to drop this lore direction. But I guess some guys have some special connection to Lucifer and they want to praise him much.
The time of Reckoning has come!
KobraKay
Profile Joined March 2010
Portugal4367 Posts
June 10 2022 07:55 GMT
#44
the little bots on the pics seem good but the brightness and art style of the rest doesnt look great.

then again, pre alpha so there is still some hope there that the colour pallet switches a bit.

thanks for the update.
CJ Fighting! (--.--)
Latham
Profile Blog Joined May 2007
9588 Posts
June 10 2022 08:07 GMT
#45
I'm genuinely curious what people would consider a "must-have" for a game to be considered a spiritual successor to StarCraft. Obviously they can't include Terrans-Zerg-Protoss because that is Blizz's copyright.

What I am looking for in a future RTS is:
1) Unit responsiveness. It might look stupid, it might look silly, but if you have air units or cavalry on horses, MAKE them turn on a dime.
2) Pathing - Unit AI has to be decent enough to execute given commands and not be stuck on a piece of debris or split into 2-3 groups to march to the same objective. Also no infinitely reforming ranks and battle lines with each given command.
3) Very few if any absurd units that can clear worker lines in a matter of seconds. No reavers, no banelings. I personally loved Wings of Liberty and liked Heart of the Swarm, but by the time Legacy of the Void came out I felt the game punished you too much for missing a beat or two here and there. The gameplay and engagements/fights were over just too quickly for my liking.
4) Visual clarity - This includes cutting down on map visual clutter like useless debris or tree stumps, random critters & tumbleweeds and generally anything that can obscure player vision or distract the player from his army or the enemy's.
Make sure the units don't clump up into a homogenous mass and make the model collision distance be big enough so you can easily select what single unit you want in the army and micro away.
5) A usable, functioning user-friendly map maker along with nice online chatrooms and a UMS (user map settings) custom game lobby/picker.

Do you guys not like the art direction from the 2-3 screenshots you've seen or what exatly is the problem here? Too goofy? Too cartoony? Not realistic enough or not gritty enough?
For the curse of life is the curse of want. PC = https://be.pcpartpicker.com/user/LathamTK/builds/#view=CrqmP6
True_Spike
Profile Joined July 2004
Poland3434 Posts
Last Edited: 2022-06-10 08:10:35
June 10 2022 08:09 GMT
#46
Too early to tell, will have to wait for gameplay to see if it'll be good.

That said, I absolutely detest the cartoonish art style.

The setting, at a first glance, seems generic (wc3 meets sc2).
Tal
Profile Blog Joined May 2004
United Kingdom1018 Posts
June 10 2022 08:16 GMT
#47
On June 10 2022 17:07 Latham wrote:
I'm genuinely curious what people would consider a "must-have" for a game to be considered a spiritual successor to StarCraft. Obviously they can't include Terrans-Zerg-Protoss because that is Blizz's copyright.

What I am looking for in a future RTS is:
1) Unit responsiveness. It might look stupid, it might look silly, but if you have air units or cavalry on horses, MAKE them turn on a dime.
2) Pathing - Unit AI has to be decent enough to execute given commands and not be stuck on a piece of debris or split into 2-3 groups to march to the same objective. Also no infinitely reforming ranks and battle lines with each given command.
3) Very few if any absurd units that can clear worker lines in a matter of seconds. No reavers, no banelings. I personally loved Wings of Liberty and liked Heart of the Swarm, but by the time Legacy of the Void came out I felt the game punished you too much for missing a beat or two here and there. The gameplay and engagements/fights were over just too quickly for my liking.
4) Visual clarity - This includes cutting down on map visual clutter like useless debris or tree stumps, random critters & tumbleweeds and generally anything that can obscure player vision or distract the player from his army or the enemy's.
Make sure the units don't clump up into a homogenous mass and make the model collision distance be big enough so you can easily select what single unit you want in the army and micro away.
5) A usable, functioning user-friendly map maker along with nice online chatrooms and a UMS (user map settings) custom game lobby/picker.

