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Simple Questions, Simple Answers - Page 52

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Doraemon
Profile Blog Joined January 2010
Australia14949 Posts
Last Edited: 2016-01-18 02:33:43
January 18 2016 02:21 GMT
#1021
i always felt that aiming for the head is counter intuitive as the recoil will go up straight away and if you miss your first shot, you're going to miss the next few unless you pull down immediately, is it better to aim around the neck and let the recoil go up and hit head (giving you some time to pull down)? or is this the dumbest thing ever heard
Do yourself a favour and just STFU
Ragnarork
Profile Blog Joined June 2011
France9034 Posts
January 18 2016 09:50 GMT
#1022
I think I tend to aim at head level, and as soon as my first bullet fly, I pull down. That means that if I get the head, AK win, M4 semi win, and the following bullets will follow in the chest.
LiquipediaWanderer
boxerfred
Profile Blog Joined December 2012
Germany8360 Posts
January 18 2016 13:42 GMT
#1023
what is it with the configs?
Kipsate
Profile Blog Joined July 2010
Netherlands45349 Posts
January 18 2016 13:48 GMT
#1024
I aim at headlevel because an AK 1tap makes me feel funny

now thats inappropriate.
WriterXiao8~~
Rebs
Profile Blog Joined February 2011
Pakistan10726 Posts
Last Edited: 2016-01-18 23:36:13
January 18 2016 23:33 GMT
#1025
On January 18 2016 11:21 Doraemon wrote:
i always felt that aiming for the head is counter intuitive as the recoil will go up straight away and if you miss your first shot, you're going to miss the next few unless you pull down immediately, is it better to aim around the neck and let the recoil go up and hit head (giving you some time to pull down)? or is this the dumbest thing ever heard


Aim at the head. Control the spray down. That is the best way. If you do it the other way you might succeed at lower levels (and yes it works at lower levels) but then you will get stuck in a bad habit and get rolled by better players. Its not that hard. You just need to get into the habit of controling the spray down. Ive never tried but there are lots of aim maps and stuff Im sure are quite useful. Also I think theres some guides out there. Very basic stuff but if you have no idea it goes along way. + Show Spoiler +
Personally i figured it out myself because 1) Im to lazy, and 2) my 1.6 ego wouldnt let me look shit up so I would just figure it out in DM. But thats not the way I would suggest anyone else to do it.


Unless you have someones back turned and you want to guarantee to land a 3-4 bullet burst then you can cheat on this a bit + Show Spoiler +
also sometimes the way the models are the head position is wonky with the opponents back turned so you might miss it.


Generally with the way angles work once you play enough your natural crosshair placement will be aiming at head level even if your just running around and not really peaking angles. That just comes with practice.
Excludos
Profile Blog Joined April 2010
Norway8179 Posts
January 19 2016 08:05 GMT
#1026
On January 19 2016 08:33 Rebs wrote:
Show nested quote +
On January 18 2016 11:21 Doraemon wrote:
i always felt that aiming for the head is counter intuitive as the recoil will go up straight away and if you miss your first shot, you're going to miss the next few unless you pull down immediately, is it better to aim around the neck and let the recoil go up and hit head (giving you some time to pull down)? or is this the dumbest thing ever heard


Aim at the head. Control the spray down. That is the best way. If you do it the other way you might succeed at lower levels (and yes it works at lower levels) but then you will get stuck in a bad habit and get rolled by better players. Its not that hard. You just need to get into the habit of controling the spray down. Ive never tried but there are lots of aim maps and stuff Im sure are quite useful. Also I think theres some guides out there. Very basic stuff but if you have no idea it goes along way. + Show Spoiler +
Personally i figured it out myself because 1) Im to lazy, and 2) my 1.6 ego wouldnt let me look shit up so I would just figure it out in DM. But thats not the way I would suggest anyone else to do it.


Unless you have someones back turned and you want to guarantee to land a 3-4 bullet burst then you can cheat on this a bit + Show Spoiler +
also sometimes the way the models are the head position is wonky with the opponents back turned so you might miss it.


