[wow] Warlords of Draenor - Page 173
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Firebolt145
Lalalaland34484 Posts
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Serejai
6007 Posts
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FeyFey
Germany10114 Posts
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Serejai
6007 Posts
I'm 100% for giving Metzen a sandbox to shit out his bad storylines in. | ||
Arnstein
Norway3381 Posts
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Atreides
United States2393 Posts
I will go back to what started this whole thing. His inane claim that "Melee are better for the first two weeks of season, then casters get better once people start getting new higher iLvL gear. This mean melee scale better with gear." What. The. Fuck. This is beyond wrong and misinformed and is just retarded. Can't be bothered with this shit anymore tbh. The most mystifying thing about this, is that like if you played this game at all for arena, its just not even a question whether wizard cleaves got more prevalent near the end of the last 3 expansions. That's a fact. It IS a matter of opinion whether that is bad or not as some people prefer that sort of meta. As to another random comment, ya frost and affli always top dogs. But even the lesser specs like shadow/ele/destro have about equal or greater representation to any melee atm. I am 100% certain from reading this thread, that you (serejai) have not arenad very much at all let alone recently. But frankly he seems the sort of self-proclaimed expert poster who spews opinions on every topic around these forums, I've been around here not as long as some, but 4 years is enough to form a low opinion on idiots like that. I will go back to what started this whole thing. His inane claim that "Melee are better for the first two weeks of season, then casters get better once people start getting new higher iLvL gear. This mean melee scale better with gear." What. The. Fuck. This is beyond wrong and misinformed and is just retarded. Can't be bothered with this shit anymore tbh. The most mystifying thing about this, is that like if you played this game at all for arena, its just not even a question whether wizard cleaves got more prevalent near the end of the last 3 expansions. That's a fact. It IS a matter of opinion whether that is bad or not as some people prefer that sort of meta. As to another random comment, ya frost and affli always top dogs. But even the lesser specs like shadow/ele/destro have about equal or greater representation to any melee atm. Edit: Upon looking back at dumbass comments, I said NOTHING about what strength casters vs melee will have at 100 in relation to 90. YOU said that "melee are way op, and 'as always' will get more op with gear". I pointed out that is not how gear scaling has historically worked. You completely agreed with me as to how it has historically worked, then proceded to spend 4 posts contradicting yourself or some shit in an effort to defend your original comment. Then made hilarious comments that have already been pointed out about "playing the game". Unless you are on EU servers, you were certainly not an active arena player high rated in s12 at the very least. I can say that with confidence. To restate myself for the third time, melee in general and incidentally holy paladins as well, are usually strong at the beginning of an expansion and notwithstanding inevitable balance changes get progressively weaker as gear improves in later seasons. This is not because they "scale" worse, it is because the way higher iLvL gear affect the entire gamestate in arena. This is just the way it has been no guarantee it will be that way in WoD. I will not post again on this subject. I however will play at least the beginning of this expac. Now that there is no battlegroups, perhaps I will see you in arena. (rofl) | ||
DCRed
Finland435 Posts
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Firebolt145
Lalalaland34484 Posts
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Vallelol
Germany1046 Posts
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Pandemona
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Charlie Sheens House51449 Posts
Engineering is keeping the speed boots now right? Or is it just the glider they are keeping i forget? | ||
Vallelol
Germany1046 Posts
On October 07 2014 03:17 Pandemona wrote: Mine also class specific. I have warrior which is Enchanting and Mining to just make gold, then i have tailoring on mage. Herb and Alch on Shaman. Might switch some around before expansion though when i stop being so lazy haha. Engineering is keeping the speed boots now right? Or is it just the glider they are keeping i forget? Keeping the speed boots, but its only 70% max now, so the same as a normal sprint | ||
Serejai
6007 Posts
On October 07 2014 02:58 Atreides wrote:- Extremely hormonal, rage-filled personal attacks - You are yelling at your computer screen too hard; you posted the same jibberish twice, your grammatical errors increased tenfold compared to your previous posts, and you ended your post with the delusion that you would be able to achieve an MMR high enough to get matched against me in arenas. ![]() On October 07 2014 03:15 Vallelol wrote: Still not sure about professions in the expansion, they all seem so trivial. Had engineering for years, but the only itemslot I get from it is a helmet and you can get a ilvl 540 helmet from the MC anniversary raid at the 21st of November :/ Take whatever you want; it's intentional that they feel lackluster this expansion. I'd say pick anything. There's no reason to pick a crafting profession for your offspec since stats on gear change, and the consumable professions have all been neutered in an attempt to cut down on economic exploitation. Gathering professions are always the best by a large margin in the first 2-3 weeks of an expansion, so I'd probably go those. You'll make a ton of gold and also have an extra 2-3 weeks to figure out what professions you really want. It's much better to make 100k/week at the start of the expansion than to spend 100k trying to level a crafting one. | ||
