• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 12:45
CEST 18:45
KST 01:45
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
TL.net Map Contest #21: Voting6[ASL20] Ro4 Preview: Descent11Team TLMC #5: Winners Announced!3[ASL20] Ro8 Preview Pt2: Holding On9Maestros of the Game: Live Finals Preview (RO4)5
Community News
Weekly Cups (Oct 6-12): Four star herO65.0.15 Patch Balance Hotfix (2025-10-8)78Weekly Cups (Sept 29-Oct 5): MaxPax triples up3PartinG joins SteamerZone, returns to SC2 competition325.0.15 Balance Patch Notes (Live version)119
StarCraft 2
General
How to Block Australia, Brazil, Singapore Servers 5.0.15 Patch Balance Hotfix (2025-10-8) Revisiting the game after10 years and wow it's bad TL.net Map Contest #21: Voting The New Patch Killed Mech!
Tourneys
Crank Gathers Season 2: SC II Pro Teams LiuLi Cup - September 2025 Tournaments SC4ALL $6,000 Open LAN in Philadelphia Sparkling Tuna Cup - Weekly Open Tournament Master Swan Open (Global Bronze-Master 2)
Strategy
Custom Maps
External Content
Mutation # 495 Rest In Peace Mutation # 494 Unstable Environment Mutation # 493 Quick Killers Mutation # 492 Get Out More
Brood War
General
BW caster Sayle BW General Discussion Map with fog of war removed for one player? Pros React To: BarrackS + FlaSh Coaching vs SnOw After 20 seasons we have a lot of great maps
Tourneys
[ASL20] Semifinal B [ASL20] Semifinal A SC4ALL $1,500 Open Bracket LAN [Megathread] Daily Proleagues
Strategy
Relatively freeroll strategies Current Meta BW - ajfirecracker Strategy & Training Siegecraft - a new perspective
Other Games
General Games
Stormgate/Frost Giant Megathread Dawn of War IV Nintendo Switch Thread ZeroSpace Megathread Path of Exile
Dota 2
Official 'what is Dota anymore' discussion LiquidDota to reintegrate into TL.net
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
SPIRED by.ASL Mafia {211640} TL Mafia Community Thread
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread Men's Fashion Thread Sex and weight loss
Fan Clubs
The herO Fan Club! The Happy Fan Club!
Media & Entertainment
Series you have seen recently... [Manga] One Piece Anime Discussion Thread Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion MLB/Baseball 2023 NBA General Discussion TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Recent Gifted Posts
Blogs
Inbreeding: Why Do We Do It…
Peanutsc
From Tilt to Ragequit:The Ps…
TrAiDoS
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2080 users

Total War: Warhammer - Page 41

Forum Index > General Games
Post a Reply
Prev 1 39 40 41 42 43 113 Next
plated.rawr
Profile Blog Joined June 2008
Norway1676 Posts
July 17 2016 16:16 GMT
#801
On July 17 2016 13:58 xDaunt wrote:
Am I doing something wrong, or are gyrobombers simply beyond useless? As in so useless, that they can't even kill artillery? I felt like brimstone gyrocopters did a better job at doing damage.

Well, their bombs are absolutely ridiculous for leadership-damage. Just let the enemy mass against your wall of shields, and bomb 'em good. They'll be taking off in no time.
Savior broke my heart ;_; || twitch.tv/onnings
Vivax
Profile Blog Joined April 2011
22068 Posts
July 17 2016 16:19 GMT
#802
gyrobombers are terrible most of the time (they would need improved RoF). Just go for ironbreakers and organ guns.
FeyFey
Profile Joined September 2010
Germany10114 Posts
July 17 2016 16:22 GMT
#803
On July 18 2016 00:07 Artesimo wrote:
Its even more retarded since they don't even have vision. Or at least they shoudn't have vision since they arent allied with any of the other factions. Chaos early game is nothing but cheesing the AI and playing like a scared little bitch


sounds just like chaos though, the cheesing and scared like a lil child part.
xDaunt
Profile Joined March 2010
United States17988 Posts
July 17 2016 16:56 GMT
#804
On July 18 2016 01:19 Vivax wrote:
gyrobombers are terrible most of the time (they would need improved RoF). Just go for ironbreakers and organ guns.