Generally with the way angles work once you play enough your natural crosshair placement will be aiming at head level even if your just running around and not really peaking angles. That just comes with practice.


100% this. In higher levels everyone will be aiming on the head and pulling down, and will always have a huge advantage over someone who wastes a couple of bullets aiming at the neck and waiting for the crosshair to pull up. Besides, if you miss on the way up, you're going to have to pull down again making it harder to control the spray vs just starting at the head and controlling all bullets to the same location.
Ragnarork
Profile Blog Joined June 2011
France9034 Posts
Last Edited: 2016-01-19 09:54:19
January 19 2016 09:54 GMT
#1027
There's the recoil master custom map that could help you with that. Not sure if that's the best map for that exact purpose, but it may help.

Just aim for the head first and learn how to control the next bullets. Not much more to do than feel it and figure out yourself how to adjust the aim accordingly. Don't forget to try at multiple distances (you can configure that, as long with a lot of other parameters, in the map).
LiquipediaWanderer
ahswtini
Profile Blog Joined June 2008
Northern Ireland22208 Posts
January 19 2016 10:08 GMT
#1028
when ur running and suddenly need to shoot, is the best way to stop just to tap the key in the opposite direction to the way u were running
"As I've said, balance isn't about strategies or counters, it's about probability and statistics." - paralleluniverse
Yrr
Profile Joined June 2012
Germany804 Posts
January 19 2016 10:18 GMT
#1029
On January 19 2016 19:08 ahswtini wrote:
when ur running and suddenly need to shoot, is the best way to stop just to tap the key in the opposite direction to the way u were running

I thought crouching is the fastest way to reduce the movement inaccuracy.
MMR decay is bad, m'kay? | Personal Hero: TerranHwaiting
Ragnarork
Profile Blog Joined June 2011
France9034 Posts
Last Edited: 2016-01-19 10:49:40
January 19 2016 10:49 GMT
#1030
Tapping the opposite direction's key is faster than just releasing the key you were holding anyway. Not sure about crouching. It has other advantages / disadvantages, so that's not a silver bullet.

You can also get a 5-7/Tec9 and not care about stopping.
LiquipediaWanderer
ahswtini
Profile Blog Joined June 2008
Northern Ireland22208 Posts
January 19 2016 11:05 GMT
#1031
On January 19 2016 19:49 Ragnarork wrote:
You can also get a 5-7/Tec9 and not care about stopping.

is this because they are more accurate moving, or because of their magazine size or high headshot dmg
"As I've said, balance isn't about strategies or counters, it's about probability and statistics." - paralleluniverse
Nixer
Profile Joined July 2011
2774 Posts
Last Edited: 2016-01-19 12:11:55
January 19 2016 11:55 GMT
#1032
Basically everything you mentioned but probably not the ammo capacity not so much. Tec9 has ridiculously low running inaccuracy (lowest by quite a margin) while the FN 5-7 has pretty average running accuracy amongst pistols. They're both lethal on head armour below 500 units (~9-10m). Tec9 is generally speaking a better run and gun weapon.
Graphics
Ragnarork
Profile Blog Joined June 2011
France9034 Posts
Last Edited: 2016-01-19 13:55:45
January 19 2016 13:54 GMT
#1033
On January 19 2016 20:05 ahswtini wrote:
Show nested quote +
On January 19 2016 19:49 Ragnarork wrote:
You can also get a 5-7/Tec9 and not care about stopping.

is this because they are more accurate moving, or because of their magazine size or high headshot dmg


For both because they have a quite sizeable magazine (Five-Seven has 20, Tec9 has 24 IIRC). The Tec9 is the most accurate pistol when running, the 5-7 not as good, but still decent and incredibly powerful at relatively short distance (even in the chest with kevlar, as both have a 90% armor penetration). Both kill with a headshot at short/mid distance even with a helmet.