las91
United States5080 Posts
On October 07 2014 03:49 Serejai wrote: Take whatever you want; it's intentional that they feel lackluster this expansion. I'd say pick anything. There's no reason to pick a crafting profession for your offspec since stats on gear change, and the consumable professions have all been neutered in an attempt to cut down on economic exploitation. Gathering professions are always the best by a large margin in the first 2-3 weeks of an expansion, so I'd probably go those. You'll make a ton of gold and also have an extra 2-3 weeks to figure out what professions you really want. It's much better to make 100k/week at the start of the expansion than to spend 100k trying to level a crafting one. Yea I've thought about dumping my priests professions but I just feel like I've spent how much time/money (i.e. had the same two professions since burning crusade so a lot of investment in patterns and such) leveling them already, no real point in getting more gathering professions outside of my dedicated gathering toons. | ||
Squat
Sweden7978 Posts
On topic: Looks like 6.0 is imminent, and I've played around a little on the PTR to get a feel for the changes. Anyone else here who is also a veteran warrior player with a second opinion? Because personally, I feel like I'm playing half a class atm. Arms and Fury are both awful, both in terms of gameplay and actual performance. With a week-and-some left until the patch, I'm getting a little nervous. | ||
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Firebolt145
Lalalaland34484 Posts
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las91
United States5080 Posts
On October 07 2014 05:22 Squat wrote: Can we seriously cool off with the vitriol and general asshattery? This is a thread I like to frequent because unlike the WoW and MMO-champ forums, you can actually get some info here without being hit with a barrage of idiocy and trolling. If you two have an issue, hash it out in PMs instead of shitting up the thread. On topic: Looks like 6.0 is imminent, and I've played around a little on the PTR to get a feel for the changes. Anyone else here who is also a veteran warrior player with a second opinion? Because personally, I feel like I'm playing half a class atm. Arms and Fury are both awful, both in terms of gameplay and actual performance. With a week-and-some left until the patch, I'm getting a little nervous. To be fair I felt warrior was fairly weak gameplay wise this expansion (played all classes and most specs at max level this expansion to get a feel for things). I suspect nothing is going to be better because with everything being taken away and not really adding new complexity to any classes I expect most of the gameplay and performance issues for any classes that have them (all of them) to keep them into 6.0. On October 07 2014 05:24 Firebolt145 wrote: I have Enchanting and Jewelcrafting on my Shaman. Will they still be viable in WoD? I was under the impression that JC was going to be extremely weak compared to most other professions but I confess I haven't looked too closely at those specific changes. Enchanting will be solid as it always is. | ||
Serejai
6007 Posts
On October 07 2014 05:24 Firebolt145 wrote: I have Enchanting and Jewelcrafting on my Shaman. Will they still be viable in WoD? Define "viable". If you're asking whether or not you can still make 50k gold per day with them, then the answer is no; they are no longer viable. If you're asking whether or not you can raid with them, then the answer is yes; they are viable, as all professions are roughly equal for raiding. | ||
Capped
United Kingdom7236 Posts
On October 07 2014 01:28 Firebolt145 wrote: Sorry couldn't resist. Hahaha. Serejai at it again. | ||
FFW_Rude
France10201 Posts
On October 07 2014 01:43 Firebolt145 wrote: Woah Serejai, no need to quote yourself. HAHAHAHAHA well done | ||
Gorsameth
Netherlands21368 Posts
On October 07 2014 05:24 Firebolt145 wrote: I have Enchanting and Jewelcrafting on my Shaman. Will they still be viable in WoD? Jewelcrafting value has dropped a fair bit by the much more rare sockets. However you can make better neck/rings that will be in reasonable demand at the start. Enchanting, aside from the limit on how fast you can make epic crystals, is unchanged. No more armor enchants but you get ring/neck enchants instead. But again every profession suffers from this so either do thorough research or just take whatever you want. If you want to check what prof can make what check out http://wod.wowhead.com/guide=2327#jewelcrafting its pretty accurate. On Gathering professions Having tested a bit on the Beta I don't think herbalism and mining will make a lot of money. Normally you made a ton buy selling to people trying to level and craft items for the first raids but a BS can only spend 50 True Iron Ore in 24 hours and similar for an Alchemist with Frostweed A level 2 mine will give you more ore then you can spend every day. The herb garden is less efficient (more possibilities) so herbalism has more value with supplying crafters with Frostweed but the other herbs are once again useless. Not tested the other crafting professions so cant comment on those. | ||
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