• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 09:17
CEST 15:17
KST 22:17
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
ByuL, and the Limitations of Standard Play1Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection7Code S Season 2 (2026) - RO8 Preview8
Community News
[TLMC] Summer 2026 Ladder Map Rotation05.0.16 patch for SC2 goes live (8 worker start)78ZeroSpace at Steam NextFest - Last free demo36Weekly Cups (June 8-14): Clem and Solar double, PTR tested0RSL: S6 Finals played at BlizzCon 202611
StarCraft 2
General
Is the larve respawn broken? The future of the SC game model 5.0.16 patch for SC2 goes live (8 worker start) Daily SC2 Player Grid - feedback wanted The Death of Cheese: From a Professional Cheeser
Tourneys
Douyu Cup 2026: $20,000 Legends Event (June 26-28) Maestros of The Game 2 announcement and schedule ! RSL Revival: Season 6 - Qualifiers and Main Event INu's Battles#17 <BO.9> Sparkling Tuna Cup - Weekly Open Tournament
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 531 Experimental Artillery Mutation # 530 One For All Mutation # 529 Opportunities Unleashed
Brood War
General
BW General Discussion ASL 22 Proposed Map Pool Best thing happen to StarCraft since Remastered? Fact based Zerg Upgrade Tier List BGH Auto Balance -> http://bghmmr.eu/
Tourneys
[Megathread] Daily Proleagues [ASL21] Grand Finals The Casual Games of the Week Thread [BSL22] GosuLeague Casts - Tue & Thu 22:00 CEST
Strategy
Simple Questions, Simple Answers Creating a full chart of Zerg builds Relatively freeroll strategies Why doesn't anyone use restoration?
Other Games
General Games
ZeroSpace at Steam NextFest - Last free demo Nintendo Switch Thread Path of Exile Stormgate/Frost Giant Megathread Beyond All Reason
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread The Games Industry And ATVI Canadian Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread
Fan Clubs
The HerO Fan Club! The herO Fan Club!
Media & Entertainment
Movie Discussion! Series you have seen recently... [Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion
Sports
2024 - 2026 Football Thread McBoner: A hockey love story Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023 Cricket [SPORT]
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Listen To The Coaches!
TrAiDoS
An Exploration of th…
waywardstrategy
I'm an arrogant trash talke…
FlaShFTW
Gauntlet SC2: A Retrospectiv…
Ctone23
ramps on octagon
StaticNine
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 12788 users

Total War: Warhammer - Page 69

Forum Index > General Games
Post a Reply
Prev 1 67 68 69 70 71 113 Next
Tal
Profile Blog Joined May 2004
United Kingdom1018 Posts
October 09 2017 00:08 GMT
#1361
On October 09 2017 00:24 waffelz wrote:
Yeah you have to make sure not to destroy the weapons themselves, they have to be from your own race and you have to have free army slots ofc. I don't know how high the actual chance for it to work is, I don't think it is a strat you can rely on.


Wow, didn't even know this was a thing - will have to give it a go. Could you do this in the first game?
It is what you read when you don't have to that determines what you will be when you can't help it.
xDaunt
Profile Joined March 2010
United States17988 Posts
Last Edited: 2017-10-09 02:28:08
October 09 2017 02:15 GMT
#1362
On October 09 2017 09:08 Tal wrote:
Show nested quote +
On October 09 2017 00:24 waffelz wrote:
Yeah you have to make sure not to destroy the weapons themselves, they have to be from your own race and you have to have free army slots ofc. I don't know how high the actual chance for it to work is, I don't think it is a strat you can rely on.


Wow, didn't even know this was a thing - will have to give it a go. Could you do this in the first game?

Yep. I'd farm rebellions sometimes playing as Empire to get early Hellstorms and Hellblasters. You just have to kill all of the dudes manning the equipment and then you have a chance to recover the piece.
Vindicare605
Profile Blog Joined August 2011
United States16123 Posts
October 09 2017 05:31 GMT
#1363
Tried out the Faction Unlock mod today to try and see how some of the old races fared against the new ones, but all of the factions in the Vortex map have limited unit rosters, Dwarfs without Cannons or Engineers, Bretonnians without flyers or Knights Errant... etc.

