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Diablo IV - Page 120

Forum Index > General Games
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{CC}StealthBlue
Profile Blog Joined January 2003
United States41117 Posts
November 12 2023 03:39 GMT
#2381
Got the Druid Malignant Ring purely by accident because I went to the tree of whispers then went into the Malignant Burrow to clear not aware that this how to get it. Boss is always seemingly fortified in ice and I had do lot of dmg when he was dazed, or when he opened during the adds, took me an hour lol.

Pretty easy fight tbh never used more than 12 potions... if ever.
"Smokey, this is not 'Nam, this is bowling. There are rules."
ffswowsucks
Profile Blog Joined August 2005
Greece2297 Posts
November 12 2023 08:41 GMT
#2382
On November 10 2023 07:42 Manit0u wrote:
In case you need some escape from D4:


Crate are releasing update 1.2 for Grim Dawn soon (expected within a month), which is adding a default universal dodge button, improving loot drop quality and reducing clutter, and taking health and mana pots out of the inventory and making them infinite on a cool-down, among other QoL changes.

And a new expansion in 2024. Quite nice to see 7 year old game getting updates and new expansions as well as being modernized to fit better with the times.


Man i never tried this game altho i did have it in my library for ages.
Started it abit today and i was hooked by its dark feel, way diablo should be.
Anything i need to know about it? Shall i get the expansion etc?
Too bad it doesnt have multiplayer like diablo tho.
Terran in particular is a notoriously strong race for a no brain skillhand bot style.
Miragee
Profile Joined December 2009
8639 Posts
November 12 2023 11:53 GMT
#2383
On November 12 2023 17:41 ffswowsucks wrote:
Show nested quote +
On November 10 2023 07:42 Manit0u wrote:
In case you need some escape from D4: https://www.youtube.com/watch?v=WAOpqSrMn7I

Crate are releasing update 1.2 for Grim Dawn soon (expected within a month), which is adding a default universal dodge button, improving loot drop quality and reducing clutter, and taking health and mana pots out of the inventory and making them infinite on a cool-down, among other QoL changes.

And a new expansion in 2024. Quite nice to see 7 year old game getting updates and new expansions as well as being modernized to fit better with the times.


Man i never tried this game altho i did have it in my library for ages.
Started it abit today and i was hooked by its dark feel, way diablo should be.
Anything i need to know about it? Shall i get the expansion etc?
Too bad it doesnt have multiplayer like diablo tho.


It does have multiplayer though? I played it with a friend when it first came out. Back then it wasn't very good imho. The story was super bland and generic and didn't even make much sense to me. I also made the mistake of trying melee blind, which was a terrible experience because melee felt like swinging wet noodles against enemies back then (including the damage...). I heard they fixed that later, which got me thinking I should maybe give it another try.
DarkPlasmaBall
Profile Blog Joined March 2010
United States45289 Posts
Last Edited: 2023-11-12 13:23:39
November 12 2023 13:11 GMT
#2384
On November 12 2023 17:41 ffswowsucks wrote:
Show nested quote +
On November 10 2023 07:42 Manit0u wrote:
In case you need some escape from D4: https://www.youtube.com/watch?v=WAOpqSrMn7I

Crate are releasing update 1.2 for Grim Dawn soon (expected within a month), which is adding a default universal dodge button, improving loot drop quality and reducing clutter, and taking health and mana pots out of the inventory and making them infinite on a cool-down, among other QoL changes.

And a new expansion in 2024. Quite nice to see 7 year old game getting updates and new expansions as well as being modernized to fit better with the times.


Man i never tried this game altho i did have it in my library for ages.
Started it abit today and i was hooked by its dark feel, way diablo should be.
Anything i need to know about it? Shall i get the expansion etc?
Too bad it doesnt have multiplayer like diablo tho.