Yeah, Ironbreakers are the shit. I like organ guns, but am not sure how many I really want in my army vs thunderers and quarrelers. My current army comp is 8 Ironbreakers, 2 gw quarrelers, 2 thunderers, 2 organ guns, 2 cannons, 2 brimstone gyros (to kill artillery), and 1 master engineer. I'm not sold on the cannons or quarrelers.
Vivax
Profile Blog Joined April 2011
22068 Posts
July 17 2016 21:26 GMT
#805
On July 18 2016 01:56 xDaunt wrote:
Show nested quote +
On July 18 2016 01:19 Vivax wrote:
gyrobombers are terrible most of the time (they would need improved RoF). Just go for ironbreakers and organ guns.

Yeah, Ironbreakers are the shit. I like organ guns, but am not sure how many I really want in my army vs thunderers and quarrelers. My current army comp is 8 Ironbreakers, 2 gw quarrelers, 2 thunderers, 2 organ guns, 2 cannons, 2 brimstone gyros (to kill artillery), and 1 master engineer. I'm not sold on the cannons or quarrelers.


Im experimenting with armies of just thunderers and artillery (typically 2 cannons, 2 or more organs), master engineer to increase range and other stuff and lord perks for thunderers cause it increases missile damage. Only 4 ironbreakers in them.

Thunderers in the middle and ironbreakers on the flank. Artillery behind duh.
FFGenerations
Profile Blog Joined April 2011
7088 Posts
Last Edited: 2016-07-17 23:38:27
July 17 2016 23:00 GMT
#806
how is the storymode in this game? is it story and cutscene heavy or is it not? do the races have individual stories so high replayability? i only play story games really

i was gonna buy 40k armada but reviews said the campaign was lacklustre



also if you guys didn't know, there is an FPS loosely based on the original 1993 Space Hulk in production:

https://www.youtube.com/results?search_query=space hulk deathwing

sadly i strongly suspect that they've downplayed the huge strategy element and made it a zergling shootemup instead of an intense labyrinth corridor walk of death like the original .1993 version is here



i think in the new game you can only give basic orders to 2 other guys (instead of completely RTS micromanage and/or jump into 5+ other guys) and the areas they've shown so far have been wide open shooting galleries instead of death corridors where you die in 1 hit to swarms after fucking up an overwatch position or your bolter jams at the wrong time coz you paniced and pressed space bar too much. also the devs literally dont speak on the dev forum from what i saw (lots of people whining there about it) . but still im hyped , if they can get near the atmosphere of the original game it will be epic (if they fail then i guess ill just have to put it on Hard mode to make it scarier ... :/ )

this is the only longish gameplay video so far, idk why the devs seem to be in german-only mode wtf, dont they want to hype their game?




i got triggered coz someone just posted this Chaos set for a hero in Dota

http://steamcommunity.com/sharedfiles/filedetails/?id=726115437

(dota is collaborating with warhammer currently, lots of item sets being designed for it)
heres another cool one recently
http://steamcommunity.com/sharedfiles/filedetails/?id=720829817&searchtext
Cool BW Music Vid - youtube.com/watch?v=W54nlqJ-Nx8 ~~~~~ ᕤ OYSTERS ᕤ CLAMS ᕤ AND ᕤ CUCKOLDS ᕤ ~~~~~~ ༼ ᕤ◕◡◕ ༽ᕤ PUNCH HIM ༼ ᕤ◕◡◕ ༽ᕤ
xDaunt
Profile Joined March 2010
United States17988 Posts
July 17 2016 23:59 GMT
#807
Just finished my Dwarf campaign. It is SOOOO much easier than the Empire campaign. Your southern flank is completely secured once you capture everything in the Badlands and beat off the Bjornling invasion. Also, Dwarf troops are damned cheap compared to Empire troops when comparing the best troops. And of course, you can completely game all of the battles to your advantage by keeping everything in the tunnels where it is impossible for your armies to be flanked. All you need is a wall of eight ironbreakers and then a shitton of artillery behind them. At that point, it's GG. I still don't like that the Gyrobombers are so terrible. Brimstone Gyrocopters are superior.

