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Fire Emblem - Page 107

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Cricketer12
Profile Blog Joined May 2012
United States13988 Posts
May 02 2017 08:12 GMT
#2121
I got an eliwood up to 5 star. Jagen Fred Xander Ursula Gunt are my cavs...not sure if the team is worth having without rein/olwen
Chain 1 Arthalion Chain 2 Urgula Chain 3 Mululu Chain 4 Lukias
RuiBarbO
Profile Blog Joined August 2012
United States1340 Posts
May 02 2017 15:15 GMT
#2122
Just cleared Xander map first try with my main arena lineup. Only beat it because I had a +3 hp seal on Julia, but still, she killed Xander in one exchange. That's level 40 Julia, with special on cooldown, two-hitting Xander and dealing about 30 damage per hit. And surviving his one attack due to ranged counter (thanks to +3 hp). So I'm thinking maybe Xander is not very good, considering he died to like, exactly the hero he should be countering hard.
Can someone please explain/how water falls with no rain?
Logo
Profile Blog Joined April 2010
United States7542 Posts
Last Edited: 2017-05-02 15:43:59
May 02 2017 15:42 GMT
#2123
On May 03 2017 00:15 RuiBarbO wrote:
Just cleared Xander map first try with my main arena lineup. Only beat it because I had a +3 hp seal on Julia, but still, she killed Xander in one exchange. That's level 40 Julia, with special on cooldown, two-hitting Xander and dealing about 30 damage per hit. And surviving his one attack due to ranged counter (thanks to +3 hp). So I'm thinking maybe Xander is not very good, considering he died to like, exactly the hero he should be countering hard.


Xander has low res and low speed making him a risk vs mages with the default kit, so in that respect the distant counter is a bit awkward on him. He's really more for countering archers than mages with the default kit.

I think the idea would be to give him something like Quick Riposte or Vantage, and have Fortify Calvary on an ally to fix his res issue.

Like a good Horse Emblem Trio could be something like Hone Calvary on Xander, Fortify Calvary on another Horse (probably Reinhardt) and someone like Cecilia with Nino's Tome. Then you can use Xander to bait reliably and Cecilia/Reinhardt to blow everyone up.

The problem there though is you're investing into a hero you can only get 2 copies of so merging would eventually be an issue.
Logo
calgar
Profile Blog Joined November 2007
United States1277 Posts
May 02 2017 16:19 GMT
#2124
On May 03 2017 00:42 Logo wrote:
Show nested quote +
On May 03 2017 00:15 RuiBarbO wrote:
Just cleared Xander map first try with my main arena lineup. Only beat it because I had a +3 hp seal on Julia, but still, she killed Xander in one exchange. That's level 40 Julia, with special on cooldown, two-hitting Xander and dealing about 30 damage per hit. And surviving his one attack due to ranged counter (thanks to +3 hp). So I'm thinking maybe Xander is not very good, considering he died to like, exactly the hero he should be countering hard.


Xander has low res and low speed making him a risk vs mages with the default kit, so in that respect the distant counter is a bit awkward on him. He's really more for countering archers than mages with the default kit.

I think the idea would be to give him something like Quick Riposte or Vantage, and have Fortify Calvary on an ally to fix his res issue.

Like a good Horse Emblem Trio could be something like Hone Calvary on Xander, Fortify Calvary on another Horse (probably Reinhardt) and someone like Cecilia with Nino's Tome. Then you can use Xander to bait reliably and Cecilia/Reinhardt to blow everyone up.

The problem there though is you're investing into a hero you can only get 2 copies of so merging would eventually be an issue.
Good point for sure, his kit is definitely not optimal to start. As far as only 2 copies - the GHBs are starting to cycle back in after 2 months so I think it's reasonable to see more copies coming in the next 60-90 days. +10 may be another story though.
Logo
Profile Blog Joined April 2010
United States7542 Posts
Last Edited: 2017-05-02 16:38:04
May 02 2017 16:30 GMT
#2125
On May 03 2017 01:19 calgar wrote:
Show nested quote +
On May 03 2017 00:42 Logo wrote:
On May 03 2017 00:15 RuiBarbO wrote:
Just cleared Xander map first try with my main arena lineup. Only beat it because I had a +3 hp seal on Julia, but still, she killed Xander in one exchange. That's level 40 Julia, with special on cooldown, two-hitting Xander and dealing about 30 damage per hit. And surviving his one attack due to ranged counter (thanks to +3 hp). So I'm thinking maybe Xander is not very good, considering he died to like, exactly the hero he should be countering hard.