Do you guys not like the art direction from the 2-3 screenshots you've seen or what exatly is the problem here? Too goofy? Too cartoony? Not realistic enough or not gritty enough?


For all your points 1-5 we can't judge them because there is no gameplay shown. All sounds decent to me - but I'd add 'more BW like, slower fights, with more comeback potential, and less insane micro requirements to use half the casters on the roster.'

It's the lore and world which we've been shown, and which is generic and uninspired.

Basically, give me three or four factions unlike those I've seen a thousand times already! When I played Brood War for the first time, I'd never played a game with factions or stories like that.

Above all I don't want Warcraft or Diablo demons fighting StarCraft marines in 2023, portrayed in mobile game cartoon style. I don't want to tell people that the big new game I'm excited about is called Stormgate. But maybe the gameplay will be transcendent enough that I get over this haha.
It is what you read when you don't have to that determines what you will be when you can't help it.
SHODAN
Profile Joined November 2011
United Kingdom1161 Posts
June 10 2022 08:28 GMT
#48
Stormgate IP name: 5/10. it's just a bit bland

teaser cinematic: 3/10. the cinematic simply doesn't have much personality. the sound effects are weak, the dialogue is lame, and the human characters aren't very relatable or likeable. the reason I love terran so much is because they are bat-shit crazy (bat-shit crazy is an appropriate mental condition given their situation).

in-game stills: 9/10. the glimpses of terrain and in-game world look cool. I compare these images to pre-alpha SC2 / brood war and remember how rough those games looked at this stage.

I just hope they don't neuter the game's personality because they are scared of offending people. the explorer in the teaser carries herself like a metro suburban yoga instructor and talks like she's ordering a cinnamon latte at starbucks. where's the grit? give me Ripley from Aliens. now there's a badass sci-fi heroine that everyone can relate to. there was no "hell, it's about time" moment there. just look at the reveal of Tychus: you got "PAIN" tattoo'd on his knuckles, a kill counter scratched into his spacesuit with tally marks, and a horny Lady Luck painted on his left pauldron. that's a fucking marine alright. "SUCK IT DOWN" on his breastplate with a skull and crossbones, c'mon... smoke-stained teeth, filthy nails, and a real mean attitude. that's a personality. the SC2 cinematic didn't say a damn thing up until those 4 words, and yet it gave us everything we could have wanted.
TheSayo182
Profile Joined September 2012
Italy243 Posts
June 10 2022 08:55 GMT
#49
it's weird to see how this community can be so toxic after seeing 2 pre-alpha screenshots and a cinematic trailer.

if you do some little research before hitting your keyboards for judgments you might discover that this game has still big potential

venturebeat.com

we don’t want one dimensional factions that are purely evil or purely good or are centered around just one thing

You would be doing every facet that you would expect from a Blizzard RTS. You’ll be harvesting resources, you’ll be constructing your base, you’re training workers, producing an army, fighting, controlling that army on the battlefield

We don’t want matches that are battles where you lose half your army in a split second
"Remember: Probes & Pylons and when behind Dark Shrine!"
lechatnoir
Profile Joined November 2016
392 Posts
June 10 2022 09:03 GMT
#50
It looks/sounds quite different from the Gates of Pyre game, their nearest direct competitor, which is nice. We'll see. It's just sweet that it's in development at all.
Fantasisa
Profile Joined June 2022
2 Posts
Last Edited: 2022-06-10 09:10:20
June 10 2022 09:06 GMT
#51
--- Nuked ---
Tal
Profile Blog Joined May 2004
United Kingdom1018 Posts
Last Edited: 2022-06-10 09:08:27
June 10 2022 09:07 GMT
#52
On June 10 2022 17:55 TheSayo182 wrote:
it's weird to see how this community can be so toxic after seeing 2 pre-alpha screenshots and a cinematic trailer.

if you do some little research before hitting your keyboards for judgments you might discover that this game has still big potential

venturebeat.com



It's not unreasonable for the community to judge people's launch event! Comeon.

we don’t want one dimensional factions that are purely evil or purely good or are centered around just one thing
This is meaningless - no developer would ever admit to having a one-dimensional faction.