I think I'm going to get some mods to increase unit diversity and overhaul the campaign a bit (Radious mod looks good).
Archeon
Profile Joined May 2011
3260 Posts
Last Edited: 2016-07-18 02:28:46
July 18 2016 02:13 GMT
#808
On July 18 2016 08:00 FFGenerations wrote:
how is the storymode in this game? is it story and cutscene heavy or is it not? do the races have individual stories so high replayability? i only play story games really

i was gonna buy 40k armada but reviews said the campaign was lacklustre



also if you guys didn't know, there is an FPS loosely based on the original 1993 Space Hulk in production:

https://www.youtube.com/results?search_query=space hulk deathwing

sadly i strongly suspect that they've downplayed the huge strategy element and made it a zergling shootemup instead of an intense labyrinth corridor walk of death like the original .1993 version is here

https://www.youtube.com/watch?v=2c8l-b6TNVI

i think in the new game you can only give basic orders to 2 other guys (instead of completely RTS micromanage and/or jump into 5+ other guys) and the areas they've shown so far have been wide open shooting galleries instead of death corridors where you die in 1 hit to swarms after fucking up an overwatch position or your bolter jams at the wrong time coz you paniced and pressed space bar too much. also the devs literally dont speak on the dev forum from what i saw (lots of people whining there about it) . but still im hyped , if they can get near the atmosphere of the original game it will be epic (if they fail then i guess ill just have to put it on Hard mode to make it scarier ... :/ )

this is the only longish gameplay video so far, idk why the devs seem to be in german-only mode wtf, dont they want to hype their game?

https://www.youtube.com/watch?v=QZ3U_HduTVA


i got triggered coz someone just posted this Chaos set for a hero in Dota

http://steamcommunity.com/sharedfiles/filedetails/?id=726115437

(dota is collaborating with warhammer currently, lots of item sets being designed for it)
heres another cool one recently
http://steamcommunity.com/sharedfiles/filedetails/?id=720829817&searchtext

1. WTW isn't story driven. The campaigns I played so far had 1-2 hd cutscenes and ~6-9 questbattles with voiced introduction in ingame-graphics, but in the end the campaigns are pure domination campaigns. Warhammer elements seem mostly represented ingame from what I can tell, but again, while it's decently atmospheric, it's not driven by the atmosphere or the story (which barely exists).

2. @space hulk deathwing:
Corridors are supposed to be part of the game, as well as elements like shutting down doors and tactical commands to your allies like "go to that position" or "use that ability". Devs promise 3-5 man coop (they didn't decide on that yet) or 2 ai-controlled allies in single player. You won't go down in one hit, as one of your allies is a healer (apothecarius) and that'd make him pretty useless. They also seem to have a medkit function (limited to 4 per mission) in the game and mild roleplay elements. The guy who has an idea what he's talking about compared it to republic commando.
low gravity, yes-yes!
Darpa
Profile Blog Joined March 2010
Canada4413 Posts
July 18 2016 02:14 GMT
#809
On July 18 2016 08:00 FFGenerations wrote:
how is the storymode in this game? is it story and cutscene heavy or is it not? do the races have individual stories so high replayability? i only play story games really

i was gonna buy 40k armada but reviews said the campaign was lacklustre



also if you guys didn't know, there is an FPS loosely based on the original 1993 Space Hulk in production:

https://www.youtube.com/results?search_query=space hulk deathwing

sadly i strongly suspect that they've downplayed the huge strategy element and made it a zergling shootemup instead of an intense labyrinth corridor walk of death like the original .1993 version is here

