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On February 22 2014 05:05 Velr wrote:Show nested quote +On February 22 2014 05:00 Gorsameth wrote: Hinterlands quests were spread out to far for alliance and the zone was a pain to get to for horde.
I actually liked old Desolace but I guess my experience was clouded by playing on a pvp server at the time where it let me avoid Stranglethorn :p Uhm... Hinterlands is closer to Tarrens Mill than any Ally-City? Assuming you had no flights around the area, which you normally didnt if you starting in Kalimdor, you need to go from Undercity to Tarrens Mill and through the entire Hinterlands zone right past the ally town and there quest zones to get to the Horde village. Its quite a long way esp when you don't have a mount :p
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On February 22 2014 05:00 Gorsameth wrote: Hinterlands quests were spread out to far for alliance and the zone was a pain to get to for horde.
I actually liked old Desolace but I guess my experience was clouded by playing on a pvp server at the time where it let me avoid Stranglethorn :p It was still awesome to go as a lvl 40-45 horde to find pvp (or was it 42-50? ^^)
Also to the post above, TM was a pretty much needed flight, not only in the days of pvp, but because you wanted to be able to go to Arathi Basin/Alterac Valley to queue (so you wanted arathi, then you would get TM too anyways). TM was a central hub for pvp horde during a long time in vanilla.
To quest... yeah it sucked, but i only used to quest a few hours and the rest was pvp time, so it was fine to quest there too.
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Well there's your problem; you quested. Grinding was so much faster to level with in vanilla and both of those zones were incredible for it.
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On February 22 2014 06:05 Serejai wrote: Well there's your problem; you quested. Grinding was so much faster to level with in vanilla and both of those zones were incredible for it. That fucking troll temple and the quests that had you repeatedly running to the top, killing one particular troll and then getting back down was an absolutely retarded questline... and pretty much the only one that Horde had in the zone. I'll believe it was better for Alliance. For grinding I'm sure it was fine, because the whole zone was literally only populated by bears and moonkins (other than the troll areas).
I don't know how anybody pvp'd in Hinterlands because there was never anybody there (except to kill the green world dragon, but that was wayyyyy later).
Desolace had the demon quests which were quite fun. The rest was all "run to the other side of the zone and kill 15 scorpions". The zone was biiiig and boring with the town tucked into a corner... and a pre-40 zone, so you didn't even have a mount to make it somewhat bearable.
Swamp of Sorrows was terrible, because there was nothing to do there, and it was a fucking swamp, which means that any time you moved you got dismounted by water. And unlike Dustwallow, most of the water was just 10 pixels too wide to jump over properly. It was an utter waste of what should have been an awesome zone with lots of history. Oh, and Sunken Temple is the worst instance in WoW.
And maybe I did stuff wrong by questing, not grinding, but all three those zones stand out in my memory for being bland and bad, but with something extra-bad to make me shudder.
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I don't know how anybody pvp'd in Hinterlands because there was never anybody there (except to kill the green world dragon, but that was wayyyyy later). Your server was either unpopulated, or you never really tried to roam in the first months at release, because if you wanted pvp, you would find it almost anywhere, the good thing about hinterlands wasn't as populated as other areas, and not many hordes were around, so you could easilly get 1vX fights.
I am guessing it was the same for grinding. I used to grind a few hours on feralas the 45-50 bracket tho, then pvp the rest of the day. And the reason was that it had a few spots hard to access withouth aggro'ing that allowed you to grind unmolested ot atleast, not unprepared.
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On February 22 2014 06:37 Acrofales wrote:Show nested quote +On February 22 2014 06:05 Serejai wrote: Well there's your problem; you quested. Grinding was so much faster to level with in vanilla and both of those zones were incredible for it. That fucking troll temple and the quests that had you repeatedly running to the top, killing one particular troll and then getting back down was an absolutely retarded questline... and pretty much the only one that Horde had in the zone. I'll believe it was better for Alliance. For grinding I'm sure it was fine, because the whole zone was literally only populated by bears and moonkins (other than the troll areas). I don't know how anybody pvp'd in Hinterlands because there was never anybody there (except to kill the green world dragon, but that was wayyyyy later). Desolace had the demon quests which were quite fun. The rest was all "run to the other side of the zone and kill 15 scorpions". The zone was biiiig and boring with the town tucked into a corner... and a pre-40 zone, so you didn't even have a mount to make it somewhat bearable. Swamp of Sorrows was terrible, because there was nothing to do there, and it was a fucking swamp, which means that any time you moved you got dismounted by water. And unlike Dustwallow, most of the water was just 10 pixels too wide to jump over properly. It was an utter waste of what should have been an awesome zone with lots of history. Oh, and Sunken Temple is the worst instance in WoW. And maybe I did stuff wrong by questing, not grinding, but all three those zones stand out in my memory for being bland and bad, but with something extra-bad to make me shudder.