Xander has low res and low speed making him a risk vs mages with the default kit, so in that respect the distant counter is a bit awkward on him. He's really more for countering archers than mages with the default kit.

I think the idea would be to give him something like Quick Riposte or Vantage, and have Fortify Calvary on an ally to fix his res issue.

Like a good Horse Emblem Trio could be something like Hone Calvary on Xander, Fortify Calvary on another Horse (probably Reinhardt) and someone like Cecilia with Nino's Tome. Then you can use Xander to bait reliably and Cecilia/Reinhardt to blow everyone up.

The problem there though is you're investing into a hero you can only get 2 copies of so merging would eventually be an issue.
Good point for sure, his kit is definitely not optimal to start. As far as only 2 copies - the GHBs are starting to cycle back in after 2 months so I think it's reasonable to see more copies coming in the next 60-90 days. +10 may be another story though.


True, but short term feathers are the cap on merging anyways. So long as you can keep getting Cecilia's/Reinhardt's to merge the limit of Xanders shouldn't keep you from getting further in the arena tiers until very far into the future.
Logo
ZenithM
Profile Joined February 2011
France15952 Posts
May 02 2017 16:41 GMT
#2126
At this time, Horse emblem without Reinhardt is just not very threatening. He's really the key piece in that comp (speaking about defense especially).
Logo
Profile Blog Joined April 2010
United States7542 Posts
Last Edited: 2017-05-02 16:56:28
May 02 2017 16:56 GMT
#2127
On May 03 2017 01:41 ZenithM wrote:
At this time, Horse emblem without Reinhardt is just not very threatening. He's really the key piece in that comp (speaking about defense especially).


If you invest heavily in Cecilia (or Leo) by giving them Nino's book (or the equivalent red book) they should surpass a Reinhardt I think. Cecilia with Gronnblade+, Hone Calvary, & Fortify Calvary will hit for 75 damage without considering anything like Life & Death.
Logo
Cricketer12
Profile Blog Joined May 2012
United States13988 Posts
May 02 2017 17:26 GMT
#2128
I'm curious to those heavily into the Heroes meta: are you long time Fire Emblem fans, or did you get introduced through Awakening/Heroes?
Chain 1 Arthalion Chain 2 Urgula Chain 3 Mululu Chain 4 Lukias
ZenithM
Profile Joined February 2011
France15952 Posts
May 02 2017 17:47 GMT
#2129
I just played Awakening, Birthright/Conquest, and FEH. I wouldn't call myself a FE fan, I just really like tactical RPGs and these FE games are my fix, but I hope for something better in the future .
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2017-05-02 18:11:18
May 02 2017 18:00 GMT
#2130
Picked up my Thracia playthrough again after putting it on hold for exams (and restarting because a bug with the translation patch caused me to inexplicably lose the Pugi).

Manster chapters are really funny with a super Def-blessed Leif. I'm in chapter 5 and he has like 45 HP and 13 Def after feeding him both Life Rings and the Shield Ring. He also gained a point of Mov somewhere in there which is definitely going to make some chapters less tedious.

I actually like chapter 4 a lot more than I did my previous times through. The last room is still kind of bullshit (especially when Dalshin walks up and crits Lifis the enemy phase after he opens the door) but the chapter really encourages good trade/rescue chaining to get through before you get swamped by the reinforcements.

Thracia is very much not a casual Fire Emblem though. It gives you basically no time to actually figure out all the new mechanics it's throwing at you. Most FE games are still basically in tutorial mode in chapter 5, but Thracia basically already expects you to be doing things like blocking reinforcement spawns, trade-chaining, indoor rescue chains, and utilizing capture to get items.
Moderator
calgar
Profile Blog Joined November 2007
United States1277 Posts
Last Edited: 2017-05-02 18:22:13
May 02 2017 18:14 GMT
#2131
On May 03 2017 01:56 Logo wrote:
Show nested quote +
On May 03 2017 01:41 ZenithM wrote:
At this time, Horse emblem without Reinhardt is just not very threatening. He's really the key piece in that comp (speaking about defense especially).