I thought that it was brighter and less gritty than Diablo games, but very pretty nonetheless. The story wasn't particularly compelling to me, and I eventually got bored because the combat was a complete joke. (I leveled up a single skill, and it would always win battles, so I was never incentivized to explore the skill tree in any more depth. I kept a lot of unused/unallocated points for hours and hours, just in case things ever became difficult. They didn't. No need for any additional spell/skill slots at all, just left-clicking and right-clicking. Because of this, I didn't even need to explore any itemization in the game either. After 20 hours of dealing with the basic gameplay, I stopped.) In my quest to find a suitable replacement for Diablo games, Path of Exile appealed to me the most (but I would subjectively still put it a tier or two below the Diablo series), and then Grim Dawn and Last Epoch are both a few tiers below Path of Exile for me.

Edit: If you enjoy playing it, that's all that matters
"There is nothing more satisfying than looking at a crowd of people and helping them get what I love." ~Day[9] Daily #100
Manit0u
Profile Blog Joined August 2004
Poland17665 Posts
Last Edited: 2023-11-12 14:04:42
November 12 2023 13:16 GMT
#2385
On November 12 2023 17:41 ffswowsucks wrote:
Show nested quote +
On November 10 2023 07:42 Manit0u wrote:
In case you need some escape from D4: https://www.youtube.com/watch?v=WAOpqSrMn7I

Crate are releasing update 1.2 for Grim Dawn soon (expected within a month), which is adding a default universal dodge button, improving loot drop quality and reducing clutter, and taking health and mana pots out of the inventory and making them infinite on a cool-down, among other QoL changes.

And a new expansion in 2024. Quite nice to see 7 year old game getting updates and new expansions as well as being modernized to fit better with the times.


Man i never tried this game altho i did have it in my library for ages.
Started it abit today and i was hooked by its dark feel, way diablo should be.
Anything i need to know about it? Shall i get the expansion etc?
Too bad it doesnt have multiplayer like diablo tho.


You don't need expansions right off the bat (unless you want to play as one of the expansion classes). What they give you is not just extra areas etc. but primarily new classes, which means more potential builds. Crucible is also a cool addition if you just want to do something different for a bit - basically just fighting waves of enemies and the higher you go the better the rewards, if you want to minmax you even start your char in crucible to get some early levels and eq and make your campaign play smoother this way since in the beginning the game can be a bit slow.

One tip I can give for starters is that it's good to focus on one damage type and go with it. Once you're more comfortable with the game and its mechanics you can experiment.

The multiplayer is there but it's not "always online" stuff and you won't meet people at random. Basically you need to either host or join a hosted game.

On November 12 2023 20:53 Miragee wrote:
I also made the mistake of trying melee blind, which was a terrible experience because melee felt like swinging wet noodles against enemies back then (including the damage...). I heard they fixed that later, which got me thinking I should maybe give it another try.


2h weapon + blitz soldier is a very solid build now. Not the most exciting but it gets the job done. There are of course plenty other melee builds, but even this simplest possible one works so anything else will too

On November 12 2023 22:11 DarkPlasmaBall wrote:
I eventually got bored because the combat was a complete joke. (I leveled up a single skill, and it would always win battles, so I was never incentivized to explore the skill tree in any more depth. I kept a lot of unused/unallocated points for hours and hours, just in case things ever became difficult. They didn't. No need for any additional spell/skill slots at all, just left-clicking and right-clicking. Because of this, I didn't even need to explore any itemization in the game either.


I guess this depends on what you want from a game. For me this is perfect because I don't want to be pressing 15 buttons every fight and even in D2 I only really used left/right clicks and didn't bother with using more abilities.
Time is precious. Waste it wisely.
Ryzel
Profile Joined December 2012
United States545 Posts
November 12 2023 14:26 GMT
#2386
On November 12 2023 22:11 DarkPlasmaBall wrote:
Show nested quote +
On November 12 2023 17:41 ffswowsucks wrote:
On November 10 2023 07:42 Manit0u wrote:
In case you need some escape from D4: https://www.youtube.com/watch?v=WAOpqSrMn7I

Crate are releasing update 1.2 for Grim Dawn soon (expected within a month), which is adding a default universal dodge button, improving loot drop quality and reducing clutter, and taking health and mana pots out of the inventory and making them infinite on a cool-down, among other QoL changes.

