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United Kingdom31255 Posts
On August 12 2015 04:27 Seuss wrote: I actually don't agree. I don't think a good/better/best loot system is necessarily defined by being guaranteed to come out of a raid with something, and I currently only have 1pc of T18 because I have shit luck.
That's not to say the Personal Loot/Seals are perfect, but I'd rather see Blizzard attempt to improve on this new paradigm than return to the ultra-boring badge/points snoozefest from WotLK/Cataclysm.
I think the issue is with the Seal system is you can't be strategic in your gear upgrades in the same way you could with VP ( I mean you can if you are doing HC/Normal I guess but that isn't the best solution) due to the fact even if you only use seals on the best possible upgrade you could get the worst items from that loot table or nothing before you ever get the actual upgrades.
Also it prevents issues that the seals can't when bosses have retarded loot tables (Looking at you Blast Furnace / Blackhand having the spirit trinkets)
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Apexis is the WoD version of badges. It buys catchup gear. it buys sub par gear (from the vendors in Ashran). They should expand the gear to include trinkets/ring/neck ect with usefull stats (less vers pls) but slightly less ilvl then raid gear.
And earn it from Dungeons aswell to give a reason to run them.
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United Kingdom31255 Posts
On August 12 2015 04:43 Gorsameth wrote: Apexis is the WoD version of badges. It buys catchup gear. it buys sub par gear (from the vendors in Ashran). They should expand the gear to include trinkets/ring/neck ect with usefull stats (less vers pls) but slightly less ilvl then raid gear.
And earn it from Dungeons aswell to give a reason to run them.
Apexis crystals are slightly more useful now that you can get 695 gear from them which will put you in the right place for HFC but yes they should have been dropped from dungeons / raid bosses rather than have the seal system.
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I just dislike that you can raid for enough time to still see no improvement in gear.
Since HFC has opened I have gotten zero tier and only 1 weapon. I know I don't clear as much as others (only 9/13 normal, 4/13 heroic), but it is rather annoying that I don't even see drops occur, and seals just are meh, because I roll gold or get some item that doesn't actually do anything because there is a lot of loot on each boss and I only need 1 piece from them.
I have others in my raid over 700 ilevel now and im still only 694 in combat and 698 in assa (which only happened because my cache gave me a 706 warforged trinket).
We cleared through first 6 normal and sharded a good majority of the loot outside of tier because that gear is virtually worthless to most people =/.
Oh well, still have time before the expansion so its no big deal.
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On August 12 2015 04:48 Drazerk wrote:Show nested quote +On August 12 2015 04:43 Gorsameth wrote: Apexis is the WoD version of badges. It buys catchup gear. it buys sub par gear (from the vendors in Ashran). They should expand the gear to include trinkets/ring/neck ect with usefull stats (less vers pls) but slightly less ilvl then raid gear.
And earn it from Dungeons aswell to give a reason to run them. Apexis crystals are slightly more useful now that you can get 695 gear from them which will put you in the right place for HFC but yes they should have been dropped from dungeons / raid bosses rather than have the seal system. I would have both the seals and Apexis tbh.
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United Kingdom31255 Posts
On August 12 2015 05:05 Gorsameth wrote:Show nested quote +On August 12 2015 04:48 Drazerk wrote:On August 12 2015 04:43 Gorsameth wrote: Apexis is the WoD version of badges. It buys catchup gear. it buys sub par gear (from the vendors in Ashran). They should expand the gear to include trinkets/ring/neck ect with usefull stats (less vers pls) but slightly less ilvl then raid gear.
And earn it from Dungeons aswell to give a reason to run them. Apexis crystals are slightly more useful now that you can get 695 gear from them which will put you in the right place for HFC but yes they should have been dropped from dungeons / raid bosses rather than have the seal system. I would have both the seals and Apexis tbh. Yeah MoP really did do it best
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On August 12 2015 05:05 Alventenie wrote: I just dislike that you can raid for enough time to still see no improvement in gear.