https://www.youtube.com/watch?v=2c8l-b6TNVI

i think in the new game you can only give basic orders to 2 other guys (instead of completely RTS micromanage and/or jump into 5+ other guys) and the areas they've shown so far have been wide open shooting galleries instead of death corridors where you die in 1 hit to swarms after fucking up an overwatch position or your bolter jams at the wrong time coz you paniced and pressed space bar too much. also the devs literally dont speak on the dev forum from what i saw (lots of people whining there about it) . but still im hyped , if they can get near the atmosphere of the original game it will be epic (if they fail then i guess ill just have to put it on Hard mode to make it scarier ... :/ )

this is the only longish gameplay video so far, idk why the devs seem to be in german-only mode wtf, dont they want to hype their game?

https://www.youtube.com/watch?v=QZ3U_HduTVA


i got triggered coz someone just posted this Chaos set for a hero in Dota

http://steamcommunity.com/sharedfiles/filedetails/?id=726115437

(dota is collaborating with warhammer currently, lots of item sets being designed for it)
heres another cool one recently
http://steamcommunity.com/sharedfiles/filedetails/?id=720829817&searchtext



Campaigns are great and the best part of this game.. But there are basically no cut scenes beyond a couple. The stories really arent different, its all one campaign, but each race plays very differently in style and units, and has different sets of problems to deal with. No 2 campaigns are ever the same.
"losers always whine about their best, Winners go home and fuck the prom queen"
Jerubaal
Profile Blog Joined June 2010
United States7684 Posts
July 18 2016 04:45 GMT
#810
Case in Point: I am playing VC and decide that Dwarves would be a good trading partner. So I restart the campaign and target Bloody Spears to get on Zhufbar's good side. Well, Zhufbar lost the war despite my help and now I needlessly antagonized the Greenskins.
I'm not stupid, a marauder just shot my brain.
Godwrath
Profile Joined August 2012
Spain10131 Posts
July 18 2016 07:36 GMT
#811
On July 18 2016 00:07 Artesimo wrote:
Its even more retarded since they don't even have vision. Or at least they shoudn't have vision since they arent allied with any of the other factions. Chaos early game is nothing but cheesing the AI and playing like a scared little bitch


The problem is that it seems the AI sees how powerful your stacks are. This is what makes the chaos campaign so boring, you need to focus strongly on building up, and many times being several turns just playing whack'a'mole with the starting towns just to get to the point where you want to be (3 hordes). From there you need to be quite swift and start awakening and subduing northern tribes, that way they will be automatically on war with anything you are at war with, and act as a real buffer.
Artesimo
Profile Joined February 2015
Germany559 Posts
Last Edited: 2016-07-18 10:17:32
July 18 2016 10:09 GMT
#812
On July 18 2016 16:36 Godwrath wrote:
The problem is that it seems the AI sees how powerful your stacks are. This is what makes the chaos campaign so boring, you need to focus strongly on building up, and many times being several turns just playing whack'a'mole with the starting towns just to get to the point where you want to be (3 hordes). From there you need to be quite swift and start awakening and subduing northern tribes, that way they will be automatically on war with anything you are at war with, and act as a real buffer.


More importantly, the AI also always knows where your stacks and your awakened/subjected tribes are and comes straight for them. This makes things difficult which isn't even my main concern. My main concern is that it really breaks the immersion seeing some borderprince running all the way to the north through territories they are at war with only to bash your awakened tribe. The ever watcher or northern tribes camping right next to way stronger/weaker armies they are at war with but ignoring them since they wait for you to leave your new horde too far away. It is really weird seeing multiple parties that are at war with each other almost acting like they were one army and best friends.

My best experience so far was having a weakened Archaon sitting left to the northmen camp above the dwarves in the north. Kislev and Ostland where hunting him down but also are at war which eachother. Ostlands stack was pretty weak so they stayed just out of range so I positioned my archaon in a way that they blocked of the pass for the Kislev doomstack which had to go around then. Bought me the 2 turns to recruit new troops, blocked their army with an agent and slayed the bear. It felt good from a tactical standpoint, but immersion wise it was retarded. Kislev and Ostland were at war, Kislev could have just wiped the Ostland stack without any losses and marched towards me, forcing me to break camp and denied me any of my chaos knights which ultimately killed their stack.

