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Simple Questions, Simple Answers - Page 18

Forum Index > General Games
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iXphobos
Profile Joined July 2010
Germany1464 Posts
Last Edited: 2015-04-22 08:49:52
April 22 2015 08:47 GMT
#341
On April 22 2015 15:59 KristofferAG wrote:
I'm guessing by walk peek you mean I should crouch before peeking or?

NEVER EVER crouch peek unless you're at least in the AK ranks.
Most guys at you're level have problems with crosshair placement. Usually aiming too low to avoid shooting over their enemies heads. By crouch peeking a corner you basically crouch into their headshot range.
Just peek the corner with normal speed. Try to guess the angle where the enemy could be and get that strafe shooting down. (Nagis video is very helpful in this regard)
Dangermousecatdog
Profile Joined December 2010
United Kingdom7084 Posts
April 22 2015 16:11 GMT
#342
Just don't crouch peek ever. The rank doesn't matter. If they are have the ability for head crosshair placements, then they are certainly good enough to just shoot you when they see you so much earlier. Only exception being AWP.
Nagisama
Profile Blog Joined April 2010
Canada4481 Posts
April 22 2015 21:28 GMT
#343
Crouch peeking at higher levels is more than just holding crouch and turning the corner with your gun super slowly.

You are still moving at running speed, with the exception that the second just before your body turns the corner, you crouch, lowering your head to cause the opponent holding that angle to whiff their shot (because they're pre-aimed at standing head level), or over adjust and consequently whiff because same reason.

This only works if your opponent is properly aiming at standing head level which many DMG+ should already be doing (some still don't but w/e).
Calendar"Everyone who has accomplished more than you has no life; Everyone who has accomplished less than you is a noob." | Elem: "nagi is actually really smart"
NihiLStarcraft
Profile Blog Joined January 2010
Denmark1413 Posts
April 22 2015 23:30 GMT
#344
Hey, last night I had a couple of fairly frustrating games with a bunch of EU TL people and it felt like my hit registration was off (in addition to me being bad at aiming). I compiled a video showing some of the situations that had me doubting the server/game performance in this video:





Could you take a look and let me know if I might actually suffer from some technical issue here? Or is this completely normal and expected? Am I just fucking up every spray?

Thanks ahead of time!
amazingxkcd
Profile Blog Joined September 2010
GRAND OLD AMERICA16375 Posts
April 22 2015 23:49 GMT
#345
turn net_graph 1 and start paying attention to your choke and loss %
The world is burning and you rather be on this terrible website discussing video games and your shallow feelings
NihiLStarcraft
Profile Blog Joined January 2010
Denmark1413 Posts
April 22 2015 23:51 GMT
#346
I always have 0% choke and loss! From playing on a laptop over wifi I know how much it sucks to have choke/loss problems! But here I'm playing from home on a wired connection, never saw choke/loss go over 0% and I get 20-30ms ping. I have net_graph aliased to show when I hit tab to show scores and checked it out periodically. Also played for months with constant net_graph on, again, never saw any choke/loss.
Nagisama
Profile Blog Joined April 2010
Canada4481 Posts
April 22 2015 23:58 GMT
#347
On April 23 2015 08:30 NihiLStarcraft wrote:
Hey, last night I had a couple of fairly frustrating games with a bunch of EU TL people and it felt like my hit registration was off (in addition to me being bad at aiming). I compiled a video showing some of the situations that had me doubting the server/game performance in this video:


https://www.youtube.com/watch?v=5IBApRHCQkA


Could you take a look and let me know if I might actually suffer from some technical issue here? Or is this completely normal and expected? Am I just fucking up every spray?

Thanks ahead of time!

Should watch the demo with sv_showimpacts on. Then it'll show when the server/client regs you as hitting them.

Most of it looks like bullets tracing the person. Regarding your third clip where you say server and client side blood spatter is different, it's not any more. Valve made a change awhile back saying the server now does your bullet registration, and then tells your client what was and was not a hit.

http://www.reddit.com/r/GlobalOffensive/comments/2p1o1i/bug_accuracy_desynced_after_12122014_update/cmsotlr

Inferno one looks like bad server reg. Hard to tell w/o showimpacts on.
Calendar"Everyone who has accomplished more than you has no life; Everyone who has accomplished less than you is a noob." | Elem: "nagi is actually really smart"
NihiLStarcraft
Profile Blog Joined January 2010
Denmark1413 Posts
April 23 2015 00:00 GMT
#348
Hey, thanks! That's a good idea with the demos. Will do that asap and make a follow-up vid I guess!