Since HFC has opened I have gotten zero tier and only 1 weapon. I know I don't clear as much as others (only 9/13 normal, 4/13 heroic), but it is rather annoying that I don't even see drops occur, and seals just are meh, because I roll gold or get some item that doesn't actually do anything because there is a lot of loot on each boss and I only need 1 piece from them.
I have others in my raid over 700 ilevel now and im still only 694 in combat and 698 in assa (which only happened because my cache gave me a 706 warforged trinket).
We cleared through first 6 normal and sharded a good majority of the loot outside of tier because that gear is virtually worthless to most people =/.
Oh well, still have time before the expansion so its no big deal.
Yeah, I think it's fair to say that the seal system's biggest flaw is how often you roll and get squat. For a system billed as a way to roll for that one piece of gear you really want, you so rarely get anything from it and even more rarely get the actual loot you were looking for. It's fine when you don't really care what loot you get so long as you get something, and terrible if you're actually using it as advertised.
Rolling should feel less like playing a slot machine and more like a commitment. If you roll, you should be sure you're getting something, just not sure what. If we have to be limited to a seal a week for that to be the case then that's fine by me.
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On August 12 2015 05:17 Seuss wrote:Show nested quote +On August 12 2015 05:05 Alventenie wrote: I just dislike that you can raid for enough time to still see no improvement in gear.
Since HFC has opened I have gotten zero tier and only 1 weapon. I know I don't clear as much as others (only 9/13 normal, 4/13 heroic), but it is rather annoying that I don't even see drops occur, and seals just are meh, because I roll gold or get some item that doesn't actually do anything because there is a lot of loot on each boss and I only need 1 piece from them.
I have others in my raid over 700 ilevel now and im still only 694 in combat and 698 in assa (which only happened because my cache gave me a 706 warforged trinket).
We cleared through first 6 normal and sharded a good majority of the loot outside of tier because that gear is virtually worthless to most people =/.
Oh well, still have time before the expansion so its no big deal. Yeah, I think it's fair to say that the seal system's biggest flaw is how often you roll and get squat. For a system billed as a way to roll for that one piece of gear you really want, you so rarely get anything from it and even more rarely get the actual loot you were looking for. It's fine when you don't really care what loot you get so long as you get something, and terrible if you're actually using it as advertised. Rolling should feel less like playing a slot machine and more like a commitment. If you roll, you should be sure you're getting something, just not sure what. If we have to be limited to a seal a week for that to be the case then that's fine by me. I think 1 item a week is a bit more then Blizz is willing to give, its not 33% currently afterall. I do like however if it would be a 100% chance, even if that means you only get 1 seal every 2 weeks.
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I think, given the chance for duplicates, 1 item a week is fair, but I don't run a ridiculously profitable MMO.
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so when thye say possible transmog of legendary ring what are we even mogging the effect or wtf
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On August 12 2015 05:47 FinestHour wrote: so when thye say possible transmog of legendary ring what are we even mogging the effect or wtf No one has mentioned the ring? The cloak has been mentioned and I'm 99.9% sure they were talking about the looks, not the effect.
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The team is considering allowing players to transmog their Mists of Pandaria legendary cloak and Warlords legendary ring, as they were available for a limited time. They want to avoid a situation like everyone farming Warglaives for transmog.
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On August 12 2015 05:53 FinestHour wrote: The team is considering allowing players to transmog their Mists of Pandaria legendary cloak and Warlords legendary ring, as they were available for a limited time. They want to avoid a situation like everyone farming Warglaives for transmog. I'm sorry but none of that makes any sense at all. You cant transmog a ring. They will never let you put the effect on another ring because the proc is utterly OP and no one farms Warglaives for transmog because you cant transmog a legendary skin onto an item.
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Here is the actual qoute from an interview.
Q: Will past legendary items, like Shadowmorne, Val’anir, Atiesh or the Fangs of the Father reappear as artifact weapons or become transmogable?
A: Tom Chilton: Those are two very separate questions. No, they won’t be artifacts. They will stay legendaries, and artifacts are kind of a different thing. They are really not the same thing like a legendary.