As of right now I am in a gruop looking for a tank to do those elite quests in The Hinterlands... lol
Playing on the Feenix vanilla server.
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On February 22 2014 07:22 DaCruise wrote:Show nested quote +On February 22 2014 06:37 Acrofales wrote:On February 22 2014 06:05 Serejai wrote: Well there's your problem; you quested. Grinding was so much faster to level with in vanilla and both of those zones were incredible for it. That fucking troll temple and the quests that had you repeatedly running to the top, killing one particular troll and then getting back down was an absolutely retarded questline... and pretty much the only one that Horde had in the zone. I'll believe it was better for Alliance. For grinding I'm sure it was fine, because the whole zone was literally only populated by bears and moonkins (other than the troll areas). I don't know how anybody pvp'd in Hinterlands because there was never anybody there (except to kill the green world dragon, but that was wayyyyy later). Desolace had the demon quests which were quite fun. The rest was all "run to the other side of the zone and kill 15 scorpions". The zone was biiiig and boring with the town tucked into a corner... and a pre-40 zone, so you didn't even have a mount to make it somewhat bearable. Swamp of Sorrows was terrible, because there was nothing to do there, and it was a fucking swamp, which means that any time you moved you got dismounted by water. And unlike Dustwallow, most of the water was just 10 pixels too wide to jump over properly. It was an utter waste of what should have been an awesome zone with lots of history. Oh, and Sunken Temple is the worst instance in WoW. And maybe I did stuff wrong by questing, not grinding, but all three those zones stand out in my memory for being bland and bad, but with something extra-bad to make me shudder. As of right now I am in a gruop looking for a tank to do those elite quests in The Hinterlands... lol Playing on the Feenix vanilla server.
I always hit up those quests when leveling alts back in the day, those and the cauldron quests I remember were always a big chunk of xp.
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So, yesterday I spoke to some dude at school who plays wow, I mentioned I used to play and we started talking. Turns out he frequently buys gold and when I stopped playing I had a decent stash. He pretty much offered to buy me 2 months of game time for some gold. I figured since I'm never likely to use it otherwise anyway, why not.
So I haven't played since Wrath, WoD looks pretty good and I'm kind of interested. All my friends and guildies have quit since a long time and I have no one to play with really. Is the TL guild open to anyone here? Can one join as just a social leech for guild perks and someone to talk to?
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United States24569 Posts
The EU guild is free to do what they want for the most part, but note that TL does not endorse gold selling/buying as it violates Blizzard's rules, among other reasons.
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I remember spending several days in EPL finishing out the 58-60 in Vanilla. Nathanos Blightcaller's questline was awesome for leveling, and easy access to Strath and Scholo whenever guildies wanted to run it made it perfect.
Possibly the worst thing from Vanilla was that it was extremely difficult (and unrewarding) for Horde to run Deadmines or Alliance to run SFK, despite the fact both had awesome gear for leveling and were fun dungeons. SM and RFC being deep inside Horde territory didn't help Alliance either (though I didn't care as I was Horde). My least favorite dungeon of all time has to be Blackrock Depths just for the sheer length. It's too much going on in one instance, it could be split into up to 3 parts and I'd be fine with it. Add to that, I only got past the Lyceum twice in Vanilla in 40-50 runs just because we didn't have a mage, or at least a rogue capable of soloing it. In spite of that, I still hate what they did with it in dungeon finder, now you're forced to kill X bosses and ignore the rest instead of choosing for yourself. It's so hard to keep a group together once the instance is "over".
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BRD (Black rock depths) was my favorite. I didnt finish it until month´s after I´d hit 60 but it had freaking Molten Core inside it!
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On February 22 2014 12:33 DaCruise wrote: BRD (Black rock depths) was my favorite. I didnt finish it until month´s after I´d hit 60 but it had freaking Molten Core inside it!
