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Grey Goo - new RTS from original C&C devs - Page 43

Forum Index > General Games
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ahswtini
Profile Blog Joined June 2008
Northern Ireland22212 Posts
February 26 2015 11:04 GMT
#841
and now, blizzard are doing the whole alpha & beta access thing with hearthstone and heroes
"As I've said, balance isn't about strategies or counters, it's about probability and statistics." - paralleluniverse
Laserist
Profile Joined September 2011
Turkey4269 Posts
Last Edited: 2015-02-26 11:09:42
February 26 2015 11:09 GMT
#842
On February 26 2015 14:48 JimmyJRaynor wrote:
Show nested quote +
On February 26 2015 08:56 LegalLord wrote:
A lot of players are waiting for the patch. I know at least a few who put this game aside until performance is fixed.


Grey Box and Grey Goo make for an interesting case study providing a counter example to Blizzard's philosophy of only realeasing a game when it is ready.

it looks more and more like Grey Goo was released because the publisher/developer simply ran out of cash.


It is not that much of a secret. No company other than Blizzard can afford several years of development. Barring PG's size, I would say they did a tremendous job in this game with some expected flaws and they said they are fixing the issues.

Cut scenes are really high quality, soundtrack is one of the best you can find in the gaming industry, relatively good balance at launch WITHOUT a Beta period, a complete single player, a highly active and vocal developer base, I'd say they did very good. It is not AAAAAA++ quality at launch but I can live with that.
“Are you with the Cartel? Because you’re definitely an Angel.”
maartendq
Profile Blog Joined December 2010
Belgium3115 Posts
Last Edited: 2015-02-26 11:41:24
February 26 2015 11:37 GMT
#843
On February 26 2015 20:04 ahswtini wrote:
and now, blizzard are doing the whole alpha & beta access thing with hearthstone and heroes

Why not? Apparently gamers like paying for unfinished and buggy products, so you might as well exploit that. Of course they will complain and throw fits on the internet, but they will still happily continue buying them.

Honestly though, I am glad I still lived through the days in which developers actually sold finished products (because patching via the internet was not an option back then) and gave out free demo version for people to try before they buy.

Nowadays you have to shell out €60 and pray the game doesn't suck.
-Archangel-
Profile Joined May 2010
Croatia7457 Posts
February 26 2015 13:46 GMT
#844
On February 26 2015 20:37 maartendq wrote:
Show nested quote +
On February 26 2015 20:04 ahswtini wrote:
and now, blizzard are doing the whole alpha & beta access thing with hearthstone and heroes

Why not? Apparently gamers like paying for unfinished and buggy products, so you might as well exploit that. Of course they will complain and throw fits on the internet, but they will still happily continue buying them.

Honestly though, I am glad I still lived through the days in which developers actually sold finished products (because patching via the internet was not an option back then) and gave out free demo version for people to try before they buy.

Nowadays you have to shell out €60 and pray the game doesn't suck.

No you don't. Now you can download a free version as well to use it as a demo. It is then on you to buy the game after you tried it.
Cyro
Profile Blog Joined June 2011
United Kingdom20327 Posts
February 26 2015 15:03 GMT
#845
On February 26 2015 22:46 -Archangel- wrote:
Show nested quote +
On February 26 2015 20:37 maartendq wrote:
On February 26 2015 20:04 ahswtini wrote:
and now, blizzard are doing the whole alpha & beta access thing with hearthstone and heroes

Why not? Apparently gamers like paying for unfinished and buggy products, so you might as well exploit that. Of course they will complain and throw fits on the internet, but they will still happily continue buying them.

Honestly though, I am glad I still lived through the days in which developers actually sold finished products (because patching via the internet was not an option back then) and gave out free demo version for people to try before they buy.

Nowadays you have to shell out €60 and pray the game doesn't suck.

No you don't. Now you can download a free version as well to use it as a demo. It is then on you to buy the game after you tried it.


Link to Grey Goo demo?
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
-Archangel-
Profile Joined May 2010
Croatia7457 Posts
Last Edited: 2015-02-26 15:23:45
February 26 2015 15:23 GMT
#846
On February 27 2015 00:03 Cyro wrote:
Show nested quote +
On February 26 2015 22:46 -Archangel- wrote:
On February 26 2015 20:37 maartendq wrote:
On February 26 2015 20:04 ahswtini wrote:
and now, blizzard are doing the whole alpha & beta access thing with hearthstone and heroes

Why not? Apparently gamers like paying for unfinished and buggy products, so you might as well exploit that. Of course they will complain and throw fits on the internet, but they will still happily continue buying them.