If you invest heavily in Cecilia (or Leo) by giving them Nino's book (or the equivalent red book) they should surpass a Reinhardt I think. Cecilia with Gronnblade+, Hone Calvary, & Fortify Calvary will hit for 75 damage without considering anything like Life & Death.
Sure anyone can be pretty good if you build them & invest, but Reinhardt is going to double automatically. He is a tier above IMO and I think many will say he has impacted the meta.

On May 03 2017 02:26 Cricketer12 wrote:
I'm curious to those heavily into the Heroes meta: are you long time Fire Emblem fans, or did you get introduced through Awakening/Heroes?
I played Fire Emblem for GBA in 2003. Recently played Awakening and loved it. Thinking about picking up Birthright after enjoying heroes so much.
Alventenie
Profile Joined July 2007
United States2147 Posts
May 02 2017 18:27 GMT
#2132
On May 03 2017 02:26 Cricketer12 wrote:
I'm curious to those heavily into the Heroes meta: are you long time Fire Emblem fans, or did you get introduced through Awakening/Heroes?



I got started in Path of Radiance and Radiant Dawn. Then played all the new ones for 3DS.
Duka08
Profile Blog Joined July 2010
3391 Posts
May 02 2017 18:46 GMT
#2133
On May 03 2017 02:26 Cricketer12 wrote:
I'm curious to those heavily into the Heroes meta: are you long time Fire Emblem fans, or did you get introduced through Awakening/Heroes?

I wouldn't say I'm "heavily" into the Heroes meta but I'm still playing and enjoying it casually. Started FE with Awakening and enjoyed it quite a bit, got through Birthright and couldn't finish Conquest. Lackluster storytelling overpowered the gameplay for me. Really only tried FE games for that FFTactics fix I haven't had in so long but enjoyed Awakening enough to stay interested. I've had the intention of trying some of the older games via Wii VC but my backlog is deep right now lol.
RuiBarbO
Profile Blog Joined August 2012
United States1340 Posts
Last Edited: 2017-05-02 20:01:42
May 02 2017 19:58 GMT
#2134
On May 03 2017 02:26 Cricketer12 wrote:
I'm curious to those heavily into the Heroes meta: are you long time Fire Emblem fans, or did you get introduced through Awakening/Heroes?


Started with FE on the GBA, loved it even though I sucked at it. Played Sacred Stones, loved that too. Played Path of Radiance, enjoyed that but didn't love it, mostly because I felt at the time like the end was kind of abrupt. Been playing through again recently and enjoying it more. Didn't play Radiant Dawn for silly reasons, didn't play Shadow Dragon because I heard it was kinda meh. Borrowed a 3DS to play Awakening and enjoyed that a lot, did the same for Conquest and couldn't finish it. Never played any emulator/fan translations, if I do I'll probably start with FE6. Doubtful I'll play Echoes since no 3DS, but we'll see.

I like tactical/strategy RPGs so FEH is low time commitment fun, but I'm not all that interested in spending money on it. Fortunately, I don't have to in order to have a decent arena team, and being able to mix and match abilities to see what works and what doesn't is cool.
Can someone please explain/how water falls with no rain?
ZenithM
Profile Joined February 2011
France15952 Posts
Last Edited: 2017-05-02 21:49:44
May 02 2017 21:48 GMT
#2135
On May 03 2017 03:46 Duka08 wrote:
Show nested quote +
On May 03 2017 02:26 Cricketer12 wrote:
I'm curious to those heavily into the Heroes meta: are you long time Fire Emblem fans, or did you get introduced through Awakening/Heroes?

I wouldn't say I'm "heavily" into the Heroes meta but I'm still playing and enjoying it casually. Started FE with Awakening and enjoyed it quite a bit, got through Birthright and couldn't finish Conquest. Lackluster storytelling overpowered the gameplay for me. Really only tried FE games for that FFTactics fix I haven't had in so long but enjoyed Awakening enough to stay interested. I've had the intention of trying some of the older games via Wii VC but my backlog is deep right now lol.

I don't know about the earlier FEs, but to me the FE games I played are inferior to FF Tactics in, at the very least, all non-gameplay aspects. Music, story and story-telling (remember those in-game-engine cutscenes? so good), art are just all superior on that game. Gameplay might be more of a preference thing. I miss the freedom of FFT. FE characters and classes feel very rigid, probably intentionally so. I like some FE gameplay elements better though (support for example). The decision tree in FFT is a bit too broad to really feel like you're being super tactical . FE does sheer tactics maybe a bit better?