Worst fucking dungeon ever.
My personal favorite from Vanilla was raiding UBRS, that shit was intense.
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http://www.flaskup.com/3040-more-wod-information
-The Crucible will be updated for Warlords of Draenor and Blizzard also wants to extend the functionality. It will also serve as a prerequisite for raids. Players will, for example, to get into a dungeon queue, will have to at least have a silver medal in the Crucible. If you want to make an instance with your friends then don’t worry you will be free to do so. But for random groups you must be able to prove that you can manage certain game mechanics and abilities. This will be ready for the launch of Warlords of Draenor. Blizzard believes that this will make the overall experience in LFD and LFR better for players as every player will have the minimum knowledge to face a boss.
How long do you think its gonna last before lfr heroes complain?
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On February 22 2014 11:32 micronesia wrote: The EU guild is free to do what they want for the most part, but note that TL does not endorse gold selling/buying as it violates Blizzard's rules, among other reasons.
It also violates my personal rule of not ruining games for other people
On February 22 2014 12:46 Masq wrote:Show nested quote +On February 22 2014 12:33 DaCruise wrote: BRD (Black rock depths) was my favorite. I didnt finish it until month´s after I´d hit 60 but it had freaking Molten Core inside it! Worst fucking dungeon ever. My personal favorite from Vanilla was raiding UBRS, that shit was intense.
UBRS. 15 man. people wearing greens. Only half the group in the vent channel. That was some fun and challenging shit.
BRD was easy with a team of rogues and druids. thats how I got attuned
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5man stealth barman shanker pub runs.
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pff best way to do MC attunement was to just swim through the lava from 1 end to the other :p
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On February 22 2014 16:09 Masq wrote: 5man stealth barman shanker pub runs.
I spent an entire weekend with 2 druids and 2 rogues stealth running it and it only dropped once...I lost the roll.
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On February 22 2014 06:05 Serejai wrote: Well there's your problem; you quested. Grinding was so much faster to level with in vanilla and both of those zones were incredible for it. Questing was better if you had a well-made plan, even though there were two level gaps where you had to grind quite a bit because you didn't have enough quests. Post 2.3 questing became way way better.
Edit: unless you were a prot paladin or frost mage.
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On February 22 2014 14:05 Fishcakes wrote:http://www.flaskup.com/3040-more-wod-information-The Crucible will be updated for Warlords of Draenor and Blizzard also wants to extend the functionality. It will also serve as a prerequisite for raids. Players will, for example, to get into a dungeon queue, will have to at least have a silver medal in the Crucible. If you want to make an instance with your friends then don’t worry you will be free to do so. But for random groups you must be able to prove that you can manage certain game mechanics and abilities. This will be ready for the launch of Warlords of Draenor. Blizzard believes that this will make the overall experience in LFD and LFR better for players as every player will have the minimum knowledge to face a boss. How long do you think its gonna last before lfr heroes complain?
It is extremely basic stuff, silver is basically hitting buttons and not being naked. Unlike what I assume you a referring to being removed in the past, such as the TBC chain raid by raid from the early questing through Karazhan and into raids, this is absolutely something they could and should keep in place forever.
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On February 22 2014 21:03 Anlo wrote:Show nested quote +On February 22 2014 14:05 Fishcakes wrote:http://www.flaskup.com/3040-more-wod-information-The Crucible will be updated for Warlords of Draenor and Blizzard also wants to extend the functionality. It will also serve as a prerequisite for raids. Players will, for example, to get into a dungeon queue, will have to at least have a silver medal in the Crucible. If you want to make an instance with your friends then don’t worry you will be free to do so. But for random groups you must be able to prove that you can manage certain game mechanics and abilities. This will be ready for the launch of Warlords of Draenor. Blizzard believes that this will make the overall experience in LFD and LFR better for players as every player will have the minimum knowledge to face a boss. How long do you think its gonna last before lfr heroes complain? It is extremely basic stuff, silver is basically hitting buttons and not being naked. Unlike what I assume you a referring to being removed in the past, such as the TBC chain raid by raid from the early questing through Karazhan and into raids, this is absolutely something they could and should keep in place forever. I donno, Yes there not hard but remember how terrible a lot of LFR players are and I can see people having problems with it.
Good thing is I dont think those people belong in LFR anyway so no loss. Just need Blizzard to keep its foot down.
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