Honestly though, I am glad I still lived through the days in which developers actually sold finished products (because patching via the internet was not an option back then) and gave out free demo version for people to try before they buy.

Nowadays you have to shell out €60 and pray the game doesn't suck.

No you don't. Now you can download a free version as well to use it as a demo. It is then on you to buy the game after you tried it.


Link to Grey Goo demo?

I don't think TL like us to leave links to those sites
Laserist
Profile Joined September 2011
Turkey4269 Posts
February 26 2015 15:53 GMT
#847
I think it is not called "demo"(?)
“Are you with the Cartel? Because you’re definitely an Angel.”
PassiveAce
Profile Blog Joined February 2011
United States18076 Posts
February 26 2015 16:02 GMT
#848
"free version"
"use it as a demo"
Call me Marge Simpson cuz I love you homie
Simberto
Profile Blog Joined July 2010
Germany11825 Posts
February 26 2015 16:21 GMT
#849
Which is something noone ever does. In my own experience, when i pirate something, i am not going to buy it afterwards. After all, i already have it, and was it really that great? Well i don't know, after i finished the campaign twice there was a tiny thing that was kind of annoying. Good thing i didn't give them any money!

Which is why i don't pirate things anymore, and i simply don't buy stuff while it is unfinished/at launch. Instead i wait for a few months and either buy the finished product at half price or don't buy it if there is a consensus that it sucks donkey balls.
Yurie
Profile Blog Joined August 2010
12084 Posts
Last Edited: 2015-02-26 16:47:57
February 26 2015 16:46 GMT
#850
On February 27 2015 01:21 Simberto wrote:
Which is something noone ever does. In my own experience, when i pirate something, i am not going to buy it afterwards. After all, i already have it, and was it really that great? Well i don't know, after i finished the campaign twice there was a tiny thing that was kind of annoying. Good thing i didn't give them any money!

Which is why i don't pirate things anymore, and i simply don't buy stuff while it is unfinished/at launch. Instead i wait for a few months and either buy the finished product at half price or don't buy it if there is a consensus that it sucks donkey balls.


I would say I buy ~30 % of the stuff I pirate. I only buy like 2% of the DLC that gets included in the pirate bundle though. Almost none of that is worth the money if you know what it does. With some notable exceptions where the DLC are expansions and not a single weapon or new map.

I like the ideas and the game is somewhat fun to watch, just don't enjoy playing it is how I think of this specific game.
Laserist
Profile Joined September 2011
Turkey4269 Posts
February 26 2015 16:51 GMT
#851
I gave up pirating the games since I have a job. If it is reasonable priced I buy what I want, if not waiting for steam sale. If the game sucks, I don't care that much then.
“Are you with the Cartel? Because you’re definitely an Angel.”
HewTheTitan
Profile Joined February 2015
Canada331 Posts
February 26 2015 17:01 GMT
#852
I gave up pirating a few years ago, but before I did I tried to buy the best of the games I pirated. Many were not worth buying, but maybe 1/5 were excellent and I got those ones.
Cyro
Profile Blog Joined June 2011
United Kingdom20327 Posts
Last Edited: 2015-02-26 18:31:36
February 26 2015 18:31 GMT
#853
Let's not have the pirating discussion for 2-3 pages :D
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
TelecoM
Profile Blog Joined January 2010
United States10715 Posts
February 27 2015 00:53 GMT
#854
I hope this game gets some attention soon and the player base increased, I feel really stupid for paying 100$ for this game because of data overages (terrible internet) , I got over hyped! >_<
AKA: TelecoM[WHITE] Protoss fighting
Laserist
Profile Joined September 2011
Turkey4269 Posts
February 27 2015 01:23 GMT
#855
Devs post a thread about the upcoming balance patch. Here is some sneak peak:

https://www.greybox.com/greygoo/en/forum/topic/2100/?page=1#post-19411

Over the past month we’ve been gathering feedback and monitoring Grey Goo’s balance very closely. We’re very pleased to announce that after next week’s performance patch goes live, our focus will completely shift towards gameplay and balance.

With that said, these changes are absolutely built around your feedback, so we feel it’s only fair that we keep you informed on the direction the game will be taking. We want to better inform you exactly what we are changing, why, and how the tweaks are going to roll out in upcoming game updates.