And unless you don't want to cheese Kholek into an unkillable 1 man army, the lack of ambush is also critical because otherwise you really need a hero that can block armies early on. If you have Kholek you can use him as “ambush” since the AI will think it stands a chance.
Archeon
Profile Joined May 2011
3260 Posts
Last Edited: 2016-07-18 20:07:05
July 18 2016 20:00 GMT
#813
I'm 90% sure that during my chaos campaign I got multiple ambushes just by being in forests. IIrc chaos gets an automatic ambush/hidden in everything over 70% ambush chance. I also multiple times didn't get engaged just by hiding in forests. Baiting with weak stacks while hiding strong ones was my solution to Russia trying to kill my northern tribes but dodging my doom stack.

But yeah ai hate is retarded, esp. since it doesn't work that way when you are not chaos. In my empire campaign nordland was getting trashed by chaos/skaeling, which didn't stop them from declaring war on me and razing some border provinces while loosing their capital.
low gravity, yes-yes!
Darpa
Profile Blog Joined March 2010
Canada4413 Posts
July 19 2016 03:01 GMT
#814
On July 18 2016 13:45 Jerubaal wrote:
Case in Point: I am playing VC and decide that Dwarves would be a good trading partner. So I restart the campaign and target Bloody Spears to get on Zhufbar's good side. Well, Zhufbar lost the war despite my help and now I needlessly antagonized the Greenskins.



Honestly I have never been able to ally with the greenskins with any faction. They just hate everyone.
"losers always whine about their best, Winners go home and fuck the prom queen"
Jerubaal
Profile Blog Joined June 2010
United States7684 Posts
July 20 2016 06:16 GMT
#815
Yeah, I wasn't trying to ally with them because a) they have no trade ability and b) they are stinky.
I'm not stupid, a marauder just shot my brain.
dae
Profile Joined June 2010
Canada1600 Posts
July 20 2016 06:53 GMT
#816
On July 19 2016 12:01 Darpa wrote:
Show nested quote +
On July 18 2016 13:45 Jerubaal wrote:
Case in Point: I am playing VC and decide that Dwarves would be a good trading partner. So I restart the campaign and target Bloody Spears to get on Zhufbar's good side. Well, Zhufbar lost the war despite my help and now I needlessly antagonized the Greenskins.



Honestly I have never been able to ally with the greenskins with any faction. They just hate everyone.


You can bribe them off to make them hate other people slightly more then you.

Just slightly though.
plated.rawr
Profile Blog Joined June 2008
Norway1676 Posts
Last Edited: 2016-07-20 12:40:44
July 20 2016 12:38 GMT
#817
On July 19 2016 12:01 Darpa wrote:
Show nested quote +
On July 18 2016 13:45 Jerubaal wrote:
Case in Point: I am playing VC and decide that Dwarves would be a good trading partner. So I restart the campaign and target Bloody Spears to get on Zhufbar's good side. Well, Zhufbar lost the war despite my help and now I needlessly antagonized the Greenskins.



Honestly I have never been able to ally with the greenskins with any faction. They just hate everyone.

I dunno buddy, as vamp counts, they seem to love me. Maybe because I love bullying the dwarves a lot.

Anyhow, after having forced myself to play no-quickbattles for a couple weeks, I now feel brave enough to try out legendary later today!

I expect many manly tears and curses at my horrible choices in life.
Savior broke my heart ;_; || twitch.tv/onnings
Artesimo
Profile Joined February 2015
Germany559 Posts
Last Edited: 2016-07-20 19:05:29
July 20 2016 19:04 GMT
#818
On July 20 2016 21:38 plated.rawr wrote:
I dunno buddy, as vamp counts, they seem to love me. Maybe because I love bullying the dwarves a lot.