Can't wait for the Mortal Empires campaign. With the 4 new races added and all of the new world territory to conquer it should be real good.
aka: KTVindicare the Geeky Bartender
B.I.G.
Profile Blog Joined August 2010
3251 Posts
October 09 2017 06:10 GMT
#1364
Which race will you conquer the world with first? I was thinking empire with Karl first but im also starting to believe that a bit more tempered Malekith without his nutbag mom might actually manage to get people to have some fun eventually.

Also, do places like Sylvania look so dark because of the extremely high vampire corruption and will start to look to normal once you cleanse the corruption or should you just burn that shit to the ground?
Vindicare605
Profile Blog Joined August 2011
United States16123 Posts
October 09 2017 07:18 GMT
#1365
On October 09 2017 15:10 B.I.G. wrote:
Which race will you conquer the world with first? I was thinking empire with Karl first but im also starting to believe that a bit more tempered Malekith without his nutbag mom might actually manage to get people to have some fun eventually.

Also, do places like Sylvania look so dark because of the extremely high vampire corruption and will start to look to normal once you cleanse the corruption or should you just burn that shit to the ground?


Brettonia no question. Favorite faction by far even back as far as the tabletop. After that, I think I might bring some Green Tide action to the New World.
aka: KTVindicare the Geeky Bartender
Manit0u
Profile Blog Joined August 2004
Poland17774 Posts
October 09 2017 09:38 GMT
#1366
On October 09 2017 07:31 xDaunt wrote:
Tyrion, for example, is a one man army. You can literally use him to tie up entire armies.


How does he compare to the OG one-man-army dudes (Grimgor and Archaon)?
Time is precious. Waste it wisely.
Yoav
Profile Joined March 2011
United States1874 Posts
October 09 2017 14:13 GMT
#1367
On October 09 2017 15:10 B.I.G. wrote:
Which race will you conquer the world with first? I was thinking empire with Karl first but im also starting to believe that a bit more tempered Malekith without his nutbag mom might actually manage to get people to have some fun eventually.


I'm quite uncertain. Lot of factions will be a ton of fun. Wood Elves are definitely coming early for me; gonna go Durthu and crusade somewhere. (Diplo game will be fascinating too.)

But thinking about the huge map, I think High Elves will be particularly interesting to play. The diplomatic game they excel at will be a bigger deal, and they are centrally located to easily go colonizing around the world from a safe-ish base.

Also, do places like Sylvania look so dark because of the extremely high vampire corruption and will start to look to normal once you cleanse the corruption or should you just burn that shit to the ground?


Yeah, corruption has a visual effect that gets cleaned up if you purify. Low level corruption visibly emanates from the settlement. You can see this really clearly in notEgypt, where the sand looks way different if you cleanse the corruption.
Ophiophilius
Profile Joined April 2012
Canada42 Posts
October 09 2017 14:41 GMT
#1368
On October 09 2017 18:38 Manit0u wrote:
Show nested quote +
On October 09 2017 07:31 xDaunt wrote:
Tyrion, for example, is a one man army. You can literally use him to tie up entire armies.


How does he compare to the OG one-man-army dudes (Grimgor and Archaon)?


He's completely gamebreaking, he makes them look like wimps with no combat prowess whatsoever...

I had one fight against him where I sent two rank 7 black guards of naggarond and a rank 9 war hydra on him, cast soulstealer on him twice, he murdered all 200 black guards and the hydra routed on 10% hp, and he was still sitting at a comfortable 85% HP...

the other time I surrounded him with 4 rank 9 temple guards and 3 Carnosaurs, and after killing 180-ish temple guards he routed because all his army had died or fled, he managed to leave the battle at turtle pace surrounded and getting hit all the way to the edge of the map and he was still at around 50% hp

at high levels the dude has 87 melee attack and 85-ish melee defense with 600 armor piercing magic damage, 140 armor and something like 45% ward save and 15% physical resistance, if you get him an item that makes him 'Unbreakable' i'm pretty sure you can send him alone into a 20 stack army of dragons or elite infantry or whatever and he's going to win
xDaunt
Profile Joined March 2010
United States17988 Posts
October 09 2017 15:08 GMT
#1369
^^ Yeah, that's basically right, except you're understating his late game stats. Legendary lords in WH2 are an order of magnitude stronger than in WH1.
Vindicare605
Profile Blog Joined August 2011
United States16123 Posts
October 09 2017 15:22 GMT
#1370
On October 10 2017 00:08 xDaunt wrote:
^^ Yeah, that's basically right, except you're understating his late game stats. Legendary lords in WH2 are an order of magnitude stronger than in WH1.