You would be doing every facet that you would expect from a Blizzard RTS. You’ll be harvesting resources, you’ll be constructing your base, you’re training workers, producing an army, fighting, controlling that army on the battlefield
We already knew all of this, 0 new information

We don’t want matches that are battles where you lose half your army in a split second
Now this last point, is admitedly good news!
It is what you read when you don't have to that determines what you will be when you can't help it.
MockHamill
Profile Joined March 2010
Sweden1798 Posts
Last Edited: 2022-06-10 09:20:41
June 10 2022 09:19 GMT
#53
You can not judge a game on first impressions. I remember that I was really disappointed the first time I played SC1. I expected a greater leap forward compared to WC2. Then it grew on me.

But I do hope that the macro side of the game involves more decision making. In AOE macro is not just muscle memory, you need to make lots of decisions that impact the game. In SC2 macro is just muscle memory, there is no depth to macro.

If it is all micro and the macro part is just making workers, not getting supply blocked and taking the next base count me out.

The perfect RTS would combine the macro depth of Age of Empires with the micro and polish of SC2.
Ludwigvan
Profile Blog Joined April 2010
Germany2371 Posts
June 10 2022 09:22 GMT
#54
I am hyped already and signed up for the beta.

One year till the beta. that is great news I thought it'd be longer.

FTP is great for a potentially huge player base.

I will definitely play the campaign.

the huge question for me is: will 1v1 be amazing? or will it suck? Will it be fun to watch? Will a lot of players switch over? We will see...

Latham
Profile Blog Joined May 2007
9588 Posts
Last Edited: 2022-06-10 09:46:58
June 10 2022 09:35 GMT
#55


Summed up things we know from interviews
For the curse of life is the curse of want. PC = https://be.pcpartpicker.com/user/LathamTK/builds/#view=CrqmP6
RvB
Profile Blog Joined December 2010
Netherlands6303 Posts
June 10 2022 10:51 GMT
#56
On June 10 2022 17:55 TheSayo182 wrote:
it's weird to see how this community can be so toxic after seeing 2 pre-alpha screenshots and a cinematic trailer.

if you do some little research before hitting your keyboards for judgments you might discover that this game has still big potential

venturebeat.com

Show nested quote +
we don’t want one dimensional factions that are purely evil or purely good or are centered around just one thing

Show nested quote +
You would be doing every facet that you would expect from a Blizzard RTS. You’ll be harvesting resources, you’ll be constructing your base, you’re training workers, producing an army, fighting, controlling that army on the battlefield

Show nested quote +
We don’t want matches that are battles where you lose half your army in a split second

I think the problem is that the trailer was average at best and for many that's the first thing they've seen of the game. It's not surprising considering they're a new company and don't have the kind of budget as Blizzard does. The interviews I've listened to and what they're saying sound very promising though so I'm hopeful it'll be a good game.
Waxangel
Profile Blog Joined September 2002
United States33664 Posts
Last Edited: 2022-06-10 11:03:06
June 10 2022 11:02 GMT
#57
I'm quite excited for their continuation of SC2 co-op mode—I've spent a lot of hours playing that, and FG have made it pretty explicit that SC2 co-op is where they want to be a very direct successor.