But it’s possible that in the future some of those will be transmogable, although probably not the ones that you can just go and farm all the time. It’s more likely to be the ones that are only available for a limited time, like the Mists of Pandaria cloaks, but we’ll see. See that makes a ton more sense
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United Kingdom20275 Posts
and I currently only have 1pc of T18 because I have shit luck
after 2 months, spending 24 bonus rolls on tier bosses and getting your ~25% chance for a drop from them every week on 2 difficulties from personal loot? That's not just luck, it's borderline impossible
I have others in my raid over 700 ilevel now and im still only 694 in combat and 698 in assa (which only happened because my cache gave me a 706 warforged trinket).
695 with ring is practically overgeared for heroic archimonde, the ring is soo good and everyone should have it by 1-2 weeks ago unless they missed a lot of bosses or skipped weeks. Especially if you're in the last half of H hfc, you'd jump up from 695 very fast. You're probably much more held back by personal and raid skill than your gear.
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Flying for Draenor is coming and anyone who is able to help test it on the PTR is very appreciated. We want to make sure we have people in the air versus falling through the world.
How many weeks does it take after 6.2.. 8? 9? 10? this was so badly communicated, they made it sound like the limiting factor would be how fast you could get the reps (a couple of weeks) in the interviews.
Why is Draenor covered with subzones for caves and such that will dismount you from 200ft in the air if they EVER planned to allow flying in any form (like they originally said they were going to patch in with 6.1?)
This shouldn't take 2 to 3 months to fix. We don't even have an ETA yet.
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While I hear you on it being borderline impossible, we don't use personal loot for our raids. We also didn't start out clearing that many bosses either. I now have one tier piece after last night because I got a roll on the gloves since no one else needed them.
I don't have my 735 ring yet either. I missed one week of raiding and this week only got 1 tome in 11 kills (we went and did xhul and tyrant last night). Still need 9 tomes to complete it. If I hadn't missed one week I would probably only need 4 or 5.
Were a pretty casual guild so we understand we don't make huge progress like other guilds at times. I'm sure we will end up clearing most of heroic by end of raid tier, but maybe not all of it.
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United Kingdom20275 Posts
While I hear you on it being borderline impossible, we don't use personal loot for our raids.
So.. The tier did drop, but you used your loot locks for guild runs even for the super early/easy tier bosses on normal and gave it to other people. There's so much tier that you must have been very very low on priority to only have 1 piece
I don't have my 735 ring yet either. I missed one week of raiding and this week only got 1 tome in 11 kills (we went and did xhul and tyrant last night). Still need 9 tomes to complete it.
I got my ring 2 resets ago and i entirely missed a week, averaged 12 bosses on the other weeks
Out of 11 bosses, there's only a half percent chance (1 in 200) of getting one tome if it's a 50% drop chance. I think it's a little more(?) but you can't get freak accidents like that multiple times unless you're one of the unluckiest players on the planet - the chances average out too much over the 60 or so boss kills that you need to get all 33.
It's very hard to be 3-4 weeks behind the crowd. Even if you couldn't kill the bosses on normal mode, some of them were available on LFR. If you couldn't kill significantly more than 2-6 bosses on normal mode until a couple of months after the release, it's not much of a surprise to not be finished with ring yet. If you could, you was almost guaranteed the ring 1-3 weeks ago
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Yeah we aren't the best. I only averaged 7-8 kills a week so I don't clear as much as your guild. With tier I've only seen the vanquisher token drop a few times from each of the tier bosses and I've lost the roll on it. We didn't see any of those tokens 3 weeks in a row so I'm not sure what to expect otherwise.
This week has been my worst in times for sure, definitely an outlier week. My first few weeks with 7-8 kills each I was averaging 4-5 tomes usually so nothing out of the ordinary.
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United Kingdom20275 Posts
statistically (assuming tier boss drops 3 potential items) you're more likely to have bonus rolled 2 tier items than 1 by now, loot drops aside
depends how good the tier is for it to be worth blowing all of your bonus rolls on. If it's not amazing, it's not a huge deal but a few classes want to do that
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please blizzard gief flying
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