Anyhow, after having forced myself to play no-quickbattles for a couple weeks, I now feel brave enough to try out legendary later today!

I expect many manly tears and curses at my horrible choices in life.


In case of tears, I suggest playing very hard instead, unless you really want the camera limitations. Legendary is the same as very hard, only you don't have the strategic map, no minimap, in general no hints like threat lvl etc. , you can't hit slow motion or give orders while pausing the battle and in a battle you can't move the camera to far away from your units. The AI receives on legendary the same buffs as on very hard and it is the same with your penalties. It is more or less an inconvenient very hard
xDaunt
Profile Joined March 2010
United States17988 Posts
July 20 2016 19:53 GMT
#819
Honestly, the only really big difference between Legendary and Very Hard is the ability to save and load at will. I'd suggest making sure that you have a good grasp of the AI and the game's mechanics on the strategic layer before doing Legendary. Otherwise, you're very likely to make campaign-ending errors.
Artesimo
Profile Joined February 2015
Germany559 Posts
July 20 2016 19:55 GMT
#820
On July 21 2016 04:53 xDaunt wrote:
Honestly, the only really big difference between Legendary and Very Hard is the ability to save and load at will. I'd suggest making sure that you have a good grasp of the AI and the game's mechanics on the strategic layer before doing Legendary. Otherwise, you're very likely to make campaign-ending errors.


Oh yeah, forgot the most important change since I never save scumed. Very good summary of legendary Artesimo : D
Prev 1 39 40 41 42 43 113 Next
Please log in or register to reply.
Live Events Refresh
Next event in 18h 15m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
UpATreeSC 337
BRAT_OK 71
JuggernautJason41
MindelVK 11
StarCraft: Brood War
Britney 28947
Calm 7076
Hyuk 5506
Rain 3593
Flash 2079
EffOrt 974
Soma 636
ZerO 596
Light 574
Mini 523
[ Show more ]
Stork 383
Larva 328
Snow 256
firebathero 232
PianO 200
hero 159
Hyun 129
Soulkey 97
Rush 76
Barracks 53
zelot 39
Free 29
Killer 27
JYJ24
Movie 20
Terrorterran 18
Mong 18
scan(afreeca) 16
NaDa 3
TY 1
Dota 2
qojqva4209
Fuzer 200
Counter-Strike
fl0m348
Heroes of the Storm
XaKoH 105
Other Games
singsing2198
Beastyqt476
B2W.Neo450
Mlord397
Lowko288
Hui .234
crisheroes212
Sick190
KnowMe181
C9.Mang0121
XcaliburYe95
ArmadaUGS73
Dewaltoss18
ZerO(Twitch)18
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 17 non-featured ]
StarCraft 2
• LaughNgamezSOOP
• AfreecaTV YouTube
• sooper7s
• Migwel
• intothetv
• Kozan
• IndyKCrew
StarCraft: Brood War
• blackmanpl 15
• Michael_bg 10
• HerbMon 7
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• C_a_k_e 3104
• lizZardDota271
League of Legends
• TFBlade834
Other Games
• Shiphtur288
Upcoming Events
Wardi Open
18h 15m
CranKy Ducklings
1d 17h
Safe House 2
2 days
Sparkling Tuna Cup
2 days
Safe House 2
3 days
Tenacious Turtle Tussle
6 days
The PondCast
6 days
Liquipedia Results

Completed

Acropolis #4 - TS2
WardiTV TLMC #15
HCC Europe

Ongoing

BSL 21 Points
ASL Season 20
CSL 2025 AUTUMN (S18)
C-Race Season 1
IPSL Winter 2025-26
EC S1
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025

Upcoming

SC4ALL: Brood War
BSL Season 21
BSL 21 Team A
RSL Offline Finals
RSL Revival: Season 3
Stellar Fest
SC4ALL: StarCraft II
CranK Gathers Season 2: SC II Pro Teams
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.