As for everything else, it's hard to tell given the lack of information all around.
AdministratorHey HP can you redo everything youve ever done because i have a small complaint?
Geisterkarle
Profile Blog Joined September 2008
Germany3257 Posts
June 10 2022 11:22 GMT
#58
Need more information, but I definitely will try to keep informed about this! Could be great!
There can only be one Geisterkarle
WightyCity
Profile Joined May 2011
Canada887 Posts
Last Edited: 2022-06-10 12:04:47
June 10 2022 12:04 GMT
#59
It was fun seeing something. Now to wait for the beta
90% watching it 8% talking about it and 2% playing it - sc2
NewSunshine
Profile Joined July 2011
United States5938 Posts
June 10 2022 12:25 GMT
#60
I like "Stormgate is a bland name" as a criticism, like Starcraft isn't a really simple name, too. Or Warcraft, could you imagine how many days the mobile game market would've gone without some random wargame jumping on Warcraft if it didn't already exist? About 0. IDK. The name of the game isn't mind blowing, but it doesn't need to be. It's not any worse than Starcraft or DotA. Those games do alright.
"If you find yourself feeling lost, take pride in the accuracy of your feelings." - Night Vale
Prev 1 2 3 4 5 325 326 327 Next
Please log in or register to reply.
Live Events Refresh
WardiTV Summer Champion…
12:00
Summer Cup Group D
IntoTheiNu 552
WardiTV345
TKL 119
Rex58
IndyStarCraft 55
LiquipediaDiscussion
CrankTV Team League
11:00
Crank Gathers S4: Playoffs
LiquipediaDiscussion
Escore
10:00
Season 3 Week 4
escodisco2446
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Lowko449
TKL 119
Rex 58
IndyStarCraft 55
StarCraft: Brood War
Rain 4457
Shuttle 2412
Hyuk 1909
Jaedong 736
Horang2 569
Mini 507
BeSt 483
firebathero 410
Light 309
Larva 282
[ Show more ]
Soulkey 280
actioN 234
Soma 222
Leta 205
EffOrt 179
JYJ 171
Snow 158
ggaemo 125
Rush 96
Dewaltoss 94
Hyun 65
Sea.KH 56
Free 48
Mind 48
hero 44
Hm[arnc] 42
soO 38
[sc1f]eonzerg 35
Sharp 32
Bale 31
ToSsGirL 29
Aegong 27
Barracks 20
Icarus 20
Sexy 20
NaDa 20
910 19
scan(afreeca) 16
Shine 15
sorry 14
Yoon 12
zelot 9
ajuk12(nOOB) 8
IntoTheRainbow 7
Dota 2
syndereN156
League of Legends
KnowMe25
Counter-Strike
fl0m1317
Other Games
gofns18305
FrodaN1736
singsing1727
B2W.Neo615
crisheroes280
uThermal216
XaKoH 142
hiko137
DeMusliM111
Liquid`LucifroN93
QueenE35
CosmosSc2 32
Trikslyr15
Organizations
StarCraft 2
angryscii 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 13 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• C_a_k_e 1718
• WagamamaTV393
League of Legends
• Jankos920
Upcoming Events
Big Brain Bouts
3h 39m
Soulspirit vs goblin
TriGGeR vs Bunny
OSC
9h 39m
Korean StarCraft League
14h 39m
Afreeca Starleague
15h 39m
RSL Revival
20h 39m
Serral vs SHIN
herO vs Solar
Online Event
1d 2h
Replay Cast
1d 11h
RSL Revival
1d 20h
Clem vs ByuN
Rogue vs Lambo
OSC
1d 23h
WardiTV Weekly
2 days
[ Show More ]
Sparkling Tuna Cup
3 days
INu's Battles
3 days
Cure vs herO
ByuN vs Rogue
PiGosaur Cup
4 days
The PondCast
4 days
Kung Fu Cup
4 days
Patches Events
5 days
Replay Cast
5 days
CrankTV Team League
5 days
Replay Cast
6 days
CrankTV Team League
6 days
Liquipedia Results

Completed

Proleague 2026-07-22
HSC XXIX
Eternal Conflict S2 E3

Ongoing

CSL 2026 Summer (S21)
KCM Race Survival 2026 Season 3
Escore Tournament S3: W4
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
SCTL 2026 Spring
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026

Upcoming

ASL S22 SEASON OPEN Day 2
Escore Tournament S3: W5
ASL Season 22: Qualifier #1
ASL Season 22: Qualifier #2
CSLAN 4
ASL Season 22
Blizzard Classic Cup 2026
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
Light Tournament 2026
Eternal Conflict S2 Finale
ESL Pro League Season 24
Stake Ranked Episode 4
Logitech G Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.