@Nixer: I would think this is quite a bit farther than that for the headshot. I'll try on a custom map with units indications.
LiquipediaWanderer
Nagisama
Profile Blog Joined April 2010
Canada4481 Posts
January 19 2016 14:33 GMT
#1034
On January 19 2016 19:08 ahswtini wrote:
when ur running and suddenly need to shoot, is the best way to stop just to tap the key in the opposite direction to the way u were running

Let go of the direction key you're going, and tap the key in the opposite direction.

Calendar"Everyone who has accomplished more than you has no life; Everyone who has accomplished less than you is a noob." | Elem: "nagi is actually really smart"
ahswtini
Profile Blog Joined June 2008
Northern Ireland22208 Posts
January 19 2016 16:07 GMT
#1035
thx will watch when i get home
"As I've said, balance isn't about strategies or counters, it's about probability and statistics." - paralleluniverse
Nixer
Profile Joined July 2011
2774 Posts
January 20 2016 09:56 GMT
#1036
On January 19 2016 22:54 Ragnarork wrote:
Show nested quote +
On January 19 2016 20:05 ahswtini wrote:
On January 19 2016 19:49 Ragnarork wrote:
You can also get a 5-7/Tec9 and not care about stopping.

is this because they are more accurate moving, or because of their magazine size or high headshot dmg


For both because they have a quite sizeable magazine (Five-Seven has 20, Tec9 has 24 IIRC). The Tec9 is the most accurate pistol when running, the 5-7 not as good, but still decent and incredibly powerful at relatively short distance (even in the chest with kevlar, as both have a 90% armor penetration). Both kill with a headshot at short/mid distance even with a helmet.

@Nixer: I would think this is quite a bit farther than that for the headshot. I'll try on a custom map with units indications.

It's not, I've looked it up and tested it.
Graphics
Excludos
Profile Blog Joined April 2010
Norway8179 Posts
January 20 2016 12:46 GMT
#1037
https://docs.google.com/spreadsheet/ccc?key=0AuOy-5I1VcBMdGZmYndxUjctc1VNUDZHTXJFUE9Dbmc#gid=0

All the way to the right side you have "fatal headshot range (helmet)". The numbers are in "units", and you run 250 units per second, or 1000 units in four seconds.
Sent.
Profile Joined June 2012
Poland9247 Posts
January 23 2016 18:07 GMT
#1038
How popular are hacks in cs:go? I played sc2 and LoL and I can't remember the last time I played against an obvious cheater in any of those games but just today I met two blatant wallhackers in a row in casual games. I remember cheating was a big problem in cs 1.6 but didn't expect it to carry over to cs:go. Was I unlucky/paranoid or is wide spread cheating a real thing in this game?
You're now breathing manually
Excludos
Profile Blog Joined April 2010
Norway8179 Posts
Last Edited: 2016-01-23 18:12:19
January 23 2016 18:12 GMT
#1039
On January 24 2016 03:07 Sent. wrote:
How popular are hacks in cs:go? I played sc2 and LoL and I can't remember the last time I played against an obvious cheater in any of those games but just today I met two blatant wallhackers in a row in casual games. I remember cheating was a big problem in cs 1.6 but didn't expect it to carry over to cs:go. Was I unlucky/paranoid or is wide spread cheating a real thing in this game?


Cheating is still a ridiculously large problem in cs. I'm facing a hacker probably every 4th match, although it's hard to know for sure as it can be hard to tell a hacker and smurf apart.
Deleted User 379145
Profile Joined January 2016
2 Posts
January 23 2016 20:43 GMT
#1040
On January 24 2016 03:07 Sent. wrote:
How popular are hacks in cs:go? I played sc2 and LoL and I can't remember the last time I played against an obvious cheater in any of those games but just today I met two blatant wallhackers in a row in casual games. I remember cheating was a big problem in cs 1.6 but didn't expect it to carry over to cs:go. Was I unlucky/paranoid or is wide spread cheating a real thing in this game?

I heard in casual there is a lot of cheaters, but once you get into normal competitive matchmaking there won't really be any cheaters at all.
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