Look no further than Teclis. If you think Tyrion is overpowered because he can tie armies up, Teclis can basically wipe entire armies off of the face of the earth in less time than you can say "Holy crap where'd my infantry lines go."

Chain Lightning + Flock of Doom deals a RIDICULOUS amount of AoE damage and if you combo that with the Light Net, you can basically force an army to stay put and just take it.

Compare Teclis to the Magic LLs of WH1 like the Fay Enchantress or Balthazar Gelt and there really is no comparison. With access to numerous schools and insane passive stacking Teclis is as good as all of the WH1 spellcasting lords put together.

Lorewise it'd make sense that the old world Slaan Mage Priests and the Elven Mages would be on average better at magic than the younger races,but I don't know if the difference should be THAT pronounced in the gameplay. I'd say that one of the many things CA is probably balancing before Mortal Empires comes out is the strength of the LLs because the new ones are just too damn powerful compared to the old ones.
aka: KTVindicare the Geeky Bartender
andrewlt
Profile Joined August 2009
United States7702 Posts
Last Edited: 2017-10-09 15:26:56
October 09 2017 15:25 GMT
#1371
So basically, it's better for legendary lords to not have an army at all?
xDaunt
Profile Joined March 2010
United States17988 Posts
October 09 2017 15:34 GMT
#1372
On October 10 2017 00:22 Vindicare605 wrote:
Show nested quote +
On October 10 2017 00:08 xDaunt wrote:
^^ Yeah, that's basically right, except you're understating his late game stats. Legendary lords in WH2 are an order of magnitude stronger than in WH1.


Look no further than Teclis. If you think Tyrion is overpowered because he can tie armies up, Teclis can basically wipe entire armies off of the face of the earth in less time than you can say "Holy crap where'd my infantry lines go."

Chain Lightning + Flock of Doom deals a RIDICULOUS amount of AoE damage and if you combo that with the Light Net, you can basically force an army to stay put and just take it.

Compare Teclis to the Magic LLs of WH1 like the Fay Enchantress or Balthazar Gelt and there really is no comparison. With access to numerous schools and insane passive stacking Teclis is as good as all of the WH1 spellcasting lords put together.

Lorewise it'd make sense that the old world Slaan Mage Priests and the Elven Mages would be on average better at magic than the younger races,but I don't know if the difference should be THAT pronounced in the gameplay. I'd say that one of the many things CA is probably balancing before Mortal Empires comes out is the strength of the LLs because the new ones are just too damn powerful compared to the old ones.

The thing with Teclis and the other spellcaster lords is that regular spell casters (particularly bright wizards) are almost just as strong with their magic. Magic in general is far more powerful in WH2 than WH1. There really isn't any comparison unless you played SFO.
Vindicare605
Profile Blog Joined August 2011
United States16123 Posts
October 09 2017 15:35 GMT
#1373
On October 10 2017 00:25 andrewlt wrote:
So basically, it's better for legendary lords to not have an army at all?



Not really, what makes Tyrion and Teclis both seem as unfair as they are is the fact that they basically synergize so well with the Archer spam that is so commonplace with the High Elves.

With Tyrion, he can keep tons of units occupied with the missile troops just deal damage and with Teclis, he can obliterate half of an army just right around the same time that they come into Archer range.

They're both really powerful but they're even better when they have their armies behind them.
aka: KTVindicare the Geeky Bartender
Vindicare605
Profile Blog Joined August 2011
United States16123 Posts
Last Edited: 2017-10-09 15:40:23
October 09 2017 15:38 GMT
#1374
On October 10 2017 00:34 xDaunt wrote:
Show nested quote +
On October 10 2017 00:22 Vindicare605 wrote:
On October 10 2017 00:08 xDaunt wrote:
^^ Yeah, that's basically right, except you're understating his late game stats. Legendary lords in WH2 are an order of magnitude stronger than in WH1.


