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Grey Goo - new RTS from original C&C devs - Page 48

Forum Index > General Games
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Cyro
Profile Blog Joined June 2011
United Kingdom20327 Posts
March 06 2015 02:42 GMT
#941
On March 06 2015 09:54 Corgi wrote:
This game had serious problems on release. Worse than Starcraft 2 by far in my opinion. As much as I want to see new RTS, this is just not going to be something that lasts. It's already considered dead I believe.


It would have just benefited so much from a 6 month beta. They could iron out all of this performance stuff and get units to a place where they don't feel the need to remove two thirds of their damage in a single update~ Version 1.0 is a big phycological thing too. If a beta has a lot of issues, that's kinda fine. If 1.0 ships with imbalances to the scale that you feel the need to correct them with those kinds of cataclysmic unit nerfs and the client runs really badly on low and high end systems alike, that's a big issue i feel
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
LegalLord
Profile Blog Joined April 2013
United States13779 Posts
March 06 2015 04:24 GMT
#942
The thing is though, the balance is really not too bad. I don't really understand the need for this many changes. Maybe they just want to test a bunch of things out at once in a beta version?

The fact that they didn't delay the release by 6 months is a clear indication that they didn't have the money to do so.
History will sooner or later sweep the European Union away without mercy.
TelecoM
Profile Blog Joined January 2010
United States10710 Posts
March 06 2015 05:18 GMT
#943
Time to Crush Ladder again then , I'm feeling gooey
AKA: TelecoM[WHITE] Protoss fighting
Cyro
Profile Blog Joined June 2011
United Kingdom20327 Posts
Last Edited: 2015-03-06 05:20:42
March 06 2015 05:20 GMT
#944
I'm just shocked at the extremity of the changes. Some stuff is being nerfed 4 or 5 times when even just 1 or 2 of the nerfs is more than enough to cripple the thing in question

HF GGzerG!
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
LegalLord
Profile Blog Joined April 2013
United States13779 Posts
March 06 2015 05:22 GMT
#945
Most of these changes are pretty unnecessary. The game is well-balanced for a recently released game.
History will sooner or later sweep the European Union away without mercy.
Technique
Profile Joined March 2010
Netherlands1542 Posts
March 06 2015 09:17 GMT
#946
Beta test the patch? It already takes 20 minutes to find a game on the normal patch... seems pointless, just patch the game, not like you are interfering with some big tournament or something. :D
If you think you're good, you suck. If you think you suck, you're getting better.
HewTheTitan
Profile Joined February 2015
Canada331 Posts
Last Edited: 2015-03-06 09:46:05
March 06 2015 09:43 GMT
#947
Most of these changes are pretty unnecessary. The game is well-balanced for a recently released game.


I interpret this as more of a gameplay-adjustment patch than a balance patch. The game is shockingly balanced overall, with goo just vanishing for a bit near the top due to pressure builds.

Beta test the patch? It already takes 20 minutes to find a game on the normal patch... seems pointless, just patch the game, not like you are interfering with some big tournament or something. :D


Yeah... well, seems a little delusional to think there will be lots of games on that server, but maybe a handful of good players will hammer out some games and help refine things. I might try it. No use getting more used to vanilla if its going to change this much I guess.
Laserist
Profile Joined September 2011
Turkey4269 Posts
March 06 2015 09:54 GMT
#948
I think people missed something here. I believe this patch should be considered as not a formal balance patch, rather a major adjustment patch to make the game more enjoyable overall, rather than tweak the win rates of the races.
Most of the stuff they adjusted are very annoying gameplay mechanics(Wallz) and rather intended/unintended mechanics(air-gnd fights, artillery counters everything, static defense imba teleport etc..) that are toned toned eventually.
They might gone a little bit overboard but it'll settle out eventually. I think GG, from a pure balance standpoint, launched as a very balanced game.
“Are you with the Cartel? Because you’re definitely an Angel.”
-Archangel-
Profile Joined May 2010
Croatia7457 Posts
March 06 2015 10:47 GMT
#949
Yea this is not a balance patch but game changing patch to make it more fun. This the what Blizzard does in their alpha and beta phases. But GG didn't have beta so they need to do it with full release.

And I agree that the beta server is a bad idea, the community is super small and some of the things from the patch (walls, artillery changes) were needed 3 weeks ago. They are still shooting themselves in the foot.
Striker.superfreunde
Profile Joined May 2010
Germany1120 Posts
March 09 2015 22:10 GMT
#950
Holy cow. i`ve reconsidered my attemp to play random on ladder.
I even can`t beat the ai T.T

But that`s for sure not the game his fault. Haven`t played much at all.

