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Vampire: The Masquerade - Bloodlines 2 - Page 2

Forum Index > General Games
Post a Reply
Prev 1 2 3 4 5 6 7 8 Next All
PhoenixVoid
Profile Blog Joined December 2011
Canada32748 Posts
Last Edited: 2019-05-14 17:18:37
May 14 2019 17:17 GMT
#21
There's another video game based off the WoD IP in the works. Neat to see WoD having a bit of a small revival in the digital world.

A new Vampire: The Masquerade game is in the works, publisher Bigben revealed today. It accompanies the recent acquisition of the Werewolf adaptation, originally announced in 2017.

The new game doesn't have a name yet, but it will be a narrative RPG inspired by the rules of the tabletop version. The Council developer Big Bad Wolf is behind the adaptation, which seems like an excellent fit. The Council is an episodic narrative adventure full of occult plots, conspiracies, secret organisations and murder. It's Vampire: The Masquerade but without the fangs.

Big Bad Wolf has some big ambitions, too, and apparently aims to "define" the narrative RPG. Expect lots of long chats with dead people. It's keeping quiet about the rest, but more will be revealed at Gamescom in August.

Despite the complete dearth of information about the game, I can't help myself: I'm pretty excited. The studio definitely has the narrative chops, and it's wild that after so long, we now have two V:TM RPGs (read about the other one here), and their furry friend, to look forward to.

https://www.pcgamer.com/another-vampire-the-masquerade-rpg-is-in-development/
I'm afraid of demented knife-wielding escaped lunatic libertarian zombie mutants
Manit0u
Profile Blog Joined August 2004
Poland17754 Posts
Last Edited: 2019-05-14 18:17:18
May 14 2019 17:49 GMT
#22
On May 14 2019 23:49 Archeon wrote:
^Is she doing different setups/makeup depending on which clan she's talking about?


Yes she is. I've linked her videos instead of the official Paradox ones because she goes into nice detail regarding the clan lore and history for each clan in a much easier to grasp manner than the lengthy and a bit disjointed official ones.

On May 15 2019 02:17 PhoenixVoid wrote:
There's another video game based off the WoD IP in the works. Neat to see WoD having a bit of a small revival in the digital world.

Show nested quote +
A new Vampire: The Masquerade game is in the works, publisher Bigben revealed today. It accompanies the recent acquisition of the Werewolf adaptation, originally announced in 2017.

The new game doesn't have a name yet, but it will be a narrative RPG inspired by the rules of the tabletop version. The Council developer Big Bad Wolf is behind the adaptation, which seems like an excellent fit. The Council is an episodic narrative adventure full of occult plots, conspiracies, secret organisations and murder. It's Vampire: The Masquerade but without the fangs.

Big Bad Wolf has some big ambitions, too, and apparently aims to "define" the narrative RPG. Expect lots of long chats with dead people. It's keeping quiet about the rest, but more will be revealed at Gamescom in August.

Despite the complete dearth of information about the game, I can't help myself: I'm pretty excited. The studio definitely has the narrative chops, and it's wild that after so long, we now have two V:TM RPGs (read about the other one here), and their furry friend, to look forward to.

https://www.pcgamer.com/another-vampire-the-masquerade-rpg-is-in-development/


There's also Werewolf: The Apocalypse in the works.
Time is precious. Waste it wisely.
Manit0u
Profile Blog Joined August 2004
Poland17754 Posts
May 18 2019 10:56 GMT
#23
Toreador are back. This leaves 2 more to be revealed (Ventrue and one other).

Time is precious. Waste it wisely.
Manit0u
Profile Blog Joined August 2004
Poland17754 Posts
May 20 2019 10:06 GMT
#24
Rik Schaffer is back!

Time is precious. Waste it wisely.
Archeon
Profile Joined May 2011
3265 Posts
Last Edited: 2019-05-20 12:45:49
May 20 2019 12:42 GMT
#25
Good to have him back.
I remember that he said in an interview that VtmB was his favorite score he ever made and that f.e. the hollywood track is as depressed as it is because he was "basically a character from the game" as in in a really rough spot. So it remains to be seen whether or not he can deliver a similar performance when he's (hopefully) in a very different chapter of his life.

That being said the VtmB soundtrack is great and it'd be unfair to expect the same level, especially when game music in general imo has taken one step forwards and two steps back. Rik Schaffer is definitely the right pick for the atmosphere and knows the old project well.

I liked the tender song, I think the new main theme lacks a bit of inspiration. It's mostly a remix of the original theme which already was a remix of angel by massive attack and imo the base synthesizer tunes in the foreground make it more predictable and less extreme. But I'd have to lie if I said that the VtmB main theme didn't grow on me and that nostalgia doesn't play a role here.
low gravity, yes-yes!
Gahlo
Profile Joined February 2010
United States35173 Posts
May 20 2019 20:55 GMT
#26
My biggest hope is that we get proper dialogue options again. Give me every word that I am going to say, nor some bite-sized general gist that could have an entirely different expectation to the player.
Grumbels
Profile Blog Joined May 2009
Netherlands7032 Posts
Last Edited: 2019-05-21 21:08:33
May 21 2019 21:07 GMT
#27
The humanity mechanic from the original was cool. You have people whose lives are desperate, they live in squallor and are beaten down by all the maniacs roaming around LA, and to help them is to set yourself up for hardship and abuse, but you do it anyway because of a meaningless humanity mechanic that speedrunners would laugh at.
Well, now I tell you, I never seen good come o' goodness yet. Him as strikes first is my fancy; dead men don't bite; them's my views--amen, so be it.
Manit0u
Profile Blog Joined August 2004
Poland17754 Posts
Last Edited: 2019-06-02 21:16:17
May 27 2019 08:54 GMT
#28


And Malks for completeness' sake.