Look no further than Teclis. If you think Tyrion is overpowered because he can tie armies up, Teclis can basically wipe entire armies off of the face of the earth in less time than you can say "Holy crap where'd my infantry lines go."

Chain Lightning + Flock of Doom deals a RIDICULOUS amount of AoE damage and if you combo that with the Light Net, you can basically force an army to stay put and just take it.

Compare Teclis to the Magic LLs of WH1 like the Fay Enchantress or Balthazar Gelt and there really is no comparison. With access to numerous schools and insane passive stacking Teclis is as good as all of the WH1 spellcasting lords put together.

Lorewise it'd make sense that the old world Slaan Mage Priests and the Elven Mages would be on average better at magic than the younger races,but I don't know if the difference should be THAT pronounced in the gameplay. I'd say that one of the many things CA is probably balancing before Mortal Empires comes out is the strength of the LLs because the new ones are just too damn powerful compared to the old ones.

The thing with Teclis and the other spellcaster lords is that regular spell casters (particularly bright wizards) are almost just as strong with their magic. Magic in general is far more powerful in WH2 than WH1. There really isn't any comparison unless you played SFO.


Teclis also has access to an entire tree in his line of passive abilities from each school of Magic. He can make armies vulnerable to Fire damage and also bolster his entire army's AP damage (OP as hell with Elves) and give himself a ton of additional Winds of Magic regeneration that other casters cant.

As far as Bright Wizards go, they can deal great offensive damage but they can't also Heal and CC waves of troops the way Light and Life magic can, Teclis has access to all 3.

Even with the improvement to Magic in WH2 Teclis still stands out.


aka: KTVindicare the Geeky Bartender
B.I.G.
Profile Blog Joined August 2010
3251 Posts
October 09 2017 17:35 GMT
#1375
I suck with skaven. Have a real hard time winning against pretty much anyone. Any tips on how I should fight with them?
waffelz
Profile Blog Joined June 2012
Germany711 Posts
October 09 2017 18:56 GMT
#1376
On October 10 2017 02:35 B.I.G. wrote:
I suck with skaven. Have a real hard time winning against pretty much anyone. Any tips on how I should fight with them?


Could you elaborate where your difficulties lie? What difficulty are you playing on? What starting lord did you chose? Do you struggle against a specific enemy or at a specific point in the game? Do you need a general army composition / battleplan?

As a general rule, Skrolk is a much easier start than Queek because until you get to field stormvermin, you either need numbers or buffs/debuffs to compete. He also gets to start with artillery, though you can try to steal some from rebellions as I described previously. Skaven are also very good with hit and run tactics, pretty much all their ranged troops that can shoot while moving are an absolute pain for early lizardmen armies.

There are also some cheesy tricks like your summoned rats having no collision so if you use menace from below / some other rat summoning on a lord, as long as the rats don’t touch another model they will dps down almost any single model unit in 2 casts or at least rout it.
RIP "The big travis CS degree thread", taken from us too soon | Honourable forum princess, defended by Rebs-approved white knights
Yoav
Profile Joined March 2011
United States1874 Posts
Last Edited: 2017-10-09 19:04:05
October 09 2017 19:03 GMT
#1377
On October 10 2017 02:35 B.I.G. wrote:
I suck with skaven. Have a real hard time winning against pretty much anyone. Any tips on how I should fight with them?


They're a strange faction. Swarms of infantry that cover the screen, but it's the artillery options that win the fights. Doomwheel, Lightning Cannon + Show Spoiler +
I wanna call it "Ion Cannon" for all the Homeworld fans out there
, Green Catapult, and Flamethrower squads are all crazy powerful if allowed to dish out damage. The infantry is just there to allow you to utilize your ranged options (the ranged inf are quite powerful in the right place too).
waffelz
Profile Blog Joined June 2012
Germany711 Posts
Last Edited: 2017-10-09 19:34:46
October 09 2017 19:34 GMT
#1378
On October 10 2017 04:03 Yoav wrote:
They're a strange faction. Swarms of infantry that cover the screen, but it's the artillery options that win the fights. Doomwheel, Lightning Cannon + Show Spoiler +
I wanna call it "Ion Cannon" for all the Homeworld fans out there
, Green Catapult, and Flamethrower squads are all crazy powerful if allowed to dish out damage. The infantry is just there to allow you to utilize your ranged options (the ranged inf are quite powerful in the right place too).