I will still religiously play FE games until something arises from the ashes of FFT. I'll probably be kept waiting for a while. I was hoping Project Octopath Traveler would be it, but from the videos the gameplay seems to be more basic JRPG than tactical RPG. The atmosphere is there at least.
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2017-05-02 23:09:04
May 02 2017 22:51 GMT
#2136
To be fair, FFT also blows all subsequent entries in the series out of the water too. It's not like FFTA/FFTA2 hold up to the original either. It's just a gem from Square's golden age.

Gameplay-wise, FFT and FE are very different takes on the genre. FFT stays much closer to the RPG aspect, while FE sticks much more closely to the tactics side (which makes sense given that IS cut their teeth on the "Wars" series alongside FE, while Square developed FFT as a spinoff to mainline FF) and takes an almost puzzle-like approach to level design.

FFT is a fun game but not really a very strategic one. Most of the gameplay is still rooted in experimenting with the job/skill system, not unlike mainline FF games. On the other hand, the RPG aspects in FE largely take a backseat role, and there's a decent argument for the RPG mechanics actually detracting from the strategy gameplay.
Moderator
ZenithM
Profile Joined February 2011
France15952 Posts
Last Edited: 2017-05-03 01:13:45
May 03 2017 01:11 GMT
#2137
Very well put, I think it's a fair summary of how I view FE and FFT, from my own limited experience with FE.

My previous message was actually supposed to contain a bit on FFTA, but it would have been too long and a bit opinionated. To me the atmosphere in FE (at least the games I played) is closer to FFTA than FFT. It feels a bit too...cheerful and upbeat? Even in dramatic moments I just have a hard time buying it in those games. In FFT those were just well realized.
Having played FFT after FFTA, it's indeed obvious that the following games were vastly inferior, in all aspects.

I'm really enjoying the tactical side of FE, but not really the "packaging", especially in the last games. I have a hard time feeling involved with the characters and the story. It felt better in Awakening actually.
Duka08
Profile Blog Joined July 2010
3391 Posts
May 03 2017 01:15 GMT
#2138
I mean, FFT is my favorite game of all time. The fact that FE has similar tactical gameplay is just what drew me to it. I don't bother to compare them and I still play FFT every year or two so FE won't change that. I like FE's aesthetic and the anime style a lot, and everyone in the squad having some sort of personality and background (and the support system) is neat, rather than half your team being nameless recruits like Tactics (sometimes). They're good fun regardless, and like you both said, there's more decision making and strategy in FE than there ever was in Tactics, thanks to the larger maps and teams. It's a neat series to be getting into. Hopefully some of the upcoming titles will have a bit more gripping story/characters than Fates, or I'll just start delving into some of the older titles like I mentioned.

Though completely different, I'm also looking forward to Fire Emblem Warriors just because I'm a sucker for some mindless slaughter with heroes I recognize. Hyrule Warriors was a lot of fun, I expect that to be pretty similar.
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2017-05-03 03:35:50
May 03 2017 03:34 GMT
#2139
On May 03 2017 10:11 ZenithM wrote:
To me the atmosphere in FE (at least the games I played) is closer to FFTA than FFT. It feels a bit too...cheerful and upbeat? Even in dramatic moments I just have a hard time buying it in those games. In FFT those were just well realized.

This is where I'm basically obligated to plug the Jugdral games (FE4/5) lol.

The "upbeat" nature of modern FE (hell, even going back to the GBA FE games) is largely a product of the times, just like FFTA/FFTA2.
Moderator
Cricketer12
Profile Blog Joined May 2012
United States13988 Posts
May 03 2017 03:37 GMT
#2140
On May 03 2017 12:34 TheYango wrote:
Show nested quote +
On May 03 2017 10:11 ZenithM wrote:
To me the atmosphere in FE (at least the games I played) is closer to FFTA than FFT. It feels a bit too...cheerful and upbeat? Even in dramatic moments I just have a hard time buying it in those games. In FFT those were just well realized.

This is where I'm basically obligated to plug the Jugdral games (FE4/5) lol.

The "upbeat" nature of modern FE (hell, even going back to the GBA FE games) is largely a product of the times, just like FFTA/FFTA2.

Yea the shift from Sigurd to Gonzalez sure is something...
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