Frost Giant announce Stormgate - Page 2
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Ludwigvan
Germany2313 Posts
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serendipitous
Canada173 Posts
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QOGQOG
537 Posts
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nojok
France15755 Posts
Then there is this terrible cinematic and those ugly screenshots. But tbh, I only really care about the gameplay. Back to wait&see status. | ||
FueledUpAndReadyToGo
Netherlands30409 Posts
On June 10 2022 04:14 Garrl wrote: Interview from B2W with one of the devs: Monk's interview is great! Also so many talented people on this team, SC2 pathfinding designer, Gameheart UI designer Love that they want to make 3v3 a fun core mode too | ||
Nakajin
Canada7864 Posts
To me the stills looks more to WC3 hero stuff then Starcraft, so it does reduce my excitement a bit just personally, but I'll be keeping an eye out for sure. Edit: also a bit unsure after hearing Monk interview, obviously to each their own, but I do feel that almost all RTS in the last decade in a half seems to be developed against the backdrop of the "classic" or "standard" RTS, yet we never see those kind of game. I like my stupid RTS with two army headbutting each others. The difference between the factions sound very interesting though. Also, what's the budget on this thing exactly? I though it was relatively modest but with the trailer and the scope of the game Monk is talking about I have an impression its much more than I thought. | ||
Fleetfeet
Canada1937 Posts
It isn't awful, it just doesn't really do its job for me. Art looks cool, but it gives me zero investment in the races or characters or conflict. | ||
Balnazza
106 Posts
And if you compare this reveal trailer with the reveal trailers of WC3 or SC2...it just sucks. Never mind the gameplay, but nobody can tell me that this trailer alone ignites any excitement for the story. | ||
Ransgor
Kosovo3 Posts
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NewSunshine
United States5311 Posts
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iPlaY.NettleS
Australia4077 Posts
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iPlaY.NettleS
Australia4077 Posts
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TheDougler
Canada8249 Posts
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StasisField
United States692 Posts
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Tal
United Kingdom988 Posts
Let's see what happens with the gameplay though. | ||
bblack
Netherlands304 Posts
It would be very difficult to make a 2 min trailer that truly amazes us after all these years. I think in fact that if we would now be shown the very first SC trailers, or be shown the campaign storyline, we would also say that it's generic and uninspiring. But I think it's us and our expectations that are off, not the game itself ![]() My biggest concern is with the camera height: at that level it will more likely be about microing a few hero units than it'll be about strategic positioning and control over larger armies. But let's see where they take this - looking forward to the beta! | ||
Latham
9381 Posts
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pandorasheep
45 Posts
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TheOneAboveU
Germany3340 Posts
On June 10 2022 07:45 Nakajin wrote: Interesting! To me the stills looks more to WC3 hero stuff then Starcraft, so it does reduce my excitement a bit just personally, but I'll be keeping an eye out for sure. Edit: also a bit unsure after hearing Monk interview, obviously to each their own, but I do feel that almost all RTS in the last decade in a half seems to be developed against the backdrop of the "classic" or "standard" RTS, yet we never see those kind of game. I like my stupid RTS with two army headbutting each others. The difference between the factions sound very interesting though. Also, what's the budget on this thing exactly? I though it was relatively modest but with the trailer and the scope of the game Monk is talking about I have an impression its much more than I thought. They reached 30 Million USD of funding a while ago through their investors, which was their budget goal. | ||
Josh_gae223
7 Posts
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