This is only true until you can field stormvermins / stormvermins with halberds. Poison wind globadiers / Death globe bombardiers are very strong of course. Even clanrats do very well with upgrades or just simply buffs / debuffs from a plague pries. Or just throw in a death runner and watch those clanrats murder everything that got its armour nullified. They are very much a combined arms style faction as soon as you stop relying on artillery spam BUT you can even combine the artilleryspam with combined arms. Warpfire Throwers are really strong but hard to use reliably. I am having a ton of fun with them since it feels like at least in the late game, they offer almost any playstyle as a viable option.

They almost feel like playing SC2 Zerg: Almost every unit relies on another unit to be really effective, but if you use them together they suddenly become unbelievable strong.
RIP "The big travis CS degree thread", taken from us too soon | Honourable forum princess, defended by Rebs-approved white knights
Yoav
Profile Joined March 2011
United States1874 Posts
October 09 2017 20:43 GMT
#1379
Yeah but Zerg are cuter...
waffelz
Profile Blog Joined June 2012
Germany711 Posts
October 09 2017 20:52 GMT
#1380
That I wholeheatedly agree on
RIP "The big travis CS degree thread", taken from us too soon | Honourable forum princess, defended by Rebs-approved white knights
Prev 1 67 68 69 70 71 113 Next
Please log in or register to reply.
Live Events Refresh
Next event in 43m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ProTech172
MindelVK 31
StarCraft: Brood War
Britney 48247
Calm 12257
Mini 2178
Jaedong 1074
EffOrt 738
Soma 557
Light 399
BeSt 318
Hyun 197
Last 179
[ Show more ]
ggaemo 177
Mong 153
Rush 120
Zeus 94
Pusan 73
JYJ 68
Sea.KH 41
ToSsGirL 37
Hm[arnc] 29
sorry 21
GoRush 21
ajuk12(nOOB) 17
Sacsri 14
Terrorterran 14
zelot 11
Noble 8
Purpose 8
Icarus 8
HiyA 8
Dota 2
Gorgc6326
XaKoH 454
XcaliburYe249
Counter-Strike
pashabiceps1258
Sick187
Super Smash Bros
Mew2King122
Heroes of the Storm
Khaldor334
Other Games
B2W.Neo1671
crisheroes288
byalli282
Liquid`VortiX48
Hui .9
Organizations
Dota 2
PGL Dota 2 - Main Stream12968
StarCraft: Brood War
lovetv 11
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 15 non-featured ]
StarCraft 2
• StrangeGG 36
• Adnapsc2 13
• Response 3
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• Michael_bg 10
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• C_a_k_e 1053
Upcoming Events
BSL22 NKC (BSL vs China)
43m
Mihu vs TBD
Online Event
1h 43m
RSL Revival
12h 43m
WardiTV Weekly
21h 43m
RSL Revival
1d 20h
RSL Revival
2 days
Bombastic Starleague
2 days
Kung Fu Cup
2 days
OSC
3 days
CrankTV Team League
3 days
[ Show More ]
Bombastic Starleague
4 days
Replay Cast
4 days
The PondCast
4 days
HomeStory Cup
4 days
Replay Cast
5 days
HomeStory Cup
5 days
Replay Cast
6 days
HomeStory Cup
6 days
Liquipedia Results

Completed

CSL Season 21: Qualifier 1
Maestros of the Game 2
Heroes Pulsing #2

Ongoing

IPSL Spring 2026
Acropolis #4
CSCL: Masked Kings S4
YSL S3
BSL 22 Non-Korean Championship
CSL Season 21: Qualifier 2
SCTL 2026 Spring
Douyu Cup 2026
Murky Cup 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026

Upcoming

CSL 2026 Summer (S21)
ASL Season 22:Wild Card Qualifier
CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
HSC XXIX
BCC 2026
Light Tournament 2026
Eternal Conflict S2 Finale
Eternal Conflict S2 E1
Heroes Pulsing #3
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.