And a new expansion in 2024. Quite nice to see 7 year old game getting updates and new expansions as well as being modernized to fit better with the times.


Man i never tried this game altho i did have it in my library for ages.
Started it abit today and i was hooked by its dark feel, way diablo should be.
Anything i need to know about it? Shall i get the expansion etc?
Too bad it doesnt have multiplayer like diablo tho.


I thought that it was brighter and less gritty than Diablo games, but very pretty nonetheless. The story wasn't particularly compelling to me, and I eventually got bored because the combat was a complete joke. (I leveled up a single skill, and it would always win battles, so I was never incentivized to explore the skill tree in any more depth. I kept a lot of unused/unallocated points for hours and hours, just in case things ever became difficult. They didn't. No need for any additional spell/skill slots at all, just left-clicking and right-clicking. Because of this, I didn't even need to explore any itemization in the game either. After 20 hours of dealing with the basic gameplay, I stopped.) In my quest to find a suitable replacement for Diablo games, Path of Exile appealed to me the most (but I would subjectively still put it a tier or two below the Diablo series), and then Grim Dawn and Last Epoch are both a few tiers below Path of Exile for me.

Edit: If you enjoy playing it, that's all that matters


Just wanted to throw in here that Grim Dawn has difficulty modes that correlate to Normal/Nightmare/Hell from Diablo, and that the Normal mode in GD is about as difficult as Normal in Diablo, i.e. basically a tutorial. The Hell mode is where not only the challenge is, but a lot of extra content/superbosses/etc. You can get away with just 1-2 damage skills throughout the game (depending on your build of course), but against the challenging content you really need to move around (there’s movement/blink skills unlocked in one of the expansions) and press more buttons for debuff/defensive skills.

That being said, I personally enjoyed the lore immensely, so if the tutorial is too much of a slog without that motivation that’s understandable.
Hakuna Matata B*tches
{CC}StealthBlue
Profile Blog Joined January 2003
United States41117 Posts
November 12 2023 15:28 GMT
#2387
"Smokey, this is not 'Nam, this is bowling. There are rules."
DarkPlasmaBall
Profile Blog Joined March 2010
United States45289 Posts
November 12 2023 16:07 GMT
#2388
That guy seems all over the place, logically. He says there was a leak that was "deadly accurate", then concedes that while the leaker was right about having mounts in an open-world game, the leaker was completely wrong about the five starting classes, and now this guy thinks Blizzard is lying about new updates because the tenuous leaker might be wrong about even more things? That's what happens when you assume leaks are facts >.>

I look forward to checking out any new classes, whether they're Spiritborn, Paladin/Crusader, or anything else
"There is nothing more satisfying than looking at a crowd of people and helping them get what I love." ~Day[9] Daily #100
{CC}StealthBlue
Profile Blog Joined January 2003
United States41117 Posts
November 14 2023 13:08 GMT
#2389
Finally.

"Smokey, this is not 'Nam, this is bowling. There are rules."
andrewlt
Profile Joined August 2009
United States7702 Posts
November 14 2023 16:51 GMT
#2390
On November 12 2023 22:16 Manit0u wrote:

Show nested quote +
On November 12 2023 22:11 DarkPlasmaBall wrote:
I eventually got bored because the combat was a complete joke. (I leveled up a single skill, and it would always win battles, so I was never incentivized to explore the skill tree in any more depth. I kept a lot of unused/unallocated points for hours and hours, just in case things ever became difficult. They didn't. No need for any additional spell/skill slots at all, just left-clicking and right-clicking. Because of this, I didn't even need to explore any itemization in the game either.


I guess this depends on what you want from a game. For me this is perfect because I don't want to be pressing 15 buttons every fight and even in D2 I only really used left/right clicks and didn't bother with using more abilities.


Didn't you play the Tal Rasha build in D3? I thought that build was gather a huge group of enemies then spam both mouse buttons and the 1-4 keys until everything in the screen is dead.
{CC}StealthBlue
Profile Blog Joined January 2003
United States41117 Posts
November 14 2023 23:58 GMT
#2391
Hotfix is live.