But... the micro is real, isn`t it? To get beaten up by the a.i "1 base vs. 3 base" really forces you to micro as hard as you can :D ... and it would have helped me out, if i only would have known how to transition out of it

Have read things about that topic and somehow got that feel that there is `no micro involved` in the game... that`s not true!
'Your ak is pretty... uhm... dank!'
-Archangel-
Profile Joined May 2010
Croatia7457 Posts
March 09 2015 22:22 GMT
#951
Yes. As I told people, to play the game well takes more skill than it seems by just watching videos and streams.
LegalLord
Profile Blog Joined April 2013
United States13779 Posts
March 09 2015 22:55 GMT
#952
Once I swallowed my Starcraft pride and started using autobuild, this game started playing a whole lot differently.

Macro is really easy in this game. That means you have as much time as you need for good micro, and for taking ground. That's what this game is really about.
History will sooner or later sweep the European Union away without mercy.
HewTheTitan
Profile Joined February 2015
Canada331 Posts
Last Edited: 2015-03-11 20:49:00
March 11 2015 20:48 GMT
#953
I've been trying to stand up for Grey Goo, but I'm also trying to figure out what to put in my new computer, and then I see this...

In short, this sure puts current RTS games to shame performance wise...

no words for this

(thx Cyro for linking in cpu build thread)
Cyro
Profile Blog Joined June 2011
United Kingdom20327 Posts
Last Edited: 2015-03-11 21:00:46
March 11 2015 20:59 GMT
#954
It's pretty cool (:

However they're demoing it on 5960x's (8 core Haswell at ~3-3.5ghz) and fx9590's (piledriver 8-thread CPU at 4.7-5ghz) and they're only getting about 25-40fps with some frames dipping to ~15-20 while demoing that. That's with 5.5k units though and lots of fancy effects. With the Star Swarm demo (earlier version of the same engine) you could turn off a motion blur effect and you got like 4x FPS from that alone, yet everyone demo'd it with the "hey this looks fancy" version :D

Also they're making themselves GPU bound by demoing it at 4k. It's very hard to say how well it would perform if you just run it at a resolution that your GPU can handle at a good FPS, and maybe see which settings you can turn down to improve performance.

Also, you linked the AMD propaganda vid god the bias

one of the other vids:

"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
Deleted User 101379
Profile Blog Joined August 2010
4849 Posts
March 12 2015 08:29 GMT
#955
On March 12 2015 05:59 Cyro wrote:
It's pretty cool (:

However they're demoing it on 5960x's (8 core Haswell at ~3-3.5ghz) and fx9590's (piledriver 8-thread CPU at 4.7-5ghz) and they're only getting about 25-40fps with some frames dipping to ~15-20 while demoing that. That's with 5.5k units though and lots of fancy effects. With the Star Swarm demo (earlier version of the same engine) you could turn off a motion blur effect and you got like 4x FPS from that alone, yet everyone demo'd it with the "hey this looks fancy" version :D

Also they're making themselves GPU bound by demoing it at 4k. It's very hard to say how well it would perform if you just run it at a resolution that your GPU can handle at a good FPS, and maybe see which settings you can turn down to improve performance.

Also, you linked the AMD propaganda vid god the bias

one of the other vids:

https://www.youtube.com/watch?v=ljeBu7-vKI4


I haven't listened to what they said since I'm at work and have no audio, but many games these days have performance problems not because of graphical effects, but because of AI, path finding, physics calculations and such which often end up being CPU bound. The game might be pretty, but until they have the full AI implemented and actual gameplay done, it doesn't say anything, because those actually kill performance more than 5500 "dumb" units constantly shooting without any actual decision making behind it.
Technique
Profile Joined March 2010
Netherlands1542 Posts
March 12 2015 09:35 GMT
#956
Sounds more like a tech demo than anything... can't see what the hell is going on.
If you think you're good, you suck. If you think you suck, you're getting better.
Cyro
Profile Blog Joined June 2011
United Kingdom20327 Posts
March 13 2015 04:57 GMT
#957


^LOL

It is a tech demo, have to see what kind of actual playable game they bring this year though. If they actually pull off a decent RTS engine it would be awesome
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
TelecoM
Profile Blog Joined January 2010
United States10710 Posts
March 13 2015 05:14 GMT
#958
Hows the game doing atm? I haven't played it in weeks, how has the last update been? Player count currently? Hope they put on a Steam sale soon .... ~_~
AKA: TelecoM[WHITE] Protoss fighting
Cyro
Profile Blog Joined June 2011
United Kingdom20327 Posts
March 13 2015 05:32 GMT
#959
The balance update after the performance patch (with artillery, air, walls changes etc) hasn't hit yet and is still a few weeks out i think. Player count still dropping and hitting 40 people having the game loaded during the american night
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
-Archangel-
Profile Joined May 2010
Croatia7457 Posts
March 13 2015 09:30 GMT
#960
On March 13 2015 14:14 GGzerG wrote:
Hows the game doing atm? I haven't played it in weeks, how has the last update been? Player count currently? Hope they put on a Steam sale soon .... ~_~

The player numbers are unexplainable bad. I been comparing them to some less known games from other genre with MP like Grim Dawn and GG has pathetic numbers.

Only a big steam sale together with a good marketing push can revive it. But I think devs given up on the game and are making something else by now. Good thing I didn't waste 50$ on it.
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