Next week, we're going discuss these balance tweaks in three separate posts:

1 - Bases and Defense
2 - Early Game Combat
3 - Mid to Late Game Combat

As a sneak peek, here are some of the high priority issues we’ll be discussing. This list is not all inclusive:

Walls
Artillery and Destructor Damage
Goo Offensive Capabilities
Human Teleporters
More
If you have any questions on this announcement, or if there is anything you’d love for us to discuss as part of these posts, please let us know! We look forward to hearing from you!
“Are you with the Cartel? Because you’re definitely an Angel.”
JimmyJRaynor
Profile Blog Joined April 2010
Canada17486 Posts
Last Edited: 2015-02-27 01:34:03
February 27 2015 01:24 GMT
#856
On February 27 2015 01:21 Simberto wrote:
Which is something noone ever does. In my own experience, when i pirate something, i am not going to buy it afterwards. After all, i already have it, and was it really that great? Well i don't know, after i finished the campaign twice there was a tiny thing that was kind of annoying. Good thing i didn't give them any money!

Which is why i don't pirate things anymore, and i simply don't buy stuff while it is unfinished/at launch. Instead i wait for a few months and either buy the finished product at half price or don't buy it if there is a consensus that it sucks donkey balls.

good policy.
outside of Blizzard products i wait at least 3 months before buying anything.

i think there is a minimum fee you must pay Steam to keep ur game on their service. thus, i wonder if they will even have this game on Steam in a few months.

On February 26 2015 20:09 Laserist wrote:
Cut scenes are really high quality, soundtrack is one of the best you can find in the gaming industry, relatively good balance at launch WITHOUT a Beta period, a complete single player, a highly active and vocal developer base,


ya, the problem is they promised a beta.
watching the user base dwindle to almost nothing i'd say the game is a commercial failure.

i play RTS games for the match making and team games.
from this perspective Grey Goo is a failure.
they promised Geoff "incontrol" Robinson a really cool competitive experience.. the video is earlier in this thread.

lots of promises and mediocre execution.
Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
LegalLord
Profile Blog Joined April 2013
United States13779 Posts
February 27 2015 01:50 GMT
#857
I think the price is what is really keeping people from buying right now. Though I think $50 is definitely the better starting price, as soon as they patch FPS (maybe add replays if the playerbase stabilizes in time), they should put a more concerted effort into advertising, attracting players, etc.

They made an interesting game with strong fundamentals. Now they just have to fix and sell it.
History will sooner or later sweep the European Union away without mercy.
TelecoM
Profile Blog Joined January 2010
United States10715 Posts
February 27 2015 04:24 GMT
#858
I am really interested to see how they are going to balance out walls (imba vs goo?) , destructor ( too strong or too weak? ) / artillery ( too strong i'm guessing , in some situations too weak .), Goo offensive capabilities ( Too good or too bad? ) , I'm guessing Human teleporters are too strong.

Thanks.
AKA: TelecoM[WHITE] Protoss fighting
LegalLord
Profile Blog Joined April 2013
United States13779 Posts
February 27 2015 05:23 GMT
#859
Walls are tricky. They may be powerful, but at the same time they are a huge part of what I like about this game. I hope they tread with care.

Destructors are strong, but artillery works well against them. This is a tough balance to strike because I want artillery to be strong, but also not gamebreaking. The destructor rush is a hard counter to greed and a soft counter to safe builds, and I think that's what needs to go. Goo early game is pretty tough.

I like teleporters as they are. It reminds me of arbiters teleporting 1/3 of your entire army, in a good way. I think that a few more units (possibly in an expansion) would be needed to make this an especially healthy game mechanic, but it still has a charm to it that I think does not need nerfing.

Overall, what I think the game lacks is harass, the ability to snipe buildings, and interesting micro mechanics. These are the kinds of things that really should be promoted by patches.
History will sooner or later sweep the European Union away without mercy.
HewTheTitan
Profile Joined February 2015
Canada331 Posts
Last Edited: 2015-02-27 06:26:45
February 27 2015 06:26 GMT
#860
I just looked up some other rts from steam.

Other rts have comparable numbers. Maybe it isn't a flop. We can see on all those charts that something made players spike at various times from sub-500 launch.

http://steamcharts.com/app/15620

http://steamcharts.com/app/17480
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