"Smokey, this is not 'Nam, this is bowling. There are rules."
{CC}StealthBlue
Profile Blog Joined January 2003
United States41117 Posts
Last Edited: 2023-11-16 22:57:01
November 16 2023 22:49 GMT
#2392


Also the Devs have said that the Abattoir of Zir starting December 5th, the final tier, is not meant to be beaten. So bets are on that players will find a build to not only beat it or a bug to use to beat said tier.
"Smokey, this is not 'Nam, this is bowling. There are rules."
{CC}StealthBlue
Profile Blog Joined January 2003
United States41117 Posts
November 26 2023 20:11 GMT
#2393
"Smokey, this is not 'Nam, this is bowling. There are rules."
Manit0u
Profile Blog Joined August 2004
Poland17665 Posts
November 26 2023 23:22 GMT
#2394
On November 15 2023 01:51 andrewlt wrote:
Show nested quote +
On November 12 2023 22:16 Manit0u wrote:

On November 12 2023 22:11 DarkPlasmaBall wrote:
I eventually got bored because the combat was a complete joke. (I leveled up a single skill, and it would always win battles, so I was never incentivized to explore the skill tree in any more depth. I kept a lot of unused/unallocated points for hours and hours, just in case things ever became difficult. They didn't. No need for any additional spell/skill slots at all, just left-clicking and right-clicking. Because of this, I didn't even need to explore any itemization in the game either.


I guess this depends on what you want from a game. For me this is perfect because I don't want to be pressing 15 buttons every fight and even in D2 I only really used left/right clicks and didn't bother with using more abilities.


Didn't you play the Tal Rasha build in D3? I thought that build was gather a huge group of enemies then spam both mouse buttons and the 1-4 keys until everything in the screen is dead.


I did play Tal Rasha's in D3 I think (the meteor set for sorc?). Around greater rift 100 you didn't have to use anything except teleport and maybe one more spell really as everything just died instantly from the falling meteors.
Time is precious. Waste it wisely.
andrewlt
Profile Joined August 2009
United States7702 Posts
November 27 2023 16:50 GMT
#2395
I played (binged lol) D4 last week with the 35% exp buff. There are still some stuff to clean up but the game is a lot improved. I think I got from 1 to 100 in somewhere between 50-60 hours. Itemization is still the biggest pain point in the game. There are too many garbage affixes and good but overly specific affixes on rares. I was overjoyed when I got the uniques required for my build because I was able to salvage/sell every single item drop for those slots. Aspect inventory management is terrible. I have 2 stash tabs dedicated to them.

I have a few other quibbles. But those 2 are the biggest ones. Still, the game is pretty fun when Blizzard isn't shooting themselves in the foot.
{CC}StealthBlue
Profile Blog Joined January 2003
United States41117 Posts
November 27 2023 23:02 GMT
#2396
"Smokey, this is not 'Nam, this is bowling. There are rules."
CorsairHero
Profile Joined December 2008
Canada9491 Posts
November 27 2023 23:53 GMT
#2397
itemization updates? More forgotten souls please and increased uber drop rates -__-
© Current year.
Harris1st
Profile Blog Joined May 2010
Germany7088 Posts
November 29 2023 08:51 GMT
#2398
Grim Dawn also got a huge update and they announced another addon for 2024 for all those who don't want random people running through your screen in the "shared" worlds...
Go Serral! GG EZ for Ence. Flashbang dance FTW
andrewlt
Profile Joined August 2009
United States7702 Posts
November 30 2023 16:02 GMT
#2399
I actually didn't mind it this season. Even with the incentives to do helltides and blood harvests in the open world, it never felt like it was too cramped. There were enough monsters for everyone, unlike MMOs. I turned off trade chat though. And people were thankfully quiet.
{CC}StealthBlue
Profile Blog Joined January 2003
United States41117 Posts
November 30 2023 19:26 GMT
#2400
"Smokey, this is not 'Nam, this is bowling. There are rules."
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