Time is precious. Waste it wisely.
Starlightsun
Profile Blog Joined June 2016
United States1405 Posts
May 28 2019 07:48 GMT
#29
Wow they've got Chris Avellone as a writer. Hope he brings his magic to the project.
Gahlo
Profile Joined February 2010
United States35173 Posts
May 29 2019 19:22 GMT
#30


Das all folks.
Manit0u
Profile Blog Joined August 2004
Poland17754 Posts
May 29 2019 20:52 GMT
#31
Obligatory poll:

Poll: Which clan for first playthrough?

Brujah (0)
 
0%

Tremere (4)
 
33%

Toreador (4)
 
33%

Ventrue (1)
 
8%

Malkavian (3)
 
25%

12 total votes

You must be logged in to vote in this poll.

☐ Brujah
☐ Tremere
☐ Toreador
☐ Ventrue
☐ Malkavian

Time is precious. Waste it wisely.
CuddlyCuteKitten
Profile Joined January 2004
Sweden2805 Posts
May 30 2019 11:05 GMT
#32
I would like to understand the story on my first go. Malkavian is for the second run.
Unity, support, family, and kneecapping bitches.
Gahlo
Profile Joined February 2010
United States35173 Posts
May 30 2019 12:11 GMT
#33
Plus is Malkavian is anything like in Bloodlines1, it might spoil some stuff.
CuddlyCuteKitten
Profile Joined January 2004
Sweden2805 Posts
May 30 2019 17:02 GMT
#34
Malk spoilers are usually more like the clues in Game of Thrones. If you already know what is going to happen you understand it but the first time you have basically zero chance of understanding it.
Most players talked to the Malk thinblood in Bloodlines1 at the very first location and he basically spoils the entire game for you but I hardly think most people actually understood that and just thought he was crazy.
Unity, support, family, and kneecapping bitches.
Manit0u
Profile Blog Joined August 2004
Poland17754 Posts
May 30 2019 21:47 GMT
#35
I see no love for the rebels
Time is precious. Waste it wisely.
Gahlo
Profile Joined February 2010
United States35173 Posts
Last Edited: 2019-05-31 03:07:21
May 30 2019 22:54 GMT
#36
On May 31 2019 06:47 Manit0u wrote:
I see no love for the rebels

The Brujah are a close second for me but... blood magic, man.

Watching through a developer vid, DLC clans will be free.
deth2munkies
Profile Blog Joined April 2010
United States4051 Posts
June 02 2019 23:19 GMT
#37
My very first playthrough was Malkavian because I was an idiot, but I also did Brujah, Tremere, and Nosferatu later. I really liked the Tremere the most (partly because them and the Malks were super OP), so I'll probably star there this time.
Gahlo
Profile Joined February 2010
United States35173 Posts
June 02 2019 23:25 GMT
#38
One thing I like about how, given they're parcing down the actives from the disciplines, Thaumaturgy is keeping most of its abilities from vtmb since at rank 5 double casting Blood Purge on a target is Blood Boil.
Alaric
Profile Joined November 2009
France45622 Posts
June 03 2019 00:20 GMT
#39
Maybe not the right thread to ask this, but on the other hand if the second one's approaching might as well finish my playthrough of the first as well... which save file is probably lost on a drive from when I switched pc somewhere.
And the whole patching process to make it playable (and still kinda cumbersome) being what it is, is there a way to play the game bug-free without too much hassle now? As in, is the steam version stable? And is it true to the original release or incorporates changes and "improvements" that may or may not change the experience and made me want to go through the original release and its patching process anyway?
Cant take LMS hipsters serious.
Gahlo
Profile Joined February 2010
United States35173 Posts
Last Edited: 2019-06-03 01:19:26
June 03 2019 01:06 GMT
#40
Get the unofficial patch, install that(super simple), and you should be good to go. It's what I've been doing. If you have crash issues, set the executable to run with win7 compatibility.

Launching through Steam will default to the vanilla version, but if you go to the game in your library, Right Click => Properties => In the "General" tab select "Set Launch Option" and put in
-game Unofficial_Patch
and you should be able to launch the patched version through Steam directly.

To check if the patch is currently active on the program, from the game's main menu select Options => Gameplay tab and you should see "Unofficial Patch 10.4" to the right of the options panel.

https://www.moddb.com/mods/vtmb-unofficial-patch

The unofficial patch largely just restores cut content, fixes issues, and whatnot. Everything I've encountered is pretty solid, except for an officer put back into the tutorial that didn't have any VO recordings, so the amateur standing VO they put in for it is a bit out of place quality wise.

Unless you're deadset on exploiting book selling, I can't think of a reason to want to play the game without it.
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