Didn't know that about the blood splatter. Figured they were desynced from the server because the impacts now are.
ahswtini
Profile Blog Joined June 2008
Northern Ireland22208 Posts
April 27 2015 08:49 GMT
#349
when do enemy ranks show up at the end of match? i swear i've seen it happen before, but not in my recent games
"As I've said, balance isn't about strategies or counters, it's about probability and statistics." - paralleluniverse
Ragnarork
Profile Blog Joined June 2011
France9034 Posts
April 27 2015 09:54 GMT
#350
On April 27 2015 17:49 ahswtini wrote:
when do enemy ranks show up at the end of match? i swear i've seen it happen before, but not in my recent games


Usually ~10 seconds after the final scoreboard is displayed.
LiquipediaWanderer
iXphobos
Profile Joined July 2010
Germany1464 Posts
April 27 2015 09:54 GMT
#351
On April 27 2015 17:49 ahswtini wrote:
when do enemy ranks show up at the end of match? i swear i've seen it happen before, but not in my recent games

They show up every time. Just before you disconnect automatically. If you leave before that you don't get to see them.
Nagisama
Profile Blog Joined April 2010
Canada4481 Posts
April 27 2015 14:02 GMT
#352
Don't think it will show if the other team surrenders though.
Calendar"Everyone who has accomplished more than you has no life; Everyone who has accomplished less than you is a noob." | Elem: "nagi is actually really smart"
Souma
Profile Blog Joined May 2010
2nd Worst City in CA8938 Posts
Last Edited: 2015-04-27 22:00:22
April 27 2015 20:33 GMT
#353
Halp. I have a ghost crosshair haunting me when I'm trying to take screenies in Spectator mode.

[image loading]

How do I get it out? =/

Edit: nvm got it.
Writer
amazingxkcd
Profile Blog Joined September 2010
GRAND OLD AMERICA16375 Posts
April 27 2015 23:38 GMT
#354
you also use cl_crosshairstyle 1 ?

nice!
The world is burning and you rather be on this terrible website discussing video games and your shallow feelings
Souma
Profile Blog Joined May 2010
2nd Worst City in CA8938 Posts
April 27 2015 23:45 GMT
#355
I use tarik's crosshair, whatever that is lol.
Writer
penguinpoopy
Profile Joined January 2013
United States18 Posts
April 28 2015 18:08 GMT
#356
I recently ranked up to GN3 but I've been in the silvers for the longest time. I usually solo queue and I've accepted that there's going to be a lot of bm and immaturity in-game. Does it get better in the higher ranks? I'm assuming higher ranked players are more serious in playing the game and maybe more mature?
iXphobos
Profile Joined July 2010
Germany1464 Posts
April 28 2015 19:23 GMT
#357
On April 29 2015 03:08 penguinpoopy wrote:
I recently ranked up to GN3 but I've been in the silvers for the longest time. I usually solo queue and I've accepted that there's going to be a lot of bm and immaturity in-game. Does it get better in the higher ranks? I'm assuming higher ranked players are more serious in playing the game and maybe more mature?

Hahahahahaha ... No!
Nagisama
Profile Blog Joined April 2010
Canada4481 Posts
April 28 2015 19:49 GMT
#358
On April 29 2015 03:08 penguinpoopy wrote:
I recently ranked up to GN3 but I've been in the silvers for the longest time. I usually solo queue and I've accepted that there's going to be a lot of bm and immaturity in-game. Does it get better in the higher ranks? I'm assuming higher ranked players are more serious in playing the game and maybe more mature?

No.

Maturity of players is independent of ranks. At all ranks, you're going to get the whiner, bm'er, rager, tryhard, serious person, nice person, helpful person, quiet person, no mic, too much mic, etc.

Might even be worse at higher ranks, because now you have the ego associated with said ranks. Sorry to burst your bubble. But you can always hope, you'll occasionally get that good MM game while solo queuing, and add them to friends so you can stack with them next time instead of rolling the dice.
Calendar"Everyone who has accomplished more than you has no life; Everyone who has accomplished less than you is a noob." | Elem: "nagi is actually really smart"
Souma
Profile Blog Joined May 2010
2nd Worst City in CA8938 Posts
April 28 2015 19:51 GMT
#359
penguinpoopy I recommend joining us for TL community nights. You'll be able to find friends fast. =)
Writer
Kamari
Profile Joined August 2011
Sweden87 Posts
April 29 2015 11:41 GMT
#360
On April 29 2015 04:49 Nagisama wrote:
tryhard, serious person

What's the difference between these two?
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